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Need For Speed Undercover Review

Xbox 360 PlayStation 3 Review by Kristan Reed

20 November, 2008

Style over substance. Lowest common denominator. Appalling frame-rate. Cheesy cut-scenes. Flattened difficulty curve. BANG BANG. Sorry readers, the Need For Speed review generator escaped. Won't happen again. Once in a blue moon, EA actually gets things right, as anyone who ever played Hot Pursuit or Most Wanted will attest, and the fact that Undercover brings back some of the best ideas - namely the cop chases - from both of those titles bodes well for it not being another pile of Pimp My Ride nonsense.

This time, the predictably ludicrous premise is that you're an undercover cop 'going deep' with the Tri-State criminal underworld, gaining their trust and respect by having unintentionally amusing facial hair and driving competently. To do this, you dive into a series of jobs and race challenges and periodically face off against stern-faced individuals recovering from irony-bypass surgery. When you're not arching your eyebrows implausibly, you'll be mixing it with improbably-toned women who like the throb of well-tuned innuendo.

Silly story aside, on the surface Undercover has all the ingredients for a solid and enjoyable, albeit derivative openworld street-racing game. It's certainly varied, with all the modes you could ask for from standard Circuit races to solo checkpoint-based affairs, sprints and face-offs, where staying ahead of a rival for a set distance or amount of time is the aim.

Best of all, though, is the return of Most Wanted's most engaging mode. Pursuit events work just like they did before, and comprise Cop Take-Out, Cost To State and Escape. In Cop Take-Out you destroy a set number of police vehicles within a time limit, luring them into building sites and under bridges and other precarious structures before creating an instant roadblock. Cost To State works in the same way, but with overall collateral damage your primary concern, while Escape involves shaking the pursuing lawmen. All play out in similar fashion, which is to say destructive mayhem and tension.

The problem with all this, though, is that it's too easy. Really, pathetically easy. NFS games have always been easy, but Undercover is designed for stupid or intolerant people who must win every time. The extent to which the game debases itself to allow this is beyond parody, with nothing left to chance in awarding players that all-important first place. The super-elastic AI is designed to ensure that other racers slow down whenever you crash and rarely race their own race. And while we can accept arcade racing games giving us a bit of corner assist rather than punishing the player for every screw-up (Burnout's been doing it for years, for instance), Undercover takes the idea to ludicrous extremes, allowing you to plough your car directly into corners and bounce magically in the correct direction with barely any loss of speed. It's all so transparent that any potential excitement goes out of the window.

'Need For Speed Undercover' Screenshot 1

Nerd For Spud?

Because the handling model is so spectacularly forgiving, you hardly let go of the accelerator at all. As long as you steer in vaguely the right direction it's almost impossible to lose the first 50 events. Summoning the will to through such a tediously unchallenging game in the hope of better things is harder than anything.

We only bothered because the other NFS games often improve after a spell, and the same is true here. As things finally toughen up, they get more interesting. All the events below level 10 are an utter waste of time for anyone who has ever played a racing game - as long as you upgrade your car as much as possible you'll win at a canter - but with the arrival of level 10, races become longer, the AI starts competing, and you find yourself concentrating to achieve the same feats. It's taken ten hours to warm up, but the races become tense, exciting battles, weaving in and out of the traffic to get ahead. Even nonentities like Sprint, Checkpoint and Circuit races begin to realise their potential, and the in-game jobs offered are similarly perilous, as you dodge roadblocks and evade helicopters to reach your destination intact. Pursuits, too, become a test of resolve. Once SUVs and the Feds start getting involved, and helicopter patrols sweep the skies, it's like playing a different game altogether. Previous tactics go out of the window, and carefully plotting a route that takes into account Pursuit Breaker points and cooldown spots becomes all-important - just like it was in Most Wanted, in fact.

Sadly none of this can mask the woeful lack of optimisation, with frame-rate issues rife as the game struggles with the detail. Dig beneath this, though, and the orange-tinged, Burnout Paradise-influenced art style is the most fetching in a while for NFS. There are still a few questionable effects, like the fluffy smoke and oilslick roads, but the game's capable of arresting rural vistas and moments of quality.

'Need For Speed Undercover' Screenshot 2

It's hard to know where the spray's coming from. There's no rain in the game whatsoever.

Even the soundtrack's pretty decent, and there are other things to applaud as well, like the slick interface, and fast-travel to races and GPS event-selection. Restarting failed events is a piece of cake (unlike, say, Burnout Paradise), and even the customisation element is well-managed and not at all overbearing, with plenty of upgrade routes to sift through, but only if you fancy. Performance tinkering is only ever a couple of button presses away, with shortcut packages for those who just want to race. Online is also a pleasing diversion. The four-a-side team-based Cops and Robbers mode is a lot of fun, and involves one side picking up stolen cash while the other players chase them down, swapping sides for the next round.

Despite overwhelming condemnation from the wider world then, Undercover is eventually a reasonably decent game. It's just a shame it takes so long to get there, when a simple difficulty level could have jumped the tedium.

5/10

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Comments: 1-50 of 51 in total | next 50 »

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muscleblade
20/11/08 @ 14:07
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As expected i guess.
seasidebaz
20/11/08 @ 14:08
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but Undercover is designed for stupid or intolerant people who must win every time.

This is me, in a nutshell.

Although not the stupid part.

edit: Also Undercover is eventually a reasonably decent game, could be worth a look-see...
Edited 1 times, most recently on 20/11/08 @ 14:11
siro
20/11/08 @ 14:08
#3
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No surprise here. Since the original Underground this series has only ever been turdtastic.
MaxHughes
20/11/08 @ 14:14
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Nice one EA. Yet another shitty Need for Speed game....
Darren
20/11/08 @ 14:18
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After Edge's 3/10 review, I wasn't expecting EG to warmly recommend it and, sure enough, they haven't.

However, they make it sound like it's mindnumbingly dull for the first ten hours but then becomes almost good after that. The framerate sounds like a killer though, Edge also mentioned that, but then the previous NFS games this generation and even last never had amazing framerates.

One thing I don't like about the game from the videos is how utterly empty and dead the city looks but then I've been playing Midnight Club: L.A. to death and no other racing game has managed to achieve the real world feel that game has, not even Burnout Paradise.

I made the mistake of buying ProStreet on the cheap earlier on this year and while that game wasn't awful, it was the most boring racing game I'd played in years so I'm not even considering buying this game. I'll try the demo though if there is one.
Madafunkola
20/11/08 @ 14:20
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It'll still be xmas number one... just like Mr Blobby.
Edited 1 times, most recently on 20/11/08 @ 14:20
BlackSentoki
20/11/08 @ 14:29
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It's a shame - Most Wanted police chases were incredible and a highlight of the early 360 titles.
ronuds
20/11/08 @ 14:33
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NFSLOL
saku_luk
20/11/08 @ 14:40
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Yes this game is bad, very bad.

First of all PC users got inferior version, even in 1920x1200 it looks worse than Most Wanted, its a joke! how can they charge ppl for a crap like that is beyond me, also lol at all the DLC for PS3 and X360 that cost around the game price wtf

There is no music in free roaming, more free roam is really FREE, there is no traffic at all, its not even funny, and try to play it with your keybord; you can't, why? coz you can't even turn the damn car, at least you can with x360 controller.

Soo if you liked any other NFS game, specially Most Wanted, stay away from this crap, trust me....its not worth its price :) thank god I have a friend who works in a game store....and I can test games, this one failed!
dr_faulk
20/11/08 @ 14:47
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Shame. Looks nice!
dirk_aircool
20/11/08 @ 14:48
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Not much of a review , has it got a bad framerate or not . or was the first paragraph just kidding ?? .
saku_luk
20/11/08 @ 14:53
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Oh and my rig can run Crysis, and I had frame drops with NFS :)
krudster [mod]
20/11/08 @ 14:58
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The frame rate is often appalling. Slide show territory at times.
seasidebaz
20/11/08 @ 15:12
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@saku_luk:

We don't want to hear about your piracy. Please go somewhere else, like gamefaqs.
muscleblade
20/11/08 @ 15:19
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@seasidebaz

Borrowing games from a store is not piracy. In that case all people that work in a store that sell games are pirates.
seasidebaz
20/11/08 @ 15:40
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@muscleblade:

I'm aware of that, but "borrowing" a PC version that requires activation and, as it's EA, probably contains SecuROM, as well as having a DVD-key, means it's more than likely a case of yaharr...
berelain
20/11/08 @ 15:51
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5? that sounds quite harsh given that the tone of the review is generally positive. Knocking it down to 5 for framerate issues and too easy gameplay seems rather extreme o.O

Still, I had high hopes for this returning to Most Wanted form... guess it doesn't. Pity.
Feanor
20/11/08 @ 15:55
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Why? 5 is average.
creepylizard
20/11/08 @ 16:08
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you'd be able to guess this game is shite just by watching the shiter than shite ad on telly...
jaxon58
20/11/08 @ 16:34
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And all the NFS fans who cried out for the police chases to come back last year, as if that was the game's only problem, are they happy now?
Darren
20/11/08 @ 16:37
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And the moral of the tale is: buy Midnight Club: L.A. instead of NFS: Undercover... if you haven't already. ;)
chessboxer
20/11/08 @ 16:39
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Remake Hot Pursuit 2 then put the NFS series to rest.
berelain
20/11/08 @ 16:39
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@ Feanor - yeah it is, but the review doesnt really list anything specific being wrong- just the difficulty and framerate problems- and then praises the game for being fun. I dunno, the review text just didnt give me the impression that the game was just average; it sounded a little better than that.

Not that it matters, though.
Gnort
20/11/08 @ 16:42
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Pity, I was kind of hoping this would be decent, as after shunning the Need for Speed series after the excellent Porsche Unleashed, I picked up Most Wanted and found that I really enjoyed it. So much so that I bought Carbon, which I thought was a bit of a step backward, and I had learned my lesson by the time Pro Street came out.
Eraysor
20/11/08 @ 16:42
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Christmas No. 1!!!!!111oneone
miiiguel
20/11/08 @ 16:58
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"We don't want to hear about your piracy. Please go somewhere else, like gamefaqs."

This is one of the reasons why I prefer to hang arround with UK community rather than PT one. At PT sites (yes, even EG.pt), piracy is tolerated, and to some extents even promoted, in foruns. I hate that crowd. With passion.
You seem to have evolved, generaly.
jetsetdemo
20/11/08 @ 17:05
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I wish this had been beter, i rented Midnight Club: L.A. last week and thought it was very good allthough a bit on the hard side. Poor show, i loved most wanted!!!
UncleLou
20/11/08 @ 17:12
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Shame.

I was hoping it would essentially be Most Wanted 2, in which case I'd have bought it immediately.
UncleLou
20/11/08 @ 17:13
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"Remake Hot Pursuit 2 then put the NFS series to rest."

Hot Pursuit is a Need for Speed game.
chessboxer
20/11/08 @ 17:42
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@ UncleLou

I know. It is regarded by many to be the best in the entire NFS series, it's definitely the one I have had the most fun playing. EA should remake it for the PS3/360 giving it some decent high resolution visuals (like RR7), then not make any more NFS games. Ever.
Chufty
20/11/08 @ 18:09
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What's with all these racing games being shovelled into an openworld scenario? It worked in Burnout because you were never far from an event and it was always interesting anyway. Besides, you could always Showtime if you get bored.

I've been playing LA Remix on the PSP and it's just tedious having to drive halfway across the map to reach the next event. It's especially crap on a PSP as by the time I've raced to the start of the race, it's time to get off the bus. It sounds like this is the same deal.

It's exactly like having an old fashioned menu from which to pick your next event, only it takes 5 minutes to move between each menu item.
magicpocket
20/11/08 @ 18:09
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UK Christmas No.1
BBIAJ
20/11/08 @ 18:20
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@ Chufty:

Only it isn't, you just press Down on the d-pad to quick jump to the nearest event, or press Up to enter the GPS and enter any open event from there.

Most painless, no free roaming required!

Agreed that the second half of the review sounded more positive, making the 5/10 score seem overly harsh.

But then what do I know, I'm having too much fun playing the game to care!
MrChallacombe
20/11/08 @ 18:33
#34
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don't get the score.
reading the review makes it sound ok, then a 5?

it's like all the review sites are going 'hated carbon, hated prostreet and they sold, if we pan this it might sell a few less'
Had every NFS game since 1 (on the PSone)...this is the first i'm iffy about. might have to rent first 8(
seasidebaz
20/11/08 @ 18:44
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Had every NFS game since 1 (on the PSone)

The first one came out on the 3DO.......
krudster [mod]
20/11/08 @ 18:55
#36
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I think the point to stress is that enduring ten hours of unrelenting tedium for the game to get good is simply unacceptable. If you've got the patience and resolve to bother to do that, mentally add one or two marks to the score.

Even then, the dreadful frame rate and stupid handling drag it down.

At worst it's a 3, at a very generous best a 7. 5 is the kind of the fairest mark in the context of all that's good and bad about it.
RedSparrows
20/11/08 @ 19:38
#37
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What? NFS in distinctly underwhelming game? Probably better to get PGR/GT/Burnout/Pure etc? Who'da thought!
clockworkzombie
20/11/08 @ 21:26
#38
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@seasidebaz

The 3DO version was superb.

Racing the Diablo driver and the FMV clips when you won or lost, it absolutely pissed on the PS1 version. The cops pulling you over after the third time cocking shotguns as the screen goes black.

I wasted many hours playing this.
MrChallacombe
20/11/08 @ 21:59
#39
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I know it came out on 3DO first. i was saying i played it on the PS1. and NFS (original) did appear on PS1
Of ocurse it was better on 3DO, but there were only a hadnful of games on the 3DO, so why bring it up?
JonJJon
20/11/08 @ 23:13
#40
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Way to go to ruin a game I was going to get

http://reclaimyourgame.com/index.php?opt...

man I hate Sony DADC for developing that ''malware/rootkit/virus'' whatever you want to call it (SecuRom, with Activation limits and other limits just check out this very good website, home= http://reclaimyourgame.com )
Waldo
20/11/08 @ 23:28
#41
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Thanks for posting that website link twice; I missed it the first time.
Bumhug360
20/11/08 @ 23:30
#42
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JonJJon I think the link you posted raises a more concerning question than just securom affected games. Why hasnt Eurogamer reviewed World Of Subways: Volume 1 - New York Underground?
MDL199
21/11/08 @ 02:21
#43
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Surely in these days of the Wii and endless shallow party games requiring no skill what so ever the Need For Speed series is now almost pretty hardcore.
seasidebaz
21/11/08 @ 07:58
#44
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@MrChallacombe:

It came out 2 years later on the PSX, and therefore I do not class it as "number 1".

Plus, the 3DO version wees all over the PSX version.
HuggyAtHome
21/11/08 @ 08:39
#45
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The 3DO version was the original and best because it stuck to the basic premise and did it well. You. Fast Car. Cops. Long, long open road with traffic. My brother and I had a 3DO for a few years and all we played was NFS and Fifa. Cost me my A-level grades!
Azazel
21/11/08 @ 09:00
#46
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Need for Speed: When Cops Go Deep
[eSc]Demon
21/11/08 @ 09:01
#47
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Need for Speed has gone to shit. Sad thing is, people seem to buy it anyway so EA will keep throwing sequels at us forever...
chrisjm
21/11/08 @ 10:02
#48
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at least midnight club is good
Darren
21/11/08 @ 15:17
#49
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Undercover doesn't look too shabby in the GameSpot review but then neither did ProStreet and I know full well how that dreary game turned out. How stupid is it to have an open world game where you don't actually get to drive around? I suppose this was done to disguise how empty and lifeless the game really is... or it is just that Midnight Club: L.A. has spoilt me?
lambtron
21/11/08 @ 15:20
#50
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Noooo :(.

Most Wanted was a great, great game. It doesn't get the credit it deserves. Was hoping this would be a return to form.

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