Mythos beta closes down

That's a bit more than a "bump", Max.

Following last week's announcement that Flagship Studios had made all staff redundant and closed down development, the beta test of its anticipated free MMO Mythos has gone offline.

The game's servers shut down late on Friday. Although it's officially only a "hiatus", the situation at the developer makes Mythos' future look very uncertain. There are reports that it will be picked up by Korea's HanbitSoft, which will develop it internally.

"Despite this bump in the road, I think we've succeeded wildly," said executive producer Max Shaefer in a post on the game's forums, just before they too were taken offline. "This is undoubtedly the best game community I've ever seen."

At the moment it's unknown what form Mythos will take if it ever re-emerges. We really enjoyed our recent time on the beta, so we'll be keeping fingers crossed.

The future of Flagship's other game, Hellgate: London, also hangs in the balance. Flagship is no longer taking new subscribers for it, or billing existing ones, but the servers are still live at time of writing.

Comments (6) Latest comment 4 years ago

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  • DFawkes #1 4 years ago

    It "succeeded wildly"? No, it didn't. Successful betas get released as games.

    It could be the best game ever made, but if no-one gets to play it, that is not a success.
  • Thunderhead #2 4 years ago

    If the devs created a game that the beta testers loved then that's absolutely a success in the eyes of the developers.

    There are varying measures of success, depending on who is doing the measuring.

    By all accounts both the game and the beta community surrounding it were something quite special indeed.

    Fingers crossed that the success of the devs in creating a great game means that we'll all eventually get to play it at some point.
  • bdc #3 4 years ago

    Bump in the road

    Succeeded wildly

    God you're so fucking out of touch with reality Max
  • lemonfist #4 4 years ago

    It sucks. I couldn't get in the beta and really want to play this.
  • kestral #5 4 years ago

    To me they seemed to have a lot of fresh ideas.
  • dionfyre #6 4 years ago

    The beta was a success in that it was a great game to play and solved many of the bugs that it started with; just a shame it will not see the light of day as a retail release :(