Jump to navigation

Table of contents

Page Previous 1 2 Next

Advertisement

MotorStorm: Pacific Rift Review

PlayStation 3 Review by Tom Bramwell

19 October, 2008

Page 1 of 2. Page 2 ->

Released alongside PlayStation 3 in March last year, MotorStorm was a raw, single-minded distortion of the successful WRC series that gave Evolution Studios the opportunity to make it in the first place, introducing multiple vehicle classes to the same track and playing host to the seemingly cunning technical innovation of persistent surface deformation. But while the rutted surfaces left in the wake of each lap's storm of thundering metal - and the implications for those that followed - made for easy headlines, given that they planted a flag for things that the then-four-hundred-quid console did over and above its predecessor, they never defined the first game. Instead we eulogised sensations dormant since the heyday of EA's SSX, which are now enjoying a renaissance best exemplified by the critical success of Black Rock Studios' excellent Pure a few weeks ago.

For MotorStorm: Pacific Rift, the sequel of only 18 months' construction, Evolution has left surface deformation alone to the extent that it's completely anonymous, preferring to spend its time delivering a measured response to criticisms of the first game. That means more definition for each each vehicle class, a tweaked boost system, and alternative routes designed to emphasise these changes across more numerous circuits. Impressively, the developer also finds time to repatriate split-screen racing after the former genre staple's spell in the downloadable wilderness.

This is always-on racing, another 16 tracks of constantly fighting for grip, dodging obstacles, searching out the optimal route, and straining for speed across grass, mud, rock and water, where you can never resort to autopilot because smashing your vehicle up inevitably follows, and having to rebuild speed is a price too high to pay often and still succeed. Making the most of your vehicle's turbo boost is still vital, and fiery lava levels and pooled water elsewhere play into the way you approach each track. Water has implications that taper from the biggest to the smallest vehicle classes, uncorking relentless top speed for big rigs ploughing the pacific surf and easing but not eliminating the heat build-up in other, faster classes like bikes and racing trucks, while nearby lava accelerates overheating considerably.

'MotorStorm: Pacific Rift' Screenshot 1

Bigger vehicles are occasionally able to reshape the track by crashing through a wall or loosening some perilous scenery, but these are less important factors than vehicle and route selection.

Individual circuit design is more elaborate than before, and each track now resides within a distinctive overarching label. Earth tracks are predictably dense and muddy affairs, while Air magnifies the first game's occasional rock-hopping and multiplies the number of big jumps to accentuate frantic last-minute adjustments before each ramp, often teasing you with several options. Fire tracks are a battle to avoid the grim, scorching embrace of molten rock gathered around unpredictable plateaus, inclines and tunnels hewn by the volcanic activity shown off in the background, and Water circuits are similar to Earth, but with more emphasis on plotting a route to either match your vehicle to or divide it from the streams and pools that will embolden or drown it. All are full of interlinked pathways that add or subtract from your momentum depending on what you're driving.

Some of these tracks are brilliant. The Edge takes Rain God Mesa's sliding-off-a-cliff bit and drags it out for most of its rocky duration, pocked with subtlety, and Caldera Ridge begins with a brilliant downhill rush trailed by a brief tweak to the camera angle, which also dares you to cut the corner with a jump that has to be inch-perfect. Sugar Rush is another highlight: a fantastic dash through a Swiss-cheese warren of rusted metal buildings, dividing its routes across several floors with patchwork ramps and gangways before sending you through a plantation thick with threat.

The rows of sugar cane pulverise bike-riders and overturn buggies and even heavier vehicles, but a monster truck can beat a path through them that weaker classes can follow, and while these little inter-vehicle harmonies are more occasional than perhaps expected, the different vehicle classes are individually refined too, most notably with the excellent bikes, for which steering is now responsive enough to justify their fragility. Buggies can boast of the same considered balance, but the tracks make different demands of them, and the new monster trucks are towering, top-heavy bullies. The main Festival mode, where players tackle around a hundred events gradually unlocked by an experience-based ranking system, plays on these distinctions to compensate for its inevitable repetition, and there are some great individual battles among its many race 'tickets', peaking with a lone bike fighting through a 15-strong pack of monster trucks and big rigs.

To Page 2 ->

Advertisement

Are you excited about MotorStorm Pacific Rift on PlayStation 3?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-50 of 130 in total | next 50 »

Poster
Comment Low-scoring comments hidden. Log in to see them!
absolutezero
19/10/08 @ 23:00
#1
0
You buried this comment
Comment below viewing threshold
Show
Embargo Embargo they drink it in the Marketing Dept.
yupyupno
19/10/08 @ 23:04
#2
0
You buried this comment
Comment below viewing threshold
Show
second!
200k
19/10/08 @ 23:05
#3
0
You buried this comment
Comment below viewing threshold
Show
Excitetruck: Pacific Rift
SeesThroughAll
19/10/08 @ 23:09
#4
0
You buried this comment
Comment below viewing threshold
Show
Not enough an improvement then?

Oh well. Might try it when I see it in the bargain bin.

This also reminded me of something regarding DLC. I bought the first MotorStorm along with the PS3 on launch, and some of its DLC too.

As a result, because I also bought DLC later on, I expected MotorStorm 2 to be a HUGE improvement in order to justify buying another (nearly identical) game that wouldn't use the same (bought separately) tracks that cost me money and space in the HDD.
Edited 1 times, most recently on 20/10/08 @ 00:11
Ryze
19/10/08 @ 23:10
#5
0
You buried this comment
Comment below viewing threshold
Show
Oh well... nowt spesh
elephant_stone
19/10/08 @ 23:10
#6
0
You buried this comment
Comment below viewing threshold
Show
Excite Truck was way more fun than Motorstorm...Motorstorm 2 look and plays very much the same as number 1...I dont think i'll bother (too many other games to get!)
gohda
19/10/08 @ 23:11
#7
0
You buried this comment
Comment below viewing threshold
Show
i still want it
sirtacos
19/10/08 @ 23:11
#8
0
You buried this comment
Comment below viewing threshold
Show
7?
woodnotes
19/10/08 @ 23:12
#9
0
You buried this comment
Comment below viewing threshold
Show
No 'PS3lol' yet? Impressive!
N@
19/10/08 @ 23:13
#10
0
You buried this comment
Comment below viewing threshold
Show
PS3lol
woodnotes
19/10/08 @ 23:15
#11
0
You buried this comment
Comment below viewing threshold
Show
'PS3lol'lol
BartonFink
19/10/08 @ 23:17
#12
0
You buried this comment
Comment below viewing threshold
Show
So no improvement over the original then? I think I will give this a miss, really didn't get on with the first one.
Syrok [mod]
19/10/08 @ 23:17
#13
0
You buried this comment
Comment below viewing threshold
Show
It's too late for that. The kids are back tomorrow. :)
squarejawhero
19/10/08 @ 23:18
#14
0
You buried this comment
Comment below viewing threshold
Show
HA! I can better that -

Pissy3lol
tobsen
19/10/08 @ 23:18
#15
0
You buried this comment
Comment below viewing threshold
Show
No word on the driving physics? Judging from the demo, they have changed quite a bit, and not for the better...
UKGN_Zoidberg
19/10/08 @ 23:30
#16
0
You buried this comment
Comment below viewing threshold
Show
Didn't like the first one and the demo didn't improve things. Although it did have Jesus Built My Hotrod by Ministry which was nice.
Mudo
19/10/08 @ 23:35
#17
0
You buried this comment
Comment below viewing threshold
Show
I saw the trailer for this in the cinema before Burn After Reading and was astonished by how shit the advert was. And how rubbish the game looked
I'm sure it's smashing fun though
JohnnyHeaven
19/10/08 @ 23:49
#18
0
You buried this comment
Comment below viewing threshold
Show
enjoyed Motostorm 1

downloaded the Beta of Pacific Rift, enjoyed that too.

im gonna buy it, i love the graphical style to be honest, even in the beta build, its a welcome change to the usual bloomed filterness of other games, plus i just love the whole concept of monster truck vs motorbike.

i stopped paying attention to review scores ages ago, the actual content of the review holds up well. some uninspired trackd design a few naff textures and still paper thin single player..

i can live with that

dead space and MS:PC here i come
rowsdower
20/10/08 @ 00:21
#19
0
You buried this comment
Comment below viewing threshold
Show
That was a pretty wordy, flowery, and tough to read review. Was the EG editor on a fag break for that one?
Stormflood
20/10/08 @ 00:25
#20
0
You buried this comment
Comment below viewing threshold
Show
No surprises.
Tetragammatron
20/10/08 @ 00:30
#21
0
You buried this comment
Comment below viewing threshold
Show
rowsdower, try the Rez HD review ;)
barnard666
20/10/08 @ 01:18
#22
0
You buried this comment
Comment below viewing threshold
Show
I dont think the franchise has the depth of something like burnout, unless they give a major overhaul. There will be a third one I am sure, hopefully it will have a substantially widened feature set.
hy4000uk
20/10/08 @ 01:38
#23
0
You buried this comment
Comment below viewing threshold
Show
lol Year of the PS3
Kenshin001
20/10/08 @ 01:42
#24
0
You buried this comment
Comment below viewing threshold
Show
Seems Evolution fixed most or all of the crticisms of the first but with little payoff. More tracks, less loading times, reduced rubber band AI, splitscreen added = lower score! Anyway, loved the first one and will be getting this. Looking forward to some Monster Truck races online.
PrivateJoker
20/10/08 @ 02:01
#25
0
You buried this comment
Comment below viewing threshold
Show
If a review on eurogamer is enough to make your mind up on whether to buy a game or not then I think you've probably missed tons of classic games over the years...
PrivateJoker
20/10/08 @ 02:03
#26
0
You buried this comment
Comment below viewing threshold
Show
@hy400uk

There's a strong smell of cock round here. Have you belched?
hy4000uk
20/10/08 @ 02:29
#27
0
You buried this comment
Comment below viewing threshold
Show
I dont smell anything, although I don't have your cock sniffing experience so that's not really worth much
flyingsupernerds
20/10/08 @ 02:46
#28
0
You buried this comment
Comment below viewing threshold
Show
Oh, PrivateJoker. You made me laugh quite hard. Well done.
CunningLinguist
20/10/08 @ 02:59
#29
0
You buried this comment
Comment below viewing threshold
Show
@Tetragammatron

I took your advice and read the Rez HD review. When I got to the "esoteric rollercoaster" part I had to stop. I never thought I would come across a description of a roller coaster (be it literal or figurative) that would include the word esoteric. If that's not trying to look smart with right-click > Synonyms then I don't know what is. Truth be told the word has been so overused in recent years that it has an opposite effect on the reader, thus becoming exoteric- its antonym. Now that is comedy!
davisorle
20/10/08 @ 03:38
#30
0
You buried this comment
Comment below viewing threshold
Show
So this is more like a big expansion since its the same game more or less with no major graphic or gameplay improvements. Or Im getting it wrong? And why the 7 rate
t8yman
20/10/08 @ 04:41
#31
0
You buried this comment
Comment below viewing threshold
Show
Pure FTW.

ps3lol etc....
3william56
20/10/08 @ 04:57
#32
0
You buried this comment
Comment below viewing threshold
Show
Remember children, 7 does not equal bad, it just means a good game, but not massively outstanding. And for a sequel, not that much of a improvement over the original. If you're unsure, have a pop at the demo. Which I intend to do tonight, with some hope as I loved MS1 (up until I got horribly stuck on a dumb ass headlamp-free night race level :/ ).

Though I hate the sound of the required perfection on the later stages. As long as you can qualify with a reasonably clean run, I don't mind that a gold medal is the preserve of perfectionists. But when progress, new challenges and unlocking new tracks comes to a screaming halt with the slightest imperfection in a run, it sucks.

Yes WipEout HD, I'm looking at you.
ozallez
20/10/08 @ 05:04
#33
0
You buried this comment
Comment below viewing threshold
Show
"and online there's a ranking system, better matchmaking and very little noticeable lag to record"

nice to know, i found the majority of the time with MS i was online. So the criticism of the tickets and such won't really bother me so much. Was more a means to unlock vehicles in the first one.
Provided the online is as well populated as the first one i'll be happy.
Kryon
20/10/08 @ 05:41
#34
0
You buried this comment
Comment below viewing threshold
Show
MotorStorm: Pacific Rofl
Digital~Orgasm
20/10/08 @ 06:18
#35
0
You buried this comment
Comment below viewing threshold
Show
I'll still be getting it, loved Motorstom so will love this too.

Digital~Orgasm
20/10/08 @ 06:20
#36
0
You buried this comment
Comment below viewing threshold
Show
By the way, howcome people are commenting on this at ungodly hours??!!


Do you guys not sleep or have jobs??! Just curious that's all.
Gradius
20/10/08 @ 06:23
#37
0
You buried this comment
Comment below viewing threshold
Show
Not everyone who comments here is from europe
Edited 1 times, most recently on 20/10/08 @ 07:23
drumbaby
20/10/08 @ 06:27
#38
0
You buried this comment
Comment below viewing threshold
Show
But this is Eurogamer...
Banksy
20/10/08 @ 06:31
#39
0
You buried this comment
Comment below viewing threshold
Show
[Quote]But this is Eurogamer...[/quote]

Then why is it run by (and read by) Brits?
muscleblade
20/10/08 @ 06:47
#40
0
You buried this comment
Comment below viewing threshold
Show
Yet another mediocre PS3 exclusive.

Now where is the Fable 2 review.
Edited 1 times, most recently on 20/10/08 @ 07:51
Jimpanse
20/10/08 @ 07:34
#41
0
You buried this comment
Comment below viewing threshold
Show
ps3lol ^^
Beano
20/10/08 @ 07:35
#42
0
You buried this comment
Comment below viewing threshold
Show
"Now where is the Fable 2 review. "

I bet that Fable 2 will be a 9... now that Edge gave it a 9.
I noticed that EG tends to get their scores from Edge if they can. Otherwise the scores are all over the place.
Darren
20/10/08 @ 07:37
#43
0
You buried this comment
Comment below viewing threshold
Show
So a good but not essential game then? And not as good as Pure (kind of expected that from the demo to be honest)? I'm a bit disappointed to hear the rubberbanding effect is still very much in the game though and makes the latter parts of the main mode frustrating. I really do not know why developers use it personally, shouldn't a racing game be about skill not luck? :?

I wasn't that impressed with the demo at first but repeated plays grew on me so I think I'm still buying the game. The question is do I pick it up on the 7th November or wait until after Christmas seeing as there's so much other stuff out and it doesn't seem to be a must-have.
Kryon
20/10/08 @ 07:38
#44
0
You buried this comment
Comment below viewing threshold
Show
Fable 2 will get a 10 from EG because of 'teh MS bias' innit...PS3lol
bad09
20/10/08 @ 07:41
#45
0
You buried this comment
Comment below viewing threshold
Show
seems about right, MS is alright but not great. Still liked the demo of two so might give it a go on the cheap, maybe.

Kryon
20/10/08 @ 07:42
#46
0
You buried this comment
Comment below viewing threshold
Show
Proof of PS3lol
Darren
20/10/08 @ 07:43
#47
0
You buried this comment
Comment below viewing threshold
Show
And apparently the game still has no replays except for the post-race camera angles.

Why?

Can't the PS3 with its standard HDD record data during a race so you can watch it afterwards from different angles and with all those spectacular crashes in slo-mo? Or are the developers afraid that everyone will notice the rather cheap (cheating!) A.I. if you could? :O
squarejawhero
20/10/08 @ 07:43
#48
0
You buried this comment
Comment below viewing threshold
Show
Just a reminder to peeps - the new Rockstar racer Midnight Club is out on Friday to little or no fanfare. Could potentially be the better game...
lennon
20/10/08 @ 07:44
#49
0
You buried this comment
Comment below viewing threshold
Show
I felt the demo was forgettable. Guess the score isnt a surprise. Shame really as I quite enjoyed the first game.
Scimarad
20/10/08 @ 07:45
#50
0
You buried this comment
Comment below viewing threshold
Show
What options are there on split-screen mode? Is it just single race or can you do a whole tournament?

I wish people would mention stuff like this:-)

Comments: 1-50 of 130 in total | next 50 »

Want to comment on this article? Log in, or register!

X View gallery