MW2 javelin patch imminent on PS3/360

Already in place on PC.

Infinity Ward's Robert Bowling has said that a fix for the Javelin exploit in Modern Warfare 2 is imminent on both PS3 and Xbox 360 and already in place on PC.

"#MW2 on PS3 just got update 1.05 which includes some improvements to matchmaking. Patch 1.06 is still coming down the pipeline," Bowling tweeted on Saturday.

"PC has the Javelin update already and is constantly getting matchmaking tweaks," he added a few minutes later.

"1.06 is the Javelin fix, care package glitch fix, and addresses areas where players could get into geo. Like rocks on Afghan," he continued.

"For those playing #MW2 on Xbox 360. The same fixes that are in 1.06 are coming to you, it's currently in Microsoft cert. Out of my hands."

The Javelin glitch causes players to explode while holding the Javelin weapon, as witnessed in this Break.com video.

The benefit (I'm still playing Viva Pinata so have no idea if this is accurate) appears to be that you can score more points suicide-bombing people in this situation than you lose by dying.

As a result Xbox Live has been handing out temporary bans to people who abuse it, although Bowling also tweeted that "PSN chose to not take any action against glitchers."

Comments (38) Latest comment 2 years ago

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  • JahB #1 3 years ago

    Finally. those glitching assholes were running rampant this weekend, i've never filed so many xbox live complaints before...
  • S.J.Rogers #2 3 years ago

    Thank F*ck for that.

    My Friday evening online session was ruined because of these retards. :-(
  • djed #3 3 years ago

    maybe Microsoft's employees could start banning people that own them in other games as well?
  • LHH #4 3 years ago

    Came across the javelin glitch last night, he was blowing up 2 to 3 people at a time. So I quit and filed complaints as you do
  • matrim83 #5 3 years ago

    This is nice. Instead of developers doing proper QA and finding and squishing bugs BEFORE release we have to have people getting temp banned from XBL and waiting for patches.

    I guess thats what happens when you churn a game out every year. But as long as it sells a bazzilion copies who cares? Right Acti?
  • JahB #6 3 years ago

    This is nice. Instead of developers doing proper QA and finding and squishing bugs BEFORE release we have to have people getting temp banned from XBL and waiting for patches.

    it's absolutely impossible to ship a game of the complexity of today's AAA games 100% bug free. your comment just goes to show you zilch about game development.
    Edited by JahB at 07/12/09 @ 09:13
  • bad09 #7 3 years ago

    To all people cheating/glitching to gain the upper hand in a VIDEO GAME. Take a long hard look in a mirror, go outside, find the nearest female, beg her to an inch of your life to give you some kind of physical interaction that you so sorely need.

    / pities the poor lonely creatures
    Edited by bad09 at 07/12/09 @ 09:20
  • youhavenomail #8 3 years ago

    I don't know what those matchmaking tweaks are, all I know is that last night I was getting regularly annihilated and always put in blatantly weaker teams more than I previously recall. And I'm rubbish as it is, you hateful patching swines.
  • Murton #9 3 years ago

    @JahB: as a former QA tester myself I can tell you that the vast majority of all bugs/glitches you experience yourself or read about on the internet were witnessed, investigated, reproduced and reported by the QA department but then, for reasons largely unknown even to the QA guys, the game ships with those bugs/glitches still in.

    Given that Bowling mentions two pretty big ranked MP exploits, the javelin glitch and the Afghan rocks, Matrim's comment is perfectly justified. There's absolutely no excuse for these types of issues to make it to release, in fact that only reason I can think of is that these were deliberately left in the release code in order to cause this hysteria so that Bowling can say "we really care about our game and fans" and announce the patch to score a little extra publicity.
  • viper_h #10 3 years ago

    It's also possible it may have cost too much money to stop the game going gold to fix these bugs. They may have only been discovered by playtesters at the last minute, and it's taken them this long to fix it, either because of difficulty of locating the bug, or again, costs for whatever reason.

    At the end of the day, they're a company looking to make as much money as possible. Based on sales of the game already, people really don't give a shit whether they're supported or not as they'll still come back and buy MW3 when it's announced.
  • YourMessageHere #11 3 years ago

    it's absolutely impossible to ship a game of the complexity of today's AAA games 100% bug free. your comment just goes to show you zilch about game development.

    You have something of a point, the complexity of modern tech does make it harder to ship a perfect product, but this is the sort of thing that's nothing whatsoever to do with complexity, really. Complexity problems are reasonable excuses for stuff like specific hardware conflicts, or small graphical glitches; what we're talking about here is a bug that's common to all three versions of the game. This sort of problem, bugs with switching weapons while holding down grenades and so forth, has been happening with FPS games almost since they were invented, and is the sort of thing that nowadays is seen in mods and so on but is reasonably rare in retail games because people know that they have to test for precisely this kind of issue. And then we have the map geometry issues. I've helped test maps for Half-life; holes in geometry are not hard to find if the mapper and the testers communicate effectively. The fact that this game uses persistent experience and ranks, and trades on the multiplayer experience, makes it all the more reprehensible that it wasn't found and fixed earlier.

    Have to wonder, if this had had dedicated servers on PC, would admins have kickbanned Javelin exploiters more effectively that IWNet did? I rather think they would.
  • flaming.carrot #12 3 years ago

    The matchmaking balancing needs fixing. A load of level 60-70 players against players under level 15 does not make for a fun game IMHO.
  • el_pollo_diablo #13 3 years ago

    Gah. I didn't even get a chance to try it yet.
  • TheGoose126 #14 3 years ago

    Sorry for being a little slow on the uptake! What happens they go to fire the javelin and it blows them and others up?
  • Bazfrag #15 3 years ago

    "it's absolutely impossible to ship a game of the complexity of today's AAA games 100% bug free. your comment just goes to show you zilch about game development."

    A mp beta would helped find the bigger exploits.

    "Sorry for being a little slow on the uptake! What happens they go to fire the javelin and it blows them and others up?"

    I have/will not play this but apparently most jav glitchers will try and knife you, and if you kill them they explode killing everyone in quite a large radius.
  • dr_faulk #16 3 years ago

    Some shite bag got me with it over the weekend. I think his gamertag was:

    "Thierry Henry".
  • JahB #17 3 years ago

    @Murton
    if you have that experience, i find it odd that you would think they left it in there just so Bowling can score extra publicity; the exploit itself surely caused more negative publicity than bowling's response caused positive. that's not how things work.

    as for the issue, look at the repro steps. this is one of the few legitimate things that might have slipped by a QA department, as it includes extremely strange behaviour with an end result that's absolutely unforeseeable. 16 multiplayer maps in 24 months is a lot of testing time, and i give them the benefit of the doubt here.
  • General_Zod #18 3 years ago

    Yet on the PC the people using this glitch would have been kicked and banned on dedicated servers.............................
  • pantbash #19 3 years ago

    Sounds like the only interesting thing about this game just got banned.
  • BiscuitBase #20 3 years ago

    I'd say it was unlikely that this was spotted by QA and ignored by the devs.

    If you think that it was only discovered after the game had been around for about 2 weeks, that's countless millions of man-hours of online play. Even the largest QA team in the world can't test a game that much before release.
  • Charlie789 #21 3 years ago

    So long as this patch includes the fix for the Ninja Pro glitch I don't care, I can understand random things like the Javelin glitch slipping through the net but rendering a perk 50% useless is pretty poor in my opinion. I bet if there was a problem with Stopping Power or Cold Blooded it would have been fixed within the 1st week. Or maybe there just waiting to see whether there are anymore glitches! Either way at this rate I'm going to wait at least a month after they release any map packs as it would seem those will be littered with glitches too, and will expect us to suffer for a few weeks before fixing them. (I do know that MS has to vet patches, but there's no excuse for the PS3)
  • hiddenranbir #22 3 years ago

    So what was the point of those bans?
  • Unclebenny #23 3 years ago

    Charlie789 - Whats this about a ninja perk glitch? The only way I know about any of these glitches is throught these news items and comments threads. It'd be nice to have something to blame my constant dying on.
  • topblood #24 3 years ago

    To all people cheating/glitching to gain the upper hand in a VIDEO GAME. Take a long hard look in a mirror, go outside, find the nearest female, beg her to an inch of your life to give you some kind of physical interaction that you so sorely need.

    i can easily say to all those people complaining about a VIDEO game to do the same thing.

    its a VIDEO game at the end of the day. If you tried the glitch. most of you would carry on it cuz its jokes.
  • LazyDan #25 3 years ago

    Javelin glitchers were sniper bait. People can sit and bitch about stuff like this or just get over it. It was crap and needs to be patched, but I experienced 0 rage being put in with these people constantly.

    The one glitch that is annoying is the multi care package one... It basically means all my builds need a stinger as the secondary because you can guarantee after seeing one care package or emergency drop, you're going to see 18 choppers, AC1310s, UAVs/Counter UAVs etc. Shooting them out the sky before they arrive in the play area is immensely satisfying though.
  • tachometer #26 3 years ago

    You can do the glitch with the stinger as well, which is pretty cool as you wouldn't normally get kills with it
  • GitSomE_UK #27 3 years ago

    I'm just loving the Benny hill music in the clip.

  • rhinoxious #28 3 years ago

    It's one of the main reasons I stick with the predator missile as a killstreak.

    It's good for a couple of kills usually, but far more fun to knock out an enemy heli or AC-130.

    That ways I get to keep my trust SPAS too.
  • farlander #29 3 years ago

    Well, PSN has no choice but to ignore the glitch: it has no way of reporting the glitchers, so naturally, they can't do anything, unlike XBL, where you have an option to submit a report.
  • neems #30 3 years ago

    Please note that begging the nearest female for interaction (to within an inch of your life) is unlikely to lead to satisfaction, unless you count 'fuck off' as a success.

    Please also disregard if your nearest female is your mother.
  • Quixz #31 3 years ago

    Those idiots drove me crazy in the last few days.. only when they where on the opposing team :D
  • collateral89 #32 3 years ago

    they need to sort the leaderboards out there crazy!!!
  • VandelayIndustries #33 3 years ago

    This game could really of done with a public beta (across all platforms), not only for the glitches but also for the shocking state the party system is still in.
  • Invisible_Cow #34 3 years ago

    This would have been found easily enough if they'd had a public multiplayer beta. I, too, am ignorant about the care package glitch though. Can you somehow get an infinite number?
  • monkeywithnoeyes #35 3 years ago

    @JahB , it's not exactly a little glitch though is it? it's not like the odd character being stuck in an animation, or the player suddenly falling through the floor of a level after several hours of play. The javelin glitch is pretty fundamental to the multiplayer gameplay.. and was found almost instantly, and is effertless to reproduce. Theres no real excuse for the game to of shipped with something thats almost game breaking in it's consistancy of use.

    People managing to get to places in levels that they're not supposed to can be overlooked.. the javelin glitch can't
  • jrb #36 2 years ago

    when can we expect the patch to allow us to use party chat in anything more than one gametype? Seriously. What the funk were they thinking with that one!!
  • geeza2020 #37 2 years ago

    HugeXbox360Fan -

    Glad somebody else mentioned this. How the fuck did this not get picked up during QA? a shotgun that is more accurate and damaging than an assault rifle at long range? Sure chuck that in the game! I'm sure nobody will abuse that!!

    Sometimes i wonder what the fuck Infinity Ward are doing.....
  • Jonny5Alive7 #38 2 years ago

    For me the most annoying exploit at the moment is on Free For All where two people use tactical insertion. One of them spawns, throws the insertion and then lets their mate kill them. Repeat until they win the match and get lots of ranked points. It happened in 3 matches within about half an hour of each other last, with different people.