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Muramasa: The Demon Blade Comments by Keza MacDonald

16 June, 2009

A thing of beauty is a joy in small doses.

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Comments: 1-28 of 28 in total

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Physically_Insane
16/06/09 @ 10:30
#1
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aw, thought this would get more.
JohnnyWashnGo
16/06/09 @ 10:35
#2
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Shame - I was expecting high things of this game :(

Oh what the hell, i'm gonna buy it anyway - it looks so damn pretty and I love Odin Sphere.
Ignatius_Cheese
16/06/09 @ 10:35
#3
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Same here. Irrespective of the gameplay, the sheer beauty of this game cannot be missed!
Les
16/06/09 @ 10:37
#4
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2D > 3D

Will get this once it's released over here.
Wastelander
16/06/09 @ 10:42
#5
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Wow, that looks really amazing.
dr_faulk
16/06/09 @ 10:44
#6
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....pffff... Oh, I'd buy it on budget! Why not!
dr_faulk
16/06/09 @ 10:45
#7
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Also, what a cack trailer!
Oh-Bollox
16/06/09 @ 10:57
#8
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Still be buying it, just wish it was coming out this year.
Ignatius_Cheese
16/06/09 @ 11:05
#9
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@ dr_faulk - Here's the decent trailer. Beau-ti-ful! :o)
roz123
16/06/09 @ 11:23
#10
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Proof that you can polish a turd
Der_tolle_Emil
16/06/09 @ 12:23
#11
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Too bad it will still take forever until we get it but I'm really looking forward to it.
electrolite
16/06/09 @ 12:50
#12
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I'm not a graphics whore at all, but that is beautiful. Very tempted to give it a try.
Tonka
16/06/09 @ 13:01
#13
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Yet another quirky game for the Wii.
Kazzahdrane
16/06/09 @ 13:05
#14
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Same here. Irrespective of the gameplay, the sheer beauty of this game cannot be missed!

Not a personal slight, but it's interesting that this sort of comment is fine when it's an "arty" game or whatever, but with Gears of War etc you're considered a graphics whore if you prefer visuals over gameplay. Not a single comment of that kind here though!
Les
16/06/09 @ 13:10
#15
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"Not a personal slight, but it's interesting that this sort of comment is fine when it's an "arty" game or whatever, but with Gears of War etc you're considered a graphics whore if you prefer visuals over gameplay."

Probably has something to do with the difference between artistic beauty and technical beauty. The former is rather subjective of course.
Oh-Bollox
16/06/09 @ 13:11
#16
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Not a personal slight, but it's interesting that this sort of comment is fine when it's an "arty" game or whatever, but with Gears of War etc you're considered a graphics whore if you prefer visuals over gameplay. Not a single comment of that kind here though!

There's a difference between appreciating art style and appreciating how many polygons are onscreen at once.
Cadence
16/06/09 @ 13:23
#17
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^^ exactly
Malek86
16/06/09 @ 14:23
#18
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"There's a difference between appreciating art style and appreciating how many polygons are onscreen at once. "

Actually, no difference. They are both appreciations of something different. I don't see why an art fanatic should be considered better than a graphics fanatic. Just like I don't see how a "hardcore game" should be considered better than a "casual game". It goes down to tastes.

Also, both graphics and art style will only have you covered for fifteen minutes. After that, gameplay kicks in, and if a title sucks in that department, you'll notice it alright. So it doesn't matter.
Les
16/06/09 @ 14:41
#19
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"I don't see why an art fanatic should be considered better than a graphics fanatic."

For the simple reason that the level of entry is a bit higher. The first requires a certain level of experience/knowledge while the second one just requires a proper set of eyes...
Malek86
16/06/09 @ 16:02
#20
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@Les: I wouldn't know about that. Making good graphics is not easy. On the programmers' part, making something with better graphics than anything else on the market, surely requires a lot of talent and time, especially because it has run on the same platforms (and therefore they have to think of new ways to take advantage of a same hardware).

So, in one case you're admiring the art director's work, on the other case you're admiring the ingenuity of the programmers. I don't really see any difference.
Ludologist
16/06/09 @ 16:43
#21
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Not another party game!
Les
16/06/09 @ 16:44
#22
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" So, in one case you're admiring the art director's work, on the other case you're admiring the ingenuity of the programmers. I don't really see any difference."

It's 'inspiration' vs. technical proficiency. Creating vs. executing. Not saying it's right but in general our society gives more value to creation than to craftmanship.
Feanor
16/06/09 @ 16:58
#23
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No mention of how it controls with GC pad? That's how I intend to play it.
neonemesis
16/06/09 @ 18:22
#24
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Odin Sphere was one of my favourite PS2 games so this is getting bought regardless or the score.
ChrisS
16/06/09 @ 18:46
#25
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There's extra longevity if you play through again with the other character or on other difficulty settings, and a few alternative endings to tempt you into doing so, but realistically most people who buy Oboromuramasa will probably find themselves content after one play-through. It's not really long enough to start to get on your nerves.

Not sure I entirely agree with that, given that the other character gets completely different enemies, bosses etc. It's pretty much designed to be played through twice.
smelly
17/06/09 @ 19:23
#26
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oooh.. i almost totally missed this review.. want!
smelly
17/06/09 @ 19:25
#27
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(oh gawd.. i KNEW i shouldnt have read this thread... stepping away from the fanboys...)
konnsky
22/06/09 @ 23:34
#28
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"There's a difference between appreciating art style and appreciating how many polygons are onscreen at once. "

this is one of the smartest things i've read in the comments for a while..
a quote of the thread.

Comments: 1-28 of 28 in total

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