Mario Kart Wii Review
Booster gold.
Version tested: Wii
Mario Kart Wii sets out its stall in the last corner of the first track in the Mushroom Cup, Luigi Circuit. There's a chicane, followed by a huge, wide, banked curve, which leads onto the finishing straight. Inside the chicane, off the track, is a ramp. The top of the banked curve is lined with a series of ten or so on-track zip pads.
So, if you have a mushroom item in store, the quickest route around the corner is this. You use the mushroom for a speed boost, short-cutting across the chicane. You hit the ramp and jerk back on the wheel, executing a stunt. This gives you a speed boost when you hit the track again. Then you hit the first zip pad, and get a speed boost. You hop and slide, counter-steering with the wheel, sparks flying, first blue, then yellow. You hold the slide as the zip pads give you speed boost after speed boost after speed boost. You hit the straight and come out of the slide - which gives you a speed boost.
If you're really lucky, you'll have been doing all this in line behind another racer, slipstreaming granting a speed boost. If you're on a motorbike, you can then pull a wheelie down the straight. This gives you... you get the idea.
With Mario Kart Wii, Nintendo seems to be making a world record attempt for the greatest number of boost mechanics in a single racing game. We haven't even mentioned the half-pipe track designs, where there's a strip of vertical boost along the lip of the track that sends your kart up in the air in a soaring, Tony Hawk-style parabola. Pulling these moves gives you a particularly huge speed boost when you land. And then there are the tracks that feature conveyor belts and water rapids that nearly double your basic speed. Not to mention the other speed boost pick-ups: triple mushrooms, golden mushrooms, New Super Mario Bros-style giant mushrooms, bullet bills, invincibility stars...

Never trust a monkey to know which way is forward. Or up
Mario Kart Wii has an obsession with ever-escalating speed that rivals the Burnout series, or even WipEout. You're constantly searching every inch of track for opportunities to go faster amid the classic confusion and slapstick chaos for which Mario Kart is known - albeit ramped up by the expansion of the field from eight to twelve racers. It's intense, addictive and powerfully exhilarating. It blends cartoon foolishness with a viciously random cruel streak. But beneath both is a deep, precise, and technically rewarding racing game that you can sink hours into in time trial alone. In other words, it's classic Mario Kart.
Well - mostly. Mario Kart Wii is very similar to its immediate predecessor, Mario Kart DS, considered by most to be the strongest Mario Kart since N64 days at least. But it has made a couple of controversial additions to the fifteen-year-old formula: stunts and motorbikes. In an odd coincidence, these were also the additions made by a very different racing game - Project Gotham Racing 4 - last year, and they were initially met with scepticism in both cases. In both cases, the scepticism turns out to be unfounded. If anything, Mario Kart Wii's stunts and bikes are better integrated with the game than PGR4's were.
There is no stunt system to speak of. Just a jerk of the remote prompts your character into random move when timed with a jump, or a wheelie when riding a motorbike. Seeing Peach or Yoshi pulling rad somersaults off a half-pipe is a faintly uncomfortable kind of silly - like watching Master Chief dance a tango, or Tony Hawk jumping on mushrooms. But Mario Kart can weather a bit of silliness, and the stunts themselves are irrelevant; like everything else in this game, stunts are actually about speed, since they grant a boost when you land. In that sense, they work superbly, more so on the new tracks which have been designed with them in mind.
The bikes are a little bit more of a departure. In theory they make no major changes to the controls or mechanics of Mario Kart, apart from losing one level of powerslide boost - the yellow sparks - to balance out the addition of wheelies, which neuter steering but can add some speed on the straights. Even the heaviest bikes are markedly twitchier than the karts, however, and although their manoeuvrability can be a blessing when it comes to threading through littered banana-skins and tightly-packed racers, they take some getting used to. The lightest bikes have powerslides that turn so incredibly sharply that they emerge from the other side of 'effective' into a world of 'almost useless'. Ultimately, they're rewarding and exciting to ride, but the learning curve is not inconsequential.
Bearing that in mind, it's odd that Nintendo has structured Mario Kart Wii the way that it has. The entry-level 50cc Grands Prix are for karts only, and the 100cc medium-difficulty races are exclusive to bikes, while 150cc allows both types of vehicle. As with Mario Kart DS, there eight championships, with sixteen new tracks and sixteen reprisals from former versions of Mario Kart, all the way back to the SNES original. Only once you've fully completed all eight will you unlock the chance to race 50cc and 150cc with both bikes and karts.

I'm a gonna drive off the edge and end up in last. Again. Hate this track
Combined with the bikes' unfamiliarity, this makes for a steep difficulty hike after 50cc, which many will find off-putting. That said, 50cc isn't such a pushover that it's not rewarding to work through in itself. The Special Cup tracks - including renditions of Rainbow Road and Bowser's Castle that must rank alongside the all-time best, and the frantic traffic-weaving of Moomview Highway - are superbly dramatic and challenging. Meanwhile, even the first of the retro cups features the fiendish Ghost Valley 2 from Super Mario Kart, hardly the most straightforward of rides.
By and large, the new track design is very close in style to Mario Kart DS: a good number of technically interesting corners slipped into hyperactive barrage of spectacle, hazard, incident, dynamically changing racing lines and opportunities for accident and mischief. There are too many memorable sections to list, though special mention must be made of the treacherous conveyors of Toad's factory and the ridiculous, icy slaloms of DK's Snowboard Cross.
The similarities with Mario Kart DS don't stop there. Mario Kart Wii has the same superlative music - comically squeaky play-room funk, warp-speed folk fiddling and heartbreakingly nostalgic chip-music originals. It has the same plethora of unlockables: you can win access to more characters and six more vehicles. Characters and vehicles are grouped in three rough groups of three, with light, medium and heavy for each. This means you can choose to either exaggerate or balance out the characteristics of your favourite member of Mario's crew: a nice touch. Vehicles are now rated for off-road ability, drift and speed boosts alongside speed, weight, acceleration and handling.
Multiplayer is Mario Kart's lifeblood, and as you'd expect, the Wii version offers a very solid set of options: two- to four-player split-screen, online racing with up to two players per machine, team racing, battle modes, and the excellent Mario Kart Channel for keeping track of your friends, ghost data, online rankings and Nintendo-created competitions. The Channel goes some way to making up for the Wii's lack of voice chat or proper social features, such as a centralised friends list.
However, Nintendo has made a couple of strange and quite damaging decisions in multiplayer. Battle Mode features some great new dynamic arenas for both classic Balloon Battle and a clever and entertaining variant called Coin Runners, where coins you pick up count as health. But it's only possible to play in red vs. blue team games; there's no free-for-all, which to our mind runs contrary to the true spirit of Battle Mode, that of the gleefully ruthless fracas. We were also bitterly disappointed to discover that you can't race through whole GP championships in multiplayer. Only one-off races are available. Hard-fought leaderboard battles with friends over four races have been our favourite way to play Mario Kart since 1993, and that loss will be keenly felt.
(Correction: Since this review was published, Nintendo has informed Eurogamer that it is possible to play sequences of four races with friends both offline and online. Offline, you can choose to select a race each time, randomise, or play in order - effectively allowing you to play through a regular GP if you select the usual first track. Online, racing with Friends, each player can select a track from those available on their save file. This clearly contradicts our observations of the review code and we apologise for the error. After discussion we feel the score below still fits the game.)
But if you're starting to think you might be able to resist Mario Kart Wii, you need to think again. Because as soon as you see the Wii Wheel it comes packed with, you'll fall head over heels in love with it.
In theory, the Wii Wheel is pointless: it's just a plastic housing for the remote, and you can play the game just as well by holding the ends of the remote and steering, unless you want to circumvent that entirely and just use a Classic or GameCube pad. Indeed, the very same steering wheel accessory has already been tried with no discernible success by third parties, including Ubisoft with its dreadful Wii launch games, Monster 4x4 and GT Pro Series.

Moo Moo Meadows' cows are among the best ever seen in gaming. Top 5, easy.
But that doesn't take into account Nintendo's incredible ability to mould plastic in such a way that it inspires feelings of happiness as soon as you pick it up. The Wii Wheel is ergonomically brilliant, satisfyingly solid and adorably chunky. There's a big fat B button extension underneath for hopping into a slide (or using an item if you opted for the mum-friendly auto-slide control scheme) which is much nicer than using the naked controller. You have a firmer grip, too. It doesn't actually do anything - and yet, using it changes everything.
Powersliding has been at the absolute core of the Mario Kart experience ever since the SNES game. Now that the d-pad-friendly wiggling of the DS game has been removed, sliding in Mario Kart Wii is all about controlling the perfect line with gentle, progressively applied counter-steer. That is far easier and more satisfying with the Wii remote than it is with a stick, and the gorgeous Wii Wheel makes it more enjoyable still.
Ultimately, the sheer sensory pleasure of playing Mario Kart Wii - from the charming animations, to the bopping tunes, to the sugar-rush boosting, to the exquisite steering - far overcomes the few concerns we have about it. It still has to be docked a mark for the awkward structure and compromised battle modes - but it's still unreservedly recommended to anyone for whom Mario Kart is a gaming cornerstone. And really, that should be everyone.
8 / 10
26th March: Review updated with correction about multiplayer GPs.
You may also like...
-
Why Devs Owe You Nothing
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Face-Off: The Darkness 2
-
App of the Day: Sir Benfro's Brilliant Balloon
-
Sony admits "dropping the ball" with Demon's Souls
-
Who Killed Rare?
-
EA evaluating FIFA Street features for FIFA 13
-
Ultimate Marvel vs. Capcom 3 Vita Review
-
Gotham City Impostors Review
-
CD Projekt: Witcher 2 intro cinematic "the most expensive asset we ever created"
-
Kingdoms of Amalur: Reckoning Review
-
One Piece: Unlimited Cruise SP Review
-
Grand Slam Tennis 2 Review
-
The Darkness 2 Review
-
Skyrim patch 1.4 now live for Xbox 360
-
Skyrim patch 1.4 performance tip: make a new manual save
-
Mass Effect 3 FemShep trailer debuts
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
Double Fine Adventure passes Day of the Tentacle budget
-
Valve admits hackers accessed Steam transaction log
-
Metal Gear Solid: The "Lost" HD Remasters
-
King Arthur 2 Review
-
Next Xbox has tablet-like touch-screen controller - rumour
-
App of the Day: Superman
-
Sony: The Last Guardian is making "slow progress"









Comments (216) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Does anyone know if you can buy the game WITHOUT the stupid steering wheel accessory?
Comment below viewing threshold Show
Comment below viewing threshold Show
Try playing Super Smash Bros with the dam Wiimote! Bring back the traditional way of playing games.
Comment below viewing threshold Show
(And Birdo had better be in it!)
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Do you still get horribly punished for being in the lead, dropping from first to forth on the last corner due to a blue shell?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Still, can't wait to get it!
Comment below viewing threshold Show
Yep, because the review slates the wheel as a valid control method. OH WAIT.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
It still has to be docked a mark for the awkward structure and compromised multiplayer modes
I can live with having to play through with Karts on 50cc and Bikes on 100cc to unlock access to either for both engine sizes (and I'll only ever play 150cc anyway once I've beaten them a couple of times), but the loss of the 4-race cups in multi-player is absolutely criminal. I completely agree - this has been the only way to play Mario Kart since... well, ever and there's no way single races are going to be as much fun. I really am surprised Nintendo did this because there's just no logic to it at all.
Anyway, i've pre-ordered it already, so I'm still very much looking forward to this. I'm sure it's still a 9 at heart.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Clearly, eh? I think you'd better have a read mate. Because you're clearly wrong.
And I too cannot believe there is no multiplayer GP mode. Insane I tell thee.
Comment below viewing threshold Show
>8/10 hmmmm expected higher for this.
Did you actually read the WORDS of the 3 page review?
>8/10. That's gotta sting a bit. POS confirmed.
You too.. before trolling maybe you should read the words.. then go back to whatever shitty machine you have.
Comment below viewing threshold Show
Comment below viewing threshold Show
How hard would it be to have a championship editor? You pick the number of races, you pick the tracks, then four of you race with an awards ceremony at the end. Shigs is a cock. Can Wii games get patches too? Anyone?
Will still be buying this and loving every sweet red shelled moment though.
Comment below viewing threshold Show
It's not. I think it's been very carefully thought through and I actually agree with EG.
It sounds like a solid 9/10 game all the way through, but Nintendo have made a couple of very poor design decisions, the main one of which is losing the 4-race cups in multi-player. That is definitely deserving of a point off imho. Hence the 8.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Yes you did - multi-player, pick a cup, 4 races, points awarded after each race, person with the most points at the top of the leaderboard at the end wins. It's been there since... always.
Edit: Sorry, you've just made me think... maybe it was limited to 2-player split screen, not 4-player???
Comment below viewing threshold Show
Comment below viewing threshold Show
No free for all in battle mode? ummm.... Thats shit
Damn right
Comment below viewing threshold Show
Still, anything for a good Mario Kart game!
Comment below viewing threshold Show
Comment below viewing threshold Show
Read the words..
Q. Is it good?
A. Yes
Q. Is it worth buying?
A. Yes
Surely that's ALL that matters?
Comment below viewing threshold Show
Comment below viewing threshold Show
There were definitely 4-player cups in Double Dash. Can't be sure about the others, though.
Comment below viewing threshold Show
So people can come into the comments and bitch about the review without having to read all those tedious words.
Comment below viewing threshold Show
Come on, are you that retarded you need me to answer that?
1. To give a quick summary that "it is worth getting" before reading the words. i.e. if it got 1/10 then you might not bother taking time out to read the words to see if it's your thing
2. To give geeks something to whinge/celebrate in forums.
"I promised my missus if this game was a masterpiece I would buy a Wii much against my better judgment; this score of 8 has saved me a a lot of wasted money."
uh? Okay.. I guess video game really are causing people to dumb down...
Comment below viewing threshold Show
Chill out you cock, yes I did read the review and yes I expected it to score higher, big deal! It doesn't mean I'm negative about it, A Wii hater (I own one FFS), conducting a puerile Troll nor does it mean I'm slating the game. It just means your an over sensitive fanboi cock knocker who needs to grow up.
Comment below viewing threshold Show
Comment below viewing threshold Show
Fixed
Comment below viewing threshold Show
Maybe he had to to put it online too fast.
Comment below viewing threshold Show
I am chilled out. You're the one getting upset and offensive over a number which means bugger all.
>yes I did read the review and yes I expected it to score higher
Well the words explain mark. it's like when your teacher (presume you're in the 3rd grade?) marks your work, gives you a long paragraph explaining whats wrong with it - then gives you an A-.
>It just means your an over sensitive fanboi cock knocker who needs to grow up.
er? Um.. Er.. um.. The irony here is killing me
Comment below viewing threshold Show
Nice work!
Comment below viewing threshold Show
Comment below viewing threshold Show
I thought i'd made it quite well.
But the intelligence quota on this forum seems to be quite low, so i have to stoop down to everyone else's level occasionally to make my point.
And i obviously make it well, as it seems to hit a lot of raw nerves.
But this obsession geeks have over a number at the end of a long piece of text describing if a game is good or not - is something i've ever understood.
To me, i just use the following system :
1. Look at score
2. is it 7 or above? Then the review is worth reading the words of to decide whether or not i want to buy the game.
3. less than 7, i might read to see why the reviewer didnt think it was so great.
But either way i use the THREE PAGES of words to make the decision not the score at the end.
Someone said earlier:
>Then why give a score at all?
Sometimes i wonder why reviewers bother writing the actual words of the review at all. Why not save themselves 3 pages of text and just give a score?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
On the other hand, the removal of free-for-all Battle Mode and mulitplayer GP is a ridiculous, incomprehensible and unforgivable decision; not a game-killer, certainly, but a baffling, pointlessly harmful omission. Ah well, still sounds more than good enough to be worth picking up.
BTW, northy: what exactly does SSMB:B stand for?
Comment below viewing threshold Show
Dick status confirmed.
Welcome to my ignore list.
Comment below viewing threshold Show
They shouldn't. All thats needed is buy/rent/skip.
Hmmm, since getting my Wii a few months ago it's been played about 5 times. I was considering selling it but might give this a go first... Sounds like the GBA version is still the best though.
Comment below viewing threshold Show
"On the other hand, the removal of free-for-all Battle Mode and mulitplayer GP is a ridiculous, incomprehensible and unforgivable decision; not a game-killer, certainly, but a baffling, pointlessly harmful omission . Ah well, still sounds more than good enough to be worth picking up"
It's been a while since ive dipped my toe into Mario Kart. Probably the N64 version that cost me £130 on Jap import. And, tbh, I dont recall if these options were in that title (although I think they were) but they certainly, from the SNES era, were the top and bottom of Mario Kart multiplayer. It was all about falling behind in one GP race, only to feel the pressure to pull it back on the subsequent. It added to the game no end.
For me, these omissions absolutely are a game killer. It's not good enough to play one-off races and absolutely detracts from the flow of the multiplayer.
Oh well, one more nail in the 'shall I buy a Wii?' decision making process. I just knew there was going to be something that would knock it from greatness.
Comment below viewing threshold Show
Comment below viewing threshold Show
Thanks. This was oh so very easy though.
And lol @ tap. Poor little thing.
Comment below viewing threshold Show
So in Double Dash you could 2-player (not 3 or 4 player) co-op through the GP Championships.
In Mario Kart DS you couldn't co-op through the championships, either through local Wi-Fi or WFC. However in local Wifi you could set the conditions to win - so free mode, x races or x wins. In WFC it was fixed to 4 races. This was FINE.
So now because of the review I'm confused on these points:
Can you play the Championship GPs co-operatively at all?
Can you not set the win conditions on normal VS races? So you can't choose to play to 10 races, or to 5 wins, or just play forever? Because if you can, this is actually no different to them letting you play the GPs - just set it to 4 races, pick the 4 tracks and you're away.
If you can do the above in local, can you not do it on Nintendo WFC? So you're stuck playing to 4 races or whatever in friend matches?
Can you have CPU players in local VS matches? Can you have them online?
Can you play against randoms like you could on the DS version?
ALL THESE THINGS I MUST KNOW. Normally Eurogamer reviews being light on the facts and features is fine, because it's exceptionally rare that they're way first to big name game like this - and this just happens to be a big name game where details have been scarce too.
I will absolutely get this game, but I will be sorely disappointed if the multiplayer options are worse than the DS version, and I don't think that'll be the case.
Mucho thanks though, I totally wasn't expecting this review for a long time - it was a pleasant evening surprise
Comment below viewing threshold Show
There was never the chance to play four player championships. I'm 99% sure because it pissed me off so much. You could do it two player, but never four. You started each race individually. Definitely on the cube, all you had was board of wins and losses. Again I'm pretty sure it was the same on the n64 though it's a long time ago now. Any chance someone can load theirs up to finish this debate off. People saying how they've changed it and cocked it up are really starting to grip my shit.
I stand ready to eat a huge pile of humble pie if I'm wrong.
Also any news on patches. Can Nintendo add patches to their games or is there more chance of me pissing in the Queen's handbag?
While we're at it since when does one 8 grade stop you buying it? So one more grade, a nine, and you're sold? It's got 94,91 and 80 so far on metacritic leading to an average of around 87, which is what double dash got. If you like mariokart, you'll like this. More to the point will you buy a Wii just to play this and never buy another game? To say one mark (which is an 8, which to my mind means a very good game - 9 is stunning, 10s are rarer than rocking horse shit) changes your mind makes you a muppet.
Comment below viewing threshold Show
Sorry if it offends anyone but I am dissappointed
Comment below viewing threshold Show
Yep. Board of wins and loses on the Cube for vs games, and 2 player GP for those that wanted it (although once you got particularly good these became a waste of time so I don't think this omission is a total loss). It was the same on the N64.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
360 owning Trolls must be out in force again.
How long before we get the age old "nintendo keep re-making mario/zelda" quote?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Complain all you want about Halo 3, at least it's executed superbly and they put a couple of nice new features in it, hence the resounding 10/10.
Not all games can be awarded 10/10. You'll have to accept that Mario Kart Wii is a nice little game deserving of an 8, no more, no less.
Comment below viewing threshold Show
Also love that people fail to notice that nintendo are great at bringing out new ips. Look at the brilliant pikmin/animal crossing last gen. Or the very popular wii sports/wii fit this gen. "Endless ocean" now that WASNT a new nintendo IP was it? Or how about "Excite Truck", no that wasnt either.. Or how about "Day of Disaster" coming soon?
They have to keep their existing ip supported dont they? be stupid not to.. but yet they STILL come up with new ip quite regularly.
In fact, as far as i can see, only EA seem to produce as many games as nintendo do..
But as people keep going on about "re-using ips".
Lets see:
There has been THREE full console releases of mario kart since 1996. That's one every 4 years. If you count in the first one in 1992, that's still one every four years.
Mario.. there's been THREE 3d versions of mario since 1996. Again that's one every 4 years. Even if you take into acount the 2d ones on home console.. that's 8 super mario games in 23 years.. Nearly one every 3 years (on average).
Now ther has been THREE halo's been released since 2001. That's around one every 2 years.
Yeah.. so nintendo keep rehashing old ip's ALL the time dont they? Lets not mention that every 3d mario has been significantly different while halo has remained pretty much exactly the same for each iteration.. Lets just notice that microsoft seem to re-use their IP more often than nintendo do.
(and if you dont think they'd have just as many if not more if the xbox had been around long enough.. then you're naieve)
EDIT: Just found out that halo wars and halo chronicles are both due out this year. So that's 5 halo games in 7 years.. And people bash nintendo for reusing ip.
Comment below viewing threshold Show
No.. it got billions in marketing money spent on it.. thus the resounding 10/10. Anyone who's played it can easily see, it's more of the same, fairly short, and very average experience.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Just as im sure the 10/10 score made me not think halo 3 was an overrated pile of skank that i totally wasted my money on, and havent felt that cheated since playing f.e.a.r.
You go back to wanking over your scores.. we'll be busy playing the thing (well i will once it comes out in america)
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Thank you for putting your honor on the line to clarify.
Why are we getting upset about having to pick your courses yourself? You're going to be doing the same set of 4 courses dozens of times, maybe this will encourage more variety and spontaneity in the multiplayer. Kind of like Street Fighter, where each bout is self contained, and each session is always different. If you want to recreate a cup, it doesn't sound like anything will stand in your way.
Comment below viewing threshold Show
They're new games franchines.. but featuring old characters.. Or should i just stick to: wii sports, wii fit, Endless ocean, Excite Truck, Day of Disaster (and lesser extent pikmin/animal crossing). When proving my point that they do actually make new ip's?
Comment below viewing threshold Show
Yeah.. and thinking about it.. The realities of actually doing a "cup" would be pointless anyhow.
Imagine doing a 20 race cup and having some tit drop out on the last game.. etc etc.
Mind you.. I dont play games online, I stick to single player only games only - so it's of no concern to me.
Comment below viewing threshold Show
Yeah fair one, having a championship is just surface sheen but that's what makes a game. You can just pick game after game, but imagine if you could structure your own championships where you could have eight races, be 8 ahead on the last track only to have a shocker and not place and watch your mate romp home in first to take the title. I'm talking about local, not online.
To my mind there's always a better pay-off if you can commit to a series of races then see who's winning at the end of it. It's like playing 9 holes of mario-golf and winning on the last hole, pure videogame gold.
Your point's fair enough, but I figure a little touch like this would require minimal programming and it's always seemed a careless omission to my mind. Just having a leaderboard of wins and losses seemed soulless. If they've taken that away, we're down to writing it down on a bit of paper if we want to keep score. I'm all for the Nintendo laid back approach, but denying people an easy way to compete is poor.
I know it's all about taking part and that shite, and that's fine if I'm playing my gran, but if I've got mates round then it's just nice to be able to keep tabs for bragging rights, not have to write it on a piece of paper.
It's a definite oversight. Just to say these are quibbles, I'll still keep a picture of Mario in my wallet and look forward to this massively.
Comment below viewing threshold Show
I ordered Mario Kart on amazon earlier this week, I'm going to wait for the dispatch email to arrive, then throw a sickie at work and play it all day. I am going to find that highly enjoyable. I don't care what score EG or anybody else gives it. You can all go and jump in the firery pits of Bowsers Castle for all I care. Just keep away from me, my house, my girlfriend my four cats, my rabbit and my online MK Wii races.
Comment below viewing threshold Show
I don't understand why Nintendo games always gets these grades. They haven't been great since the nineties or something. They're all milking Mario, they're all shallow, they all look the same, they all sound the same and they all last about five minutes before you're tired of them.
I just don't get it.
Comment below viewing threshold Show
Is 8/10 the new 1/10? It certainly seems that way.
Comment below viewing threshold Show
Comment below viewing threshold Show
For ages if its been less than 7/10 people won't touch it so the score for a decent game became 7/10, 6 and 5 were less than okay, 3 and 4 were awful and 2 was worse than having your gran pin you down and shit in your mouth.
I personally hate scoring games, its just there for the lazy who can't be bothered reading a review.
Comment below viewing threshold Show
"I've just read through 91 comments, most of which were totally stupid and underserving of being anywhere near a topic concerning a Nintendo product"
Wow, ive heard and seen some fanboi shit on these boards but ive never seen someone just come straight out and say that. Nintendo = Fantastic, automatically, eh? All those reams of discounted Wii shit in HMV must be my imagination...
Congrats! You call a spade a spade, or you'd probably call it a big tool. Prob like what you see in the mirror every morning.
Comment below viewing threshold Show
I'll come out and say it too.. Nintendo is fantastic (at making games)...
They seem to release more games a year than any other studio. They rarely put out a bad 1st party game. Their games are always rated highly (and are genuinely good). I've yet to play a bad miyamato (or however u spell it) game. The games they release are always varied and different (i.e. not just endless shooters), and suitable for the whole family. And they take risks with new ip (see previous post if you want a list) regularly while keeping old ip alive.
In the last year alone, we've had (from nintendo 1st party) an fps action adventure (metroid) which was fantastic, a platformer, kart racing, beat em up, etc etc. I'd like to see another studio put out that much variety and quality (all rated highly).
However, nintendo hardware.. not so fantastic. If the wii didnt have nintendo games on it, i wouldnt be interested.
I've seen some blatent trolling in my time but your post takes the biscuit.. run away and play with your 360 love..
Comment below viewing threshold Show
Perhaps the person who wrote the review is reading the comments and can clear things out himself? I noticed there were a few others wondering the same thing ...
Comment below viewing threshold Show
I know Mario Kart SNES was 9/10, and without playing it, I know this won't be as good. Meanwhile, life goes on.
By the way, you lost the right to 'out' people as trolls and fanboys LONG before little Mario was a glint in the milkman's eye. Turn it in.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
This is Double-Dash with bikes and a plastic gimmick, right?
Should have got 6/10 really. Halo is so much better.
Can't wait for Gears of War 2!
Comment below viewing threshold Show
Comment below viewing threshold Show
Also, bring back the 'lives' system from SNES Grand Prix mode, where you had a limited number of 'retry' lives...
Comment below viewing threshold Show
"@George Roper: *Shock!* Who'd have fucking thought it, a fan of a NINTENDO game in a NINTENDO thread!
I'll come out and say it too.. Nintendo is fantastic (at making games)...
They seem to release more games a year than any other studio. They rarely put out a bad 1st party game. Their games are always rated highly (and are genuinely good). I've yet to play a bad miyamato (or however u spell it) game. The games they release are always varied and different (i.e. not just endless shooters), and suitable for the whole family. And they take risks with new ip (see previous post if you want a list) regularly while keeping old ip alive.
In the last year alone, we've had (from nintendo 1st party) an fps action adventure (metroid) which was fantastic, a platformer, kart racing, beat em up, etc etc. I'd like to see another studio put out that much variety and quality (all rated highly).
However, nintendo hardware.. not so fantastic. If the wii didnt have nintendo games on it, i wouldnt be interested.
I've seen some blatent trolling in my time but your post takes the biscuit.. run away and play with your 360 love.."
You pretty clearly ignored the intent of my post. Well done.
Keep the blinkers on and hunker down, you've got a bumpy ride if you expect many more '1st party' games, this side of 2009. Now run along and play Ninjabread Man, ok?
Plus, for the record, thats 'run away and play with your 360 and PS3 love...'. And i'll absolutely be doing that. Enjoy your SD, cameintheboxlol, games. I'm sure they'll keep you very entertained from now until eternity. I mean, Wii Sports just doesnt get old, does it?
GLOL!
Comment below viewing threshold Show
Mario Kart!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
In this day and age of Smash Bros being customisable to almost every degree (except, alas, trips), Mario Kart seems more and more like the poor brother.
Comment below viewing threshold Show
Please read the actual TEXT and not just the number at the end if you feel the need to comment.
You all act like stupid americans..oh wait, maybe your are. *facepalm*
Comment below viewing threshold Show
We all know, and have accepted, its really just a cube in a different shell. but that doesn't mean i dont want to know
how the game runs and how it look's.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Eurogamer reader in complaining about the number at the end because it does not compute from the reader's super-secret formula for assigning scores based on the text non-shocker.
But what do you think about the game? Oh, sorry, you only have an opinion about scores out of ten...
Comment below viewing threshold Show
Comment below viewing threshold Show
Well, clearly not people with taste since every Mario Kart besides the ones with "Super" in the title have been absolutely shit.
Comment below viewing threshold Show
It’s more of a preview I must say.
Nothing in the review points out if there was any kind of online play when they had the game. Don’t you think that’s a little bit strange if the could review the howl game.
Besides that, mission mode is already confirmed,
[link url=http:// www.wiiz.fr/medias/soft/1/1181/147.jpg
]http://ww w.wiiz.fr/medias/soft/1/1181/14...[/link]
[link url=http:// www.wiiz.fr/medias/soft/1/1181/146.jpg
]http://ww w.wiiz.fr/medias/soft/1/1181/14...[/link]
Nothing about that either,
It al points out that this is based on the same time, ign, mtv and others had with the game,
So the conclusion is, wait for the “famitsu” review before we al judge the game, ( I think that they will be the first because of the early japan release date)
Comment below viewing threshold Show
Comment below viewing threshold Show
Can't wait.
Comment below viewing threshold Show
Comment below viewing threshold Show
you can dodge the blue shells in MK
I haven't bought a game on release day for a very long time, but this may simply have to be done. For the dudes who think 8/10 is a bad score - words fail me, but I'm confident this game will be worth the investment - the last Mario Wii game which got an 8 was Strikers Charged. That was outsourced to Next Level and I still play it more than pretty much any other game. However one feels about the Wii's lineup in general, few would deny that when Nintendo make software themselves they know what's going on.
Comment below viewing threshold Show
Comment below viewing threshold Show
Ahhh, there you go again with your masturbation fixation. I knew it wouldn't last long. You should be blind by now.
I was initially disappointed with the 8 score, but still, it sounds great. And as just mentioned above, it seems like maybe some bits weren't even mentioned in this review. Am very eagerly looking forward to getting this game- if it gives me as many hours of entertainment and fun as MKDS (and with no fecking snaking) then I'll be very pleased. I wonder if there's any scoring system like the DS version, of trying to get 3 stars on everything. Now that was a challenge!
Comment below viewing threshold Show
Anyway, the decision to drop the multiplayer leaderboard is absolutely criminal. We used to waste days playing Double Dash 4-player, fighting for the points on the leaderboard. I'll probably still buy this, but I can't help but feel I'm not going to like it that much :/
Comment below viewing threshold Show
Comment below viewing threshold Show
woo, game sounds fantastic, can't wait!
usual eurogamer comments thread full of negativity, once again. makes me wonder if some of you actually like games at all...
Comment below viewing threshold Show
"I've just read through 91 comments, most of which were totally stupid and underserving of being anywhere near a topic concerning a Nintendo product. "
Another CONSOLE yes..
Another software developer.. probably not.
See that's what fanboys of other consoles dont seem to get. Most nintendo fans (like myself) are fans of their GAMES - not the hardware. It's like saying "i'm a major fan of all capcom games". There's NOTHING WRONG with someone saying "i'm a MAJOR fan of bungie".. saying you're a fan of xbox though and you're a bit sad (in my book).
So yeah.. Lets imagine that phrase said:
"I've just read through 91 comments, most of which were totally stupid and underserving of being anywhere near a topic concerning a Bungie (or insert favourite software developer here) game. "
Is it still sad in your book?
Like it or lump it, nintendo do have a nack of producing good high quality games, especially Miyamoto developed ones.
And it doesnt bother me in the slightest that now all the 360 fanboys trolling this thread will now go "haha, smelly admits it.. he's a fanboy! I'm putting him on ignore now! Have fun playing your new nintendo games this year"
(.. like smash bros, mario kart, day of disaster, and mario galaxy which I still havent gotten bored of yet, and probably will be still playing at the end of this year.)
I think that's the other thing 360 owners who troll these threads dont understand. They keep going on about "what else new is coming out on the wii.. etc etc". Unlike your average fps game, something like mario galaxy takes a long to complete (without needing a dull story to stop you getting bored of playing.. but fun gameplay to keep you playing)
Comment below viewing threshold Show
Comment below viewing threshold Show
"We were also bitterly disappointed to discover that you can't race through whole GP championships in multiplayer. Only one-off races are available. Hard-fought leaderboard battles with friends over four races have been our favourite way to play Mario Kart since 1993, and that loss will be keenly felt."
If I recall rightly, on MK from the SNES to Double Dash, you could play the normal GP championships with up to 2 players. On the 64 and GC you had a board of wins, 2nds and 3rds for when you were playing with 3 and 4 players. The DS multiplayer allowed you to set a number of races, or a number of wins for your championships, ie. with the kids at school we do an 8 race championship set on random, giving you placings from 1st to 8th at the end.
So the question is - does the Wii do things the same as the GC/64, or as the DS, or neither of these? Personally I'm hoping for the same as the DS version. Where's Oli to clarify things?!
Comment below viewing threshold Show
"Question: Will you be able to go online with the game and play a gp consisting of four races that you pick yourself, one after another, leading up to a screen declaring the winner, handing out medals, etc? "
I can't believe the person behind the review hasn't commented on this yet. I write for a website as well, and if I have people asking questions in relevance to a review of mine there's nothing to keep me from writing a few words about it clearing things out. There's no barrier between the readers and the staff of the publication.
Comment below viewing threshold Show
I'd be really grateful if someone could actually confirm whether GP cups are playable with 2 players in this, even if they're not with 3, 4 or online. At least that wouldn't be a feature lost, although I still think it'd be an opportunity missed.
Comment below viewing threshold Show
I would like to know the above also. But perhaps the writer is away for easter? He isn't chained to his PC to answer anything that pops into our minds! I assume, although I dunno what it's like at the EG office
Comment below viewing threshold Show
"...aying you're a fan of xbox though and you're a bit sad (in my book)."
mate..., what's your fixation with Xbox, 360 and alikes, like the ones who play it are from some obnoxious race or part of an evil cult..., I mean, isn't that ridiculously xenophobic ?, and sadly offensive ?
I would never say "if you like this, you're sad, because it's a shooter and me likes brain stuff 'cos I'm so brainy and shit...", but that's me...
That said, I really like Halo, then again I'm having a lot of fun with Elite Beat Agents, I kinda enjoyed The Simpsons, I have a great time going berserk in Army of Two with my Live friends..., see what I mean? You should leave that tiny sandbox, imho.
Looks very nice the game, by the way..., and the review reads like a 9.
Comment below viewing threshold Show
Also smelly, you have mentioned that you sold your 360 but now you claim to own one again, either you're lying or you actually thought the console was worth buying twice over! Just think of all that! You must have spent a good few months of dole cheques on that, very odd... 0_o
Comment below viewing threshold Show
(disclaimer: I haven't read the thread ;p)
I remember some backwater game mag over here that gave the original SNES MK a 6, back in the day.
Comment below viewing threshold Show
Nope. Not a fixation. An observation.
I've stated numerous times i own a 360. But im embarrased to admit that seeing how 360 owners behave on these forums. My favourite games are skate and dead rising if yer asking.
i've yet to see a ps3 owner troll a wii thread. But i see all the 360 trolls in threads for 360 games going on about how great it is.
I guess ps3 owners are more mature.. Or maybe 360 owners less secure?
Wish i could justify buying a ps3 to myself so i no longer have to be labelled alongside 360 fanboys
Comment below viewing threshold Show
Can i ask a question to people who actually own a wii?
Has anyone actually played anything online on the wii yet? I havent bothered (not even smash bros). Just wondering if people REALLY see it as being important?
Comment below viewing threshold Show
How exactly was my post 'xenophobic'? I don't recall mentioning an extreme dislike/fear of foreigners, their customs, their religions, etc. Remember, the dictionary is your friend.
If you're trying to imply that my last post was homophobic (notice homo/xeno = not the same) then I honestly don't see why? Simply mentioning the word 'gay' does not = homophobia and gay relationships do not offend me in the slightest but it is a fact that gay gamers seem to like Mario hence the SMG review linking straight on to the 'gay gamers group' here on EG. I'm not quite sure why you seem to take any chance to get a dig in at me but I'd guess it's because you're still upset about me drawing peoples attention to the fact that you seem to be having a 'cry wank' in your profile pic...
@smelly
"Reet.. ignoring the trolls (i'll try to anyhows) "
GLOL, irony at its best!
Comment below viewing threshold Show
Comment below viewing threshold Show
I rented Mario Strikers Charged and played a few games online. It was a bit laggy and the competition was tough, so didn't really enjoy it.
In answer to your general question, online play is very important for me. It's the easiest way for me to play with friends. My biggest complaint about the Wii is its lack of voice chat, followed by friend codes. I understand Nintendo's desire to appeal to parents but these 'features' are unwanted.
Comment below viewing threshold Show
Are you a troll?
Comment below viewing threshold Show
I'm sure you will now label me a 'troll' and ignore me but I really hope you realise how childish you sound sometimes.
Comment below viewing threshold Show
Please do, but please note, that there's a huge difference between making comments on a platform, and commenting on who who play it, like they're less something.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Shame on all of you for forcing nintendo to dumb mario kart down again.
Comment below viewing threshold Show
Having limited it to a few races to me has taken quite a big chunk of fun out of it. I'll pass on this incarnation of the game.
Comment below viewing threshold Show
Bit of a silly thing to say as millions have really enjoyed the more recent version. It's taken hours of my life.
Comment below viewing threshold Show
"Come on guys, can't we all just accept that it's a very good but just not quite classic game"
Played it have we?
"Mario Kart was good....on the SNES. Its been irrelevant for about 10 years now. Come on Nintendo"
FPS games were good.. on the PC around the Quake era. They've been irrelevant for about 10 years now as they're all the same with prettier pixels and longer more boring stories.. I dont need to carry on with this as you all know where it's going
Comment below viewing threshold Show
Shame on all of you for forcing nintendo to dumb mario kart down again.
Oh get over yourself. its no secret, double dash was utter bollocks. and it was slow.
Comment below viewing threshold Show
Comment below viewing threshold Show
Dont know why you find it funny though. I find the lack of progression on fps games more depressing than your trolling
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I've seen pictures of those so called genuine she-males who have a small penis where their clitoris should be; I've never seen a cunt with a 14" television, though it might be worth looking into.
Comment below viewing threshold Show
This sounds brilliant fun although I have some reservations that I hope are addressed once the full package has been reviewed (i.e. the online component fully road-tested).
Comment below viewing threshold Show
Regardez vous: [link url=http://www .youtube.com/watch?v=-tbP-BVeT9M
]http://www .youtube.com/watch?v=-tbP-BVeT9M
[/link]
Compared to the cramp inducing but loved by all MKDS: [link url=http://www .youtube.com/watch?v=_pkyTqOh95I
]http://www .youtube.com/watch?v=_pkyTqOh95I
[/link]
I bite my thumb at thee J.C
Comment below viewing threshold Show
After some youtube research just discovered you can dodge blue shells (without an item) in MKDS. So I stand corrected, apologies MKDS:
[link url=http://www .youtube.com/watch?v=kvfhIiCXFaY
]http://www .youtube.com/watch?v=kvfhIiCXFaY
[/link]
Still think it looks better on the GC though... although I am a gay Double Dash fanboy:
http://ww w.youtube.com/watch?v=hkhMp9-Ot...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Unless they're on a Nintendo platform, when it's the case we call it "Action Adventure FPS", and everything's fine...
Comment below viewing threshold Show
Ah you see.. that's called "doing something original with the genre" (albeit by re-using gameplay from old)... That's what stops it from becoming dull and repetitive like every other game. Obviously apart from when it's done very very well (such as in COD4 & half life 2) at which point you can forgive the genericness "seen it all before" nature of said game and just sit back and have fun.
See.. If it wasnt for all the grey and brown fps games blighting the games market - I wouldn't be interested in Mario Kart (or smash bros for that matter). Seen it, played it.. bought the t-shirt. But when you've not had anything like smash bros for something like four years. And there hasnt been any really decent kart games for approx 4 years either.. And all you've had is endless brown and grey games.. it's hard not to get excited.
That said. I'm not too bothered about online play - so i'm not sure what this offers me over double dash.. So i'm still not convinced i'll buy this yet.
Comment below viewing threshold Show
dunno who said that as they're obviously on my ignore.
But it's obviously good to see well reasoned arguments by trolls who obviously (from that comment) are coming into here for no other reason than to troll.. then get fairly upset (judging by the vulgar insults in the above post) when someone points out that they're being a bit sad.
>Re: Double Dash was slow.
You only played the 50cc races didnt you?
Comment below viewing threshold Show
Apart from that, I'm pleased with the review and I shall be buying the game when it is released.
Comment below viewing threshold Show
Comment below viewing threshold Show
And im not convinced i really can be bothered to purchase this.
I might get double dash if i see it cheap though
Comment below viewing threshold Show
That depends - are you a member of fathers for justice?
Comment below viewing threshold Show
We've been talking to Nintendo today and it's come to light that we made a mistake in the original text regarding multiplayer GPs. We've added a correction to page three and a note at the end of the review to draw people's attention to it, and I'm publicising it here and in the forum. Here's the wording of the correction:
"Since this review was published, Nintendo has informed Eurogamer that it is possible to play sequences of four races with friends both offline and online. Offline, you can choose to select a race each time, randomise, or play in order - effectively allowing you to play through a regular GP if you select the usual first track. Online, racing with Friends, each player can select a track from those available on their save file. This clearly contradicts our observations of the review code and we apologise for the error. After discussion we feel the score below still fits the game."
Further to that, I wanted to make it clear here that Nintendo's been extremely helpful with this and hasn't thrown its toys out of the pram or anything like that. We talked about the score at length and ultimately decided not to change it. We still think Mario Kart Wii is terrific and 8/10 should not be construed as a bad mark!
Tom.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
2) It was always only ever worth an 8, in which case you shouldn't have said it was worth a 9 but for a couple of "game breaking" design decisions which in the grand scheme of things are complete irrelevancies. "
That is of course presuming that whether it's an 8 or a 9 really does influence your decision as to whether or not to buy it - And if it did.. then maybe you should get out more?
Comment below viewing threshold Show
To clarify, I was playing a finished version of the game, but I was restricted to playing it offline and on my own, so the best I could do was look around in the menus to gauge the options available. Clearly I just didn't look hard enough.
I thought long and hard with Tom over whether this should change the score, but we decided against it. I'm still disappointed by the lack of free-for-all in Battle Mode, and the structure of the singleplayer game - and I just felt the game was an 8 right from the start.
But I also want to make it absolutely clear that I really, really enjoyed it and 8/10 should in no way be considered an insult. It's a great score for a great game.
By way of further apology - and because someone asked for it up there - here, exclusively for you, is the list of classic tracks in the game:
SHELL CUP
GCN Peach Beach
DS Yoshi Fall
SNES Ghost Valley 2 (yay!)
N64 Mario Raceway
BANANA CUP
N64 Sherbet Land
GBA Shy Guy Beach
DS Delfino Square
GCN Waluigi Stadium
LEAF CUP
DS Desert Hills
GBA Bowser Castle 3
N64 DK's Jungle Parkway
GCN Mario Circuit
LIGHTNING CUP
SNES Mario Circuit 3
DS Peach Gardens
GCN DK Mountain
N64 Bowser's Castle
They're all beautifully done, too.
Comment below viewing threshold Show
I've been looking forward to this, but I have to call into question the decision to remove multiplayer grand prix. The most fun thing I found to do in Double Dash was replaying the grand prix over and over with a friend. Every so often, we'd just wipe the data and start clean, unlocking everything as we go. It was a lot of fun, and even if we can still create our own matches in versus it's really just not the same. This has to be one of the worst decisions Nintendo have ever made. It's the equivelant of removing co-op play from Halo, "because there's multiplayer modes anyway".
I'll still get the game, and probably still enjoy it a lot, but this is just a very stupid move.
Comment below viewing threshold Show
@WinterSnowblind (or anyone really): I didnt like the ds version. Found it too easy/short/lack of tracks/etc.
In fact the only mario kart i've played apart from the ds version was the original snes version.
How different is this (or double dash) from the ds game?
Comment below viewing threshold Show
Talk about getting your knickers in a twist.. it's only a number.
Comment below viewing threshold Show
Hold on. You wrote a review of Mario Kart without having played the multiplayer? How could you have given it a fair mark without having extensively tested the mode that the game is most famous for?
Comment below viewing threshold Show
The review seemed glowing, but then I read about not having 4 player multiplayer offline tournaments. Well, they HAD NOT 4 player multiplayer in the earlier versions, and on SNES and N64 that was because the system didn't have enough power to provide championship for 4 players. So it was not a removal, and I read the text as it was a removal from the earlier games, which is not true. So basically, if they did not have 4 player offline multi, it would just be as good the old games, and N64 4 player action is still one of my fondest gaming memories of all time. But then it turns out Nintendo has actually improved over the old ones and DO have 4 player cups!
Do you guys not realize this improvement is a rather splendid one, and the review sounded almost like this was removed from the older games, which now when Nintendo pointed it out to Eurogamer, turned out to be the exact opposite. Just that sheer addition of FUN, should be pointed out in the review as one of the greatest additions to the game. Now it was written as the opposite.
I realized more when reading the review. The reviewer in not an avid Mario Kart player it seems, since I found out one error. Maybe I am wrong but did the reviewer not say that the powerslide have been along since SNES? Well, that is not correct, since the slide came with N64, so not so much research seem have been put into the review.
Also, another thing struck me, which could be the strangest yet. This is my most important point so please read:
The most lovely and awe inspiring part of the Mario Kart series have to me been the 2 or 4 player multiplayer madness. I am not sure anything could top the 4 player battles on Wario stadium, with minute lightnings, shortcut mishaps, and the last 100 metres before the end when (if the players are equal) when the battle for first place could turn everything over due to a correctly guided green shell on the leader metres before the finish line. That is pure adrenaline. Single player have for me never been that exciting, and NOW I READ in the comments the reviewer not even having played and tried out the part of the series that actually mattered, so I can not even see how one could rate a game which one have not yet tried. Believe me, you can not play single player and visualize how 4 player action fest with your friends a friday evening will turn out, without actually trying the multiplayer. What about online play, is that reviewed? I am not sure myself, since then the championship option ought to be spotted I think.
So is this a review of single player Mario Kart? That is a great point then, when the most beloved part has been omitted.
Atleast kudos for having admitted the error, I know man is a proud being, so it is hard for people admitting errors. I can though imagine the havoc this caused the head quarters over in Japan, knowing the fact that all the errors and incorrect facts in this review will make Nintendo lose many many millions euros in lost income.
Well, I must point out though, that almost always eurogamer do have high quality reviews, so I guess this was just a slip to be able to be the first to write a review and score high on the visit-rating, and that in turn leading to higher incomes for the ads. But this just proves greed is a sin that will be punished in due time
Any comments on this? And I can take negative feedback =)
Comment below viewing threshold Show
Double Dash is very different. The biggest (and most controversial) difference is the removal of the hop, which in turn places an emphasis squarely on snaking. (And the snaking is a lot more versatile in DD as a result, allowing you to dodge things a lot quicker, eg bananas on the road, or shells coming in behind you). But it's very different to every other MK game that's been before. Much more about racing (battle sucks), I think it's easily the fastest MK when everyone is snaking properly, and also the most fun 4 player races.
But I'm a MKDD fanboy, as is well known... check out the video that I posted above of the Blue Shell dodging to see what makes it so fun... (but turn the volume down, the rapping is all kinds of wrong)
Comment below viewing threshold Show
Multiplayer it was the stuff of legend and I spent many happy hours on there with my family/missus/friends. To submit a review without having played what for many (I'm pretty sure the vast majority) of people is the reason to buy it in the first place seems a bit daft.
I'm not arguing the score, I seem to remember ever since the SNES version the critical acclaim has been a touch muted and I wasn't surprised at the 8 which may turn out to be in line with everyone else (which just to recap is a very fine score), but you need to tell us if the multiplayer game is as good as it's always been, as to most of us the multiplayer is Mariokart.
Surely for all you know they could have turned it into a horrible random mess (I remember Reggie saying how first timers could win instantly which worried me a bit. It's always been a bit random that's what's made it good, but I don't want it totally random.)
Good effort on the quick review but surely you've been caught with your pants down a bit. If someone reviewed Halo 'offline and on my own' and gave it a mark based on the single player there'd be chaos, and what you've done doesn't seem much different.
Comment below viewing threshold Show
|
Fair comment. Hard to justify reviewing any game on your own/offline these days, especially a game on a party/social console like the Wii. Bad Oli.
How does EG punish errant reviewers these days anyway?
Comment below viewing threshold Show
Ah well. I'm even more keen to get this game now. Although I'm a bit shocked at nintendo-nut smelly never having owned a mario kart game- and to dismiss mario kart ds as 'easy', just sounds like the talk of someone who hasn't played it much, and would never be able to complete the challenges/races to the highest level. & it had 32 tracks (I think?), which as far as I can recall is maybe the most that mario kart has had- and so how it could be described as 'short'? Makes no sense!
Comment below viewing threshold Show
In certain cases we will recognise this makes a proper review impossible and do a separate, later review for the multiplayer mode. In the case of Mario Kart - while of course we know the huge importance of multiplayer - it's possible for a reviewer to work out a judgement of it based on the single player game, a good understanding of multiplayer game design, and a good knowledge of the series. Where the tracks and gameplay design are identical between single player and multiplayer, as they are in Mario Kart, you can do this. I'm totally confident that, in terms of the on-track experience, everything in my review goes for playing Mario Kart Wii in multiplayer too.
The one thing that can go wrong with this approach is a full understanding of the options available, based as it is on simply going through the menus. That's what happened in this case, and as I've said, I can only apologise. We all make mistakes. It wasn't that I didn't check, it's that I did, but I messed up somehow.
Agrippah - the speed boost from the powerslide was introduced in the N64 version, yes, but powersliding (hop and slide) as the main cornering mechanic has been a central part of Mario Kart ever since the SNES.
Comment below viewing threshold Show
*cough*
sensible soccer/halo 3..
Comment below viewing threshold Show
Whether it's online or not is irrelevant for whether the multiplayer is any good, IMO - Unless that is the only multiplayer method available.
Comment below viewing threshold Show
Thats 1 mario kart every 4 years.
Now do the same math to your beloved halo, and fuck off and stop trolling.
Ta.
Comment below viewing threshold Show
Comment below viewing threshold Show
Because gamer kids dont use reviews to decide whether to buy a game or not.
They use review scores to go "hahaha.. my game console has got more 10/10 games than your game console"
Comment below viewing threshold Show
Halo isn't a good example to use here, there have only been three main games in the series and no more are planned in the near future, besides the two spin-offs which are currently being worked on, one of which will never see the light of day. Bungie have been very careful to make sure the series doesn't become a joke by being milked for all it's worth.
It's true there haven't been that many Mario Kart games, but considering they themselves are a spin-off from Mario? But I still agree that it's very silly for those complaining about Nintendo making more of these, who doesn't love Mario Kart? And the DS game has easily been the best in the series so far, making more is in no way a bad thing. My only complaint is with how quickly this has clearly been rushed out. More content would have been nice, having less than a DS game is slightly embarrassing.. and thus far I see no reason to buy this over DS, I would have expected far more from a console version.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Actually it's a great example. They're working on spinoffs now and as soon as those are out they will most likely start on the next game in the main series, while working on sequels to the spinoff series.
Comment below viewing threshold Show
I'm not your buddy, guy.
You're Right.. Of COURSE you're not a troll.. That's why you go into the threads of EVERY wii game and tell us all how crap said game is/said console is.
Lets see recent posts from you shall we?
"Man, this is why i hate the fucking Wii."
"Mario Kart Wii...give me a fucking break, man. When are Nintendo going to stop milking the shit out they're IP and start creating new content/IP."
I only use swear words as i feel i have to bring myself down to your level of intellect (as all your posts seem to contain the word "fucking".
So now, i suggest you do actually FUCK OFF and go read the definition of "sad lonely fat gormless friendless geeky fucking troll" in the dictionary.. i'm sure you'll find a picture of yourself next to it.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
As I was buying it almost purely for thisto play with my family, if they've buggered it this I'd be tempted to give it a miss. I realise everyone will be playing tomorrow so it would be nice to see what people think. In my head, even though the new tracks are pony surely all the old classics are still as playable as ever. Where's that update you promised us Eurogamer about the online and local multiplayer?
Comment below viewing threshold Show
I honestly don't think that a review score is really going to worry nintendo about the amount of copies of this game they will sell. It is Mario Kart for god's sake.
If people want to let someone else's opinion to control their actions then that is their choice. I guess its all a matter of dont dis til you try it.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Edit - played it, great fun! Wii owners HAVE to get this
Comment below viewing threshold Show
hmmm, 6/10 in games tm this month as well. got to say, having played a bit this morning, agree with a lot of the negative points... later courses have just got too much shit on the course to avoid, and too many powerups so you're always being hammered from all sides by other people. and cos there's 12 in each race, more people using those powerups on you all the time. becomes more about constantly avoiding things rather than actually racing. they seem to have lost some of the purity that made the older ones (and the fantastic DS version) so great...
still great fun tho!
Comment below viewing threshold Show
Comment below viewing threshold Show
After I lost 1st place 4 times in a row just before I was about to cross the finish line to fucking blue shells, I turned it off and gave it to my mate.
Piece of shit.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
If they were 100% new tracks, you would probably hate the fact that you couldn't play the older tracks.
Comment below viewing threshold Show
A couple of the women at work have 9/10 year old kids and they can safely and easily play this online no differently to playing an offline game. Superb.
One question though, what does the gold steering wheel signify?
Comment below viewing threshold Show
Yeah I was wondering the same abt the Gold Steering wheel - is it perhaps people that have gold on all cups across the board? I still dont have gold on some of the 100CC yet though I guess I can go back and mop up with Karts now?
Comment below viewing threshold Show
On that note, I'm strangely compelled to keep up my 100% wheel use stat, it's just so much fun (but admittedly not the most refined way of racing)
Comment below viewing threshold Show
/useless troll leaves the internet.
Comment below viewing threshold Show
If you can get some friends together, try out a cup comprising of the Mario tracks (particularly SNES Mario Circuit 3) with all the items off/low. Clearly, it's still no Gran Turismo, or even Colin McRae, but that was never the point.
Obviously, I would have preferred a review that gave a better idea of how multiplayer has been handled and the balance of weapons, mind, 'correction' notwithstanding.
Incidentally I'm really warming to this game. Some of the new tracks do feel a bit poor, but I feel the same with every new MK; I learned to love the contours of Peach Beach, so I'll give them a proper go.
Comment below viewing threshold Show
With the records it would be good if you could compare like for like (Karts or Bikes) and it would be good online if you could choose if you just want to race bikes, karts or a mix.
Comment below viewing threshold Show
First evening, three of us spent about 5 hours laughing and shouting at the television. Second evening, same. Third evening I had to go out, and instead of properly enjoying myself I wanted to go home and play Mario Kart. Seriously, the incredible fun is not worth your life.
* £0.00
Comment below viewing threshold Show
- No co-op grand prix. (main reason I play MK is to play through and complete the game with a friend)
- No free-for-all in battle mode.
- Where's the display of race times? (Oh don't worry, race times aren't that important in a racing game...?)
I've also found the AI on the hardest setting to be quite easy, despite their tactics. I think they've probably toned down the difficulty to appeal to the 'casual gamer'.
It's amazing how Nintendo create the Wii Wheel, and because they realise it's poor and difficult to use - they reward people for putting up with it (on the online systems)
I thought Nintendo were saying that they weren't going to isolate the core gamer, but that's the path they're heading down. This game is just more proof of that. It's disappointing.
Edge's review of 6/10 is about right, IMO.
Comment below viewing threshold Show