New Forza content on Live

Free Nissans for all.

A free new content pack for Forza 2 is now available to download from Xbox Live.

Inside it are four new cars, predominantly Nissans: the 2007 Sentra SE-R, Altima, 350Z and lonely Peugeot 908. These are apparently ones you will like with shiny bonnets and fast wheels.

Nissan is suitably chuffed and wants to run a competition to show you this. Your challenge is to customise and race the Sentra SE-R in a big tournament starting on 18th August. The winners will duke it out at the LA Auto Show on 6th October.

Those of you with the best paint-job will also battle for a prize, judged by Turn 10 and Nissan representatives. We're going to put motorbikes on ours.

A full list of rules and details can be found on the Live Tournament website from 10th August onwards.

Pop over to our Forza Motorsport 2 gamepage for the review, screenshots, and trailers.

Keep an eye on the Eurogamers Forza 2 group for people to race with that won't scream at you.

Comments (18) Latest comment 5 years ago

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  • delbert #1 5 years ago

    Free Content.. I know its only cars but I'm impressed thought they'd charge for even those!
  • LOLLERS #2 5 years ago

    They charged Nissan instead, I suspect.
  • Zomoniac #3 5 years ago

    So do they go straight to your garage or is this a TDU-style still have to buy them in game thingy?
  • Luego #4 5 years ago

    Its worth a mention that while the 'Nissan Tournament Pack' is free to download, the '#8 Peugeot 908' download costs 50 Microsoft Points. Someone might want to change the news article?
  • Luego #5 5 years ago

    Zomoniac:

    You have to use in game currency to buy the cars.
  • Concrete #6 5 years ago

  • SomaticSense #7 5 years ago

    What an anti-climax. A fucking advert for DLC. Free I know, but I won't pretend I'm not massively disappointed.

    Won't be rushing to put the disc in to download them methinks....
  • Darren #8 5 years ago

    Lovely... and a single car is reasonably priced provided Turn 10 don't release hundreds of them which means I'd have to own them and get a bank loan in the process... ;)

    I'd still rather have some brand new tracks though as I've only unlocked 62 of the 300 odd cars in game anyway so I've still got tons to see. However, the tracks in the game were already dull before I'd even got into the game properly because most of them are taken from the first Xbox game which I'd already played to death!

    I love the game, don't get me wrong, it's just that the game could have done with more variety in its tracks and environments. It maybe should have included ALL-NEW tracks and had the old Xbox ones as downloads rather than the other way round.
  • SomaticSense #9 5 years ago

    "It maybe should have included ALL-NEW tracks and had the old Xbox ones as downloads rather than the other way round. "

    I'm not sure where you get that from, as a lot of the Forza 1 tracks aren't actually in the game. There seems to be a variety of new and old tracks.

    I agree with the track variety though. The biggest problem I have with the game (other than the absurd difficulty spike, and unbalancing between easy and normal difficulties), is Turn 10's thinking that "We'll add a couple of variations of the very small number of tracks in the game to disguise the fact that we hardly have any. People will be plenty happy with that. We'll also advertise that the game has 50 tracks as well, including a reverse of an oval track."
  • Darren #10 5 years ago

    Well most of Forza 2's tracks look awfully familar to me... sure, Maple Valley has new track variations but it doesn't make it feel any fresher to drive around. Where are the point-to-point Hill Climbs or the night races of Forza 1 for example? Why did Turn 10 have to use New York again, why not another city or a complete different route? Why... why... why?
  • SomaticSense #11 5 years ago

    Only Maple Valley and the shit variation of the New York track are in the game from the first. The others that were in the first don't really count in my eyes, as they are genuine licenced tracks, which have also been used in many other games (Tsukuba, Silverstone, etc....). All of the real tracks should've been carried over anyway in my eyes, what with this being a simulator and all. But more new licenced ones would've been a start.

    And I'm just not happy with the whole attitude of "Yeah, but we have more variations this time". An excuse for either laziness, or not trying harder to get more licenses.

    And I agree with the Maple Valley thing. I hated Maple Valley before, and I hate it even more now. Why Maple Valley and not one of the better ones from the last game like Blue Mountain and the Alpine one?
    Edited by 1 at 01/08/07 @ 12:51
  • dynarama #12 5 years ago

    The blandness of the tracks and what I thought was an overly floaty handling of the quicker cars meant I sold this on. I wanted to love it but the tracks were just dull. Holding out for PGR4 - who knows.
  • DjFlex52 #13 5 years ago

    I'd still rather have some brand new tracks though as I've only unlocked 62 of the 300 odd cars in game anyway so I've still got tons to see. However, the tracks in the game were already dull before I'd even got into the game properly because most of them are taken from the first Xbox game which I'd already played to death!

    I love the game, don't get me wrong, it's just that the game could have done with more variety in its tracks and environments. It maybe should have included ALL-NEW tracks and had the old Xbox ones as downloads rather than the other way round.

    @Darren

    jeez...is there a post on EG that you don't bitch on and on about?

    why don't you just sell your 360 to a happy gamer?
  • captainrentboy #14 5 years ago

    It's true, Darren could very well be the moaniest gamer on the whole EG site, I don't think I've actually ever read a positive post from him.
    It's quite an accomplishment :)
  • DanMW #15 5 years ago

    I don't know about priced reasonably, if you had to pay 50 MP for every car in the game, you would have had to fork out well over £100 for the game.
  • sharpfish #16 5 years ago

    Bought this, love messing with the cars but I STILL struggle to see a real game in there. It's so clinical and techy.... It's the only Xbox360 game i've ever bought that I can' be bothered to try to finish.

    Race structure is all wrong for starters, you want to get a car and keep it and USE it, this game forces you to buy some crap car just to make progress (some Yankmobile that weighs as much as a house) because you can only keep replaying certain events with your favourite cars.

    Bring on PGR4!

    p.s Good on turn 10 for the free DL content though
  • Scimarad #17 5 years ago

    "Race structure is all wrong for starters, you want to get a car and keep it and USE it, this game forces you to buy some crap car just to make progress (some Yankmobile that weighs as much as a house) because you can only keep replaying certain events with your favourite cars. "

    I'm glad to hear someone else finally say this; I was starting to think it was just me...

    Now if someone will just agree how bloody annoying it is when the supposedly great AI keeps barging you off the track all time by ignoring your existence...

    Still, the paint editor is great:-)
    Edited by 1 at 02/08/07 @ 08:22
  • Les #18 5 years ago

    "It's true, Darren could very well be the moaniest gamer on the whole EG site, I don't think I've actually ever read a positive post from him."

    I'm offended... ;)

    But how people can bitch about getting something for free is beyond me.