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Mafia II Preview

Xbox 360 PC PlayStation 3 Preview by Christian Donlan

19 April, 2009

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Remember Mafia? It was an open-world game set in the 1930s that let you buzz around in ancient cars, shoot serious men in hats, and its developers thought it was the best movie Martin Scorsese never made. Well, it's coming back: released later this year, Mafia II will let you buzz around in moderately less ancient cars, shoot yet more serious men in hats, and its developer presumably thinks it's the second best movie Martin Scorsese never made. That Martin Scorsese, eh? He should stop not making his best movies and make games instead. That would give the Mafia team something to stick in their pipes.

Released on the PC in 2002, Mafia: The City of Lost Heaven was a fairly original take on sandbox gaming. At a time when most other open-world titles were happy to give you a jetpack and funny trousers and let you roar about the place causing chaos, Illusion Softworks (which has since become 2K Czech and is developing the sequel) took itself more seriously, offering up a gritty, rather unpleasant take on the world of organised crime, leaning heavily on the "painful consequences" end of the spectrum and rarely, if ever, offering you funny trousers. (You can read more about it in our Mafia Retrospective.)

Today, of course, the big daddy of free-roamers has grown equally serious itself, so Mafia's USP has been slightly diminished. And then there's the Godfather series, which plays up the whole historical angle Mafia had made its own, even finding time in its latest instalment to throw in a few strategic gimmicks, albeit only to middling effect. It's a classic mobster conundrum, then: with so many other kids muscling in on Mafia's turf, has Mafia II got what it takes to fend them off?

'Mafia II' Screenshot 1

Interiors are reminiscent of the Hudsucker Proxy, sadly without Jennifer Jason Leigh.

At least the porting won't be a problem. Mafia's PS2 and Xbox versions were afterthoughts and played like it. Sitting down in 2K's Windsor offices to watch a developer barrel through a little of the sequel, it's already running on 360, with PS3 and PC iterations being developed concurrently. Covering the Wii options, I'd stay tuned for Mafia Kart (I spent half the trip back honing that joke), where you team up with Birdo and Dennis Farina.

Mafia II will retain the original's balance of driving versus shooting, and narrative versus sandbox missions. The difference this time is that apparently the sandbox has been considerably embellished, although in our brief demo nobody got to see very much of that. What we did see was that the setting's changed. Lost Heaven has been replaced with Empire Bay, an East Coast megacity heavily influenced by New York. Meanwhile, the clock has rolled forward to the forties and fifties, bringing on the predictable slew of improved cars, shinier weapons, and a preponderance of oppressively permed dames sashaying down the streets. There's a new story, too, with lead character Vito Scaletti home from the war and itching to get into crime.

Empire Bay's a suitably swaggering slice of fifties America on the day we visit: it's a breezy afternoon in summer, and the fading sun is casting a golden glow over wide avenues and elegantly-trimmed skyscrapers, while an elevated train rumbles overhead. The city covers ten square miles, which makes it twice the size of Lost Heaven, and encompasses twenty different districts taking in slums, a mid-town, and white picket fences.

'Mafia II' Screenshot 2

The demo's best moment involves an arriving elevator which is filled with a frightened cleaning lady rather than a gang of killers: shoot her anyway?

The developer is showing us a condensed version of Room Service, a mission occurring about half way through the game. It's an elaborate hit: a rival family is having a conference in a nearby hotel, and we're meant to take out the don. Our first step is to get there, so we meet up with a getaway driver, the rookie mobster Marty, young and terribly eager, and so clearly branded with "probably going to die very soon" that he may as well be wearing a Star Trek Away Team uniform.

It's immediately clear that where Mafia II excels is in the details. We're given a simple enough task, but the delivery is polished, exuding an appreciation of the game's historical and geographical setting that's even more admirable when you realise it's being developed in the Czech Republic, and not in the 1950s. The arm-swinging walking animations and sharp suits of the game's characters could have been plucked from a dozen different Rock Hudson films, and everywhere you look, the environment shows a high degree of TLC, from the fingerprints on the wing mirrors of cars, to the cigarette butts scattered on the floor around a tenement doorway.

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Comments: 1-24 of 24 in total

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aaronali
19/04/09 @ 23:19
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It's good to be here! /surveys the rarefied air.

FIRST!
alpha-0ne
19/04/09 @ 23:40
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^^^^
Wow what a retard

--------------------

The first game on pc was pretty good ive seen a gameplay video and it looks pretty good
aaronali
19/04/09 @ 23:46
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yeah, really. the screenshots of the city look really great! I wonder if they're using the RAGE engine from their rockstar cousins.
Eisenstein
20/04/09 @ 06:11
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So the chances are good that it might get more than 4/10? ;-)
bad09
20/04/09 @ 06:15
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Looks good.

One concern I have was my PC won't handle this I reckon and last time the console versions were a joke compared to the PC. I hope that's not repeated!
squarejawhero
20/04/09 @ 07:21
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Preview reads... strangely. Is it just me?
ObiChrisKenobi
20/04/09 @ 07:45
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I'm all for delays if they really do improve a game. Was looking forward to this, after being gutted with the poor reviews Godfather 2 got and sent it back. People have to fight hard for my money these days - FIGHT HARD, I SAY!
Evolution
20/04/09 @ 07:59
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I hope the emphasis hasn't switched too much to the 'sandbox' because that was never what was brilliant about the original Mafia... and seriously guys, 4/10? :)
Altrezia
20/04/09 @ 08:30
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Can't wait!
whome
20/04/09 @ 08:39
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"I wonder if they're using the RAGE engine from their rockstar cousins. "

Is 2Kczechs own engine.
Edited 1 times, most recently on 20/04/09 @ 09:40
cragtek
20/04/09 @ 09:12
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I've moaned twice already about the 4/10 on different articles today, so, in an incredible display of maturity I'm going to bite my tongue and not mention it again. You guys made a mistake and you know it. Gestalt has departed.

BUT SERIOUSLY, 4/10??!
Zebula77
20/04/09 @ 11:18
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This looks good. Love open world games, and love mafia movies. And it looks like they've paid a lot of attention to the details and getting the period look right. Good stuff.
beckyh
20/04/09 @ 11:26
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Set in the 50's? We are going to be treated to some excellent music then :-)
notmyrealname
20/04/09 @ 12:15
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Kind of funny that ppl make that gears of [insert word] joke so much, since Resi 4 was the first landmark game that die the over the shoulder thing.. or was there one even before it?
solidSnake04
20/04/09 @ 12:25
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just take it as a Resident Mafia 2 then to make all of us happy
zisssou
20/04/09 @ 12:34
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'1/10 no co op'
AphoticCosmos
20/04/09 @ 15:47
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"Set in the 50's? We are going to be treated to some excellent music then :-)"

I don't want to set the world on f i re . . .

Oops, wrong game :P
Harmonica
20/04/09 @ 16:25
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Ah, I remember when Mafia came out. Hot summer day. My friend had just built a swanky new computer, and Mafia put it through its paces. It really looked fantastic. Gameplay not so much.

I'm sure they can easily improve on it.

Mafia was the sort of game that justified sticking a 4/10 on the end of a review. So much promise, such faltering delivery.
Domovoi
20/04/09 @ 17:31
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I really hope that elevator lady says "What the hell are you doing?" in true Ghostbusters-cleaning-lady-styl when you're done shooting up her cleaning cart.
shotgun44
20/04/09 @ 18:28
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This game looks awesome! First one was a true classic as highlighted by retro sundays! I also think that people have to work hard for my money these days. However... I got the new PC gamer and interestiingly it shows that over its 200 issues, which im assuming is about 17 years(ish), the average review score has actually gone down. Maybe it's cos i'm a poor student though!
Harmonica
21/04/09 @ 00:49
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Yeah, and it makes me feel very old, I still have the first one with the cover-floppies kicking around somewhere.
muttler
23/04/09 @ 08:31
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Looking really good. I particularly like the sound of the direction and quality of the cut scenes. I just hope the console version is close to the PC version.
BillGaitas
23/04/09 @ 22:20
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mafia 10/10
Fact!

eurogamer Mafia review 4/10
;)
konnsky
25/04/09 @ 10:29
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That screenshot in winter with snow falling down looks fucking amazing!

Comments: 1-24 of 24 in total

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