Warhammer Online delayed
Slips to middle of 2008.
Warhammer Online will not appear in the shops until sometime between April and June next year, a few months later than its previous Q1 2008 date.
EA Mythic declared in an open letter to its fans that it had extended its development simply because it will not rush the game to release.
"When we looked at our options, two paths lay before us: 1) Ship the game on time with fewer features and less polish, or 2) Extend the development cycle and spend the needed time and money to make WAR great," said Mark Jacobs, EA Mythic boss, in a statement.
"We chose the latter path - to invest additional time and effort in implementation and polish to make WAR great."
Jacobs also wanted to reassure us that the fuss made over recent lay-offs within the company was nothing to be alarmed about. It was all perfectly normal developer behaviour, and the small number culled will have no impact on the release schedule at all.
Early last month EA Mythic closed its beta servers so that it could take all of your feedback, make lots of changes, and then give you lots of new bits and pieces to test.
These will be new careers to progress through, fresh cities to siege and explore, as well as more community options to manage your guilds and keep in contact with your friends.
Jacobs and team will also be polishing up its star attraction, Realm versus Realm combat - like Player versus Player combat only on a much bigger scale. Show off.
Changes here will be made to the Server Rule Set, hopefully pushing everything closer to the open field and enormous battles promised since conception - something you will be able to choose to take part in or not.
Pop over to our Warhammer Online gamepage to keep up to date with how it is shaping up.
You may also like...
-
Sony confirms PS Vita 1st Party digital only game prices
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
DICE working on multiple Battlefield 3 fixes
-
Halo 4 Master Chief action figure flaunts new suit design
-
Tim Schafer: publishers aren't evil
-
Apple begins Foxconn factories inspections
-
Sony explains PlayStation Vita game price strategy
-
UK Top 40: Kingdoms of Amalur: Reckoning beats Darkness 2
-
Fallout: New Vegas dev asks fans what game they would like it to Kickstart
-
3DS Ambassador Super Mario Bros. game updated
-
Sony's $50m Vita marketing campaign targets PS3 owners
-
Activision: games are relationships, "brands in people's lives"
-
Metal Gear Solid 5 expected between April 2013 and May 2014
-
Metal Gear Solid 3D demo on eShop this week
-
Making FIFA Street in the FIFA engine's image
-
Ridge Racer Unbounded delayed by four weeks
-
No plans for Journey PlayStation Vita version
-
EA evaluating FIFA Street features for FIFA 13
-
Rockstar mulling LA Noire 2 development
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
Skyrim gets high-res PC texture pack
-
Sony admits "dropping the ball" with Demon's Souls
-
Skyrim patch 1.4 performance tip: make a new manual save
-
Skyrim patch 1.4 now live for Xbox 360
-
Next Xbox has tablet-like touch-screen controller - rumour









Comments (14) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Too many MMO's in my opinion...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
There's so much more possible in depth than relying on the fighting side of things. It's an online world, please think out of the box.
It's hard to see something like that happening though. MMORPGs are expensive ventures so doing something high risk would be hard to pull through.
signed, a jaded gamer
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
But every time I see it I'm less and less impressed...
Be GOOD damnit! I does lieks teh warhammez
Comment below viewing threshold Show
Major change in attitude from EA. When Harry Potter Online was delayed EA canned it, when UO2 was delayed EA canned it, when Ultima Worlds Online was delayed EA said "we dont feel there is a market for MMOG's at this moment" and canned it. Couple months later WoW came out.....
Comment below viewing threshold Show
The more spit and polish etc the better.
Comment below viewing threshold Show
Comment below viewing threshold Show