New Guitar Hero every year
With regular content packs.
Guitar Hero publisher RedOctane says it plans to offer "one major release" of Guitar Hero every year from now on, backed up with regular content packs through online services, which will include new songs.
Guitar Hero III - due out on PlayStation 3, Xbox 360, Wii and PS2 at the end of the year - may also be offered with several new guitar options.
"We've got designs for different guitars, whether that's new shapes or new colours; we've got designs obviously for wireless, which we'll be releasing at the end of this year for all platforms; and then we're looking at really cool interesting finishes and different ideas that we can do with the guitar to make them a little bit more exciting, and in fact we're even looking at making some higher-end guitars that might be made out of real wood," RedOctane president and co-founder Kai Huang told Eurogamer in an interview published today.
He also defended the pricing of the first bundles, which appeared on Live Marketplace last week. "We think that they're priced competitively," he explained, "but certainly we listen to the fans and we take that feedback, and if that's something we'll need to evaluate we'll do that."
For more on all that, including the latest on getting PS2 guitars to work on PS3, check out the full Guitar Hero III interview.
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Comments (29) Latest comment 5 years ago
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Competitively priced against what?
At the minute the only thing they are competing against, is my beer budget, and they are losing...
Make them cheaper you gits!
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So, basically he's saying that there's a lot of behind the scenes stuff that people aren't seeing, and so they just see 3 songs for 500M$ Points as a rip-off.
Not to mention that releasing one song on it's own would be more expensive in the long run than these bundles...
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Competitively priced against what? "
Exactly, they're competing against f-all that I'm aware of ...
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Well as gay as this may sound, I've gotten into GH2 so much that I'd actually like a 'proper' guitar to be able to play the game with and yes, I may even be talking about proper frets/strings etc.
If they could come up with some kinda hybrid game/real guitar thang I think I'd invest in that quite heavily with the hopeful dual objective of having fun with the game and also actually learning to play the guitar for real ...
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"We think that they're priced competitively, but certainly we listen to the fans and we take that feedback, and if that's something we'll need to evaluate we'll do that."
"We thought we'd get away with 500 points....we were waaay off. We currently have our marketing department thinking up a good excuse for why the next ones will be cheaper"
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The 500 point price put me off completely and as a result I've yet to buy one.
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The 500 point price put me off completely and as a result I've yet to buy one. "
Good for you.
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Come on, 'programming' the songs must take someone about an hour for each song ...
And correct me if i'm wrong but most of the songs are covers, yes? If they were originals then I'd be more inclined to cough up the cash ...
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you'd be surprised at how much effort goes into DLC, the packs would have to not only be tested internally but also have to go through certification...it all costs.
It doesn't make sense that others were comparing them to buying the MP3s as its a totally different ball game, so to speak.
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why do we have to pay for all the aspects of the DLC though...its their job to sort that shit out, they should take the hit for some the costs instead of passing them on to us.
or would that hurt their profit margins too much?
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Not as if a lot is changing gameplay/graphics wise between version.
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Well you can kiss my *ss, aint buying it!!
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They're GH1 songs, they would just be using their note charts.
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Firstly, I assume the license for GH1 didn't cover DLC, so there goes a whole bunch o' cash. Then they have to convert everything to work on 360 (the easy part)
It sounds very much like the rhythm guitar and bass parts for co-op have been re-recorded, or at the very least re-mastered. They then have to create 'from scratch, note charts for these new parts. Then after that's done it all has to be tested to ensure it meets the standard of quality expected and doesn't cause any problems when added to the game.
Then it all has to be submitted to Microsoft and pass their certification process.
Even once this is all done, do you really think it's free to host content on Marketplace ?
Now, while none of the above is particularly out of the ordinary or complicated for a professional game developer, it's a time consuming process, costing tens of thousands of pounds and is a universe away from the fantasy land that's been created to justify having a whinge over what's essentially pocket change.
/turns into Billy Zane
/passes drink to attractive model
/stands behind ManicMinerUK with arms folded
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No-one said anything about 'new' note charts...
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I don't know offcial figures, but i really think they would make more money the latter way, and as someone said it's pretty clear future packs are going to come out cheaper (or there just won't be anymore with so little people buying them) so i don't see any harm in lowing the price too 300, please!
Look at it this way, 3D Mini golf comes out tomorrow, thats a full 3D brand new game, lots of complex coding to the avarage person and hours and hours of work gone into it... and it costs 800 ms points, thats around 4 1/4 Guitar Hero songs..... that isn't on!
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Sorry, but that's an astonishingly ignorant comment...
You should play the hacked discs, see how amateurs do at populating note charts, having spend several days on each one (hint: they SUCK), and then... erm... revise that estimate by a significant quantity, I would say. "
I know nothing about hacked discs etc but I think it's equally 'off' to compare some 13 year old 'hackers' trying to reverse engineer 'code' to get extra songs in to the guys who do this for a living with the 'official tools and engine' to work with. Sure, I'll backtrack on the 'hour' but no f*cking way is it taking someone days to do this particularly when you get into economies of scale. They are, after all, just feeding different notes into an engine that takes care of all this and the DLC routine, technical and non-technical, will be the same for all the packs etc etc etc.
So yes, as a one-off it's a bunch of work but when you're knocking out pack after pack there's no way it's a big effort.
Also, I'd feel differently about it if they weren't bundling the songs together. I don't care if two out of the three songs are great if I'm having to pay for a 3rd one that I don't give a toss about cos I don't want it!
If they want to make proper money outta this then set something proper up where I can pick 10 songs (tiered if you like) from a big list of popular and ORIGINAL tracks and I'll gladly pay more than you're asking me to now per song ...
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On a serious note _bonkers_, in answer to your first request, Yamaha have an electronic guitar that has LED lined frets, and a computer input that allows you to visually learn and play guitar tabs through a combination of their software and playing the right notes/strings/frets depending upon what is lighting up. I think I saw it in Argos of all places.