Ryan Payton, an associate producer at Kojima Productions, has claimed he was misquoted with regard to Metal Gear Solid 4 sales.
As reported last year, a Reuters article claimed Payton said the game needed to sell more than a million copies on launch day because of high production costs.
Now he's set the record straight on the Bionic Commando podcast, stating, "I wish I could send a message out to the whole world cause I hear about this all the time. It was a story from Reuters, so it was literally sent to every news source around the globe. If you notice, in the news story, I have lots of quotes in there with quotation marks, but that part of the story isn't in quotation marks.
"Number one, that million dollar figure is incorrect. I don't even know how many figures we'd need to sell to be profitable," Payton continued.
"More importantly, that's not something you really talk about in an interview. It's nothing I'd ever say... I've been trying to contact Kemp Powers over at Reuters to see, I don't know if he recorded it on tape, but I'd love to hear it. So we can set the record straight."
Not that MGS4 should struggle to sell a million, of course, but day one could be a stretch. The game is due out this "quarter", and in the meantime you can read all about it and see it in action via the gamepage.