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Need for Speed Undercover Hands On

Xbox 360 PC PlayStation 3 Hands On by Christian Donlan

6 October, 2008

Page 1 of 2. Page 2 ->

As Good Queen Bess noted in her review of the original Need for Speed in 1601, in-between denouncing its vinyl-clad carriages and under-horse neon as Godlessness, if not a plot by villainous Spaniards, this is a series with legs. She meant wheels - and she was right. These days, the yearly refresh has become as much a part of Christmas as Die Hard reruns or that nasty annual bout of conjunctivitis.

Undercover, the latest attempt, will be the twelfth entry in the series, and while the gruelling design schedule and the need for a fresh spin each time suggests that it's inevitable that at some point Need for Speed will launch its chromed and alloyed heroes into space (that actually sounds sort of enjoyable), or blast them back into the realm of fantasy for a Lord of the Rings crossover (that doesn't - and anyway, the Hobbits wouldn't be able to reach the pedals), for the time being, the street-racing series is staying earthbound. The twist this time is crime, and the results so far are actually very promising: the series may be getting on, but Undercover is looking anything but creaky.

This year's game places an undue amount of focus on its story - that story being that you're an undercover cop who's pretty much exclusively car-bound (which suggests the obligatory interrogation room scene is going to require some dazzling parallel parking). As the narrative kicks off, you're recruited by - who else? - a sexful federal agent who needs you to pass yourself off as someone who drives around really fast, doing lots of damage and pulling off crazy stunts, to get in with a bunch of criminals who drive around really fast, doing lots of damage and pulling off crazy stunts, and also crimes. As you can see, it's an extremely compelling plot.

EA is playing up the filmic aspects of the narrative, too. The fed is played by Maggie Q, whose work, I must admit, has passed me by until this point, but who has the kind of sprightly, enigmatic name that means most people probably fancy her before they've even laid eyes on her - I certainly did. The cut-scenes are the work of nameless "Hollywood talent", and at least look fairly brooding and cinematic - lots of mood lighting and shadows. It's hard to tell what the scripting and performances are like, as the associate producer running the demo found the console wars restaged in small-scale form as he tried, with no noticeable success, to get Windows Vista to interact with the Sony TV, meaning there was no sound during this part of the presentation. When Q's scenes are intercut with footage taken directly from the game engine, however, the overall success is a little easier to judge: slick as it undeniably is, you can't help but feel there's a hint of Knightmare to the whole affair.

'Need for Speed Undercover' Screenshot 1

You can now detach the game camera from the back of the car to allow you to capture your 360s better.

Although the associate producer was keen to stress this was the most "evolutionary leap" the series has ever made, in reality, Undercover is hardly turning Need for Speed into a full-scale RTS in which you send battalions of neon-orange Mazdas into battle against giant mechanical dinosaurs. This still has all the spins, tricks and racing you expect - but, promisingly, it also harks back to the days of Hot Pursuit. In short, getting chased by the cops is a big part of the agenda this time around, and a much longer development time than most series entries suggests the game will be far more polished in its implementation, while also allowing the people who make it to occasionally get out of the office and see curiosities like their families and the sky.

More good news: open-world racing is back, with the game's Tri-City Bay setting made up of four different regions, three different cities, and over 160 km of drivable track. Another pleasant ramification of this design is that the police force are known as the TCBPD, which hopefully means they'll take such a long time announcing their presence over megaphones, you'll be in a different state by the time they get around to asking you to step out of your car with your hands up.

'Need for Speed Undercover' Screenshot 2

Reverse-driving makes a welcome return. I hit a lorry.

Events are accessed from an overworld map, and alongside general screwing around on the streets, you can take on races, specific challenges, and story missions, known as jobs. Sitting down with the game for a few hours gave me a chance to try out a handful of modes, and what's immediately apparent is that, despite overly-reflective roadways which can occasionally give you the impression you're driving down some kind of mirror-ball disco highway designed by Earth, Wind and Fire, the game looks lovely. The landscape is filled with gently rolling So-Cal hills and shapely stucco buildings, and magic hour lighting fills the screen with a smoggy golden haze, giving Undercover an instantly recognisable identity. "We're a phototropic species - we respond instinctively to nice lights," explains associate producer Jesse Abney. That's true, Jesse - and it was nice of you to mention it.

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mkreku
06/10/08 @ 15:08
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Argh, stop putting Audi's in the screenshots. It makes me go out and buy the most stupid racing games automatically :(

But it sounds rather nice, this. Who would have thought? Still, I'd rather see Criterion work on Black 2 than another racer.
Super_Zee
06/10/08 @ 15:29
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It's a great game, I didn't want to stop playing it.
Gnort
06/10/08 @ 15:36
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Has the writer played NFS: Most Wanted? He keeps referring to Hot Pursuit like it was the last NFS game where the cops chase you. Most of the features he mentions like they were new were in Most Wanted, too.
chrisjm
06/10/08 @ 15:47
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do the audi's in game have non functioning indicators just like the real ones?
HolyJebus
06/10/08 @ 15:58
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Poor old Maggie gets an awful doing in this article. I think she's reasonable well known now after being in MI:3 and Die Hard 4.

Lay off Maggie.

Pick on Christiana Milian instead.
jonthepymm
06/10/08 @ 15:58
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I agree with Gnort - this is just Most Wanted again, isn't it? Not that I'm complaining - best NFS ever.
polar
06/10/08 @ 16:12
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I quite like Most Wanted and was disappointed when the series moved on from the whole cop chase thing. I might pick this up if reviews are good.
Rirekon
06/10/08 @ 16:43
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"you're an undercover cop who's pretty much exclusively car-bound (which suggests the obligatory interrogation room scene is going to require some dazzling parallel parking). As the narrative kicks off, you're recruited by - who else? - a sexful federal agent who needs you to pass yourself off as someone who drives around really fast, doing lots of damage and pulling off crazy stunts, to get in with a bunch of criminals who drive around really fast, doing lots of damage and pulling off crazy stunts, and also crimes"

2 Fast 2 Furious then?
captain-future
06/10/08 @ 16:54
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Does is play like Most Wanted but has cooler cutscenes?

Yes -> maybe.
No -> defenitely no.
UberMod
06/10/08 @ 17:06
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The screenies and vids look a helluva lot like they are running on the Burnout: Paradise engine. Confirm?

septimus
06/10/08 @ 17:15
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Looks very promising. Really liked Most Wanted, so this can't be worse.
lindblum_resident
06/10/08 @ 18:15
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I agree with Gnort - this is just Most Wanted again, isn't it? Not that I'm complaining - best NFS ever.

Sorry, but no. Most Wanted is the best post-5 NFS. That is, the best NFS ever since Black Box was acquired by EA and subsidised by EA Canada (the franchise's previous core developer). Before that, there was a trio of amazing games that seem to have been forgotten by everyone. The original Hot Pursuit (not PS2's Hot Pursuit 2), High Stakes/Road Challenge and Porsche Unleashed. All three building upon the concepts of the first two games of the franchise and making extensive use of awesome in-house music, exclusively exotic cars and even more exclusively, tracks set in amazing environments outside of cities.

I'd like to close this by saying that if ever EA so much as creates a remakes of one of these games, I am going to be so thankful (after their recent mediocre efforts) that I am going to get one of each version of the game.
Skurmedel
06/10/08 @ 18:45
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Yeah Hot Pursuit is the best yet.
Ducklord
06/10/08 @ 18:46
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Driver, anyone?

Chufty
06/10/08 @ 18:47
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I can't seem to add Need for Speed: Middle Earth Speedway and Need for Speed: Galactic Empire to my most wanted list?

It's about time we saw racing games branch out a little!
dynarama
06/10/08 @ 19:04
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Need for Speed Most Wanted 2: Electric Boogaloo?
N@
06/10/08 @ 19:08
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"Still, I'd rather see Criterion work on Black 2 than another racer"

Hmm? Criterion working on this then?
KILLA
07/10/08 @ 01:22
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I want to drive in beautiful rural locations like the old NFS games.
UncleLou
07/10/08 @ 06:25
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Sounds good. Loved Hot Pursuit, and Most Wanted was great as well.
mazzl
07/10/08 @ 07:03
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the fact that this is a criterion game, makes it a buy for me. i just love their games :) bring it on!
neilka
07/10/08 @ 07:18
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But it's nothing to do with Criterion...?
Darren
07/10/08 @ 07:22
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So NFS has become good again after the dull-as-dishwater ProStreet?

Hmmm, I really was determined not to buy this game this year as I thought Midnight Club: Los Angeles looked far more interesting but... I dunno... might have to keep my eye on this one after all. I've always enjoyed the NFS games pre-ProStreet...
septimus
07/10/08 @ 08:42
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I liked the orignal 3DO version of NFS. The locations were great (if not the gfx/frame rate/controls) :)
asphaltcowboy
07/10/08 @ 08:49
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Loved Most Wanted, so I'm actually quite hopeful for this one!
Eighthours
07/10/08 @ 09:36
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7/10. Any money.
septimus
07/10/08 @ 09:50
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Just ordered Need for Speed 3DO from ebay! Let's see how rose tinted those glasses actually are.
glaeken
07/10/08 @ 12:09
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Most Wanted was a great game. It really surprised me how good it was so hopefully this is more of the same.
sharky_ob
07/10/08 @ 13:07
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Putting things in brackets after every sentence (makes you a twat).

Oh the irony.
septimus
07/10/08 @ 13:44
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Cheers sharky. Another 360fucktard added to the block list. Almost forgot about you.
KreyAtiv
07/10/08 @ 14:25
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Hopefully it is quite similar to Most Wanted, with a few more tweaks here and there.
Will be looking forward to trying out the demo before I commit to buy.
InsaneNolifer
13/10/08 @ 08:00
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hope they fix the drifting from pimp street
InsaneNolifer
13/10/08 @ 08:01
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hope they fix the drifting from pimp street
jetsetdemo
26/10/08 @ 07:43
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I dug out Most wanted Black Edition from the back of the cupboard, i forgot how much fun it is. I think this is going to be a blast!
JonJJon
20/11/08 @ 20:34
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This may piss a lot of you off, but I don't like having too much DRM on my computer (no I'm not a pirate) so I was wondering if the forums and articles are true in that it has SecuRom security protection?
This I don't much care about if it's a simple key code or disc check, what i don't want is the continous hardware/HDD monitoring, the secret/invisible communicating and a limit of installs/profiles. I have had very bad issues with the versions of securom that install software and continous processes (e.g. UAService7.exe) so i was just curious as i would really like to play this game on the PC.
Edited 1 times, most recently on 20/11/08 @ 20:34
nathanevans
24/11/08 @ 23:50
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i bet need for speed undercober is really good because its a bit like need for speed most wanted but way way better carswhen i haves my wii i will be getting it strait awaycant wait!! but bet it is hard on wii because its diffrent controls ohh yer :) the next need for speed after uncercoverwould be better if it was need for speed underground 3 making your cars really good and having neons doing your lights and wing mirrors and good desighns saying that i love drawing and my favourite games are car games but the best car games are NEED FOR SPEED hh yer reply me please

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