More DLC for MotorStorm
Premium and "light" packs ahoy.
The first premium content pack for MotorStorm will be available to download from the PlayStation Store in June.
Coyote Weekend will add three new groups of races, including a revamp of the Coyote Rage map and different car configurations for other existing circuits. A new vehicle will be available, as will an Eliminator multiplayer mode, although Sony wasn't around to offer any more details on these.
"Light" download packs offering new game modes and vehicles are also planned, and Sony's confident a we'll see a few by this time next year.
Dates and costs are yet to be uncovered, but we'll let you know when they are.
Meanwhile you can sink your teeth into the 7th June free update that will add a Time Attack mode and a host of other fixes.
You may also like...
-
ModNation Racers: Road Trip Review
-
Happy Action Theater Review
-
Sony confirms PS Vita 1st Party digital only game prices
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Mass Effect 3 Demo: The First 20 Minutes
-
Motorola Xoom 2 Tablet Reviews
-
Why Devs Owe You Nothing
-
DICE working on multiple Battlefield 3 fixes
-
Sony explains PlayStation Vita game price strategy
-
EGTV: Eurogamer playtests PlayStation Vita
-
Halo 4 Master Chief action figure flaunts new suit design
-
Tim Schafer: publishers aren't evil
-
Apple begins Foxconn factories inspections
-
3DS Ambassador Super Mario Bros. game updated
-
App of the Day: Monkey Bump
-
Face-Off: Final Fantasy 13-2
-
Fallout: New Vegas dev asks fans what game they would like it to Kickstart
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
UK Top 40: Kingdoms of Amalur: Reckoning beats Darkness 2
-
Activision: games are relationships, "brands in people's lives"
-
Sony's $50m Vita marketing campaign targets PS3 owners
-
Retrospective: Star Wars Episode I Racer
-
Metal Gear Solid 5 expected between April 2013 and May 2014
-
Metal Gear Solid 3D demo on eShop this week
-
Rockstar mulling LA Noire 2 development









Comments (43) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
You don't HAVE to pay for anything. If you don't like it don't buy it. Jesus, do we all have to have this discussion EVERY bloody time.
Do you even own Motorstorm? Or you just whining for fun?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Hmmm, it sounds like it's the other way around. Those packs containing content that is actually relevant to gameplay are the ones that are going to cost some.
Comment below viewing threshold Show
Comment below viewing threshold Show
I know, sorry if I got a bit heavy on your there. A lot of work went into Motorstorm, and though it could with some more assets the mechanics are very polished so I don't think it can be dismissed as light on features.
But anyway, it was your use of the trigger word "have" that made me go a bit bonkers for a second there. Sorry about that
Comment below viewing threshold Show
Comment below viewing threshold Show
The new gamemodes should be free though since the retail game should have included those.
Comment below viewing threshold Show
Comment below viewing threshold Show
Next month is going to be judgement month for Sony.
I thought the complaint was Motorstorm didn't have enough game modes rather than content which are free.
Comment below viewing threshold Show
If it worked for Guitar Hero on the 360, it will be a "viable business model" for Singstar
Comment below viewing threshold Show
I read elsewhere that the changes required to make Coyote Rage work in reverse will apparently make it "virtually unrecognisable", so it's not like they just have to flip a flag. There will be design work, and lots of QA involved.
I guess the dilemma for games producers in this generation is how much they should factor in post-release development into their cost estimates. With games like Wipeout on the PSP they seem to include all the extra content in the main game development costs and thus give them for free.
With Motorstorm it sounds like they got the game out and then started considering extra content. And to be fair to them, they are supposed to be adding a Time Attack mode for free, but presumably the paid-for download packs are intended to cover the cost of all post-release development costs.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I do not want to go backwards on a old track - I want to go forward on a new track
Comment below viewing threshold Show
No?
Ok then.
Comment below viewing threshold Show
I mean those reversed tracks really should have been included with the retail game as most racing games released in the last 20 years have come with reversed/mirrored tracks as a "cheap" way of adding a bit of variety out of a small number of tracks. If ever a game needed this feature, it was MotorStorm as it lacks content anyway (even if it is an excellent game otherwise).
Comment below viewing threshold Show
Comment below viewing threshold Show
Just wait until the real haters are here...
Comment below viewing threshold Show
I actually really enjoyed motorstorm.. mirrored/reversed tracks would be good as it does seem limited. otherwise great game....
still we will wait to see what happens when Dirt and Sega ralley come out on the 360
Comment below viewing threshold Show
Comment below viewing threshold Show
Fixed.
Comment below viewing threshold Show
Comment below viewing threshold Show
Just thought i would add a comment after your last post... not a real fanboy
just prefer 360
Comment below viewing threshold Show
Fair enough. Your post was too rational, anyway.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
We knew this would happen when the DLC train started rolling. DLC is now a get-out to release a half-finished game at the time it will make plenty of £££, and then bump up the profits later on with features that should have been included in the original title. Motorstorm is the perfect example of this - yes, it's a great game, BUT time trial and other modes should already have been included in the package.
DSMX's first comment was spot on.
Colour me unimpressed.
Comment below viewing threshold Show
Comment below viewing threshold Show
Much as I love MotorStorm - it is a great game without a doubt - much of the stuff we're about to get like the Time Trial mode and reversed tracks are things that people have always took for granted with other racing games. In that respect MotorStorm was clearly released unfinished and we should be getting this stuff for free really...
Comment below viewing threshold Show
To me DLC is fine however it will split the online community if it isn't free and that is never good for a game.
Comment below viewing threshold Show
"MotorStorm 2 is pretty much guaranteed. Especially considering the upcoming Sega Rally and Colin McRae games that are supposed to raise the bar even higher."
Colin McRae looks a bit shit actually. Especially the buggies. Not visually per se, just gameplay. A bit of a snorefest. And all the cars make that same damn sound they've been using for years. Hope I'm wrong because I used to like that game.
Comment below viewing threshold Show
Unless it's free (or becomes free after some time), I completely agree with you.
Boo & hiss.
Comment below viewing threshold Show
Game modes will be free (at least Time Trial) it's the extra vehicles and tracks that'll cost.
Comment below viewing threshold Show
"To me DLC is fine however it will split the online community if it isn't free and that is never good for a game."
Thats a good point actually, and possibly one of the most important aspects of not making the new tracks free. I guess you can still race alongside new vehicles you aren't able to use yourself?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I don't begrudge Sony for charging for DLC, considering they did ship a game that most (reasonable) people would agree was well worth the asking price.
Seeing as we don't even know how much the additional content will be, it seems a bit rich to complain. If a pack containing some new modes, tracks and vehicles is available for under a tenner, I'll be buying it.
As for the comments on Motorstorm's tracks
1) complaining that the game is "short on tracks" then admitting that the tracks they do have are "brilliant" is somewhat missing the point. Perhaps the two facts are correlated?
2) Making reverse Motorstorm tracks is hardly "cheap", seeing as they were originally specifically designed to work only in one direction. How exactly are you going to ride *up* a sheer drop?
Comment below viewing threshold Show
Comment below viewing threshold Show
Yes but then what happens after you defeat the 150cc Special Cup?
What Motorstorm does to extend your example is that it gives you the option to buy the super deluxe mega Rainbow cup with four new tracks on Mario Kart so you still have something new to play after you completed 100% of the races.
This is what gamers dreamt of when MS announced Microtransactions all those years ago with the pessimistic of us thought microrapements to incomplete games.
You can't really complain about this either we haven't got the price scheme yet, and it's not like the Horse Armour where it was available the day after the game was launched, it'll be 3 months after the game has shipped which I'd consider reasonable period after launch to unleash thy expansions unto game.
To your Godfather example, that's a predictable EA thing, I wouldn't hold that against every MT, just because of ****bag EA look at Valve with Half Life 2.
The problem lies in that there's no way of telling whether a game is released quickly, unfinished, with downloadable content shoved online afterwards at a price that was originally meant for the release, or if it's genuinely new content.
You're right we don't know what goes on behind the scenes but we're not stupid either, like I said Motorstorms extra tracks will be available 3 months after launch so most people who bought it on day one would have probably done nearly everything Same with Oblivion Shivering isle and won't mind paying extra to expand the games lifespan, whereas the Horse Armour was available day after release and was so insignificant to the point where we ask Why the **** wasn't it in the disc on day one.
Then you have to tread carefully around games that are built around Microtransactions like Guitar Hero, Singstar.... and Lumines Live and measure up what's available initial purchase to what stuff you can buy online.