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Modern Warfare 2 Hands On

PlayStation 3 PC Xbox 360 Hands On by Christian Donlan

15 October, 2009

Page 1 of 2. Page 2 ->

Pleasant surprise: Modern Warfare 2 makes a pretty decent arcade racer. That's what it feels like anyway, when you're blasting through the tundra on a jouncing skidoo, driven on by the constant barrage of time extends as you zip past one checkpoint after another, with the cartoony three-tone starting buzzer still sounding in your ears. There are jumps to chain together, a racing line to unearth, and trees to dodge as you rush towards the finish flag, and when the camera shakes and the audio roars, it's all pretty exciting stuff.

Robert Bowling, Infinity Ward's creative strategist, gets so drawn in that he throws himself from side-to-side in his seat as he plays (of course, that's possibly just a brilliantly calculated piece of Derren Brown-styled mind trickery, designed to provoke any nearby preview writers into scribbling down, "You know, Modern Warfare 2 really is a visceral slice of action gaming!"), and if you start to lag behind, you can even shoot your rival racer in the face so they get blood in their eyes and steer themselves off a cliff. I think they borrowed that move from Mario Kart on the Wii.

All of which is to say that I'd stupidly assumed I understood Modern Warfare 2's new Special Ops mode: I assumed it would be a polished, but rather predictable arrangement of discrete mini-missions tailored for two-player co-op. What I hadn't guessed, though - and what Tom didn't manage to uncover with his, ooh, two minutes with the game back at Cologne - was that, individually, each of those mini-missions would be so inventive in breaking Infinity Ward's latest down into chunks, until parts of it start to feel like... well, like an arcade racer, for example.

Meanwhile, other parts of it feel like Left 4 Dead. Racing over, Bowling takes us into another Spec Ops gametype called Elimination. We're on the edge of a lake: scrubby trees clump together in artful thickets, mountains turn the horizon into a craggy squiggle, and a cluster of wooden cabins lurks by the shoreline. It's all rather pretty, really - if it wasn't for the bullets whizzing through the air, I'd probably be thinking about filling a thermos with latte and nipping off for a hike.

'Modern Warfare 2' Screenshot 1

Higher difficulties in Spec Ops will result in slightly different mission agendas as well as longer health bars.

But hiking's not the order of the day. With Elimination, shooting exactly 40 Russian terrorists dead is the order of the day, in a game mode that randomises spawns and pacing, and pads out the regular grunts you'll be taking down with a range of special classes, including Ghillie-suited snipers who will try and keep their distance unless successfully flanked. And Juggernauts. They're tanks, essentially, who stagger towards you sucking up clip after clip wearing thick, rounded armour which, to me at least, looks like the kind of thing a boiled egg might wear while heading off for his first spacewalk.

Elimination's a brilliantly panicky inclusion: a brutal challenge for one player, and a riot of ad-libbed strategy for two, and, on this occasion, the bulk of the fighting quickly centres on one split-level cabin in the middle of the map, where some nasty terrorist types have been making explosives, by the looks of it, although the building's occupants have also been busy impaling teddy bears on a bedroom doorknob, and leaving a sex doll floating about in the dirty bathtub, so maybe they're actually arts post-grads.

'Modern Warfare 2' Screenshot 2

24-style split-screen for local co-op means that, although you'll be squinting if you play on small tellies, you'll at least be squinting at something stylish.

Throw in other treats like Stealth modes, which see you picking your way through a gauntlet of baddies unseen as you head for an extraction point, and Spec Ops promises to be dazzling. It's a blast of quick-fire unpredictability and leaderboard-chasing in a package you could have assumed was happy to simply build on established foundations.

None of which is to say that, after COD4, such an approach would have been too much of a problem. In fact, a brief look at the game's more traditional inclusions is enough to remind you why so many of Infinity Ward's competitors have retreated to January and February next year to huddle together for safety. Multiplayer - with its kill streaks, death streaks, and dazzling rooftop mazes - looks like a smart evolution of the original, although as the HUD fills up and the game gets ever more chatty regarding Achievements and unlocks, it's possible the whole thing will be even more overwhelming for newcomers.

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Comments: 1-50 of 78 in total | next 50 »

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muscleblade
15/10/09 @ 14:08
#1
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Nice! Borderlands first though.
INSOMANiAC
15/10/09 @ 14:13
#2
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The amont of hours Im going to put into this game will be frightening.
Golgo
15/10/09 @ 14:14
#3
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"Good old Soap is on the radio, barking orders and providing a nice layer of cockney backchat."

'Soap' is a cockney? 'Soap' McTavish ?!
Edited 3 times, most recently on 15/10/09 @ 15:15
linea
15/10/09 @ 14:16
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Thanks to the subtitle of this article I now have a strong urge to plug myself into a SEGA
Hypercube
15/10/09 @ 14:18
#5
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Great, this sounds like a fitting succesor to the previous one.

I'd pretty much stopped playing online shooters, and COD:MW got me on the internet for hours at a time, shooting people (and, more usually, getting shot in return).

Time to hone my aging reflexes!

Edit: I'll almost certainly go for the PC version - I'm much more comfortable with the ol' mouse n keyboard for shooters.
Edited 1 times, most recently on 15/10/09 @ 15:20
rutter
15/10/09 @ 14:18
#6
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Wow - sounds good. The spec-ops mode inparticular sounds intriguing.
Exciting stuff!
cianchristopher
15/10/09 @ 14:19
#7
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I'm looking forward to this, probably more than I've ever looked forward to any other game in my life....

This will be epic....
Cpt_McOneball
15/10/09 @ 14:20
#8
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Some great reading. But this tells us what we already know. COD:MW2 is going to be bloody amazing!
Nephirion
15/10/09 @ 14:21
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What I have never understood about the Call of Duty series (on the 360) is the inablitiy to lean around a corner? I am assuming this will be part of Cod 6? i mean after all even GRAW 2 had not only the ablitiy to lean but a gun that could be scoped to fire around obstacles ffs

Edited 1 times, most recently on 15/10/09 @ 15:22
HuggyAtHome
15/10/09 @ 14:22
#10
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UC2 on the PS3 and this on the box - my social life is over until Easter. Good to hear that the Spec Ops is more than just reruns of the SP levels.

Now is there any way to block/mute the 14 year old kids from spouting off stuff about my mum when we play?
MiniAmin
15/10/09 @ 14:22
#11
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Was anyone else hoping to read something negative about this game?

I wanted to ignore this game because of its price point, but the sad fact is I know that my bitter conviction to boycott this game will die a quick, miserable death as soon as it is released.

*dotingly strokes one 50 pound note and one 5 pound note* We'll part soon friends
smernicki
15/10/09 @ 14:25
#12
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this crackdown 2, and SSFIV are going to ruin my life next year....

can't wait!
Nephirion
15/10/09 @ 14:25
#13
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@ MiniAmin

Why not wait till Christmas and get a girlfriend or relative to buy it for you for then? you dont HAVE to play a game on day one of its release unless you want to feel part of the IN crowd
bodypopper
15/10/09 @ 14:26
#14
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@Nephiron
If it ain't broke...
CoD has always been more of a playable gung-ho blockbuster action movie than realistic like GRAW et al. Why try and immitate other games anyway?
Bealsy
15/10/09 @ 14:27
#15
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What's this game then? First I've heard of it. Possible competition for Medal of Honour?




arf arf arf.
MiniAmin
15/10/09 @ 14:29
#16
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@ Nephirion

That's a great suggestion but it isn't actually the price that's bothering me... It's more to do with the fact that I don't want to help set a precedent for higher priced games.
smernicki
15/10/09 @ 14:30
#17
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@MiniAmin

you can pre-order for £45 from game/amazon, and there's a lively debate on the forums of the possibility of ASDA selling it for sub £30
Golgo
15/10/09 @ 14:31
#18
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@Nephirion.

You can lean around corners in COD:MW. Was doing it just yesterday on PC by pressing Q and E, nanoseconds prior to getting head blown off. Again and again. And again.
FWB
15/10/09 @ 14:32
#19
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I know you have the release date at the end of the article, but I reckon you should place it in the Game info panel (where you link to it on Shopto) on the right too.
dbranchevans
15/10/09 @ 14:33
#20
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Sounds like they've improved it but am a little worried about the killstreak system. On the larger maps you can already start to get some fairly endless kill streaks and there's every horrible possibility with all the new addons all its going to do is encourage either camping or suicide missions. Oh and please tell me they've put an option in for servers to ban the blasted noob tube!
svd_grasshopper
15/10/09 @ 14:33
#21
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looks a bit more cheesy-action orientated than the last one.
wizlon
15/10/09 @ 14:36
#22
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I would buy this if it was sensibly priced
Nephirion
15/10/09 @ 14:38
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@ Golgo

If you read my post you will see i mention no leaning on the 360 version its in brackets :O

@ MiniAmin

I have the PC version preorderd for 29.99 which I feel is reasonable for the game. I feel sorry for 360 owners (myself included) that M$ and publishers feel they can push on us a considerable price hike in a recession, it just shows how out of touch the greedy yanks really are with the real world. I agree with you that its setting a price precident but Forza 2 price is considerably higher also. In some ways I would like it to flop because the decision is based on greed and nothing else.
8bitMofo
15/10/09 @ 14:43
#24
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£55... Im going into the shop with 1p and 2p coins. REVENGE!!!!!!!!!!!!!!!!
Edited 1 times, most recently on 15/10/09 @ 15:54
kipper
15/10/09 @ 14:43
#25
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@ Golgo Nephiron was bemoaning the inability to lean around corners in COD on Xbox 360. I know you can do it on PC, but you can't on the console. Probably due to a shortage of buttons on the controller. Still, I think since the playing field is level and nobody can lean around corners on the console in COD, it's not that big a deal.

edit: I see Nephiron has already replied. Curse my slow typing. >_
Edited 1 times, most recently on 15/10/09 @ 15:56
ZuluHero
15/10/09 @ 14:46
#26
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I have this on pre-order for £35 and on the 360. Don't I feel smug right now! }:)

Great price. Great sounding game!

EDIT: haha the neg rep was to be expected i suppose. But i don't care - i got the game for £35!
Edited 1 times, most recently on 15/10/09 @ 15:53
guernican
15/10/09 @ 14:49
#27
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'Soap' is a cockney? 'Soap' McTavish ?!

Well, his previous incarnation was hardly an avalanche of Glaswegian spit, now was it?
JACK_BURTON
15/10/09 @ 14:52
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It is possible to have a Scottish surname and be raised in the East End of London and aquire an accent...No?
Golgo
15/10/09 @ 14:52
#29
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Well he's being voiced by some bloke out of Trainspotting, so let's wait and see...
Edited 1 times, most recently on 15/10/09 @ 15:54
smoothpete
15/10/09 @ 14:54
#30
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I can't remember Soap speaking in MW. In fact, I'm 99% sure he doesn't

Anyway, this sounds frigging awesome and I cannot wait. CANNOT WAIT! DAMN IT.
geeza2020
15/10/09 @ 14:57
#31
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What is it, just over three weeks now till this? And a week after its L4D2. I am going to be one pale malnourished shell of a man come next spring!! :D
ronuds
15/10/09 @ 15:08
#32
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"I feel sorry for 360 owners (myself included) that M$ and publishers feel they can push on us a considerable price hike in a recession, it just shows how out of touch the greedy yanks really are with the real world."

How is Microsoft at all involved with the pricing of a game they've neither published nor developed? Isn't the PS3 version the same price?
Benno
15/10/09 @ 15:10
#33
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this game

will be ace
donnie080208
15/10/09 @ 15:11
#34
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although activision take the piss raising MW2 price to £55, i think it will still represent exceptional value for money. the SP looks amazing and proves that you can still get amazing visuals and keep a steady 60FPS. while the spec ops missions offer more value than most full price games, and this is without mentioning the all conquering MP. The complete package of MW2 has made me think what a cheek VALVE had for charging full price for the first bare bones L4D. defo pre order youd be a fool to stay away because of the extra £5
metalangel
15/10/09 @ 15:13
#35
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Borderlands and the rest will be popular until this comes out, at which point their servers will empty. Shame.
smoothpete
15/10/09 @ 15:15
#36
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Oh I do have a question for the knowledgeable people.

MW wasn't full HD, is this?
bioreit
15/10/09 @ 15:22
#37
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@ dbranchevans

Not sure if you play on 360, PS3 or PC, but I've never seen anyone get more than a 30 kill streak when playing. And most of those are because people don't switch tactics and approach and just keep going the same way into the meat grinder.

And there's nowt wrong with noob-tubing, neither - damn thing has a blast radius of a mouse's fart even with Sonic Boom, plus that minimum firing distance is a pain. Of more concern are the people who no-scope the Barrett or M40A3 with impunity - not talking about the obvious hacks, but the ability to use Steady Aim to turn a sniper rifle into a super-accurate shotgun-cum-rail gun!
skillian
15/10/09 @ 15:28
#38
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@smoothpete

No, it runs at 1024x600.

edit: Downvotes for answering someone's question? Nice.
Edited 3 times, most recently on 15/10/09 @ 17:30
daz_john_smith
15/10/09 @ 15:34
#39
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Yet another Hand-on/Preview. FFS
BOFH_UK
15/10/09 @ 15:40
#40
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Okay, I'm know I'm probably going to get grief for this but.... I'm just not excited over MW2. I know it's going to be an excellent game (played the first one and liked it even if I did loose interest after a few missions), it looks great and seems to be offering a lot of content it's just... I'm bored with FPS games, especially real world ones. Now, granted, I started with Doom when it was first released on the PC so I've played probably more FPS's than is really good for you but there just doesn't seem to be anything new with MW2 to justify the investment. I'll probably stick it in my Lovefilm queue but as a purchase? I think I'll pass, at least for the time being.
autogunner
15/10/09 @ 15:44
#41
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yeah i agree I will probably 'rent' this on PC too, cant be bothered with the multiplayer
AdamHall
15/10/09 @ 15:45
#42
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Since my MW1 freezes my computer I'm really looking forward to 2. MP mostly, but still.
Turrican
15/10/09 @ 15:46
#43
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Admittedly I haven't been on the game forums, but does anyone know if the tired old constantly-spawning-enemies-unless-you-push-on trick will be recycled for this? Seems like the only question any journalist should be asking Infinity Ward when they get within earshot of them, yet no one has...
smoothpete
15/10/09 @ 15:46
#44
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Cheers skillian. Shouldn't make any difference really, the frame rate is the key
Raziel
15/10/09 @ 15:46
#45
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Misread the top of the page as Modem Warfare 2 >.>
Natversion1
15/10/09 @ 15:53
#46
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@Turrican

I've read elsewhere that infinite spawning enemies has been removed.
Lukree
15/10/09 @ 15:53
#47
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But... are the enemies spawning indefinitely???
EarlBassett
15/10/09 @ 16:17
#48
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Wake me up when you run a 'hands off' of this game.

This is about the 10th fucking hands on you've done
sigmagoat
15/10/09 @ 16:20
#49
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I hope game is more than 4 hours long this time. I dont like multi player :(
miiiguel
15/10/09 @ 16:25
#50
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^ Don't play it on easy and it will be longer than 4 hours.

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