Microsoft won't ever cancel games
Says European bossman type.
Just a week after Sony called time on Eight Days and The Getaway PS3, Microsoft Game Studios Europe has pledged never to cancel any of its games.
Speaking to GamesIndustry.biz, business development manager Peter Zetterberg said, "Maybe we sometimes announce [games] earlier than we should, but we stick with them, we have our resources team work with them as much as we can.
"It's crunch time down in Guildford now and we have people working their butts off to make Fable 2 happen. We do not, we shall not cancel games."
Zetterberg says that he sees around 600 game concepts a year, ranging from a piece of paper to a full-blown presentation with a demo, video and concept documents.
Of those submissions, about 30 go into a discussion meeting to be evaluated. Of those, perhaps five might go into a greenlight process, and then three might get signed.
Microsoft Game Studios Europe has the autonomy to greenlight a project, but when it commits to large franchise developments it obviously needs approval from the rest of MGS, Zetterberg said.
MGS Europe has a slightly different role than the team in the US, and is focused on genre diversity and local values.
"We need to find games that are globally accepted, that people love on a global basis," Zetterberg said.
"Like music or singing, things that we all love. Then we can nail the local values to it."
In Europe, Zetterberg observed, local values are more important because there are 25 countries, 20 languages and so many different cultures.
"There's a reason why Microsoft hasn't been that successful in the past on the continent, because they sit in Redmond and it's hard to understand how to make 15 games for a smaller European market," Zetterberg said.
"We've always moved on a global basis and this means that sometimes we have missed out on the smaller things. If you look at World of Goo or Crayon Physics, these can be easily overlooked by a large corporation that thinks global."
For more from Zetterberg, go and say hello to GamesIndustry.biz.
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Comments (53) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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I guess Singstar and Buzz make 'em enough money so they don't need real games.
/ runs!
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damn beat me to that one , wasnt heavenly sword a MS game 1st
what a load of spin
[link url=http://en.wikipedia.org/wiki/Category:Cancelled_Xbox_g ames
http://en.wikipedia.org/wiki/Category:Cancelled_Xb ox_360_games
]http://en .wikipedia.org/wiki/Category:Ca...[/link]
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hardly a bragging point is it "we release all manner of tat"
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They claim they have cancelled a game...
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Of course you'll cancel games, otherwise you'll get a lot of crap coming through. Some projects simply end up not working and need to be cancelled.
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Oh, you mean those featuring guns and / or cars?
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Guess that confirms that "Lips" titled game that slipped out a while ago.
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There's only really LBP and SingStar doing anything different.
The Wii owners can gloat though.
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Also if people read the article they'd see its M$ Europe, did they cancel vanguard and the marvel mmo?
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Maybe it's just me, but that makes it sound like Fable 2 was in line for the chop at some point.
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It's that bad huh?
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/runs
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Still, MS seems to be adopting some of the crazy PR/marketing speak from Sony. Good for them.
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"We need to find games that are globally accepted, that people love on a global basis,"
Never going to happen. GLOBAL also includes JAPAN.
Oh well, better luck next time
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I think he means 'happen this year'.
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the marvel mmo hadn't even reach alpha (though i could be wrong)
as for vanguard, that wasn't an xbox title
in fairness though, that was a stupid comment to make on his part, you simply cannot make statements like that in this industry
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A kick in the teeth for those who stumped up the ca$h, I'd say.
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I think the lady doth protest too much.
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It leads to two questions;
1. Just how big is MGS-Europe? Clearly, MSs problem has been that HQ-america has too much control and too isolated on american views and what america wants (just like america then). There's like, rare and the makers of fable, but who else?
2. Wasn't BC cancelles after getting greenlighted?
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It leads to two questions;
1. Just how big is MGS-Europe? Clearly, MSs problem has been that HQ-america has too much control and too isolated on american views and what america wants (just like america then). There's like, rare and the makers of fable, but who else?
2. Wasn't BC cancelles after getting greenlighted?
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As it turned out, a rather smart move on Microsoft's part.
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Psychonauts, Stranger's Wrath, True Fantasy Live Online...
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its a bit of a stupid statement, not cancelling games isn't a good thing...I guess they are trying to say they plan their titles well etc but really, it's stupid.
Plus, the getaway should have been made, I was interested to see what the PS3 coud do, since it wasn't multiplatform like GTAIV.
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its a bit of a stupid statement, not cancelling games isn't a good thing...I guess they are trying to say they plan their titles well etc but really, it's stupid.
Plus, the getaway should have been made, I was interested to see what the PS3 coud do, since it wasn't multiplatform like GTAIV.
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The news of PS3 games being cancelled was pretty much in the news etc, it didnt need any more press as it was everywhere already..... but gloating and coming out with stupid comments like this wont win him any friends (keeping quiet would have been the best option).
I can pretty much bet 100% there will be games cancelled by MS... games get cancelled at various stages of a games life, to say they would never is rediculous in the extreme. I hope they cancel a game next week as punishment for stupidity.
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Not even if they're shit?
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Peter Zetterberg's comments were taken from one of his answers to an interviewee's questions, but were then 're-launched' on gamesindustry.biz to give the fanboys something to argue about, as usual.
[link url=http://www.gamesindustry.biz/articles /microsoft-games-studios-europe-part-1
]http://ww w.gamesindustry.biz/articles/mi...[/link]
It's the same thing every week - a developer/PR person makes some comment in an interview that nobody bothers to read anyway, that could be seen as controversial, and news sites jump all over it. Cue 100 page comment threads full of indignant ranting - as the story makes it's way round the various tired blog sites, and everyone gets to have their say - about an article that they can't even be bothered to read, that's been taken out of context by a journalist looking for the page hits.
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Blinx, Brute Force, Nightcaster, Azurik, etc.
Or, was this sarcasm? Damn this hard to fathom means of communication.
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Its just disagreeing for the sake of it really.
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Of course it was. All Peter and his team do is plan freakin' cosplay parties. People taking days off work just to work on their stupid costumes.