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Metal Gear Solid 4: Guns of the Patriots First Impressions

PlayStation 3 First Impressions by Oli Welsh

22 January, 2008

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There's one small feature - inconsequential, really - that we noticed during our playtest of the next Metal Gear Solid that really sums the game up. Maybe even the whole series. At certain moments during cut-scenes, when a familiar character appears or there's a reference to some past event, a button prompt appears in the corner of the screen. But it's not an invitation to skip (although you can - and for the first time, you can skip codec conversations, too). It's not some kind of simon-says scripted action moment, or 'cineractive', in the uniquely horrible term coined for them this year. No: it's a flashback button.

Hitting it at an opportune moment switches playback to a cut-scene from some previous Metal Gear, filling you in on relevant details of the cast list and back-story of Hideo Kojima's extravagant spy soap opera. The series' plotline is now so tortuously convoluted and multi-layered - especially after bouts of period nostalgia that were Snake Eater and Portable Ops - that even diehard fans will need their memories jogging.

The other reason Guns of the Patriots needs a flashback button is that it's clearly throwing the kitchen sink in. Kojima has been threatening to end the series, or quit it, or both, with every instalment since the first. This time is no different, and really it's no more likely to be true. But it feels true. Not just because Snake is now a white-haired warrior staring death in the face, but because the game's comprehensive roll-call makes it feel like a greatest hits. Even in the brief demo level we played, we came up against a couple of very old friends: support geek Dr Hal "Otacon" Emmerich, and erstwhile love interest Meryl Silverburgh, returning for the first time since the first MGS on PlayStation.

'Metal Gear Solid 4: Guns of the Patriots' Screenshot 1

Otacon appeared at the very start of the demo, communicating with Snake via the screen of his invention, the Metal Gear Mk. II, Snake's robot helper and comic foil. This radio-controlled roller-skating camcorder was by far the most striking and exciting new gadget in the demo, with huge potential to ease Snake's progress. It can be taken control of at any time - Snake grabbing a Sixaxis to do so - and scout ahead, invisible to enemies thanks to its active camouflage. It can even stun guards with a whip-like electrified arm. It made early sections of the demo - set in the ruined, nameless Middle Eastern city familiar from trailers - a breeze.

Another new feature to help you as you pick your way through the maps is the 'threat ring'. Not unlike the sound indicator in the PSP's Portable Ops, this is a faint white ring that surrounds Snake and distorts and quivers in the direction of enemies making noise. It's a really elegant and beautifully realised graphical device that goes some way towards giving you a real sense of spatial awareness without the need for a top-flight surround sound system.

'Metal Gear Solid 4: Guns of the Patriots' Screenshot 4

As you'd expect, Guns of the Patriots tinkers and tampers with the Metal Gear Solid template in other ways too. The Octocamo active camouflage system didn't feature in our demo, and nor did the weapon customisation. The new stress meter - replacing the stamina meter from Snake Eater - was present and correct, and succeeded in stressing us out as we watched it creep up with every noisy blunder and awkward scuffle with the guards, although its precise impact on gameplay wasn't quite clear. The Close Quarters Combat unarmed fighting system returns in modified form, and felt more smooth and powerful than before.

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Comments: 1-50 of 101 in total | next 50 »

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tobi
22/01/08 @ 07:40
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Ole!
drumbaby
22/01/08 @ 07:40
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Second!
Ramases
22/01/08 @ 07:43
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Meh Gear Solid 4
fantabulo
22/01/08 @ 07:47
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Snaaake!
Agent_Llama
22/01/08 @ 07:49
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I never finished the second game... :(
SlackMaster
22/01/08 @ 07:55
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I think being able to skip cutscenes is a much needed addition to the series, and the flashback button is an interesting concept. It's just a shame the story ended up being pap in most of the games.
DcP729UK
22/01/08 @ 08:00
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aaaaah, at last. a game that continues on from mgs2, which was the best game, imo. i knew i baught my ps3 for a reason ..... 1yr ago ^_^
konstantinos
22/01/08 @ 08:00
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Such a unique game series... despite its commercial success, for me it remains a deeply personal experience each time...
harkening back to the emotional layers of melancholic summer afternoons in an empty big city... or something like that...
awaiting this one with baited breath... like a Stanley Kubrick/Nicolas Roeg spy/war film saga, written by Billy Wilder, Oliver Stone & Quentin Tarantino...

cheers...
Edited 1 times, most recently on 22/01/08 @ 08:04
Dizzy
22/01/08 @ 08:08
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"Stanley Kubrick/Nicolas Roeg spy/war film saga, written by Billy Wilder, Oliver Stone & Quentin Tarantino... "

Errr?? You mean written by a confused, suicidal teenager on drugs surely?

/coat
konstantinos
22/01/08 @ 08:11
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come on, we never really grow up, you know that...

cheers...
disc
22/01/08 @ 08:12
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Btw people who haven't played MGS 3 you owe it to yourself to play MGS 3: Subsistence in preparation for this. It starts a bit slow but keep with it, you'll be rewarded awesomely.
konstantinos
22/01/08 @ 08:17
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and I would add a bit of Samuel Fuller/Seijun Suzuki somewhere in there too... if they ever aspired to do a James Bond film...

cheers...
lambtron
22/01/08 @ 08:20
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"Btw people who haven't played MGS 3 you owe it to yourself to play MGS 3: Subsistence in preparation for this. It starts a bit slow but keep with it, you'll be rewarded awesomely."

Agreed Big Boss is an awesome character, I actually prefer him to Snake. I hated MGS2 though - load of old bollocks.
Edited 1 times, most recently on 22/01/08 @ 08:20
disc
22/01/08 @ 08:21
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Yeah MGS 2 wasn't much of a game. I remember it fondly though, for some strange reason. I think that's mostly because of MGS3 being so good ;)
TheDudesRug
22/01/08 @ 08:27
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The only reason I want a PS3; it makes me genuinely sad to know I'll likely never play this installment in the fantastic MGS series :(

/wrists
JohnnyWashnGo
22/01/08 @ 08:29
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This game will rock I am sure.
Although, in all honesty, I can never be arsed to complete any of them - just too hard.
But I do enjoy the bits I actually play :)

Also, what has happened to the photo captions?
I don't seem to get any these days :(
[eSc]Demon
22/01/08 @ 08:41
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I found MGS3 almost unplayable with its flawed camera-design. Even though they fixed it in Subsistence, I refuse to pay again for the same game.
In my opinion the first Playstation MGS is one of the greatest games ever, but the whole series is quite overrated.
zoch
22/01/08 @ 08:43
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looking forwared to this game going to be great
disc
22/01/08 @ 08:58
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[eSc]Demon: I thought that way as well when I first played MGS3 and never got into it, until I got a hold of Subsistence.
Luvbeers
22/01/08 @ 09:04
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Sounds like 8/10
Psiloc
22/01/08 @ 09:12
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The worst thing about this game? It's a direct sequel to MGS2.

MGS2.
Carlo
22/01/08 @ 09:16
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Flashback buton - praise the lord!

I can't keep up with the story!
mechamonkey
22/01/08 @ 09:19
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MGS 2 LOL..

I gave up on MGS 2 after one cutscene and bad suprise too many
MG3 was terrible to start with and there were more easily accessible games to hand so I never carried on
MGS portable was simply horrific

yet MGS is still one of my all time favourite games but I think I'll be passing this by.
Universal Hamster
22/01/08 @ 09:20
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What happens at the end is that it turns out it was all the monkey's sugar-induced dream, and that he is really Snake four hundred years in the future, and must fight GIGA METAL GEAR!
Its gonna be so sweet...
Krelle
22/01/08 @ 09:28
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Yay, The Reason to buy a ps3. And MGS2 is the best one yet. Yup.
killest
22/01/08 @ 09:34
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.....that even diehard fans will need their memories jogging....

But i dont get why DieHard fans would even care about MGS4... Yipee Kayay Mother *******!!!!!!!

/gets coat
Kryon
22/01/08 @ 09:53
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Homoerotic Gear Solid.
syphaa
22/01/08 @ 09:54
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FOXHOUND FTW! This is gonna own, can't wait for it! Spose I had better get myself a PS3 then...only reason I will be getting one though thats for sure.
dr_swin
22/01/08 @ 09:59
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mgs 1 was genius, fresh and original. Since then it has disappeared up its own arse and forgotten that it is a videogame. If I want to watch a film I will go to the cinema or hire a dvd.
paulf
22/01/08 @ 10:01
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just might be the game that makes me buy a ps3
DUFFMAN5
22/01/08 @ 10:05
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I'm just not sure....I thought this would be the game that sold the PS3 to me, but.......
Miths
22/01/08 @ 10:32
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Is it just me or are the screenshot/photo galleries on several (if not all - haven't checked) recent articles messed up? I click a picture and get another one in the gallery viewer.

I'm using Opera 9.25, just in case it's a browser issue with the new site design.
FooAtari
22/01/08 @ 10:37
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[quote]mgs 1 was genius, fresh and original. Since then it has disappeared up its own arse and forgotten that it is a videogame. If I want to watch a film I will go to the cinema or hire a dvd.[/quote]

Yeah I agree. I really enjoyed the first game. Then came MGS 2... Haven't played an MGS game since playing half an hour of 2 and putting the pad down in disgust
asphaltcowboy
22/01/08 @ 10:43
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Hmmm, never been a fan (Splinter Cell is far superior in my mind), but who knows, perhaps this is the one to sway me? The fact it has a flashback button is probably a curse and a blessing, particularly for the new player!
miiiguel
22/01/08 @ 10:50
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Looks passé. Like the Playstation brand. Let it go...
penhalion
22/01/08 @ 10:50
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@wired

You're in the minority mate. Most of us buy games as interactive entertainment i.e. the cut scene needs to be in engine and not take you out of the action in any way. At worse they should last a minute tops.

Metal gear 2 had such convoluted cuts that most people probably simply abandoned it and moved on to something that actually allowed them to join in on the action!
asphaltcowboy
22/01/08 @ 11:03
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@headbog: What are you talking about? I thought it was all quite restrained in here...
dirigiblebill
22/01/08 @ 11:03
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My love for this will depend on whether it permits the sort of non-linear lunacy occasionally possible in MGS3. The divided-city premise suggests as much, though it looks like the action is still, at heart, only really freeform within rigidly defined level bounds. Kojima doesn't seem to be able to get his head round open-ended play areas.

/hopes for Metal Dynasty Gear Solid Warriors
mash the x button
22/01/08 @ 11:09
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Never finished the first one....
steoc4
22/01/08 @ 11:12
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How come its so common to hate on MGS2 these days? The game has an average of 96% on Metacritic, I loved it, and so did everyone I knew who played it at the time.

It seems the more time passes since playing it, the more distorted people's memories are becoming and suddenly everyone believes it was crap... I think its a myth thats being reinforced by the fact the series has become synonymous with Playstation and there's so many 360 owners convincing themselves and eachother that it's not that good really and they don't need to play it.

disc
22/01/08 @ 11:15
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steoc4: I certainly didn't love it. I timed the amount of time I spent playing the game to 4 hours of gameplay and 10 hours of codecs and cutscenes.

I enjoyed the time I spent playing. The rest, not so much. The cutscenes were alright, the codecs just went on for far too long. Especially for an action game.
Edited 1 times, most recently on 22/01/08 @ 11:16
Luvbeers
22/01/08 @ 11:16
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there's so many 360 owners convincing themselves and eachother that it's not that good really and they don't need to play it.

It's true. MGS4 is the only game that 360 owners might be interested in. I don't think anyone would shell out for a new console for just one game. So we are hoping that it is less than par. Needless to say the sales will be poor nonetheless.
jonchoo
22/01/08 @ 11:18
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@penhalion,

Stats please. I didn't find MGS2's cutscenes to be any different than the one MGS1 had, but maybe it is just me that I like my games to have stories rather than just pointlessly shooting aliens or unlocking achievements to show off some gamer related stats.

Or perhaps all the hate MGS2 is still getting are because of how insecure some gamers truly are...
dirigiblebill
22/01/08 @ 11:18
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It seems the more time passes since playing it, the more distorted people's memories are becoming and suddenly everyone believes it was crap.

People also tend to forget that Kojima's plots/cutscenes are actually, you know, pretty damn watchable- thoroughly weird and overblown, but consistently imaginative.
Edited 1 times, most recently on 22/01/08 @ 11:20
Kenshin001
22/01/08 @ 11:28
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I've already pre-ordered this. Could turn out crap I guess but from what I've heard and seen it looks like it could be one of the definitive games of 2008. Not to mention the closing chapter in an epic game franchise. Can't wait.
kelly's_h
22/01/08 @ 11:32
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Blessed and a dream come true!!
dudefella
22/01/08 @ 11:41
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Blessed it is then, for I love nothing more than absorbing, epic (and somewhat silly) stories.
JediMasterMalik
22/01/08 @ 11:49
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First I've heard of targetting issues from all I've read, hope they fix it by release. Either way I'll be getting this straight away, I love MGS, and this sounds like it could be the best one yet.
MattDamon
22/01/08 @ 12:16
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MGS1 - never managed to get into it.
MGS2 - majestic stuff
MGS3 - phenomenal, still close to being among my top five games.
Portable Ops - didn't finish, very hard to get into.

What I've seen of this one has me very excited.
farticusmaximus
22/01/08 @ 12:16
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"Bottom line, MGS2 is a very classy piece of work. You may not like it, but it surely demands respect."

A boring, cutscene-heavy, awkward-to-control game demands, and gets, no respect from me. As previously mentioned, MGS is marmite, it's not mainstream and it never will be.

Reports so far seem to indicate that MGS4 has fallen into the same old trap. Naff gameplay smothered in cutscenes that everyone wants to (and are now allowed to) skip.

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