Jump to navigation

Table of contents

Page Previous 1 2 Next

Advertisement

New Play Control! Pikmin 2 Review

Wii Review by Oli Welsh

17 April, 2009

Page 1 of 2. Page 2 ->

"In the last seven years, there's been nothing like it," I wrote in my review of New Play Control! Pikmin a couple of months back. I eulogised the surreal strategy adventure's charm, still-striking originality, perfect balance and faultless new pointer control - but gave it the mildly disappointing score of 7. On this occasion at least, there was method to my madness.

"Only, of course, there has: its sequel," I wrote. "And this presents us with the biggest problem by far with this release. Pikmin 2 is also due a New Play Control! reissue this year, and it's a better game in every respect. It's longer and more sophisticated, with more varied Pikmin and enemy types; it has co-operative and competitive multiplayer; it has randomised caves with finite Pikmin numbers, ideal for the game's challenge mode; it has no time limit. It represents much better value, and we're hard-pressed not to recommend you hold off and buy that instead."

The happy day has come: you don't need to hold off any longer (well, not any longer than a week - it's out on Friday 24th). And I don't need to qualify my statements any more, or temper my love of Pikmin with a stingy score. Pikmin 2 is back, and in the last five years, there's been nothing like it.

The foundations of Shigeru Miyamoto's gardening-inspired sort-of-strategy sequel are identical to the first game; refer back to the New Play Control! Pikmin review for a study of those, and of the impact of the new Wii control scheme. For those who don't want to click away, here's the précis: inch-high spaceman cultivates and commands an army of ant-like flower-people to do his bidding in backyard landscapes.

They collect and harvest stuff, fight all manner of wondrous and bizarre creatures, overcome obstacles, die pathetically in a manner that makes grown men cry and are adorable. The game is beautifully designed within a short span and rather clumsy time limit, the pointer controls are a perfect fit for it, and the music and atmosphere are reminiscent of the dreamlike lullaby weirdness of 1970s preschool childrens' TV.

'New Play Control! Pikmin 2' Screenshot 1

Pikmin 2 is rife with product placement. Must be easy to sell to advertisers when it's all called "treasure".

In Pikmin 2 Captain Olimar returns from his adventures to discover that his employers, an intergalactic shipping firm, are going bust. He's dispatched with clueless dogsbody Louie to return to the Pikmin planet and bring back "treasure" (batteries, crushed cans, fruit and vegetables, Nintendo memorabilia) with which to pay off the company's debt.

It's a silly plot - albeit nicely exploited for gentle laughs by a witty script in a superb translation (as ever with Nintendo). But it has two salient consequences for gameplay. One, the pressure is off - Olimar's not running out of oxygen, so although play is still broken up into days, there's no hard time limit and you can take as long as you like to complete the game. Thus there are no changes to Pikmin 2's save structure for this new Wii version, because this time, it doesn't need them. (In fact, controls aside, there are no changes to the game at all.)

To Page 2 ->

Advertisement

Are you excited about New Play Control! Pikmin 2 on Wii?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-35 of 35 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
MORZTAN
17/04/09 @ 14:03
#1
0
You buried this comment
Comment below viewing threshold
Show
Finally!!! It's here.

Waited 5 years for this! Finally! It's here!
jim1975
17/04/09 @ 14:04
#2
0
You buried this comment
Comment below viewing threshold
Show
pikmin oo's
Psychotext
17/04/09 @ 14:06
#3
0
You buried this comment
Comment below viewing threshold
Show
Can't speak for the NPC version... but the Pikmin games are some of the most enjoyable I've ever played. :)
Pac-man ate my wife
17/04/09 @ 14:07
#4
0
You buried this comment
Comment below viewing threshold
Show
I have no problem with this a re-release (unlike those that I'm sure will post below will yet who will have merrily forked for SFII in HD), however I think it would've been a more compelling package, for me at least, to have the two as a package together rather than as seperate releases.
darc
17/04/09 @ 14:08
#5
0
You buried this comment
Comment below viewing threshold
Show
So no change in the graphics, even? I'm assuming we can at least expect wide-screen?
sneetch
17/04/09 @ 14:09
#6
0
You buried this comment
Comment below viewing threshold
Show
@Pac-man ate my wife
Ah, so you do have a problem, you're just carefully avoiding stating it as a problem. :P

As for me, the same applies as for the first one, I cannot recommend this enough to people who have never played it.
Pac-man ate my wife
17/04/09 @ 14:10
#7
0
You buried this comment
Comment below viewing threshold
Show
@ darc

Why didn't they change the controls of SFII HD?

@ sneetch

It's not really a problem, I just think it would've been a must own as double-pack, whereas on it's own it's less compelling. Just as if it'd been regular Street Fighter II made HD would've been good, but Super Street Fighter II Turbo makes it more so.
Edited 1 times, most recently on 17/04/09 @ 15:14
Burkey123
17/04/09 @ 14:12
#8
0
You buried this comment
Comment below viewing threshold
Show
Never played Pikmin 1 or 2 but my brother does have the Cube versions. I still think I'll get the wii versions.
From this review, Pikmin 2 is far superior to the first. Should I try the first one before I get this or should I just go straight to Pikmin 2?
muscleblade
17/04/09 @ 14:13
#9
0
You buried this comment
Comment below viewing threshold
Show
Its sad really that the best Wii games are old gamecube titles.
Golgo
17/04/09 @ 14:16
#10
0
You buried this comment
Comment below viewing threshold
Show
Either this or Little King's Story?
Hurry up with the review please, Eurogamer ;)
Der_tolle_Emil
17/04/09 @ 14:17
#11
0
You buried this comment
Comment below viewing threshold
Show
Since I own both cube titles I don't really need this. I do feel the urge to play them again however. Both games are fantastic, I did enjoy the first one a bit more then the sequel though.

Now I only need to wait for Metroid because I will buy it when it comes out even if I do own the cube games. I think that the new controls add a lot more to Metroid than they do for Pikmin.
designerheadache
17/04/09 @ 14:20
#12
0
You buried this comment
Comment below viewing threshold
Show
the Nintendo ideas well appears to have run dry, so quickly chuck out a load of games they already sold with tacked on wii controls to justify it.

It all getting rather sad for Nintendo, there just arent the quality games we were lead to believe would appear on the system, methinks the bubble has burst for ninty.
sneetch
17/04/09 @ 14:20
#13
0
You buried this comment
Comment below viewing threshold
Show
@Burkey123
Never played Pikmin 1 or 2 but my brother does have the Cube versions. I still think I'll get the wii versions.
From this review, Pikmin 2 is far superior to the first. Should I try the first one before I get this or should I just go straight to Pikmin 2?


It's superior but not hugely, I thought the caves are a great addition and all but I'd play Pikmin 1 then 2. The 30 day limit isn't that harsh (you don't need to recover every bit to "win" the game).

@darc
Pikmin 1 on Wii had a 16:9 widescreen mode, so this probably will too.
(This is not a guarantee, consult other sources before acting, side effects of reading post may cause headaches, nauseousness and kidney infections).

More importantly, why the hell didn't they change the controls of SFII HD?!? Huh? C'mon darc, explain yourself! ;)
Cappy
17/04/09 @ 14:24
#14
0
You buried this comment
Comment below viewing threshold
Show
I wouldn't choose one Pikmin game over the other. Play both, they're both great, though Pikmin 2 is slightly more so.
sneetch
17/04/09 @ 14:24
#15
0
You buried this comment
Comment below viewing threshold
Show
@Pac-man ate my wife
It's not really a problem, I just think it would've been a must own as double-pack, whereas on it's own it's less compelling. Just as if it'd been regular Street Fighter II made HD would've been good, but Super Street Fighter II Turbo makes it more so.

Yeah, I know, just being a jerk. :) I'd snap it up as a double pack too for the widescreen alone (and that new game manual smell).
Burkey123
17/04/09 @ 14:26
#16
0
You buried this comment
Comment below viewing threshold
Show
Cheers sneetch and Cappy

I probably will get Pikmin 1 first. It just seems logical. I'm really looking forward to them tbh. They look like something different and look really fun.

I think the remakes are good once the controls actually bring something to the game. From what I've read, they do improve the Pikmin and Metroid games.
Edited 2 times, most recently on 17/04/09 @ 15:27
Stompy
17/04/09 @ 14:37
#17
0
You buried this comment
Comment below viewing threshold
Show
One sentence on the second page of this review reads: "With some small adjustments to the abilities of the original red, yellow and blue trio, the new Pikmin open out the game with overwhelming you with choice or disturbing its fine balance."

That should presumably read "without overwhelming you"?

Thanks for convincing me to spend my recession-hit money on this game, by the way. :(
peterfll
17/04/09 @ 15:06
#18
0
You buried this comment
Comment below viewing threshold
Show
This type of game is so not my cup of tea, but it was testiment to Nintendo's brilliance that I actually bought both titles for the Gamecube and loved them both.
jamhead
17/04/09 @ 15:14
#19
0
You buried this comment
Comment below viewing threshold
Show
"Finally!!! It's here.

Waited 5 years for this! Finally! It's here! "

+1
Toothball
17/04/09 @ 15:35
#20
-1
You buried this comment
Comment below viewing threshold
Show
Picked this up on the Cube during a Play Asia sale ages ago for £4. Haven't got round to playing it yet though.
electrolite
17/04/09 @ 19:33
#21
0
You buried this comment
Comment below viewing threshold
Show
Missed out on this after getting bored of the 'Cube so this is a big fat SOLD for me
BartonFink
17/04/09 @ 19:40
#22
0
You buried this comment
Comment below viewing threshold
Show
So basically if you have the Cube version then there is no point.
scouserfuller9
17/04/09 @ 21:22
#23
0
You buried this comment
Comment below viewing threshold
Show
I found the length of Pkmin 2, challenges and multiplayer fantastic compared to Pikmin 1 although the caves where you have unlimited time I have mixed opinions with. I loved the bosses you thought right at the very bottom but the unlimited time just gives you the chance to kill some enemies yourself (although it takes time) and if you were to lose a bunch of Pikmin in one go you could just reset it and begin on the very floor you were on with your Pikmin all back with you. Although it is a strategy game when you look back and compare it to Pikmin 1 it looks more about battling enemies than using your Pikmin to solve problems. It's still a great game though and I will be buying it.
charliemouse
17/04/09 @ 21:23
#24
0
You buried this comment
Comment below viewing threshold
Show
I hated the dungeon crawls. Nintendo games should be finely crafted, not randomly generated. Loved the stress of the time limit in the first one.
smelly
17/04/09 @ 21:54
#25
0
You buried this comment
Comment below viewing threshold
Show
i never did complete my pal copy.. i might pick this up on ntsc...
smelly
17/04/09 @ 21:55
#26
0
You buried this comment
Comment below viewing threshold
Show
"From this review, Pikmin 2 is far superior to the first. Should I try the first one before I get this or should I just go straight to Pikmin 2? "


The first game is short and rediculously easy (well at least i thought so).

the 2nd game is much more of a challenge imho (mainly thanks to the random dungeons)
last.pro.tender
17/04/09 @ 23:49
#27
0
You buried this comment
Comment below viewing threshold
Show
Yay, Pikmin!!
RedSparrows
18/04/09 @ 10:26
#28
0
You buried this comment
Comment below viewing threshold
Show
I luv pikmin
Edited 1 times, most recently on 18/04/09 @ 11:26
SG
18/04/09 @ 13:07
#29
0
You buried this comment
Comment below viewing threshold
Show
WHERE THE FUCK ARE THE US EURO METROID PRIMES?

Off all the NPC games these will benefit the most. Japan have got MP1 and it's the least popular type out of all the NPC games anyway I'd imagine. FFS Nintendo!
SG
18/04/09 @ 13:20
#30
0
You buried this comment
Comment below viewing threshold
Show
As regards widescreen, the shots from Pikmin 1 NPC appear 16:9, these appear 4:3. I would consider 'upgrading' if this offers 16:9 too.
Lemming81
18/04/09 @ 16:09
#31
0
You buried this comment
Comment below viewing threshold
Show
First of all, I can't recommend this game enough if you missed it the first time round.

Second of all, there is zero point in buying Pikmin 1 and 2. 2 Makes the first one completely superfluous. You are not missing anything bare a shorter game and frustrating time limit by skipping it and going straight for this superior gem.

Finally, the 'randomly generated' aspect of the dungeons is what order the levels appear before the final boss level, if I remember. It doesn't mean the layout of each map changes because I'm pretty sure it doesn't (been a while).

If you never got this on the Cube and you own a Wii, get it. It's not as if you are going to be getting any more good 'hardcore' games for your Wii any time soon and this certainly qualifies as one packed with Nintendo whimsy.
notmyrealname
19/04/09 @ 03:28
#32
0
You buried this comment
Comment below viewing threshold
Show
want on ps3?
SG
19/04/09 @ 16:40
#33
0
You buried this comment
Comment below viewing threshold
Show
I disagree with not getting 1.

The time limit isn't bad because completing the game within 30 days is laughably easy, having played the first lets you appreciate #2 more, and it's still fun in itself with different strategies to get various parts.

I DO think they could have tweaked #1 bit like maybe adding dungeons, extra parts, etc. though.

Oh, and they DO come with 16:9 support so I'm considering a purchase.
macmurphy
19/04/09 @ 21:39
#34
0
You buried this comment
Comment below viewing threshold
Show
One of the most enjoyable games ever, the two player mode was the stuff of legend. Buy it.
zakrocz
21/04/09 @ 08:01
#35
0
You buried this comment
Comment below viewing threshold
Show
Had both on the GC, traded them in as you do, but will definately be picking up 2 as i never got round to finishing it and the splitscreen versus multiplayer is a lot of fun. I preferred the singleplayer in pikmin 1 with the time limit as i seem to remember 2 lost the focus with no time limit & i don't enjoy randomised levels, never have, never will.

Comments: 1-35 of 35 in total

Want to comment on this article? Log in, or register!

X View gallery