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Myst Online goes open source News

MMO PC News by Oli Welsh

16 December, 2008

Myst developer Cyan Worlds is making all the code and assets of its twice-cancelled puzzle MMO, Myst Online: Uru Live, available to the public as an open source project.

After it was dropped by GameTap earlier this year, Cyan started an attempt to resuscitate the game itself called MORE - the Myst Online Restoration Experiment.

But the company, as revealed on the official site, has had to conclude that the project was a luxury it couldn't afford. Having done so, it's decided to leave the game's fate in the hands of fans by making it entirely open source.

It's releasing all code for the game, including tools and server architecture. Although this means that anyone can now set up their own Myst Online server, it's also promising to maintain one data server for the game, to give the community a single focal point.

"This is a bit scary for Cyan because this is an area that we have never gone before, to let a product freely roam in the wild," said Cyan chief Tony Fryman.

"But we've poured so much into UruLive, and it has touched so many, that we could not just let it wither and die. We still have hopes that someday we will be able to provide new content for UruLive and/or work on the next UruLive."

It's a bold experiment and no mistake. The game's small but dedicated fan community has responded enthusiastically, opening up a forum for continuing development. We wish them luck.

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Comments: 1-9 of 9 in total

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squarejawhero
16/12/08 @ 11:39
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CYAN - MAKE A NEXT GEN GAME that isn't set in the now sadly bloated, overly complex Myst, using your fantastic visualisation for other worlds, and I'm in.
PearOfAnguish
16/12/08 @ 11:41
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Every company should do this when an MMO shuts down. It's sad that they're lost forever.
TheBoyChris
16/12/08 @ 13:51
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If only other companies did this... Ultima Online 2. God damn it :(
kingdumpalot
16/12/08 @ 14:13
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squarejawhero: I think Myst is the only game cyan know how to make!

Tbh, I can't believe Cyan are still around!
squarejawhero
16/12/08 @ 14:29
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They've been basically living off the fanbase and last decade's successes. It's a shame because they're chock full of fantastic artists and it'd be nice to see more non-violent next-gen games. They may need to kowtow slightly to a more action-based genre (without shooting, no need) and create something purely based around exploration and puzzles. Myst V was pretty good and I really want them to do more... sadly redoing Cosmic Osmo twenty years after the event isn't it.
levitate
16/12/08 @ 14:50
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Myst Online seemed like a daft idea anyway.
oerhört
16/12/08 @ 15:01
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I love you, Cyan.

There, I said it.

Also, Myst Online was a great idea conceptually, the problem was that due to a lack of infinite funds, it was impossible to deliver on the concept for such a moderately small developer such as Cyan.
shotgun44
16/12/08 @ 22:43
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OMFG Cosmic Osmo ruled the universe when I was like 4! You absolute legend, I spent hours on my dads mac playin that and could never remember the name!
actionfitz
17/12/08 @ 10:17
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kudos to them.
hope some really nice stuff comes out of it.

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