Medieval II expands for autumn
"Over 75 hours" of new stuff.
SEGA plans to release a Medieval II expansion called Kingdoms this autumn, promising "over 75 hours" of new gameplay. We'll be counting.
That breaks down roughly to four new campaigns, six new multiplayer scenarios, 20 new Custom Battle maps, and a new hotseat multiplayer mode. You'll find 13 new factions to play with and over 150 new units, too.
The four new campaigns include one, the Americas campaign, which allows you to explore The New World - unlocked toward the end of Medieval II - either in the boots of Hernan Cortes or the Aztecs or Native Americans.
Others shine a brighter light on campaigns in Britain (Britannia campaign, where you can fight a war on four fronts), Northern Europe (Teutonic Wars, with pagans and Christians) and the Holy Land. New heroes include Richard the Lionheart and Saladin, while the press bumf also name-checks the Greek Flame Thrower, so expect that to be one of your 150 new units.
You can also now garrison your armies in moated forts, and explore new technology trees rooted in religion and prestige. A bit like me.
Wondering what it looks like? Then you'll be wanting to shoot off to our Medieval II: Total War Kingdoms screenshot gallery, won't you?
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Comments (12) Latest comment 5 years ago
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Princesses are useless too.
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Expansions are always fun.
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EA are struggling to get a bread and butter RTS like C&C3 to work on 360- there's no proof that will work yet - so something as complex as a total war game seems a long way off. Although it is published by sega who a total platform whores.
Bottom line don't hold your breath.
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However, with Vista, the more stable driver I have doesn't let me use SLI and the Beta SLI driver makes the game crash half the time a general dies or wall falls in the middle of the battle. Rather annoying - gives me sporadic BSODs if it's nice, too. But when I get past the bugs - it is a truly spectacular game. The music, particularly the marches and victory themes for the Islamic powers, is absolutely awesome. Kingdoms looks pretty amazing, although if you can read German, you'd have known about it for a week or so.
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Funny how the whole thing can be done with a mouse that has 2 buttons and a wheel, and a bit of help with four keys on the keyboard, but not with a gamepad that has two analogue sticks, four triggers, and 6 (is it?) buttons.
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