Mirror's Edge, Dead Space sequels likely
John Riccitiello sings IPs' praises.
EA has let the birds fly on a brand new Dead Space and Mirror's Edge game.
"We're very pleased with a lot of our new franchises this year. Spore... [looks like an] ongoing franchise, Dead Space looks like a long-term big winner for us... Warhammer will continue to perform very well," said John Riccitiello in a financial call, listened to by Gamasutra.
"Mirror's Edge was very strongly reviewed - That one's going to go forward. We'll be looking at some issues around the design to make sure that strong IP is married with strong business."
EA turned over a new leaf after John Riccitiello rejoined the company in early 2007. His message was clear: quality over quantity.
So far the strategy has paid off with releases such as Mirror's Edge and Left 4 Dead. The publisher has also looked to snap up floundering titles from celebrated developers and grind them into shape.
Of the EA stable, only familiars FIFA 09 and Need For Speed cut the top 10 mustard this week. Left 4 Dead disappeared from the top 40 and Mirror's Edge placed way down at 39.
Perhaps the world needs more sports.
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Comments (36) Latest comment 3 years ago
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Dunno where all the praise for dead space came from, i gave up after it became a repetitive chore , boring enemies and the only thing that was slightly creepy was the audio. I turned the sound off actually for one whole chapter, and laughed my way through it as it became somewhat camp. Then i gave it back to my mate.
but yeah more mirrors edge plz!
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Not played Dead space but have asked for christmas after watching the animate film, hich was surprisingly good well worth getting.
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In fact I find mentioning Left 4 Dead as if it's an EA game quite blasphemous.
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Theres a good reason for this and making Isaac speak is a terrible idea imo.
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Admittedly I have only played the demos of each (they are both on my Christmas list).
But the Mirrors Edge did my head in after playing for 30 minutes to the point that I almost felt ill.
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Mirrors Edge was good.. but it lacked alot of story, why was the government bad? The city was clean, tidy, no crime, yes a bit too controlling but it didn't say what they have done etc, what were we carrying in the bags for the missions? It was just a pretty jumping game with a bit of action.
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"Theres a good reason for this and making Isaac speak is a terrible idea imo. "
sigh...
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That said...
"We'll be looking at some issues around the design to make sure that strong IP is married with strong business."
...probably means they did not find enough things to sell at $5 for Mirror's Edge like they did for Dead Space and are planning to remedy this for the sequel. Especially as the paid DLC for DS has the potential to ruin the game. I'm really glad I resisted the urge to put on the obsidian suit I downloaded for free from the PS store, as it probably would have sucked all of the tension right out of it.
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Probably the biggest dissapointment of the year for me.
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/ sticks two fingers up at EG review!
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And the gamers dont buy them!
I've said it before.. gamers are stupid.
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The difference in critical reception between the two is frankly shameful. "
I agree actually..
Although I enjoyed Dead Space more.. as it was less (for want of a better word) "pompous"
Sure the story was better in bioshock.. but the gameplay is better in deadspace.. And personally i play games for the GAME not the story (if i want a story - i'll read a book)
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Ridiculous my friend!
Clone yes, but inferior? Better Story, You can move while shooting, No Ashley, No Napoleon Tinymite. Yeah inferior, OK....
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1. you didnt actually play dead space.
2. your username suggests you are 10 years old