New Forza 2 track tomorrow
Set wallets to automatic.
Forza Motorsport 2's first downloadable race-track will go live tomorrow, 26th October, developer Turn 10 has said.
Speaking to GameSpot, lead designer Dan Greenawalt revealed that it's Twin Ring Motegi in Japan, and that it will cost 600 Microsoft points (GBP 5.10 / EUR 6.98).
"Why Motegi? Motegi was already on a short list of tracks with international name recognition and cool gameplay moments that we started researching immediately after finishing FM2," Greenawalt explained.
"However, knowing how long it took to create each environment [three to five months, apparently], Motegi moved to the top of the pile because of how many ribbons that we could give players with this one environment. Basically, we knew that Motegi would give players the most gameplay bang!"
And it will certainly give Microsoft's coffers a fair old bang at just over a fiver. What do you reckon, Eurogamers? Too much?
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Comments (47) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Edit - what where the PGR2 booster packs like, I can't remember? Something like a whole new city (and all the work that entails), somewhere between half a dozen and ten tracks and about 4-5 new cars and I seem to remember all that costing £4-something.
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But they'll charge whatever they can get away with I'm sure. And right now your average Xbox owner is still wealthy, so I wouldn't be surprised if they did get away with it.
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Must be aimed at people that are still playing multiplayer.
THey will do the old GRAW trick of not being able to join any games where someone has already bought the content so you end up buying it so your game searchs aren't restricted.
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Maybe 2 or 3 tracks, but not just 1.
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How can you use this new track ? If it's time trials and online only then I'll give it a miss, but if it's incorporated into the career mode then I might be tempted. Does anyone know ?
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Seems to me they probably deliberatley kept the number of tracks down so they could sell more !
Well they can keep em !
150-200 should be the max for one track - and thats pushing it !
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The thing is under the umbrella of the price you've quoted for the game you've also already paid for:
Music - licensing work, royalties and implementation
General audio
AI
Any common assets
Bulk testing (OK, they've got to make sure sticking in a new piece of content doesn't shaft the whole thing)
Game engine
etc etc
This is a spank, nothing more nothing less. Unfortunately I suspect there'll be no shortage of willing bottoms.
Now I think about it, £2.99 rings a bell for those PGR2 booster packs and I remember when we were up in arms about THAT amount, should have been on the disc and what have you.
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/keeps wishing.
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I love me some Forza, but this DLC needs to be boycotted. Unfortunately, like the Guitar Hero DLC, enough people will charge out there and buy it to vindicate Turn 10's filthy little bit of extortion.
Edit: I seem to have said exactly the same thing as Infinitefury. Must...type...faster...
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I do agree £5 is too much though - only in relevance to the game as someone said. If they charged that for the tracks in the orignal game it should have been over £75. So yes, it is too much - but we do need to understand it takes a lot more effort to program. i think however if the price was lower, they would re couperate more money back as more wpuld buy it. Rather than charging a lot and only a few (theoretically) buying it.
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It was clearly done with Viva Pinata etc etc.
The Katamari incident was bad enough, this is equally so. But like people have said, folks will fork out for it and the bank balance will justify Microsoft's actions. Meh.
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Q. Motegi is known for its dual-track nature--a road course and an oval. How many variations will you be able to run in the game, and how are the different ribbons configured?
A. Four variations, including three road courses and the oval.
So it's a fiver for four "tracks" in one racing area. I agree that it's a bit much, but this game needs more tracks more than anything. £3 would be about right (i.e. 10% of the retail price for the whole game).
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If they were going to do that, you'd have thought they would do it much sooner, you know when more people were actually still playing the game?
£5 is a lot really, but it's also not when you realise it's comparable to a pint of beer which will give you an hours entertainment at most. Don't forget that this one track (well, 4 tracks to be exact) has to go through the same testing and certification process as the whole game did, which is not cheap. I'm not saying they're not going to profit from it because they obviously are, it's a business. But Turn 10 are probably not going to release a full game for another 2 years so it seems fair enough if it stops them going under...
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That was disgraceful, although I still bought them at the time Regarding Forza although I don’t mind paying for content that is honestly created after game has shipped and not just held back, £5 for one track is still to expensive bearing in mind there’s less tracks in Forza 2 than there was in the original Forza in the first place!!!
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Got bored of Forza2 in about 10 days - customisation was great but the racing left me cold.
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While I do sympathise with the "it's not really a lot of money" argument, the problem is that there is quite a lot of DLC that we're interested in, and if it's all premium priced, it builds up and adds quite a lot to what can already be a fairly costly pastime.
Bear in mind that before the microtransaction era that Microsoft so happily welcomed us into, this sort of thing would probably have been released for free (if it was done at all, which it might not have been).
Also, I live in South Africa, where a pint of beer is roughly the equivalent of £1.
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If they release 10 more tracks, equallying GranTurismo's race-track-count, does that really make the game worth £100? I dont think so.
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I couldn't care less about the car-packs they brought out, what with there already being far too many cars in that game, but an extra track is a great addition. Would be nice if they can get it integrated into the single-player game.
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How can you use this new track ? If it's time trials and online only then I'll give it a miss, but if it's incorporated into the career mode then I might be tempted. Does anyone know ?
This is what I'm more interested in. Driving round Paris in PGR2 was nice, but it was a little aimless really. Fun for multiplayer, but you didn't get the same feel for the place as you did with the other cities in the career mode. Even some kind of arcade races would be better than just the track to race. Having said that, I'll probably buy it anyway because I'm a sucker for new content.
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Here's a map of the track if anyone is interested.
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/gets coat
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we needed this maybe 2 or 3 weeks after launch, and not at this price either. Forza has lost much appeal since its launch, especially with FUN driving games here like pgr4.
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You are a bunch of cheap bastards, aren't you?
Let's see, what do you get for fiver... A relatively cheap lunch that you will enjoy for an hour or two if you were hungry, or an additional track to enjoy your favorite racing game on. I would get a LOT more from the latter...
That being said, cheaper is better...
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No they weren't, the music inbetweens for the cities was, but the actual cities were not, thats why the downloads were about 200MB each.
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You didn't actually bother to read the article properly, did you, or systems' post for that matter?
It's three road tracks, plus an oval, technically making it £1.25 per track.
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