Comments (24) Latest comment 2 years ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • seasidebaz #1 4 years ago

    but what does it do?
  • seasidebaz #2 4 years ago

    i can see barriers. those buildings have walls. can't walk through them now can you!

    in other words, "oh no another fps game with a slightly different premise to the ones before" would be more fitting to my attitude.
  • Universal_Hamster #3 4 years ago

    Its the first FPS to properly integrate the player's body into the gameplay. I'm terribly excited about it.
  • bef #4 4 years ago

    Looks very good. Even though it's obviously touched up.
  • Pike #5 4 years ago

    Looks great. Now if they actually manage to pull off the first person platforming concept properly it really might turn out to be a revolutionary game in the end.
  • cyacomini #6 4 years ago

    But are these pics really new? They look exactly the same as the images in last October's EDGE mag..

    Still, looking pretty sweet.

  • Royal Fool #7 4 years ago

    Now those are some delightfully crisp and clean skyscrapers!
  • hybridial #8 4 years ago

    "Its the first FPS to properly integrate the player's body into the gameplay. I'm terribly excited about it. "

    Nope, Breakdown was. But I'm bloody glad that another FPS has finally taken on it's mantle.
  • Britesparc Verified Creative, ITV #9 4 years ago

    I'm really excited about this, too. The first screenshot in particular looks fantastic; I love the whitewashed world with the spots of bright colour indicating what could be "interacted" with.

    Like Hydrophobia, this has an interesting angle and could either turn out to be revolutionary or a big pile of shit. Hopefully the former!
  • hp_on_toast #10 4 years ago

    The ingame shots within the Edge article were all taken from prototype rooms with generic place holder textures that looked like graph paper. These shots are definitely new. Detailed shots and info on this game are overdue.
  • zakrocz #11 4 years ago

    It's from DICE, the same people behind the Battlefield series and definately worth keeping a big eye on @)
  • Nikanoru #12 4 years ago

    Oh wow, it looks... colourful! It burrrrnss usssss!
  • myiagros #13 4 years ago

    "i can see barriers. those buildings have walls. can't walk through them now can you!"

    idspispopd
  • dadrester #14 4 years ago

    lovely renderer. i assume this is running on a pc? or target renders?
  • LOLLERS #15 4 years ago

    "Nope, Breakdown was."

    I think you'll find that Trespasser was. And that was GREAT.
    Edited by LOLLERS at 29/02/08 @ 13:38
  • CountStiltzkin #16 4 years ago

    Couldn't you look down at your breasts on Trespasser?
  • stoopidgreg #17 4 years ago

    is the whole game going to be set on roof tops? coz that's what it looks like.
  • L0cky #18 4 years ago

    For some reason it makes me think of Trackmania.
  • asphaltcowboy #19 4 years ago

    Love the simple colour scheme and graphical style! Ideal for a game like this I think!
  • Triggerhappytel #20 4 years ago

    I think there's one of two things going on here - either these shots are really really enhanced (possible), or DICE have dumped their much-touted Bad Company Frostbite engine in favour of another (from the look of this, likely CryEngine 2).

    Methinks a bit of both. That said, it might say so in the preview, so perhaps I should read that.
  • agparrot #21 4 years ago

    Those screenies make me want to jump off a building.
  • hybridial #22 4 years ago

    "I think you'll find that Trespasser was. And that was GREAT."

    I cede the first point, but not the second, that game was crap.

    Breakdown was the first *good* game to do it.
  • aldo_14 #23 4 years ago

    I think there's one of two things going on here - either these shots are really really enhanced (possible), or DICE have dumped their much-touted Bad Company Frostbite engine in favour of another (from the look of this, likely CryEngine 2).

    Methinks a bit of both. That said, it might say so in the preview, so perhaps I should read that.


    It's using the Unreal 3 engine with rewritten lighting code; apparently as the Frostbite engine wasn't in a complete enough state when they started production. It's a hell of a change (and improvement) over your usual U3 game, though.
  • imdb #24 2 years ago

    I think there is one of two things happening here - although these vaccines are very much improved (possible), or given the dumping of their highly publicized Bad Company engine freeze for another (by the looks of this, probably CryEngine 2 ).

    It seems a bit of both. That said, we could say that in the preview, so maybe you should read this. detoxify your body