Modern Warfare 2

50,000 people used to live here…

Traditional indicators like pre-order figures or column inches aren't what tell you how big Modern Warfare 2's going to be this Christmas. It's the way other titles have quietly disappeared from its release window, giving Soap MacTavish and his bristly-chinned friends a clear run for their deadly assault on Santa's base camp. It's almost as if Infinity Ward has been staging a brutal deathmatch with its competition over the past few months, blasting triple-A titles deep into Q1 with frightening efficiency, until only a handful of other giants - like Bungie's Orbital Drop Shock Troopers - remain on the battlefield.

While the single-player campaign promises to be a typically zippy thrill ride in which bombs will fall, tracer fire will bisect the sky and grim-faced commando types will make last-minute escapes on Skidoos, it's the multiplayer that should truly frighten the competition. COD's main campaign is always brilliantly-staged cinema but, inevitably, there are only so many times you'll want to sit through it. Multiplayer is more like a sport - and you can play sports forever.

With Special Ops handling co-op duties via a series of high-action mini-missions, standard multiplayer has the unenviable task of building upon something that's already staggeringly comprehensive. COD4's online arenas remain intense and often hilarious as they hurtle players through a gauntlet of stylish warzones. Their tumbledown walls and smouldering tanks present vivid snapshots of chaotic battlegrounds, while the devilishly manipulative levelling system is always on hand to provide you with that illusory sense of actually having achieved something.

Luckily it seems that judicious iterations are one of the things that Infinity Ward excels at. A recent chance to mess about with a handful of Modern Warfare 2's new multiplayer maps suggests a game that balances continuity with strategic expansion, and a developer that is absolutely certain it knows what it's doing.

'Modern Warfare 2' Screenshot 1

It's hard to judge in a LAN session, but Infinity Ward is promising a migration system to stop you getting dropped if the host leaves.

Customisation appears to be the main thrust, and the theme is expressed in a number of ways. A new system for Killstreaks leads the charge, with the game allowing players the ability to unlock new varieties as well as pick and choose which ones to take into battle. There's still a fairly rigid structure in place - if a particular reward requires nine kills to access it you can't suddenly reassign it to a five kill slot, unbalancing the game in the process - but this time there are multiple Killstreak types available to you at every juncture.

And, as you'll be choosing a load-out of just three, it will be important to decide between a cluster of relatively tame low-body count 'Streaks, or a collection of much deadlier weapons which will need prolonged bursts of seamless murder to unlock. Whichever you go for there are a few potential classics amongst the new options, ranging from Care Package, an aerial drop marker which allows you to call in ammo or random goodies from a passing chopper (possibly bringing the crate down violently on top of an unsuspecting enemy while you're at it), to a player-controlled predator missile attack. This leaves you vulnerable as you call it in via a laptop, but can be unusually deadly whenever opposition team members cluster together during objective-based games.

In turn, Killstreak choices feed into the expanded Create a Class options, which, besides including new weapons and attachments for primary and secondary slots (early favourites are the weighty, potentially unwieldy, .44 Magnum, presumably shipped in from World at War, and the ATA4, a portable rocket launcher which needs no more introduction) now has space for one item of miscellaneous equipment, and a selectable “Deathstreak”.

'Modern Warfare 2' Screenshot 2

Taking a leaf from Street Fighter 4, callsigns pop up on screen whenever you do something clever.

The latter is a simple piece of yin-yang game balancing, giving players who die a lot a gentle advantage in the form of perks. These range from respawns with a slightly longer health bar to the ability to steal the class loadout of whoever just plugged you.

The equipment slot, however, is more of a game changer. Straightforward items like throwing knives or a Semtex grenade may provide nothing more than a touch of unruly colour to familiar offensive options but a tricksier offering, such as the 'Tactical Insertion' flares that can be placed around the map and turned into spawn points, is going to take some getting used to. It has the disconcerting power to bend rules which have so far been inflexible, in this case potentially putting enemies straight back into your territory seconds after you've just killed them.

Most of the new equipment balances strengths with weaknesses - portable blast shields stop you from taking damage, for instance, but they also slow you down and stop you from shooting back. But when you put the right gadget together with the perfect Killstreak loadout, you get a depth of potential tactics that simply wasn't there before.

Alongside unveiling its customisation options, Infinity Ward is finally lifting the lid on two new game modes. CTF builds on World at War's blueprint but adds a few crucial seconds to the time it takes to steal the enemy's flag - thereby upping your vulnerability at the worst moment while ensuring that if you race in without backup and a decent game plan, you're toast.

Demolition, meanwhile, places two potential bomb sites on the map and divides teams into attackers and defenders. The former are tasked with infiltrating the enemy and setting explosives. Both games are turn-based (a necessity for CTF, as Infinity Ward hasn't built any symmetrical maps), and both scale well, effortlessly accommodating well-organised teams with good lines of communication yet without diminishing the ramshackle fun of being thrown together with an ad hoc collections of idiots.

Elsewhere three new maps suggest that, after the dusty greys and browns of COD4, Modern Warfare 2 is shaping up to be a more colourful game. Favela is the most traditional of the new offerings, a ravaged Brazilian town with shattered alleyways and piles of handy rubble where a familiar kind of street fighting is the order of the day. Matches play fast and bloody as bodies pile up against the stamped tin walls. In close quarters, it's up to your ears alone to alert you to incoming dangers.

'Modern Warfare 2' Screenshot 3

Once again, lines of sights have been perfectly tweaked to keep both emerging strategies and inveterate lurkers in a state of flux.

Airy where Favela is claustrophobic and cramped, the second map, Afghan, is nestled within a brutal mountain range, a ring of craggy rock encircling an open space where a large aircraft has come down in pieces. Scrubby paths and forgotten bunkers litter the outer edges of the map, but the rusting hulk in the central area is both a natural congregation point for less cautious players and a source of unusual cover options: a combination that makes for some unpredictable encounters.

The third map unveiled marks a bit of a departure for the series -the usual shanty towns and factories have been rejected in favour of a distinctly posh urban cityscape, albeit one that's been comprehensively blown to pieces. Putting aside what it has to say about the kind of adventures Soap and Co will be getting into this time around, Highrise can be a hard location to get your bearings in initially.

Spawning inside of partially destroyed office buildings and penthouses, before exiting via a missing wall to find yourself in a Mirror's Edge world of cranes and lofty rooftops makes this one of the more incongruous COD maps. It's also one of the most complex in terms of blending internal and external spaces. The golden evening light ensures that it's a visual highlight, however, and, once you start to learn the strange rhythms it's a blast to play.

'Modern Warfare 2' Screenshot 4

The team isn't prepared to say which city Highrise is set in yet - not Hull, by the looks of it, though.

The waiting's almost over, then, but with further modes and maps still to be revealed, perks and Killstreaks to be finalised and no word yet on a strategy for DLC, there's a lot that remains unknown about Infinity Ward's sequel. One thing's immediately clear, however: from the familiar kick of recoil to the ominous flitter-flatter of an approaching chopper, the core of the experience remains gloriously intact.

This is still a game where you can kill or be killed with a patronising efficiency, still a game with the poise and winning arrogance to provide the better players with shiny new toys as its primary means of encouraging the weaker elements to improve. New and old hands alike will find plenty to enjoy here, while those who refused to migrate when World of War came along finally have a new game to play.

Comments (91) Latest comment 2 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • tachometer #1 2 years ago

    Now its a goat town
  • Physically_Insane #2 2 years ago

  • RedPanda #3 2 years ago

    Post deleted at 14:31:59 28-01-2012
  • ps3owner #4 2 years ago

    what's goating on here
  • local_celebrity #5 2 years ago

    Killstreak of three unlocks a goat attack.
  • ps3owner #6 2 years ago

    they should have a special goat level, similar to Diablos Cow level. man that would be something.
  • rob230 #7 2 years ago

    Hope my PC has enough... RAM...
  • mingster #8 2 years ago

  • kendoji #9 2 years ago

    I'm too sheepish to play these sorts of games online.
  • RedPanda #10 2 years ago

    Post deleted at 14:31:59 28-01-2012
  • Haloboy #11 2 years ago

    Can't wait get online to kick some Heidi. Hope it doesn't Peter out too quickly though.
  • OllyJ #12 2 years ago

    I never got on with COD Multiplayer, single player has always been fantastic though.

    Preffered the multiplayer on Vegas to be honest, offered a slower pace and more tactics.
  • rob230 #13 2 years ago

    Ok olly, no need to bleat on about it
  • Metalfish #14 2 years ago

    Look at you all yaking on about herbivores like Jeff Minter. I shall ruminate upon whether to rein(deer) you in and get you talking about the game in hand....
  • Haloboy #15 2 years ago

    @ OllyJ

    I always thought it was quite the opposite. The SP campaign was saved only by the mission set in Pripryat while the MP became the true meat and bones of the entire gaming experience.

    Votes for Goats I guess.
    Edited by 1 at 16/09/09 @ 12:08
  • Chufty #16 2 years ago

    I hope this is actually going to be good on the PC. Each new COD is more of a console-fest than the last. It really goatscheeses me off.
  • Haloboy #17 2 years ago

    This is getting silly. Can someone please just press the bloody reset mutton? Ta.
  • ps3owner #18 2 years ago

    I've never finished the single player campaign with COD 4, just played online from the start. far more interesting. I suppose I could give the SP another go. prefer to run amok online though (yesterday night I managed a PB, 38 kills in TDM).

    breakfast was just a coffee :). I am just proud of the kills ;). red button alarm
    Edited by 1 at 16/09/09 @ 12:25
  • MiniAmin #19 2 years ago

    You're all a bunch of kids.
  • IneptPercy #20 2 years ago

    Got bored with 4 and didn't bother with 5, as a single player game will this be anything new, I have better things to do than to go online and get shot by 12 year old chavs with rapid fire mods and lag switches.

    I must be getting old.

    Edit, still learning to spell
    Edited by 1 at 16/09/09 @ 12:19
  • Haloboy #21 2 years ago

    While CoD 4 was amazing online. When you did well, it made you feel like a gaming god. I just hope MW2 really ups the antelope.
  • RedPanda #22 2 years ago

    Post deleted at 14:31:59 28-01-2012
  • dr_faulk #23 2 years ago

    "a necessity for CTF, as Infinity Ward hasn't built any symmetrical maps"

    - hasn't built any at all, or hasn't built any for CTF!? Would really appreciate a response on this!!! Sorry if I come across as gruff!
    Edited by 1 at 16/09/09 @ 12:25
  • piopakk #24 2 years ago

    Call of Duty Modern Goat. Perhaps the coop special forces include elite goats..
  • miiiguel #25 2 years ago

    @IneptPercy : I share that feeling towards CoD MP (Halo is much better for "plain fun MP", imo), though you are missing some ultra-intense single player experience if you don't do CoD4 Vet campaign. "No Fighting in the War Room" (Vet) must be one of the best gaming moments, ever.
  • ps3owner #26 2 years ago

    The game is certainly not very sheep.
  • actionfitz #27 2 years ago

    Mr Kotick can suck my goat if he thinks he'll recieve a penny from me for this.
    Don't care if I end up waiting six months and paying full price. It's Pre-owned or bust for me.
  • Gazza_UK #28 2 years ago

    What the hell is a lag switch?
  • Haloboy #29 2 years ago

    @ miiiguel

    Halo MP better than CoD 4 MP? You kid, right? Who the hell wants to spend all day floating around on the moon between kills? Not I.
  • piopakk #30 2 years ago

    1 million goats used to live here... now they are 2 million! Time to kill
  • Fab4 #31 2 years ago

    @IneptPercy, come join us on CoD3, where the ability to actually aim and fire your weapon outweighs any perk-choosing abilities. Yes we have glitchers, but for the most part they can easily be dealt with, as they have very little grey matter to begin with.
  • RedPanda #32 2 years ago

    Post deleted at 14:31:59 28-01-2012
  • Haloboy #33 2 years ago

    Damn my mask just br0ked.

    Billy Goat is not my lover
    Shes just a goat who claims that IIIIII am the one
    But the kid is not my son

    No sir.
  • cianchristopher #34 2 years ago

    i sure hope Sgt. Bobby "Goat" MacTavish-Kotick is the playable character in this game.

    and using the sprint button makes you keel over and puke all over the ground cos you're an overweight gimp!
  • IneptPercy #35 2 years ago

    "What the hell is a lag switch? "

    On example is: [link url=http://www.bestlag.com/ ]http://www.bestlag.com/ [/link]

    Thanks the advice I may pick up another copy of COD4 and both to play it to the end this time.
  • ps3owner #36 2 years ago

    lagswitch, wtf!! ... it says "no sale outside the US" which makes a lot of sense. everytime there are janks in the team the whole bloody game craps out. damn you !!
  • Cpt_McOneball #37 2 years ago

    What the hell is with all the goat puns?!
  • Haloboy #38 2 years ago

  • IneptPercy #39 2 years ago

    "lagswitch, wtf!! ... it says "no sale outside the US" which makes a lot of sense. everytime there are janks in the team the whole bloody game craps out. damn you !! "

    that is an example of one, you can make one very easily and I am sure people all over the world have done so.
  • Gazza_UK #40 2 years ago

    "On example is: http://www.bestlag.com&qu ot;


    Thats just Gay.
  • Haloboy #41 2 years ago

    Never even herd of them.Goat figure.
  • muscleblade #42 2 years ago

    "No Fighting in the War Room" (Vet) must be one of the best gaming moments, ever. "

    Cant agree on this. I felt completing that and other missons on veteran was more about knowing the enemy spawn positions than pure skill.

    Took me only a couple of hours gaming for a few days to complete the game on veteran.
  • ps3owner #43 2 years ago

  • clockworkzombie #44 2 years ago

    Wow, lag switches. I did not know what one was until now. this explains the odd person I see skipping through a level every now and then, only when playing Americans though.

    I think you will find the last two map packs for WaW are superb, certainly as good as any maps for CoD4. I was not enjoying WaW online as much as 4 until map pack two and now I love it.

    I have been getting spammed by a couple of people in my friends list wanting me to sign an online petition which is against the slowing down or curtailing of rapid fire controllers and lag switches. *

    After seeing that video of the lag switch I can only applaud. A friend of mine stopped playing online with his computer because of people looking through walls and always getting head shots even if falling from a building and not quite facing the right direction.

    38 kills superb, I was stoked getting 4 people with a single sticky bomb on the battery map.

    edit

    *The petition is about changes being made for CoD MW 2.
    Edited by 1 at 16/09/09 @ 13:10
  • zuljin #45 2 years ago

    I just got to the tactical spawn grenades thing and I have to say, I'm a touch worried. Objective based, this is open to a lot of abuse (see Killzone 2 multiplayer). I'd like to see how they handle it...

    /off to read rest now
  • paketep #46 2 years ago

    Two new gamemodes?. I like IW as the best, but calling new CTF and CounterStrike is a bit... ok, let's not even put an adjective there.

    Hey, IW, we want Behind Enemy Lines back!!!. The perfect mode for when you don't have enough people to play the big teams, and are tired of pure DM.
  • muscleblade #47 2 years ago

    Lag switches is common in Gears 2 and it ruins multiplayer gaming if it spreads. People that uses such things deserves the worst of penalties.
  • KTroopA #48 2 years ago

    wow perk customisation to the MAX. kill streak pwnage. will this game actually require any skill once you hit the 1000 kills. i think mebe IW might have gone overboard on the MP this time. newbs joing this game will think twice when they meet leveled up players with supa-max kills master death throw bomb switch laser sighted automatic throwing knifes. yikes.. :D
  • piopakk #49 2 years ago

    guys, guys, this is a goat forum. we discuss goats here. take your lagswitch elsewhere. or we call a goat on your heads :)
  • RedPanda #50 2 years ago

    Post deleted at 14:31:59 28-01-2012
  • OllyJ #51 2 years ago

    It's too much "Cashmere"ly to spend on one game.
  • VicViper #52 2 years ago

    I'm torn, Start with the campian and beat single player( I do so love IW's set pieces - Death from above being a prefect example) or Start the MP so as to not be left to far behind my friends and clan. Decisions decisions...
  • bodypopper #53 2 years ago

    Goats?
    What's the billy-o?
  • local_celebrity #54 2 years ago

    Butt seriously, goating aside, I'm really looking forward to milking a few of you online.
  • kendoji #55 2 years ago

    Activision can goat-oo hell.
  • Kenshin001 #56 2 years ago

    "'Tactical Insertion' flares that can be placed around the map and turned into spawn points, is going to take some getting used to. It has the disconcerting power to bend rules which have so far been inflexible, in this case potentially putting enemies straight back into your territory seconds after you've just killed them."

    Gather the writer hasn't played much Killzone 2. Depending how IW have set it up they will either get camped with instant death on respawn or it will become a clusterfuck. Demolition is exactly like KZ2's Search and Destroy, which before the patch was completely chaotic when combined with tac spawns. Can see a lot of MW players yelling abuse at idiot tacticians.

    /strokes goatee
    Edited by 1 at 16/09/09 @ 14:02
  • Colin8703 #57 2 years ago

    @muscleblade

    Seeing the device above and your comment explains a lot. Gears 2 can be a nightmare with lag but it is my preferred online game.

    It would be nice if people could just play fair.
  • Beek4257 #58 2 years ago

    GOaTY!

    But will it sell?
  • JayScott #59 2 years ago

    Surely there must be a way to monitor the use of lag switches? I don't know enough about it but it seems they can monitor pretty everything else. Mind you it doesn't affect me. I live in Australia, which is like playing against a permanent lag switch. I'm used to emptying a clip into someone only to have them run up and knife me in the face completely unscathed.
  • Slo_Mo #60 2 years ago

    Silenced Shotguns LOL

    What a fuckin joke, may skip this.
  • miiiguel #61 2 years ago

    No Fighting in the War Room" (Vet) must be one of the best gaming moments, ever. "

    Cant agree on this. I felt completing that and other missons on veteran was more about knowing the enemy spawn positions than pure skill.
    "than pure skill."


    I loved CoD4 Vet not because it was "ultra difficult and made me feel like I was 15 again, and l33t and stuff...", but that level in particular, is very well designed: claustrophobic, intense, one can almost feel an opressive environment. Then again, to each its own, right...?

    Then again, what the heck is "pure skill" ?
    Edited by 2 at 16/09/09 @ 14:59
  • gaselite #62 2 years ago

    Bungie's Orbital Drop Shock Troopers

    forgive my ignorance, is there actually a game coming out in 2009 called Orbital Drop Shock Troopers? I hope it's tongue in cheek and not some po-faced nonsense.


    Also

    COD's main campaign is always brilliantly-staged cinema

    It actually never is.
  • tachometer #63 2 years ago

    THe bungie game is actually HALO: Geo Orbital Android Troopers or GOAT for short
  • Physically_Insane #64 2 years ago

    This game is going to be the goats bollocks.
  • miiiguel #65 2 years ago

    "COD's main campaign is always brilliantly-staged cinema

    It actually never is. "

    Personally, I think that phrase describes CoD SP pretty well. Maybe too staged, but it definetly achieves its goal. Good, polished, mainstream entertaiment.
    Edited by 1 at 16/09/09 @ 16:00
  • bobmar360 #66 2 years ago

    More goat jokes you must be kidding!
  • Talbot #67 2 years ago

    As ever I will enjoy the CoD Singleplayer campaign, mainly because playing as the British is always good, but the MP can flop for all I care.
  • Physically_Insane #68 2 years ago

    They better not put in a really shit boss battle at the the end like Gears of War did with General....RAM.
  • bogmonster #69 2 years ago

    Throwing knives... isnt that from some other popular game *coughAssassinscreedcough*.. hmmm i dont see how that will work, surely it would be quicker and more deadly to shoot someone, and if they're close eneough just simply STAB them
    Could be interesting for stealth kills though....
  • Brianstorm #70 2 years ago

    poor old infinity ward they seem to have become the scapegoats for all that is wrong with fps games.
  • FogHeart #71 2 years ago

    So a long time ago my brother invited me over and got me to play Modern Warfare on his 360. I hadn't played online since my Half Life mod days. Of course, especially since I loathe twin stick FPS, I died constantly. I asked why the other players had weapons I couldn't get, and he explained how experience and kills unlocked better weapons.

    "So these other players have played enough to get loadouts that will make them own newbies instantly?"

    "Yes."

    "So if I was to start playing online I'd just die constantly until I'm lucky enough to earn something better?"

    "Probably."

    "Why would I want to put myself through that?"

    "Aren't you enjoying playing right now?"

    "I'm lucky if I kill one person for every three spawns. I know I'm better than some of these guys, I want that reflected in the leaderboard from the beginning!"

    Well thank God they've corrected that gripe with the balancing that's referred to in the article. Still, I've always preferred a straight deathmatch, all players created equal, to all these perks. Its brevity, its conciseness, its simplicity.

    Maybe I should find a nice chap who will nanny me through the first few matches until I have a decent loadout.
  • theiceman #72 2 years ago

    Whatever floats your goat...
  • InterMeLocal #73 2 years ago

    Lets hope we all dont get fleeced
  • White_Westie #74 2 years ago

    the one thing that really puts me off cod multiplayer is ... PLAYLISTS!

    (yes that includes halo, gears)....
    I like to get into a multiplayer game very quickly..
    and seeing as if I pay for the product I like to choose the map I want to join..... not some pre-determined map that someone is telling to me to join....

    And yes ... i do suck at the game
    Edited by 1 at 16/09/09 @ 20:07
  • grayfox09 #75 2 years ago

    Activision can go blow a goat with that price. 17 days and counting on cod4.
  • Ergates_Antius #76 2 years ago

    "My step son has a "modded " controller for extra quick shooting etc
    Smother him with a pillow while he sleeps tonight.
  • aphexstwin #77 2 years ago

    at last. someone has noti....(sorry, had to turn the music down, that kashmir song goes on a bit)...someone has noticed how cod4 mp completely shits on nubs. just wish there were more bf2mc servers on the 360. no perks, no updates, but with rank restricted rooms and pph. just you and a gun against other people with the same quality weaponry than you, all about player skill. please tell me martyrdom has fucked the goat, please!!!
    Edited by 1 at 16/09/09 @ 23:34
  • OllyJ #78 2 years ago

    Who took my plus one away? that pun is top drawer!!!
  • Rodchenko #79 2 years ago

    but it definetly achieves its goat
  • clockworkzombie #80 2 years ago

    @aphexstwin
    I like the martyrdom it has totally stopped tea baggers and they were enough to get anyones goat.

    Placing claymores near TI points should do the job. I imagine we will get a visual guide to their location as we do with bouncing betties and so on.
  • muscleblade #81 2 years ago

    "Then again, what the heck is "pure skill" ? "

    Its about being good with the controller, having quick reflexes and so on not just learning by trial and error where the enemies will spawn.

    I loved COD4 singleplayer for the story and the fantastic set pieces but its the multiplayer that gives the game legs imo.
    I didnt think Veteran was that hard at all btw. If the enemies didnt spawn at the same places every time it would probably be very hard though.
  • OllyJ #82 2 years ago

    "alpacka" my bags then.

    Bye.
  • liamthemaster #83 2 years ago

    Tactical Insertion flares can be broken or blown up by the enemy when they're placed to stop them working btw
  • gaselite #84 2 years ago

    Personally, I think that phrase describes CoD SP pretty well. Maybe too staged, but it definetly achieves its goal. Good, polished, mainstream entertaiment.

    My issue with the comment is mainly the use of the word cinema, which I would contend is completely wrong.
  • brain_dead #85 2 years ago

    oh yeah, goat on a spit ....just love it
  • layleeloo #86 2 years ago

    Am I the only one who although thought the first was ok, frankly doesn't give a toss about this game?

    I really cant be bothered with all the people in this game showgoating their skills (or lack of life or ability to play any other game) haha
    Edited by 1 at 18/09/09 @ 14:44
  • loop7 #87 2 years ago

    I'm getting bored of these comments. Just the same old users acting the goat!
  • danielspaniel #88 2 years ago

    50,000 people used to live here, now it's just the goats! ;-)

    I cannot wait for the 10th November, I have pre-ordered the Hardened Edition at Blockbuster (£54.99) Cheapest I have found anywhere for this particular version of the game, can't really see the need to spend £120+ on a pair of NV goggles, that won't help me see MW2 any better, even in 1080p ;-)
  • abrakababra #89 2 years ago

    How about checking this out while we wait for codwaw2 PC gamers http://ww w.eurogamer.net/videos/darkest-...
  • abrakababra #90 2 years ago

    @layleeloo. It seems you are the only one that thinks that, saying that in this forum is like asking your (very male and macho) friends if they like to pee sitting down too?
  • INSOMANiAC #91 2 years ago

    I have jist goat to get this on the day of release
  • gradevole75 #92 2 years ago

    game of the year 2009, 2010 and 2011..