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Mirror's Edge Comments by Tom Bramwell

13 January, 2009

Faithful.

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first 50 | Comments: 51-73 of 73 in total

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Dynamize
13/01/09 @ 18:23
#51
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Not mental, just not mindful of the encroachment on fair use and 'consumer care' or whatnot by large corporations, and the resultant diminishing value of a product with such strings attached (at least in some people's eyes).

I'll pass on this for now thanks to the DRM. Might pick it up on budget somewhere down the line.
smelly
13/01/09 @ 18:38
#52
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"smelly: I was actually on the "bandvagon" back in the Starforce days and haven't changed much since then. It completely goes against my principles supporting something that treats it's paying customers as trash with my money, so I generally won't. In the nick of time Ubisoft removed SF from Heroes 5 which is now collecting dust in my collection. "


So you're saying it DOESNT effect you.. and you're just moaning about it for the sakes of moaning about it? Or indeed using it as an excuse for pirating stuff?

ok. Whatever makes you feel better about yourself.



smelly
13/01/09 @ 18:39
#53
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@spudsbuckly

"Am i mental or something because the copy protection on a game has never made me not buy it. "


Nah, you're not mental.. you're just not jumping on this internet bandwagon full of idiots who get worked up by the media - in much the same way as the daily mail upsets people about imigrants, etc.

"copy protection system killed my dog", etc etc.
smelly
13/01/09 @ 19:02
#54
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""smelly: I was actually on the "bandvagon" back in the Starforce day"

Actually that's quite funny thinking about it.. Back when all you internet tards were moaning about starforce (because the pirates had problems getting around it) - everyone was going on about how securom was SOOO much better.
Nithron
13/01/09 @ 19:09
#55
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Yes. Eventually I will have installed a game over five times because over a long enough period of time, I will have switched computers/formatted them at least that many times. Why? Because computers are shit and constantly go wrong.

Also, I have a laptop and a PC, so that's two installs gone already.

Honestly, do the people claiming five installs is enough actually live some charmed life where they buy one PC and it works continuously for the rest of their lives? Or, are they so short sighted they can't see their games suddenly ceasing to work in the future?

You guys do realise that it can't actually differentiate between a whole new PC, and a new windows install, right?

Edit: In fact, if you update your hardware enough, something PC gamers allegedly do occasionally, it uses up a reactivation too.
Edited 1 times, most recently on 13/01/09 @ 19:11
Hypocee
13/01/09 @ 20:10
#56
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Smelly in another fail, folks - remember, SecuROM is only a brand name and the then-current implementations only enforced disc presence (one less evilly than t'other), rather than phoning home for worldwide limits. He apparently doesn't.
UncleLou
13/01/09 @ 21:18
#57
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Or, are they so short sighted they can't see their games suddenly ceasing to work in the future?

More a case of "buy game, play game, uninstall game" for me.

I really could hardly care less. I have sympathy for the viewpoint, I just can't listen to it anymore. 2008 was a bit much.
smelly
13/01/09 @ 21:31
#58
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>Smelly in another fail, folks

Erm... no.. just because you (and indeed the masses) dont agree with me - doesnt make me wrong.

Just because you're in the majority "mob" opinion - doesnt make your view right either. As millions of westlife (yeah i know im out of date) fans prove.
Killerbee
13/01/09 @ 21:41
#59
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Just finished the main story of this on the PS3 and utterly loved it. Yes, it's flawed and the story is on the weak side, but all of that is more than compensated for by the glorious thrill you get when running full pelt away from the cops and the series of moves you chain together on the fly really do work out.

I also found it a lot more fun playing to get the "Test of Faith" trophy / achievement - the shooting might have been weak on the console versions, but the melee combat and disarms were great fun.

Definitely recommended for the budget prices it's going for these days.
spudsbuckley
13/01/09 @ 23:00
#60
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More a case of "buy game, play game, uninstall game" for me.

This. This is why i don't care about DRM.

There's a lot of great games out there that need playing so i don't dwell on one long enough to need to install it on 5 seperate machines :D
Nithron
13/01/09 @ 23:57
#61
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More a case of "buy game, play game, uninstall game" for me.

Yeah, that's your perogative, and y'know, nothing to do with me. I wasn't saying that everyone should be annoyed about it, i was saying that people who are annoyed about it aint just talking crap to sound trendy and be anti-establishment, they have genuine reasons.
Edited 1 times, most recently on 13/01/09 @ 23:57
smelly
14/01/09 @ 02:18
#62
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Seems to me like it's an improvment..

I can install on multiple machines and dont need to carry cd's around with me every time i play

But what do i know?

StooMonster
14/01/09 @ 09:49
#63
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I hope the people who avoid buying games because the DRM infringes their rights are equally as passionate (hopefully even more passionate) about more significant attacks on our rights, such as the current British government's plans for ID cards and proposed National Identity Management System.

http://www.no2id.net
michaelius
14/01/09 @ 10:08
#64
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Limited activation = not buying if it's more expensive than 5 euro bargain bin.


spudsbuckley
14/01/09 @ 10:29
#65
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DRM= THE MAN!!!!!!!!!!!!!

OH NOES!!!!!!!!!!

Now i get it ;P
Bigglesworth
14/01/09 @ 10:49
#66
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It's all principle, standing up for the rights of doing whatever the hell I want to do with the game I bought.

Including flogging copies of it to all and sundry down at the local car boot sale?

Just saying.
peak_performance
14/01/09 @ 14:27
#67
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What?
AhrimaaN
14/01/09 @ 23:31
#68
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Mirrors edge is short and retardedly badly written - I mean it has barely more of a story holding it together than Doom did, and has pathetic cut scenes, let alone I think I figured out the twist as soon as the tutorial was over. Ouch. The blues are OK, yet still annoying. I completed the game without shooting a gun, which is fine. The only challange I had was the server room and the heavy gunner guy in the middle who won't move, who basically mows you down no matter where you come from = luck to complete.

I imagine KB + Mouse would improve the controls over xbox, however that would probably further impact the issue of length. I bought this game at $50 AUD and returned it (EB) after 2 days because I completed it, even at that reduced price the time trials were boring, and completely trial and error based = not something I will keep doing over and over.

No longevity whatsoever.

That being said the controls / platforming are rather good...

Mix it up with BF2 and you might have a substantial game.

The architectural style impressed me a hell of a lot more than anything else, seeing that most games are so boringly drab these days. (Apart from maybe Killer7, Okami, WoG)
AhrimaaN
14/01/09 @ 23:34
#69
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Oh yeah and one of the most frustrating things for me: not being able to take pause and look around the levels as you are constantly on the run. Very fucking frustating!

I also could barely hear my boss dude talking over the radio on my z-5500's, bad mastering or what! Often the voice was muffled/grainy or just too soft to understand over the other sfx, even after bumping the volume up a bit.
Edited 1 times, most recently on 14/01/09 @ 23:37
MMAN
15/01/09 @ 14:33
#70
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Did some troll just call this game a "tech demo"? That term has truly lost any meaning beyond "A game I don't personally like that's the slightest bit daring".

There's some initial frustration the first time through, but this game just keeps on giving; after you start looking around after finishing the game you realise all the ways you can skip previously difficult situations and the subtle depths to almost every aspect of the controls. I'm not a fan of shortness but when it makes an experience like this I couldn't care less. Ironic that a game comes along where the shorter length is quite possibly an asset and suddenly it starts being slammed as the main "flaw".

Darren: "A nice concept I guess but a very slight game IMO and, ironically, the first-person perspective doesn't always suit the game as it makes it harder to judge jumps. With such a distinctive lead character, it's surprising that the developers didn't opt for a third-person view but had they done that then the game would have just been a run-of-the-mill platform-cum-adventure game. Certainly it never once grabbed me while I played the demos... it was all very... meh really. The disappointing sales since its release show that it wasn't a game many people wanted to play anyway..."

So you haven't actually played it?


Edited 1 times, most recently on 15/01/09 @ 14:34
fluff_the_tiger
17/01/09 @ 04:45
#71
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a great game, though only people that are good at games will appreciate it ... sad but true
spacenugget
18/01/09 @ 05:15
#72
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A lot of people have misunderstood this game.
I bought this after my mate said it was like a First person version of Mega Man but you have no gun and need to learn the best routes through dying a lot.
I liked the sound of it, bought it, loved it.
Somehow I feel comparisons to POP are silly really. They are nothing alike IMO.

Oh and the part in the mall where someone mentioned you have to fight and is impossible to run away. I ran.
It was hard but its still etched in my head:

Run right, up stairs, right, vault into ceiling, break glass, walk backwards, wait for them to stop (reloading), deep breath, FECKING LEG IT, wall run, jump, swing, land, run, jump, breath.

Its easy really ;oP
Edited 1 times, most recently on 18/01/09 @ 05:16
neems
18/01/09 @ 08:27
#73
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I can't comment on it's longevity, as I've not had much time to play it, but I've played the first few levels and then pounded around the playground time trials for an hour or so, and I have to say this game is fantastic. It is also beautiful, runs fantastically well, and is cooler than a very cool thing.

I am well and truly sold.

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