New Prince of Persia move unveiled
Plus: why he sounds American.
Ubisoft has revealed a new acrobatic move for the titular character of the new Prince of Persia game.
During a demo at the Leipzig Games Convention, level designer Michael MacIntyre showed off the roof run - a move that enables the Prince to cling to ceilings and traverse them upside down. He can also grab objects hanging down from the ceiling to prolong his run.
"To wall run in the previous Prince of Persia, you would just hold down a button when near a wall and he would do it," said MacIntyre. "In this game the acrobatics are very jump-centric; you actually have to jump at a wall, and then it detects what angle you're hitting it at, and he'll run when he hits it.
"It's a similar thing with the roof run. When you come in contact with the ceiling you jump, you do the run and then you have to hit the glove button to grab any element on the roof in order to keep going. So there's a rhythm to it," he continued.
"With this new move, our level designers had all the tools they needed to create acrobatic sequences that can use pretty much every surface in the game."
There's not much else to report from the demo, seeing as the same level was shown at E3 last month. MacIntyre confirmed there will be PS3 Trophies in the game, and that they're not planning to do a downloadable demo. The Prince still sounds like he's from America, rather than, you know, Persia. Why is that?
"I think it was just accessibility," said MacIntyre. "Even in the original one he had a British accent, right? He wasn't very Persian either. It's just one of those things.
"The character doesn't even necessarily look Persian, but the Persian part is not so much him as much as just the spirit of the world," he added. Righto.
Prince of Persia is out on PC, PS3 and Xbox 360 this "holiday", as the Prince would say.
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Comments (32) Latest comment 4 years ago
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No?
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But it wouldn't sell.
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He has a point about the original Princey having a British accent, but a character in a game set 3000 years ago having a British accent is at least a bit more feasible than having a Yankee accent. I think they should get a middle eastern actor to record the lines in English with a noticable accent; that would be a fair compromise. But they never would because the Americans wouldn't buy it and I'm certain that's Ubi's biggest market.
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Agreed.
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Remember Altair? Remember how fucking annoying Altair was?
Get that Iraqi guy from Lost to do the voice. He has a British accent but can also put on a Middle-Eastern(?) one.
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"They should use authentic Arabian dialects like they did in the sands of time trilogy
Persians aren't Arab, they're Persian. It's just to most westerners, they're pretty much the same. But that's the thing... maybe we prefer British to American because it's closer to home rather than authentic.
Now I'd love to hear an Aussie POP. Stereotypes rule.
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bring back the English accent Ubi...
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People tend not to use "fake" accents in games and movies anymore because its seen as offensive and cheesy. The actor that played Altair wasn't that bad IMO, because he could at least speak Arabic. If only his English was British accented.
And no to whoever said Sayid from Lost should do it. Just no.
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As a foreigner, I can say a British accent doesn't feel out of place as much as an American one does.
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And with the suggestion of cel-shading, I sensed the cries of a billion hardcore snob gamers cry out as if there lives had been crushed all at once.
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While I wasn't happy about the dialogue, the main thing that bothered me in the gameplay clip I saw was a natural side effect of the partner system - it makes the stuff you do seem a lot less impressive. There's no surer way to cheapen an act of heroic death-defying than to have another person effortlessly copy it less than a second later. That's a serious miscalculation in design.
Gorgeous, though. I do wish the Prince had actually reacted to Elika making the land pretty, but I guess that wouldn't make him cool apathy guy.
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But Ubisoft has recently become more hellbent capitalist than any american, so that probably explains it.
"Sub-Josh Whedon dialogue"? Oh please no, only Josh Whedon can pull off Josh Whedon.
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Madness...? Thesss esss Spaarrrrtaaaaarrrrr!!!!!!
[/Scot]
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I thought that was dolphins