More Mega Man 9 DLC this week
Harder difficulties, Time Attack stage.
Capcom will be adding more Mega Man 9 downloadable content to WiiWare, PSN and Xbox Live Marketplace this week.
US dates are WiiWare today, XBL tomorrow, and PSN on Thursday. Euro timings are unknown and may vary.
The upcoming downloadable content will be split into three packs: Hard Mode, Expert Mode, and Special Time Attack Stage.
The Hard Mode ups the difficulty a bit, the Expert mode ups the difficulty a lot, and the Special Time Attack Stage adds another level and "Fake Man" boss to Time Attack Mode.
None of the above are compatible with the Challenge Modes.
Pop over to our Mega Man 9 gallery for shots of the DLC in action. Or, alternatively, head over to our Mega Man 9 review to see what all the fuss is about.
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Comments (16) Latest comment 3 years ago
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I have to say I respected Capcom for doing MM9 in the NES style and thought it was genius, but with this DLC coming so thick and fast I've lost all that good will for them.
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/Faints
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I'm hooooping they're going to release old Megaman stages/bosses in either original or remixed form somehow. Would be cool to be able to run around in old levels with new areas and the ability to take the MM9 robot master weapons. I'll go spend crazy for any Megaman 3 shite. MAGNET MAN!
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capcom, you used to be cool...
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Capcom's MM9 DLC makes Namco's DLC a frikken bargain.
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WTF! The reason i've not bought it is that i cant even finish the demo on live!
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"hey - we noticed you're shit at this, would you like infinite lives?"
You'd still need to get past the obsticles but you wont get shoved back to the start on hard bits.
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The game is difficult, that's true, it is not frustrating however. Everything follows a pattern, if you die you will die the same way again next time if you forgot where the enemies spawn etc. It's really not that brutal, but you do have to play a stage maybe 2 or 3 times until you can remember everything. If you don't have the patience for that then it's your loss - because Mega Man can be incredibly rewarding when you complete a level without getting hit. Not getting hit during the stages is actually a lot easier than it sounds once you know the levels.
I welcome a harder mode and a new stage.
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But if playing a level through 2 or 3 times to get the hand of it is "too hard" for gamers today, I'm quite, quite sad.
The hardest part in MM9 are those bloody lava beams on the first Wily stage.