New Nintendo hardware in development
Meeting expectations could be tricky - Iwata.
Satoru Iwata thinks gamers may be expecting too much from the next generation of Nintendo hardware - which is already in development.
"We are always preparing for the next hardware. We are under development," Iwata told Forbes.
"Every hardware needs some revolutionary features. This time around, it happened to be we had a revolutionary user interface. Will it be the same for the next generation? I really can't tell.
"It's natural for the current customer to expect Nintendo is going to once again do something different. If the people are expecting so many different things from Nintendo, it's going to be difficult for us to go beyond that expectation again," he said.
Iwata said recently that predicting console lifespans - referencing the 10-year plan Sony keeps shouting about - was "nonsense". The right time to replace a console, for him, is when developers can no longer innovate on that system.
Nintendo recently unveiled MotionPlus, a plug-in for the Wiimote that increases motion-sensing capabilities.
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Comments (47) Latest comment 4 years ago
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I hope they keep the system nice and slim - and purely a games console - I suspect that some of their success in Japan is down to the size issue and will help keep the dimensions of future systems down - negating any silly media features.
As for controllers, I think they might come up with a wider range of controllers including something more like the standard PS3/X360 pad. For innovation, I bet a microphone is included in the standard controller for voice/singing games.
Finally - I think the interface will be their grand fromage - full 3D and seamless access between games, online services and stores. All of which will require an SSD drive since there won't be an optical drive any more, bye bye disc boxes, Game stores and piracy, thanks to UID hardware encryption. That'll be the biggest change and I bet everyone moans like hell about it.
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Is meeting the competition that'll be.
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Meaning: It still won't be much better than a Gamecube or do 720p.
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Wii light!
it will be the same, just half the size ^^
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better get that new hardware out tomorrow then, cause there certainly ain't any developers innovating on the system.
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]http://wi i.ign.com/dor/articles/895294/w...[/link]
i'm sure this will open up some further possibilities for more innovation than we already have on the system.
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Never going to happen though, as this wouldn't involve making people buy all new accessories again.
Actually, Nintendo are probably just developing all the different colours for the Wii Blue/Red/Yellow/Green/Rainbow, etc
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"Nintendo, go backwards. A Gamecube but with awesome graphics and online play = perfection. Please!!!"
and console sales numbering about 37.
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Sony have pissed everyone off just about every month for the past 5 years.
Nintendo have just made the Wii even better, after making an awsome comeback with the Wii.
If they could make a fully backwards compatible Puu with full HD specs and online functions that better the 360, then they could snatch away a load of PS3 / 360 gamers in 2010, 11 or whenever the sales slow down and they've released all of the colours.
I might have bought a PS3 by then, but if the Puu is looking like it's on the horizon then Ueda, Houser and Jaffe will have to save the day for the P$£ and Sony.
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Meh on the HD.
480p is good enough. There's next to f-all noticable difference between 480p and 720p when playing a game sat back a few feet from the tv on your sofa - unless you're some sad fanboy with his cock in his hand pausing the game and getting close to look at the pixels (or has a shit hi-def tv which doesnt play 480p properly)
Improved graphics? Yeah i'm ALL over that.. Needing to spend money to go above 480p? Well marketing will have us believe it's ESSENTIAL. But personally I think it's bollocks.
(and this is coming from someone with a 52" 1080p tv)
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All devs for the past few years create their art and renders in HD and scale it down for the target system, that's not really an issue. The question is can you do something unique with HD, rather like LBP on PS3
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31-Jul-08 15:22:05
HD.
Proper Online.
More internal storage.
More 3rd party support.
As well as all of that, I'd like to see a return to more traditional control. The pointer function on the remote is great. But something like the 360 controller with the Wii's pointing and rotating abilities would do me fine. I don't want to hold the remote like a bat anyway.
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Screw that!
I *LIKE* having my hands seperated when playing.. makes it comfier on the sofa to play led down, etc.
I'm not keen on having to shake my wrist every so often.. but i like the pointer, and i like the fact you can have your two hands apart
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Good point, well made.
I expect to see the DS2 next years E3 (or sooner)
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The problem with the Wii isn't the lack of HD /at all/. No one really, honestly, deeply cares about HD. HD is a nice-to-have, what sells consoles are games, pure and simple. The "problem" with the Wii is that third parties still don't understand the market, and still don't dare to put the money, and more importantly, talent, that's needed into it.
Nintendo isn't doing much wrong, at least. With Zelda, Mario, Smash Bros, Excite Truck, Metroid, Wii Sports, Wii Fit, Mario Kart, Battallion Wars and a massive selection of VC games on offer, to fault /them/ would be absolutely ridiculous.
Of course, you could, and should, expect them to be more aggressive with new IP and concepts for core gamers, but the main issue is a lack of high profile traditional games, and that problem should be attributed mainly to third parties, not Nintendo itself.
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Yes there is. It's a pain in the arse to back scale hd games to make sure they work properly at low def (which the MAJORITY still have).
What the wii needs (graphically) is decent programable shader support and a faster graphic throughput.
IMAGINARY EXAMPLE: Lets say for example the wii had the same graphics power (hell even the same chip) as the 360, but it's games DIDNT have to run in HighDef still (just 480p)... For the majority of the players playing at 480p still, the wii could have MORE things on the screen at HIGHER framerates.. And therefor theoretically look (and run) BETTER than a hi-def 360 game..
Hi-def ISNT the be-all and end all. Run a lot of your hi-def 360 games in 480p and they wont look THAT much different (there isnt a HUGE difference between 480p and 720p).
(obviously non-progressive 480i still looks shit though)
.. And yes.. I do have experience that even experienced video game artists cant tell a game is running in 480p as opposed to 720p unless you actually tell them (or run the 2 side by side)
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@ Smelly, I agree too but Exite truck whips along at a pretty blinding pace when you get good/lucky, and as it was pretty much a release game Id like to see what they can squeeze outta the wii 2nd gen or 3rd gen titles. Heck Soul Calibur 2, F-Zero etc look amazing still on the Gamecube compared to some earlier titles. So I look forward to seeing what they can get if they push.
But there is a huge amount of Shi*e on the wii lately, its the PS2 problem repeated. oh well
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Voice recognition and better interface should become a reality as Wii Talk is on the way. Wireless Nunchuck for total freedom?
I personally want to see the full motion-tracking body-suit so you move the character in real life. Tripple jumping and wall bouncing becomes a reality then
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It's a few years away either way, why replace the Golden Goose with the Golden Goose MKII when people still like the eggs from the first?
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I'd rather screw hd.. and have all games run at 480p but with a DECENT graphics processor.
Hd Nukes framerates.
And yeah.. the hardware COULD be designed to auto-scale.. but then (like the 360) all games will be made for 720p at 30fps! And then scale down to 480p but still run at 30fps.
I'd rather have games DESIGNED to run in 480p at 60fps with MORE on the screen..
EDIT : Just in case there are thick people here that cant read.. I'm not suggesting this is possible with the current wii..
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"I'd rather screw hd.. and have all games run at 480p but with a DECENT graphics processor. "
"I'd rather have games DESIGNED to run in 480p at 60fps with MORE on the screen.. "
Absolutely spot on. Mario Kart is so smooth and F-Zero GX was (and still is) incredible on a standard TV. Lets hope we still have the choice of proper 480p in 5 years time.