New Games for Windows Live released
Adds convenient in-game Marketplace.
Microsoft has rolled out a brand-new version of Games for Windows - Live.
The in-game Marketplace heads the bill, and allows you to both buy and install extra content without exiting games.
Live accounts, therefore, can also be managed in-game; Microsoft Points can be bought, card details tweaked, Gamertags changed and codes redeemed. How very convenient.
Microsoft has taken the opportunity to add some anti-piracy measures to Games for Windows - Live, too.
The first of these is server-side authentication, which links Gamertags to game licences, so a PC game can be installed anywhere the Gamertag goes. This doesn't affect offline play, apparently.
The other measure is zero-day piracy protection, which has Games for Windows - Live preventing games being played before actual release.
You can download Games for Windows - Live version 3 from the official website now.
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Comments (25) Latest comment 3 years ago
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Are you sure? I think I played Halo 2 a month or so back and it didnt work on that.
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The one thing that bothers me about Games for Windows LIVE enabled games though is user mods. Take Fallout 3 for example, it's a GfWL title but it supports user mods too which enhance and expand the game far beyond the developers original intentions, but could using them lead to an account being banned? It wouldn't bother me so much if I wasn't using the same one I have for my Xbox 360. Does anyone know?
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Not sure exactly what this means... does it mean you can play the game without the disc being in the drive?
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I'm using mods while logged into Live and I've not had any problems yet. The only thing that affects it is the Fallout Script Extender and mods that require it, since that modifies memory. If you launch Fallout using FOSE it disables Live, but it doesn't ban you.
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/ Orders glasses
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For the sake of PC gaming, MS need to bite the bullet and either buy or support Steam - the PC platform needs a unified route for the community and most are already using it.
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Steam started as a way to patch games with updates and eventually grew into a pay service for new titles, GfWL started as a way to sell you DLC and provides rudimentary marketing materials (demos and videos); although both have achievements, with GfWL integrating with Xbox Live achievements.
This update appears to be focused around enhancing Marketplace, and giving one more options to spend money on DLC.
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If you can't sell the advertising space, can you please just crop this off the bottom of the window?
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At that point I just gave up. Sure I could have gotten it somehow, but if they can't even manage to keep their download links working, how can I trust 'em to keep the DRM servers going?
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The silly thing is you can yarr it from bittorrent and not worry about DRM or any other shit. The DLC packs work just like normal mods and GfWL can't tell the difference. Something is wrong when it's less hassle to download these things for free.
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I recommend masking tape
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Doesn't this feature already exist? I'm certain I've done this with 360 owning mates!