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Marvel Ultimate Alliance 2 Review

Xbox 360 PlayStation 3 Review by Dan Whitehead

28 September, 2009

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Marvel Ultimate Alliance 2 isn't vastly different to the first Marvel Ultimate Alliance, which was pretty similar to X-Men Legends 2, which owed more than a little to X-Men Legends. Trouble is, X-Men Legends came out in 2004, so the fact that the series has only shown incremental signs of evolution is cause for concern.

As before, a buffet of superheroes is spread out before you, all ready to mash their way through level after level of Diablo-style action-RPG gameplay at your command. You choose a squad of four - swapping them out on the fly, should you wish - and access their superpowers through the face buttons modified by the right trigger. Experience is earned for every enemy dispatched, and each level-up grants you the opportunity to enhance one or more of your abilities.

So far, so familiar, but this sequel does have a few new(ish) tricks up its sleeve. The biggest is the addition of Fusion attacks. These are earned by filling up a meter with normal melee and power attacks, and allow you to combine the talents of two of your heroes for one extra-powerful attack. There are three basic types, and which one you get depends on who you team up with. Targeted Fusions allow you to direct a strike at one specific enemy - ideal for bosses. Guided Fusions are ones you can steer around, great for mopping up scattered enemies. Clearing Fusions are wide-area attacks that come in handy should you get crowded. Each can be modified with a spot of button-bashing, to make them more effective.

It's a sound idea, if hardly original. The rather ropey game based on the last Fantastic Four movie did much the same thing, but at least here you've got 24 heroes to mix and match. Surely it must lead to a dazzling array of comic-book carnage, right? Well, sort of. It soon becomes clear that despite the large number of possible combinations, the Fusion attacks all fall into a handful of identical patterns. Once you've seen Hulk tear up a chunk of earth for Deadpool to pepper with bombs, before slamming it down on an enemy, there's limited enjoyment in seeing Thing and Human Torch do the exact same thing, only with fire. Or Luke Cage and Storm, with electricity. Or... well, suffice to say that the novelty soon wears off.

'Marvel Ultimate Alliance 2' Screenshot 1

That's either a Fusion attack, or Spidey is going to perilous lengths to get a Brazilian.

The other deviation from the norm is the two-pronged storyline, but again this proves to be less than inspiring in reality. Drawing on the Civil War storyline which splattered across Marvel's comic books in 2006 and 2007, a retaliatory attack from Latveria and an explosive showdown between superpowered foes in small-town USA cause the President to sign the Superhero Registration Act, requiring all heroes to register their identities and become officially sanctioned - and accountable - agents of the government.

The superhero community is soon split down the middle, with Iron Man leading the pro-registration faction, hunting down the rebel heroes who have gone underground led by Captain America. At the end of Act I of the game you get to choose whose side you'll take, but the impact this choice has on the game is disappointingly minor.

You'll still play the same levels in Act II, regardless of what you decide, and they still play out in much the same way. You'll encounter different sub-bosses, and have slightly different objectives, but it's hardly the sort of deviation that makes it worth playing through twice. It's even more pointless given that the game pulls everyone back together by Act III, and continues to play out in the exact same way until the end.

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Comments: 1-50 of 61 in total | next 50 »

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khaz
28/09/09 @ 10:35
#1
+16
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So they had a ready made characters, story, history and an universe to set them in. A gameplay style that has been around for as long as there have been games. A game they had done before even.

And yet they didn't manage to improve on their previous effort? How do some developers manage this?

I was so looking forward to this but if its going to degenerate into "new level, same shit" like the last game.....:/

Someone give the Marvel license back to Capcom ffs.
Edited 1 times, most recently on 28/09/09 @ 11:36
CosmicFuzz
28/09/09 @ 10:35
#2
0
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Sheesh, was hoping for more...
XdarXideX
28/09/09 @ 10:37
#3
+3
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I played this through with a friend (in 2 sittings) over the weekend. We found it dragged on quite a bit and I was pretty horrified to find out that, as the second player on the same console as him, none of my progress was saved even though I was signed in. I can't remember if I was even given the option to assign a save device...
lennon
28/09/09 @ 10:37
#4
0
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Got it yesterday. 5 seems really harsh to me. Admittedly I am not that far into it (couple of hours) but I am enjoying it way more than the last one.
muscleblade
28/09/09 @ 10:38
#5
+2
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A friend on my list suggests the first one is superior and that is a pretty old game now.

I dont care - more than enough upcoming games to buy this even if it was better. This makes the choice even easier.
Old_Books
28/09/09 @ 10:44
#7
+9
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Personally, I thought the Scarecrow bits in Batman were ace, probably my favourite parts.
Ninja_Tino
28/09/09 @ 10:44
#8
+1
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@Hermiod! What!? You didn't like the Scarecrow sections!? I loved them. It was a nice change of pace. Anyway, this game, meh, shame.
Sonic_D
28/09/09 @ 10:47
#9
+4
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Hermiod, I think you'll find the Scarecrow bits of Batman:AA were almost universally enjoyed as they added to the atmosphere of the game and a nice change of pace and scenario. They weren't long either.
Edited 1 times, most recently on 28/09/09 @ 11:47
figaro7
28/09/09 @ 10:48
#10
+3
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Unfortunately after the reallly enjoyable x-men legends its gone downhill ever since, although i did play the first marvel ultimate alliance and x-men legends 2 they just havent been as enjoyable as the first game in this series and that was 5 years ago!
Diomedes
28/09/09 @ 10:52
#11
-4
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5/10?

Come on ,its not a big improvement over the original game but its still a very enjoyable game .....you guys are really harsh with games.Wonder if you like gaming at all.
WinterSnowblind
28/09/09 @ 10:57
#12
+10
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I think 5 was a bit harsh, but it is a very lazy game. The story is dull and almost all of the characters are recycled from the first game, missing most of their alternate costumes and interesting plot sections.

Can we start taking bets as to when Activision start releasing character and costume DLC packs?
gimo80
28/09/09 @ 11:02
#13
+7
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5/10 means that it's an average game, not a bad game. The game had the potential to be a lot better, but instead it's more a cynical retread if anything. Looks a little last gen if you ask me.
Hermiod
28/09/09 @ 11:05
#14
+2
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Fair enough to the people who enjoyed the Scarecrow bits. I didn't, they felt like one of those cases where an otherwise excellent game tries to do something different to its core gameplay and gets it badly wrong.

They're down there with the Star Destroyer in The Force Unleashed for me. It's like adding a bit in FIFA where you have to tie your player's bootlaces via a Quicktime Event. Out of place and not much fun.
dudefella
28/09/09 @ 11:06
#15
+1
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It's a fun game, but agreeing with the review that it feels a bit lazy. I get the feeling I am enjoying it only because I am such a huge Marvel nerd.

Also Wolverine is seriously overpowered.
Hermiod
28/09/09 @ 11:10
#16
0
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@dudefella - you wouldn't say that if you'd gotten a Juggernaut code. :-)
Vice.Destroyer
28/09/09 @ 11:11
#17
+4
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As much as it pains me to say it, the review is spot on. And the score is surprisingly generous for what is essentially a game which should have been a lot better.

+1 to Dan Whitehead for the review.

+1 to Khaz for reading my mind.
Murton
28/09/09 @ 11:23
#18
-3
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Another typical game-bashing review from EG. I've been playing this over the weekend with a couple of the boys and a few beers and must say it's been great fun, did you get some other guys in the room to try it out in co-op at all?

True it could have been a little better but at the same time it could have been a hell of a lot worse. The Fusion moves can get a little stale, but it's still very satisfying when you hit them and they just work, does the sniper rifle in your top FPS ever get stale after all those headshots? No it doesn't, and I'd argue that the same applies when you manage to hit 15 separate enemies with a Fusion, especially when you're playing in co-op to the cheers of your partner in crime-fighting. My only gripe with the game is that my friends couldn't unlock their own boosts and costumes and I had to spend an hour in the simulator after they went home doing it for them ready for the next day. Personally,I'd say 6 or 7 out of 10 depending on how big a fan of Marvel you are, 5 is little harsh considering how much fun there is to have.
Skurmedel
28/09/09 @ 11:30
#20
+7
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gimo80
28/09/09 @ 11:32
#21
0
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Wow, some people are really taking this to heart. The Eurogamer scoring policy says it all!
BBIAJ
28/09/09 @ 11:36
#22
+3
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@khaz:

This wasn't developed by Raven Software this time around, it's by Vicarious Visions ;o)
khaz
28/09/09 @ 11:43
#23
+3
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@BBIAJ

Oh, didn't know that. I suppose I could soften my view on the game then but I get the sneaking suspicion that the game won't improve any with me changing my view. :)

The fact remains that dungeon crawlers are among the most basic of genres and really...they should have an entry exam or something for developers in the game industry: "Make a decent dungeon crawler and we'll deem you worthy of game development."

Capcom made those wonderful vs. games in the late 90s with the Marvel license. My mind only boggles at what they could do in other genres with the Marvel license. Can you imagine a Powerstone like game with Marvel characters?! *froths at the mouth*
BabyJesus
28/09/09 @ 11:44
#24
+2
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Ouchhhh 5/10!?

My Activison boycott keeps getting easier and easier.
Darren
28/09/09 @ 11:46
#25
+1
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Such a shame... I absolutely loved the first game on the Xbox 360 and was so looking forward to this sequel but the fact that it's supposed to be buggy and stripped down somewhat compared with the original plus the fact that it was selling online at £39.99 just put me off buying it. I might possibly pick it up later once it hits the sub-£20 price range but that usually means I won't bother with it all.
keyboardmonkey
28/09/09 @ 11:47
#26
-1
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I'm a bit dissapointed as the first one, while not being the greatest game ever, was still a nice little button bashing effort and easy enough to pick up and have a good couple of hours gaming out of.

I'm hoping this hits the bargain bins hard at some point, and i will get a copy then.

I think Batman needs to be purchased first though.

drumbaby
28/09/09 @ 11:49
#27
0
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Shame.
Monkey_Puncher
28/09/09 @ 12:16
#29
+1
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I really enjoyed MUA, but everything I'm hearing about this game makes me think I'll be giving it a wide birth. Sounds like the things I loved about the previous game (crazy amounts of character, stupid looking alternative costumes, varied and often crazy locations) are gone and have been replaced with a now more serious but truly rubbish storyline and some very buggy online play.

I can't say I'm too sad that it's another Activision game I can avoid buying, doubt the same will be said for MW2 though.
Sunyavadin
28/09/09 @ 12:17
#30
+2
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Sounds like 100% of what I liked about the first game.....




.....




..........







....has been removed.
Miths
28/09/09 @ 12:23
#31
0
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I bought it Friday, played through what I believe is most of the introductory level and haven't picked it up since. I'll probably give it another shot, but there was just nothing at all that suggested I would get hooked on this game - and I usually rather like action RPGs and superheroes.
MikeN
28/09/09 @ 12:25
#32
+1
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5/10 seems harsh to me but I find it hard to disagree with the criticisms levelled by Dan in his review. I played some local co-op with mates over the weekend and two things that really annoyed us were getting lost in the midst of giant melee battles and the awful camera. At certain points when entering a new section the camera would still show the wall/entrance of the previous area thus completely blocking our view.
Edited 1 times, most recently on 28/09/09 @ 13:34
SAMagic
28/09/09 @ 12:32
#33
0
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@Murton
Absolutely agreed!
Shikasama
28/09/09 @ 12:39
#34
-10
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At least the review confirms that Whitehead hasn't actually read Civil War if he is calling it 'sophomoric'.

Honestly I've generally stopped reading EG reviews. Last week we had a page and a half telling us the control scheme for a game (button by button), which then went on to say that the buttons were remappable. This week we start off with someone writing the review of a 2/10 game and giving it a 5.

I swear, EG reviews are pointless. Best off reading the news and DF.
rhubarbandcustard
28/09/09 @ 12:58
#35
+1
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Miths: so wealthy that he can buy a brand new £40 game and dismiss it with disinterest after 20 minutes.

His next trick will be to light fifty pound notes and fling them at Big Issue sellers.
Obit
28/09/09 @ 13:01
#36
0
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I found this game to be highly entertaining, certainly more so than the 5/10 score would suggest. I didn't play the first MUA though, so I can see why someone would be disappointed if they were expecting a more RPG-esque game.
penhalion
28/09/09 @ 13:19
#37
0
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@rhubarbandcustard

I don't think that putting down a 40 quid game after 20 minutes was part of Miths plan. I've done the same thing for a few games and then traded them at a later date towards something better. Shit like this happens!
Quint2020
28/09/09 @ 13:25
#38
0
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5/10!? Bloody hell, that is pretty scathing..... Maybe I'll just pick up the original for 360.
muscleblade
28/09/09 @ 13:55
#39
0
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@rhubarbandcustard

Ive actually bought games i havent even played. Games arent exactly expensive these days you know.
actionfitz
28/09/09 @ 13:57
#40
0
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huzzah!
another Activision Game for me to avoid.
they really dont want my money do they?
heh.
sanctusmortis
28/09/09 @ 14:32
#41
+3
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Score given = average, nothing special game. Text = disappointingly bland game.

Controversial how?
Hermiod
28/09/09 @ 15:14
#42
0
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It's not particularly controversial, I just disagree with the score based on my own personal preferences. Arkham Asylum is, according to those personal preferences, my game of the year so far but so far I have had just as much fun with this without the frustration of the climbing sections and the Scarecrow bits.
WinterSnowblind
28/09/09 @ 15:27
#43
0
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@actionfitz
They want it, they just don't want to do any work to get it.
RexRunti
28/09/09 @ 15:40
#44
-1
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That new picture looks like someone's cummed on Captain America's face. Anyway glad this looks poor makes the Activision boycott easier, 1st one was a guilty pleasure though.
Ant1975
28/09/09 @ 16:01
#45
+2
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What i want to know is...whats on Captain Americas face on the graphic on the homepage??
wonton
28/09/09 @ 16:16
#46
+1
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5/10 is average; its still possible to like it.
miiiguel
28/09/09 @ 16:31
#47
+1
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I tried to get this game in Lisbon this weekend, but couldn't. As normal, the usual weird thing that 360's game's don't show up happened again (like Skate, which Portugal Game even said to my face, that it wasn't on the 360). I don't get into conspiracy theories but this is very, very odd.
Anyway, did find the Official Game Guide in a Comics store, now just need to buy the game online. I also strongly believe this will be average, but I do like hack'n'slash games, loved X-Men Legends on the PSP. And EG also gave 5 to Blue Dragon, so..., there's hope.
Edited 2 times, most recently on 28/09/09 @ 17:36
notmyrealname
28/09/09 @ 16:58
#48
+1
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So ehm, did he play this thing longer than 4 hours then?:P
organica
28/09/09 @ 17:10
#49
0
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I did enjoy this but pretty much agree with the review. I'm a massive comics geek and fan of button-mashery so was bound to like it to some degree, but it does feel very dumbed down and quite buggy. The permanently reappearing Autospend feature on levelling springs to mind.

It just feels weird to take features out for a sequel rather than introducing them, Fusions aside.
RobotRocker
28/09/09 @ 18:22
#50
+4
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Hey, Pennance may be rubbish but Songbird is actually interesting now since Warren Ellis's superlative New Thunderbolts series. I'm hoping Activision cop on, let Raven back at it and do a MUA based on the Dark Reign event (Which is so much better than Civil War or Skrull Invasion).

/ Y'know what would own. A NEXTWave game. It would possibly match GOD HAND in the punching people in the face genre.
// Note to self, use naked dictation more often. Ideas seem to flow more freely

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