Mass Effect special edition details
Two aliens and a spaceship.
Microsoft and BioWare have opened up the Mass Effect Limited Collector's Edition box to show us all what's inside.
First out is an essential guide to the universe known as a Galactic Codex. In here you will find all sorts of details about aliens and places you should visit as you save humanity. You can get a taste of what to expect on the Galactic Codex part of the official site.
Next to be wrestled from the box of memorabilia is an art book made up of concept sketches of the future, which have helped BioWare piece together a convincing sci-fi world. Some will be good, others may have been drawn by me.
And last but not least is obligatory DVD featuring videos focusing on storytelling, art, and general behind the scenes bits and pieces.
It's enough to make you want to wipe out all organic life in the galaxy every 50,000 years, which, coincidentally, is exactly what you're trying to prevent in the game.
You can find out much more about this hotly awaited role-playing game in our Mass Effect gamepage - like an interview with BioWare boss Greg Zeschuck, or over on the official website.
Failing that, you can always phone me up and ask.
Mass Effect will be released exclusively for Xbox 360 on 23rd November.
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Comments (27) Latest comment 4 years ago
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I won't be buying this limited edition, it's not different enough to warrent the purchase (unlike Halo's Legendary edition, and Bioshock's big-daddy figure).
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Stick a tacky alien posing pouch in there, though...
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Seriously though, I love limited editions, I'm always interested in behind the scenes documentaries and art books etc.
If you don't care for that stuff, then save your extra £5 and get a regular one. n00bz and hax0rz, the lot of ya!
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[nonexistent_product]
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[link url=http://masseffect.bioware.com/fo rums/viewtopic.html?topic=588282&forum=104&sp=30
]http://ma sseffect.bioware.com/forums/vie...[/link]
As if TeamXbox were lying.
Now, you guys are saying it too. Ok, so this is another lie by Bioware?
Yep, you heard me. Another one.
Remember that thing about dirt and scratches accumulating on armour? Say bye. Its gone.
Remember that thing about "choose your characters voice!" again, gone. Choose male or female, and get one voice. No tone change, no voice change. Nada.
Some people here may recall that I was crazy about getting this game. WTF is with the lies?
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Plus can you imagine how much space that extra audio would take up if they had to re-record all the main character dialogue a few extra times?
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As for the dialog, well, when you try and talk about a feature for most of two years, and then when a thread comes up asking about it, because it hadn't been mentioned in a while, and only then admit to choosing your voice being gone... I wonder how many people here who are looking forward to the game and aren't members of the forum knew about these features being removed.
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I think it should be good - this is Bioware after all.
"Remember that thing about dirt and scratches accumulating on armour? Say bye. Its gone.
Remember that thing about "choose your characters voice!" again, gone. Choose male or female, and get one voice. No tone change, no voice change. Nada.
Some people here may recall that I was crazy about getting this game. WTF is with the lies?"
Actually both armour damage and character voice selection were never actually in the game in the first place. They were both merely speculative points, and Bioware never confirmed them being in. If you read an article that confirmed that both of these were in the game then that article was either highly speculative or you didn't read it properly.
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Yes, they were. I'll take voice acting first.
"Thats because they aren't in the game.
The way that it would have worked was you would have the default voice and used a slider to saise or lower the base/trebble to customize it to your preference. But after investigating how it actually worked, we realized it made the character sound odd. YOu could end up with a PC that sounded, quite frankly, like Mickey Mouse and that just did not fit in with the game.
So, instead of customizing the voice, we selected a very talented male and female voice actor and focussed on their ability.
I know some people will be minorly upset that it isn't in, but in the end, it makes for a better game. "
From: [link url=http://masseffect.bioware.com/forums/v iewtopic.html?topic=585409&forum=104
]http://ma sseffect.bioware.com/forums/vie...[/link]
Now, armour removal:
Aw, we love it when games let us dress up. In Mass Effect, you can choose whether to clean and repair your armour, making it look brand spanking new, or not, leaving it caked in dirt, blood and scratched to buggery.
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what fiasco, here in PT the price diference between the two is 3.5 Eur, not bad for the making off DVD + gamerpictures + themes.
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Games change before release. You should learn to deal with it, because it happens to every single non-shit game.
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Like in Dragon Age were "enslaving entire nations with necromancy" end up being ... removed.
Its not the features being there or not that bothers me but the fact they are selling a game from day one and using hypothetically features as selling point, I might well just order a BioWare "Aribeth" sexbot.
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I'll take the regular edition.
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Theories are for the theory room, advertised features being removed and then not admitted to till someone asks if they are still in is not a very professional means of dealing with game development.
If a feature has to be removed, have the balls to come right out with it, rather than it be happened upon by someone coming to the forum trying to verify if its in, or someone trying to find more about the game.
This attitude is better than Molyneux, but only by degree of chance.
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"what fiasco, here in PT the price diference between the two is 3.5 Eur, not bad for the making off DVD + gamerpictures + themes. "
Erm, what? He's on about about the appalling scratching, not any negligible price differences between the two versions.