Mario Kart Wii details
From Nintendo Power.
US magazine Nintendo Power has revealed new details about the upcoming Mario Kart game for Nintendo Wii, most notably that it will feature 16 new tracks and as-yet undisclosed new weapons.
Mario Kart Wii - announced at E3 this year - sees the famed racing series make the transition to Wii, gaining a motion-sensor steering system based on holding the Wiimote with its buttons facing upward, a bit like Excite Truck, motorbikes and online racing.
As previously revealed, online games will support up to 12 players. Nintendo Power's preview adds that they will be able to pound one another with traditional power-ups like Koopa shells and lightning bolts, and fire themselves ahead with mushrooms.
It also states that the stunts possible (e.g. a motorbike wheelie) will have some sort of practical pay-off, although there's no further detail, and that the 16 new courses will be joined by some spiced-up old ones.
Other gameplay details were scant, and there wasn't any word on the steering wheel attachment due to be bundled with the game when it launches next year.
Even so, there isn't all that long to go, with Nintendo recently suggesting that Europe can expect to swing its arms at it as early as Q2 2008.
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Comments (34) Latest comment 4 years ago
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Wayne - thankgod the same thing doesnt happen on xbox live or ps3 - that would really suck!
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I'm not sure that "16 new tracks" and "as yet undisclosed new weapons" really count as "details" though - pretty much every new Mario Kart game ever has offered that...
I'll be interested to see how the motorbikes shape up - presumably the speed will be improved versus making them more crash-prone...?
I hope the steering wheel isn't too much of an abomination either... given that Mario Kart has always been about multi-player, it seems a bit of a odd move to bundle just the one peripheral with the game, so I presume you can still use the basic Wii mote, right?
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Zomoniac: shoot weapon forward/back with D-Pad up/down, more likely. They'll put the jump/powerslide on a motion, though.
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Fuck the Wombles.
It can be used in both senses, but judging by the poster's state of excitement, I believe he wants to make sweet, tender love to the furry little wimbledon common tidiers.
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It's just a shell for the Wiimote, not an entirely new device. So I guess it should be no problem to use the Wiimote without it as well.
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For the win
or (as I did initially):
F***s the world
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I reckon: 2 = accelerate, 1= weapon, d-pad= powerslide and A for brake (who ever brakes on Mario Kart?) will work fine. It may be that the steering wheel will allow shoulder-pad ish activations of B. Or even C and Z if it plugs in like the nunchuck.
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And motorbikes, stunts, online and motion control.
Lets just hope it doesn't have gimmicky broken tilt controls for steering! Oh... wait... it's a Wii game....
You've obviously never played Excite Truck.
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my mystical predictions on the control setup:
Steering - tilt
Brake/Accel - 1/2
Jump/powerslide - upward jerk
D-pad - weapons
Stunts will be on motions too.
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I hope to god your wrong about that
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The people who know that if you hit a banana, then if you brake immediately, you avoid spinning out.
Pah. Kids today, eh?
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No, that was the problem. If you were losing you could just disconnect. No penalty. The last time I tried playing I was up against a guy with over 300 wins and zero loses. I thought he'd own me, but i was winning and I was getting really excited that I was gonna beat this seemingly undefeated player, and then he disconnects.
Don't get me wrong, I'll get Mario Kart Wii. I've been a fan since the snes version. Just don't expect me to get excited over Nintendo's online features because I'm pretty certain they will be a shambles.
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Tim: The people who know that if you hit a banana, then if you brake immediately, you avoid spinning out.
Pah. Kids today, eh?
I'm 32. And I drive around bananas.
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You're an idiot. Steering for a driving game is the most natural thing in the world. Stop trolling on wii game threads, yet again.
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But if you haven't played excite truck - and you're still slagging this (unreleased) game for it's control method you're just demonstrating your own ignorance.
Persnally -almost the first thought I had when playing ET was ' I hope they can do mario Kart like this". That's no guarantee they will get it right though.
(Personlly - I would pay proper money for a port of the snes version with online play)
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