Mario & Sonic at the Olympic Winter Games Review

Rings a bell.

Version tested: Wii

In November 2007, the first ever videogame starring Mario and Sonic appeared on shop shelves. It was a huge hit, despite being a bit 7/10, so it didn't come as much of a surprise when SEGA and Nintendo announced a sequel.

But with years to go until the next Olympics (we're sorry in advance), what would the next Mario & Sonic title be about? Perhaps SEGA and Nintendo would adopt the tried and trusted strategy employed by so many of today's successful publishers and rip off someone else's idea. Why not set the game in a post-apocalyptic American city? Or, how about Mario Gear Solid: Sonic of Liberty? Who wouldn't want to play, say, Mario & Sonic of War?

Alternatively, why not come up with something totally fresh and new like Mario & Sonic Fight to the Death, Mario & Sonic Explore their Sexuality, or Mario & Sonic Bring Peace to the Middle-East? Because that would be weird and stupid. But also because fresh and new doesn't sell half as well as old and familiar, most of the time anyway. And so here comes that sequel: Mario & Sonic at the Olympic Winter Games.

Cynics might assume all they've done is slap an extra word on the box, throw in some new mini-games, add a couple more characters and cover everything with a fresh blanket of virtual snow. Well, Mr Cynics, it's true they've done that, but they've also addressed some of the issues with the previous game. Plus, they've managed to make this Mario & Sonic more like ye olde video-gaymes of yesteryear, with proper objectives and skill requirements and rewards, while simultaneously making it more accessible. An impressive feat, so how's it been done?

'Mario & Sonic at the Olympic Winter Games' Screenshot 4

Vancouver, February 2009. Pretty much sums it up.

Let's start with those new mini-games. Highlights include a variety of snowboarding and skiing efforts, where you tilt the remote to steer your character down mountains, through slalom gates and round half-pipes. You can attach a nunchuk and use the controllers like a set of ski poles, but all the mini-games can be played with the remote alone.

The advantage of this is twofold. First off, you don't need to invest in a load of nunchuks to enjoy the full multiplayer experience. Secondly, you don't end up inadvertently and repeatedly whipping yourself in the groin as with Namco Bandai's enjoyable but painful Wii offering, Communal Crotch Flaying.

The remote works fine on its own. The controls are responsive, with little lag and the level of sensitivity is just right, so it's easy to get back on track when you over-steer or veer off course. However, it does all feel a bit simplistic. There's not much subtlety involved and there's never a sense of having as much precise control as when, say, driving round a Mario Kart circuit. So why not throw in Wii MotionPlus functionality? Surely this is the kind of thing that technology was made for?

'Mario & Sonic at the Olympic Winter Games' Screenshot 1

Proof at last that a character called Sonic known for his speed is faster than a small fat man.

According to SEGA, the aim of leaving it out was to make the game as accessible as possible. In other words, to keep the controls simple and avoid making potential purchasers think they've also got to buy a load of peripherals to enjoy the game fully. Which is reasonable enough, but you can't help wishing they'd also chucked in an option for the huge number of Wii owners who have picked up one or two MotionPlus add-ons anyway.

At least there's the option to hook up a Wii balance board. As with the Family Ski titles, you stand on the board and shift your weight left and right to steer. Once again the controls are responsive and using the board does add something to the whole experience, certainly for those who get to watch you squat and wobble around like a tit. But once again, there's a slight lack of precision and subtlety. In short, having a board adds novelty value but is in no way essential to enjoying MSOWG.

If it's novelty value you're after then the bobsleigh mini-game is your best bet. It's played by holding the remote vertically up to your chest and tilting your body left and right to steer down the run. For best results, try getting players to sit front-to-back in a row of chairs or on a chaise longue. It all looks and feels very silly, just like a good multiplayer Wii mini-game should.

For a more relaxed experience, try curling. It's bowls on ice, essentially, with a bit of waggling thrown in to simulate doing the stupid thing with the broom. The game is turn-based and there are several stages to each turn - you have to get the power of your throw right, then adjust the angle, then watch the gauge on the right-hand side of the screen as you try to sweep your stone into the centre of the target. The fun really begins when players start knocking each other's stones out of position, which soon becomes more about annoying each other than actually scoring points. Excellent.

The mini-game most similar to ye olde video-gaymes of ye early nineties is ice hockey. It's a reminiscent of the NHL titles in the days when they were built with bits of Ceefax, except your top-down view of the rink is horizontal. Holding the remote sideways-on you press 2 to pass and use the d-pad to aim. Shooting is done by jerking the controller upwards. The character you're controlling switches constantly, depending on who's got the puck and the position of the players on-screen.

It sounds simple, and if you've played this sort of game before it is. However, casual types might struggle to get the hang of things. The action moves quickly, the camera flits around and it can be tricky to follow all the character-switching and the movement of the puck. Probably not one for grandma then, and certainly not if she's forgotten her glasses, but a treat for those who remember when games were good even though they looked rubbish.

As with any mini-game collection there are a few duds. In this case they're the speed skating events, which are played simply by swishing your arm around with the correct timing. It's surprisingly hard to get this right at first; there seems to be a lot of lag between your movements and the action on screen, and occasionally your character goes mental and starts whizzing their arms about madly even though you're not doing anything. With practice you realise it's more effective to swish the remote like a conductor's baton than try to mimic a speed skater's movements, and things get easier. But not much more entertaining.

'Mario & Sonic at the Olympic Winter Games' Screenshot 2

Curling is sure to take over from football as the world's best sport any day now.

All of the above events are unlocked when you first boot up the game. This is of course a Good Thing, as it means you can get stuck straight into a bit of curling come Christmas morning without having to spend hours unlocking stuff. A definite improvement over the first game, then.

There is a Story mode mind you, or as it's titled here, Festival. It's a bit like the World Tour in Virtua Tennis. You take part in a 30-day tournament and are assigned up to three training sessions and competitive events per day. There are also a few boss battles - Bullet Bill might challenge you to a bobsleigh race, for example. (He's tough to beat, what with being inherently aerodynamically suitable for this sort of thing.)

Festival mode is well-structured, rewarding and enjoyable, especially if you take the option to play through it co-operatively with a friend. It also offers an excellent way to try out all the events and get used to the various control systems. But best of all, playing through Festival mode wins you extra stuff.

That includes in-game currency which you can use to buy things in the all-new Olympic Village shops. There's a music store which sells tracks from MSOWG as well as classic hits from old Mario and Sonic titles. The Sports Shop offers decals and paint-jobs for your equipment. The Library is full of tedious books about things like "the vocabulary of the Olympic Winter Games", which might not be so tedious if you hadn't been to a press event where you were made to sit through an hour-long explanation of why they chose the colours blue and green for the logo.

There's also a boutique where you can buy clothes for your Mii - everything from woolly mittens and ski helmets to Halloween costumes and Santa hats. There are also some very cute unlockable cosplay-style outfits for those who fancy dressing up as Mario, Sonic and their chums.

But never mind all that, the real reason you'll want to play through the Festival is to unlock the Dream Events. As with the first game, these are real treats for SEGA and Nintendo fans but also offer great fun for casual players. Happily, there are many more of them this time round.

Favourites include Dream Alpine, where you ski round a Green Hill Zone-inspired track complete with loop-the-loops, turbo boosts, rolling boulders, prize boxes and rubber band AI. Dream Ski Cross is a similar affair except the track is a homage to the Mario Circuit - all white picket fences, big grey castles, blue skies, gold coins and giant koopas.

Dream Bobsleigh takes you on a psychedelic journey through 360 degrees of tripped-out tunnels. The tracks appear to be inspired by Dr Who, Seaquest DSV and those plastic ball ponds you find in Wacky Warehouses, with a heavy emphasis on the colour purple. It's not quite up to the eye-scalding standards of Rainbow Road, but the laws about epilepsy safety have changed in recent years.

Let's not spoil all the treats in store, suffice to say it's worth playing through the entire Festival mode just to unlock Dream Figure Skating. The Super Mario World tribute is brilliant - cute, hilarious and so camp it makes Dancing on Ice look dour and intellectual.

There are plenty more examples of attempts to appeal to veteran gamers in MSOWG. It's not just about Amy Rose outfits or red shells, either - even the regular events feel more like proper games than those in the previous Mario & Sonic. There's a lot less random arm-waggling and more of a sense that you have real control over the characters and the outcome of events. It is a real shame there's no MotionPlus functionality, though, because throwing that in might have pushed this to the next level and made it a more addictive, challenging, staying-up-till-4am-on-your-own-on-a-Tuesday affair, rather than a fun party game.

'Mario & Sonic at the Olympic Winter Games' Screenshot 3

The sight of Eggman ice dancing to Ave Maria will make you weep.

But sometimes all you want is a fun party game. My Mum's never going to get the hang of Mario Kart; she can't be doing with all that old-fangled button pressing and power-up collecting. However, she can handle twisting a remote to steer a hedgehog down a mountain. And when she's gone off to take the turkey out of the oven, my brother and I can remind ourselves how much fun NHL '91 was before having a huge row over a game of curling. In this regard, SEGA has done a great job of appealing to a wide audience.

They've also done a great job of producing a polished, impressive-looking game for the Wii. Environments are a lot prettier than the first game. This is due partly to the fact it's set in Vancouver and not Beijing - there aren't so many giant metal girders everywhere and the whole game basically looks like one big ice level. Very festive. But neat touches, like the picture-perfect reflections in the ice, show that real care and attention has been taken with the visuals.

There's no doubt MSOWG improves on the first Mario & Sonic in many other respects too. The unlocking system is better designed. The story mode is more fun. The Dream Events are more imaginative and there are more of them. With few exceptions, the mini-games are accessible enough for everyone to play yet complex enough to be worth more than a couple of goes. And you don't get to say that about Wii mini-game compilations often.

It's true to say that Mario & Sonic at the Olympic Winter Games is no Mario Kart. But it's a fun, polished party game with broad appeal, and a marked improvement over the previous one. Let's just hope the next instalment has a bit more depth. And is called Mario & Sonic of War, obviously.

8 / 10

Read the Eurogamer.net scoring policy

Comments (43) Latest comment 2 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • George-Roper #1 2 years ago

    Seems like it could be worth a go.
  • dahsif #2 2 years ago

    "Mario Gear Solid: Sonic of Liberty"
    Fucking SOLD!
  • chasejamie #3 2 years ago

    Nuff people say, you know they can't believe, Mushroom Kingdom, we have a bobsled team. Mario - "Sonic...you dead?" Sonic - "Ya, mon." Kisses Birdo's egg.
  • stevetuck #4 2 years ago

    must.... watch... cool... runnings :o
  • danathjo #5 2 years ago

    love ellie's reviews...doesn't make me wanna buy it though
    she ain't THAT good
  • Pro_Gamer #6 2 years ago

    mini games... worthy of an 8? o_0
  • LazyDan #7 2 years ago

    Good - finally a professional review that reviews a game for what it is and doesn't mark it down simply for being a certain genre. That genre being party game.

    This sounds like an excellent addition to both Christmas day with the family and the New Years piss-up, hence the score. Hurrah!
  • fizzyfish #8 2 years ago

    Missed opportunity to make the bobsleigh event exactly like the Sonic 2 special stage.
  • Burkey123 #9 2 years ago

    Sounds alright actually. Good score.
  • neilka #10 2 years ago

    Game with "Sonic" in the title in 8/10 shocker
  • RobotRocker #11 2 years ago

    Mario & Sonic Explore their Sexuality

    Trust me Ellie, you don't want to play this.

    /Thanks deviant art. What has been seen cannot be unseen.
  • Syrette #12 2 years ago

    It still just feels so wrong to have Sonic and Mario featuring in the same game.
  • 3william56 #13 2 years ago

    With enough points, can you unlock a sense of humour for boneparteofballybay?
  • Stompy #14 2 years ago

    "Not that I'm interested, owned a Wii for all of 3 months before realizing it wasn't for me."

    Hello and welcome to the comments for a Wii game. You must be part of the cultural exchange! In your place, Wiitard1999 is going to inhabit an FPS game's comment section for a while and post things like "where's the waggling?" and "can you use a wii fit board?"

    Let's promote understanding by trying to comprehend what we clearly can't be bothered to.
  • peterfll #15 2 years ago

    Sounds good. I might even buy it for my nephew this Xmas. Just so we can line up the family on four chairs and watch my dad fall off because he's had too much Vladivar.
  • TheBiGW #16 2 years ago

    Wow wasn't expecting an 8 for this. Might have to give this one a go after all. Thanks Eurogamer!
  • Weezer #17 2 years ago

    Do you think Ellie has a huge collection of photos from her numerous all-expenses paid trips around the world looking miserable for 'comedy effect'.
  • Optimaximal #18 2 years ago

    'Olympic Winter Games'? WTF...
  • Ellie #19 2 years ago

    Weezer - yep, I do :)
  • siro #20 2 years ago

    NHL '91? Wasn't licensed at the time, was it? I think it still was EA Hockey then.

    Anyway, I got RRR TV Party, and that (plus Wii Sports Resort) will keep up my all party gaming urges satisfied for quite a while.
  • mingster #21 2 years ago

    OMG Ellie In Comments Shocker!!!!!!
  • Shadders #22 2 years ago

    This review has confirmed for me that this has a bloody good shout at getting Christmas #1 and I've just stuck £20 on it at PaddyPower. For all the song and dance about CoD, I just don't think the average CoD player will wait until Dec 25th to get their hands on it. M&S at the Olympics however is exactly the sort of game that Mum's and Grandparents will pick up as a last minute stocking filler, good reviews also mean that GAME staff will suggest it as a last minute stocking filler. It's also exactly the kind of game that shops will put in their console bundles (Unlike CoD due to it's high RRP). All this coupled with the fact that there's just so many Wii and DS owners out there means that at 8/1 this is an absolute steal!
  • creepylizard #23 2 years ago

    I preferred it when Sega and Nintendo were blood enemies and this sort of thing wouldn't have been allowed..
    Edited by 1 at 15/10/09 @ 14:21
  • TravisTouchdown #24 2 years ago

    Winter Heat > Athlete Kings.

    This therefore makes sense. Strangely excited.
  • paulf #25 2 years ago

    be nice if it defeats the war jugganaut that is MW2 at xmas
  • JahB #26 2 years ago

    @paulf

    why? to show us yet again that quality can't compete with mini game collections in terms of sales?
  • Tonka #27 2 years ago

    WTF !_?
    Is this OUT already?
    Isn't that insanely early?
  • Mono_X #28 2 years ago

    Didn't they sell the 1st one well before the 2008 Olympics?
    It sold well when it came out and then got a solid boost in sales when the Olympics came round IIRC.
    I guess they're planning the same for this one too.
  • jonfon #29 2 years ago

    @RobotRocker : "Mario & Sonic Explore their Sexuality. Trust me Ellie, you don't want to play this.
    /Thanks deviant art. What has been seen cannot be unseen."

    Rule 34 claims another victim!
  • secombe #30 2 years ago

    which are basically last gen rehashes

    Seriously blinkered if you honestly think that the majority of titles on the ahem, proper, consoles are anything but last gen rehashes, when you strip it down.

    If nothing else, at least the Wii is bringing new concepts (or at least variations on well worn themes) to the table.
    Edited by 2 at 15/10/09 @ 12:24
  • Razz #31 2 years ago

    "Weezer - yep, I do :)"

    She really does! :D
  • TravisTouchdown #32 2 years ago

    I presume it's been suggested somewhere before now that donnie must be a not especially elaborate joke? Right? Right?
    Edited by 1 at 15/10/09 @ 13:27
  • JahB #33 2 years ago

    @area88

    but gameplay is much better nowadays than it was back then. as much as i loved golden eye, it can't compete with a Call Of Duty 4 or a Killzone 2. Killer Instinct was awesome on the N64, but is outdone by miles by games like SF4 or Tekken 6.

    and i find it interesting that you would call yet another mini game collection sequel "original". it may have been 3 years ago, but by now there's dozens of these
  • jaguarwong #34 2 years ago

    danathjo you just won me a fiver - cheers!
  • smelly #35 2 years ago

    @donnie080208 : "why do even average WII games get high scores, IE mario kart, zelda etc.. which are basically last gen rehashes "

    same question.. but replace wii with "360" and mario kart/zelda with halo/any other fps game on the console.
  • irve77 #36 2 years ago

    WOW .. just proof that the first one was over marked that they have to give this game an 8/10

    come on .. 8/10 .. really !!

    the first was a 5/10 .. this is a 6 .. possibly a 7 if your in a good mode but an 8 ??

    mental
  • TravisTouchdown #37 2 years ago

    How much y'played it so far, irve?
  • irve77 #38 2 years ago

    @TravisTouchdown

    actually your completely right ... good point well made !!!

    I've not played Winter olympics and i may have my mind changed on this but

    I've played the first one a fair bit .. and it's not a good game .. it is a proper 5/10 not exactly a stinker but very VERY wasteful of the licence and something that would have sunk without a trace were it not for the bolted on characters.... a very Average game ! eurogamer review policy 5 - average

    From Ellie's review and others this game is better and i'm dreading it less this chrstmas than last year ... i'm sticking with the eurogamer review policy 6- above average 7 - good and 8- excellent ... so i'm thinking a 6 or 7

    I doubt my comments are going to mean much come January but i can't see me thinking this is excellent ... but one thing i can be sure of is i thought this game would be worse than the first with even less effort put into it .. and i'm happy to see that i was wrong ... Now ... if i could only convice everyone to play Samba on my DC instead i would be happy
    Edited by 1 at 16/10/09 @ 10:57
  • EmiliasHorse #39 2 years ago

    @irve

    So it's a 6 or 7 but not an 8?

    Are you saying Ellie uses a different review scale to other EG reviewers?
  • smelly #40 2 years ago

    I find it funny that brutal legend is nothing more than a series of minigames... but...
  • smelly #41 2 years ago

    @irve : You're going on about the score it deserves.. but yet you admit to actually not owning it.

    Are you a bit mental?
  • irve77 #42 2 years ago

    @Emilia'sHorse

    No , quite simply Ellie is reviewing a game that from her review is superior to a game that was rated on this site as 7/10
    it's then hard for her to give it anything other than an 8/10
    If the first one was rated at a level that i think it deserved, which is a 5, I would be interested in the score that Ellie would have given it .. she might have still given it an 8 .. only she knows

    @smelly

    no i'm speculating the score i'm thinking I would give it

    my originial point is that the first was over marked and i say that Ellie HAD to give this game an 8/10 simple because from her review and others this game is better than the first. all i know is that at some point over the Crimbo period i'm going to be forced to play this game ... and if it is "Very good" then i'm happy to eat humble pie

  • zoolophage #43 2 years ago

    I'm seriously on the fence about this one. I mean, I already got Wii Sports resorts a while ago and have hardly had the time to have more than a few goes on it (story of my gaming life!). I love the winter olympics and can see a lot of multiplayer fun is to be had. Decisions, decisions...