More DLC for MotorStorm

Premium and "light" packs ahoy.

The first premium content pack for MotorStorm will be available to download from the PlayStation Store in June.

Coyote Weekend will add three new groups of races, including a revamp of the Coyote Rage map and different car configurations for other existing circuits. A new vehicle will be available, as will an Eliminator multiplayer mode, although Sony wasn't around to offer any more details on these.

"Light" download packs offering new game modes and vehicles are also planned, and Sony's confident a we'll see a few by this time next year.

Dates and costs are yet to be uncovered, but we'll let you know when they are.

Meanwhile you can sink your teeth into the 7th June free update that will add a Time Attack mode and a host of other fixes.

Comments (43) Latest comment 5 years ago

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  • dsmx #1 5 years ago

    so we have to pay for extra content for a game short on content in the first place?
  • kangarootoo #2 5 years ago

    @dsmx

    You don't HAVE to pay for anything. If you don't like it don't buy it. Jesus, do we all have to have this discussion EVERY bloody time.

    Do you even own Motorstorm? Or you just whining for fun?
  • mkreku #3 5 years ago

    Horse Armour for teh win!!
  • JediMasterMalik #4 5 years ago

    Hopefully the game modes will be in the light packs, with the more superficial things like Maps and vehicles in the premium packs. Wouldn't count on it though.
  • dsmx #5 5 years ago

    I'm just pointing out that this game needs more tracks and they should be for free.
  • SeesThroughAll #6 5 years ago

    Hopefully the game modes will be in the light packs, with the more superficial things like Maps and vehicles in the premium packs. Wouldn't count on it though.

    Hmmm, it sounds like it's the other way around. Those packs containing content that is actually relevant to gameplay are the ones that are going to cost some.
  • Syrok #7 5 years ago

    I reckon they should sell an updated version of the game once all those DLC packages are out.
  • kangarootoo #8 5 years ago

    @dsmx

    I know, sorry if I got a bit heavy on your there. A lot of work went into Motorstorm, and though it could with some more assets the mechanics are very polished so I don't think it can be dismissed as light on features.

    But anyway, it was your use of the trigger word "have" that made me go a bit bonkers for a second there. Sorry about that :)
  • Cloudane #9 5 years ago

    Why don't Evolution Studios just bring out this new download to please us and then start work on MotorStorm 2 (or World Rally Championship) instead?
  • Beano #10 5 years ago

    I would happily pay for more Motorstorm tracks (if faily priced), but this "revamped Coyote Rage track" idea sounds like a quick cash-in.

    The new gamemodes should be free though since the retail game should have included those.
  • SeesThroughAll #11 5 years ago

    MotorStorm 2 is pretty much guaranteed. Especially considering the upcoming Sega Rally and Colin McRae games that are supposed to raise the bar even higher.
  • Steroyd #12 5 years ago

    Be interesting to see if we get microrapements from Sony I think Singstar gets launched next month also?

    Next month is going to be judgement month for Sony.

    I thought the complaint was Motorstorm didn't have enough game modes rather than content which are free.
  • SeesThroughAll #13 5 years ago

    Be interesting to see if we get microrapements from Sony I think Singstar gets launched next month also?

    If it worked for Guitar Hero on the 360, it will be a "viable business model" for Singstar ;)
  • GChris #14 5 years ago

    @Beano

    I read elsewhere that the changes required to make Coyote Rage work in reverse will apparently make it "virtually unrecognisable", so it's not like they just have to flip a flag. There will be design work, and lots of QA involved.

    I guess the dilemma for games producers in this generation is how much they should factor in post-release development into their cost estimates. With games like Wipeout on the PSP they seem to include all the extra content in the main game development costs and thus give them for free.

    With Motorstorm it sounds like they got the game out and then started considering extra content. And to be fair to them, they are supposed to be adding a Time Attack mode for free, but presumably the paid-for download packs are intended to cover the cost of all post-release development costs.
  • JediMasterMalik #15 5 years ago

    All of MS tracks are designed one way, the jumps in particular need a complete rethink when going backwards so it will be a lot of work.
  • Darren #16 5 years ago

    I'd happily pay for new tracks and vehicles for MotorStorm but I'm not happy about paying for "remixed" content... that should be given away free in my opinion to tempt people to buy the *new* stuff.
  • Beano #17 5 years ago

    "All of MS tracks are designed one way, the jumps in particular need a complete rethink when going backwards so it will be a lot of work. "

    I do not want to go backwards on a old track - I want to go forward on a new track ;)
  • morriss #18 5 years ago

    1080i scaling implemented yet?

    No?

    Ok then.
  • Darren #19 5 years ago

    @Beano - Exactly.

    I mean those reversed tracks really should have been included with the retail game as most racing games released in the last 20 years have come with reversed/mirrored tracks as a "cheap" way of adding a bit of variety out of a small number of tracks. If ever a game needed this feature, it was MotorStorm as it lacks content anyway (even if it is an excellent game otherwise).
  • spongebob #20 5 years ago

    PS3 game news comment thread with bitching about Sony and PS3? How novel and surprising :)
  • SeesThroughAll #21 5 years ago

    PS3 game news comment thread with bitching about Sony and PS3? How novel and surprising :)

    Just wait until the real haters are here... ;)
  • souljacker2000 #22 5 years ago

    /enters 360 fanboy

    I actually really enjoyed motorstorm.. mirrored/reversed tracks would be good as it does seem limited. otherwise great game....

    still we will wait to see what happens when Dirt and Sega ralley come out on the 360
  • JediMasterMalik #23 5 years ago

    @Darren - Not been paying attention? Reversing a track in Motorstorm is like making a brand new track anyway. It's not comparable to other racing games.
  • SeesThroughAll #24 5 years ago

    still we will wait to see what happens when Dirt and Sega Rally come out on the 360 and the PS3

    Fixed. :)
  • woodnotes #25 5 years ago

    Yay, Motorstorm BETA finished soon!
  • souljacker2000 #26 5 years ago

    @ seesthroughall

    Just thought i would add a comment after your last post... not a real fanboy
    just prefer 360
  • SeesThroughAll #27 5 years ago

    Aw, no fun. Can't wind you up then, heh? ;)

    Fair enough. Your post was too rational, anyway.
    Edited by 1 at 21/05/07 @ 15:05
  • souljacker2000 #28 5 years ago

    can have a go!! Cant see why you would when you own a ps3
  • tonynibbles #29 5 years ago

    imo MotorStorm may not have many levels, but each and every one of the ones in the original game is amazing and far better than many, many similar games with lots more tracks, but all of mediocre calibre.
  • kangarootoo #30 5 years ago

    tonynibbles speaks the truth.
  • Agent_Llama #31 5 years ago

    Motorstorm = didn't have enough game modes in the original release = sell them as DLC on PSN = raping us again through DLC.

    We knew this would happen when the DLC train started rolling. DLC is now a get-out to release a half-finished game at the time it will make plenty of £££, and then bump up the profits later on with features that should have been included in the original title. Motorstorm is the perfect example of this - yes, it's a great game, BUT time trial and other modes should already have been included in the package.

    DSMX's first comment was spot on.

    Colour me unimpressed.

  • JediMasterMalik #32 5 years ago

    Like I said, there's no telling what will be sold, and what will be free. Didn't they say some substantial things will be free last week?
  • Darren #33 5 years ago

    @JediMasterMalik - Yes, I read that but that's still no excuse for not including them in the retail version, is it? Does it really take that long to tweak a track that has ALREADY been designed just so you can play it in reverse? Somehow I doubt it as surely 95% of the work had already been done...

    Much as I love MotorStorm - it is a great game without a doubt - much of the stuff we're about to get like the Time Trial mode and reversed tracks are things that people have always took for granted with other racing games. In that respect MotorStorm was clearly released unfinished and we should be getting this stuff for free really...
  • dsmx #34 5 years ago

    All I'm say is that motorstorm is short on tracks, the tracks i has are brilliant I won't take that way from it. However wipeout pure managed to double the size of the game for free after launch, motorstorm should at least give you a few free tracks. But all it seems like is a quick money grabing exercise, if your paying £425 for a console the last thing you want is games that are short on content and then paying extra to get the game you should of got.

    To me DLC is fine however it will split the online community if it isn't free and that is never good for a game.
  • Kenshin001 #35 5 years ago

    @SeesThroughAll

    "MotorStorm 2 is pretty much guaranteed. Especially considering the upcoming Sega Rally and Colin McRae games that are supposed to raise the bar even higher."

    Colin McRae looks a bit shit actually. Especially the buggies. Not visually per se, just gameplay. A bit of a snorefest. And all the cars make that same damn sound they've been using for years. Hope I'm wrong because I used to like that game.
  • Xerx3s #36 5 years ago

    DLC sucks.

    Unless it's free (or becomes free after some time), I completely agree with you.

    Boo & hiss.
  • Steroyd #37 5 years ago

    @Agent_Llama

    Game modes will be free (at least Time Trial) it's the extra vehicles and tracks that'll cost.
  • kangarootoo #38 5 years ago

    @dsmx

    "To me DLC is fine however it will split the online community if it isn't free and that is never good for a game."

    Thats a good point actually, and possibly one of the most important aspects of not making the new tracks free. I guess you can still race alongside new vehicles you aren't able to use yourself?
  • Agent_Llama #39 5 years ago

    What pisses me off about new cars/tracks is once upon a time, you played a game, beat it, and were then rewarded with bonus tracks and cars, ie. like the hidden Special Cups in Mario Kart etc. Now it's just a case of being able to buy it straight away - rather like being able to buy in-game money for real £ in the Godfather on 360 (I believe).
  • JediMasterMalik #40 5 years ago

    But you still unlock vehicles in Motorstorm, these are extras.
  • nick_f Verified Senior Producer, Microsoft #41 5 years ago

    You can find Motorstorm for £34.99 in a lot of shops, and even less online.

    I don't begrudge Sony for charging for DLC, considering they did ship a game that most (reasonable) people would agree was well worth the asking price.

    Seeing as we don't even know how much the additional content will be, it seems a bit rich to complain. If a pack containing some new modes, tracks and vehicles is available for under a tenner, I'll be buying it.

    As for the comments on Motorstorm's tracks

    1) complaining that the game is "short on tracks" then admitting that the tracks they do have are "brilliant" is somewhat missing the point. Perhaps the two facts are correlated?

    2) Making reverse Motorstorm tracks is hardly "cheap", seeing as they were originally specifically designed to work only in one direction. How exactly are you going to ride *up* a sheer drop?
  • Agent_Llama #42 5 years ago

    The problem lies in that there's no way of telling whether a game is released quickly, unfinished, with downloadable content shoved online afterwards at a price that was originally meant for the release, or if it's genuinely new content.
  • Steroyd #43 5 years ago

    What pisses me off about new cars/tracks is once upon a time, you played a game, beat it, and were then rewarded with bonus tracks and cars, ie. like the hidden Special Cups in Mario Kart etc. Now it's just a case of being able to buy it straight away - rather like being able to buy in-game money for real £ in the Godfather on 360 (I believe).

    Yes but then what happens after you defeat the 150cc Special Cup?

    What Motorstorm does to extend your example is that it gives you the option to buy the super deluxe mega Rainbow cup with four new tracks on Mario Kart so you still have something new to play after you completed 100% of the races.

    This is what gamers dreamt of when MS announced Microtransactions all those years ago with the pessimistic of us thought microrapements to incomplete games.

    You can't really complain about this either we haven't got the price scheme yet, and it's not like the Horse Armour where it was available the day after the game was launched, it'll be 3 months after the game has shipped which I'd consider reasonable period after launch to unleash thy expansions unto game.

    To your Godfather example, that's a predictable EA thing, I wouldn't hold that against every MT, just because of ****bag EA look at Valve with Half Life 2.

    The problem lies in that there's no way of telling whether a game is released quickly, unfinished, with downloadable content shoved online afterwards at a price that was originally meant for the release, or if it's genuinely new content.

    You're right we don't know what goes on behind the scenes but we're not stupid either, like I said Motorstorms extra tracks will be available 3 months after launch so most people who bought it on day one would have probably done nearly everything Same with Oblivion Shivering isle and won't mind paying extra to expand the games lifespan, whereas the Horse Armour was available day after release and was so insignificant to the point where we ask Why the **** wasn't it in the disc on day one.

    Then you have to tread carefully around games that are built around Microtransactions like Guitar Hero, Singstar.... and Lumines Live and measure up what's available initial purchase to what stuff you can buy online.