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Mafia II Preview

Xbox 360 PC PlayStation 3 Preview by Christian Donlan

19 April, 2009

Page 2 of 2. <- Page 1

The team has spent a lot of time and effort on a dynamic radio system that chooses period music to fit the current tone, offering up the right tune for a sad moment, a happy moment, or a moment where your mobile rings and you end up buried in a hotdog cart. On the way to blow up an old enemy, Johnny Cash's "Get Rhythm" appears to fit the bill, which alone would have ensured the unlikeliest of day-one purchases from my great aunt, had she lived to see Q3 2009.

The presentational skill runs deep: arriving in the underground car park of the hotel, we're treated to a brief cut-scene filled with snappy dialogue and characters that genuinely seem to act, all framed with a director's eye for tiny nuances: the way a preening mobster straightens his suit, or young Marty's fingers nervously drumming on the wheel of the car. Did I mention I reckon he's going to get killed?

The assassination plan is to get into the hotel disguised as cleaners, install a bomb in the conference room where the rival family is gathering, sneak onto the roof, head down the side of the building in a window-cleaning rig, and trigger the explosion from the outside once the conference room has filled. As strategies go, I have a few problems with all that. Isn't it a bit complicated? If successful, won't it leave us hanging from a burning building with nothing but a bucket of squeegies for company? Wouldn't it be easier to simply settle our differences with one of those Moon Pig personalised cards so snappily advertised on afternoon television? But this is organised crime, so presumably our elders have their reasons.

'Mafia II' Screenshot 3

If I was finishing off a rival, I'd prefer to be somewhere else drinking a Dr Pepper rather than right outside the window, clinging to flaming scaffolding.

Heading into the hotel, Mafia II continues to impress with the little things: bar patrons exchange sleazy chatter as we pass, and, installing the bomb, an accomplice hums the Mission Impossible theme to himself, the kind of touch Rockstar would be proud of. With the bomb in place, it's onto the roof, where a handful of enemy guards gives the developer an opportunity to show off the shooting mechanics. It's Gears of Goodfellas, in essence: there's a cover system, over-the-shoulder aiming, and what looks like a rechargeable health meter, the only differences being that, unlike Marcus Fenix, you only need a few shots to go down, and, in certain cases, you can talk your way out of a gunfight if you wish: choosing whether to convince the mobsters they're needed downstairs, or send them upstairs instead, in a volley of bullets.

There's a sense of gentle upgrade almost everywhere, from the more tactical AI (not a big leap: in the first game, enemies would often punch oncoming cars) to level design offering more strategic options, and that missions move at a nice clip. If there's a potential problem, it's that Room Service, at least in this abbreviated form, feels competent rather than truly exciting, following a standard formula, and flowing from one event to the next well enough, but never really making you sit up and pay attention. While it throws a nice curveball near the end, with the don escaping the bomb blast after taking a trip to the toilet, that simply turns into an opportunity to shoot our way back through the building and into the traffic, exchanging gunfire while driving. It's hardly a major disappointment, but coming after such a polished introduction, it's just a little less than you might be expecting.

'Mafia II' Screenshot 4

Empire Bay is bigger, prettier, and less stupidly named than Lost Heaven.

It's a problem facing every open-world developer at the moment, of course: how to create things to do that live up to the elaborate new worlds you can do them in? It's hard to tell from the tiny slice we've seen whether Mafia II's making any progress on this front. Even if it isn't, though, the game's looking smart and characterful: it just remains to be seen whether 2K Czech has enough design flair to raise the finished product to a level where the action can match the pitch-perfect delivery. As for Marty's fate? You'll have to wait to find out about that, too.

Mafia II is due out for PS3, Xbox 360 and PC in autumn 2009.

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Comments: 1-24 of 24 in total

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aaronali
19/04/09 @ 23:19
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It's good to be here! /surveys the rarefied air.

FIRST!
alpha-0ne
19/04/09 @ 23:40
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^^^^
Wow what a retard

--------------------

The first game on pc was pretty good ive seen a gameplay video and it looks pretty good
aaronali
19/04/09 @ 23:46
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yeah, really. the screenshots of the city look really great! I wonder if they're using the RAGE engine from their rockstar cousins.
Eisenstein
20/04/09 @ 06:11
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So the chances are good that it might get more than 4/10? ;-)
bad09
20/04/09 @ 06:15
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Looks good.

One concern I have was my PC won't handle this I reckon and last time the console versions were a joke compared to the PC. I hope that's not repeated!
squarejawhero
20/04/09 @ 07:21
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Preview reads... strangely. Is it just me?
ObiChrisKenobi
20/04/09 @ 07:45
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I'm all for delays if they really do improve a game. Was looking forward to this, after being gutted with the poor reviews Godfather 2 got and sent it back. People have to fight hard for my money these days - FIGHT HARD, I SAY!
Evolution
20/04/09 @ 07:59
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I hope the emphasis hasn't switched too much to the 'sandbox' because that was never what was brilliant about the original Mafia... and seriously guys, 4/10? :)
Altrezia
20/04/09 @ 08:30
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Can't wait!
whome
20/04/09 @ 08:39
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"I wonder if they're using the RAGE engine from their rockstar cousins. "

Is 2Kczechs own engine.
Edited 1 times, most recently on 20/04/09 @ 09:40
cragtek
20/04/09 @ 09:12
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I've moaned twice already about the 4/10 on different articles today, so, in an incredible display of maturity I'm going to bite my tongue and not mention it again. You guys made a mistake and you know it. Gestalt has departed.

BUT SERIOUSLY, 4/10??!
Zebula77
20/04/09 @ 11:18
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This looks good. Love open world games, and love mafia movies. And it looks like they've paid a lot of attention to the details and getting the period look right. Good stuff.
beckyh
20/04/09 @ 11:26
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Set in the 50's? We are going to be treated to some excellent music then :-)
notmyrealname
20/04/09 @ 12:15
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Kind of funny that ppl make that gears of [insert word] joke so much, since Resi 4 was the first landmark game that die the over the shoulder thing.. or was there one even before it?
solidSnake04
20/04/09 @ 12:25
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just take it as a Resident Mafia 2 then to make all of us happy
zisssou
20/04/09 @ 12:34
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'1/10 no co op'
AphoticCosmos
20/04/09 @ 15:47
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"Set in the 50's? We are going to be treated to some excellent music then :-)"

I don't want to set the world on f i re . . .

Oops, wrong game :P
Harmonica
20/04/09 @ 16:25
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Ah, I remember when Mafia came out. Hot summer day. My friend had just built a swanky new computer, and Mafia put it through its paces. It really looked fantastic. Gameplay not so much.

I'm sure they can easily improve on it.

Mafia was the sort of game that justified sticking a 4/10 on the end of a review. So much promise, such faltering delivery.
Domovoi
20/04/09 @ 17:31
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I really hope that elevator lady says "What the hell are you doing?" in true Ghostbusters-cleaning-lady-styl when you're done shooting up her cleaning cart.
shotgun44
20/04/09 @ 18:28
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This game looks awesome! First one was a true classic as highlighted by retro sundays! I also think that people have to work hard for my money these days. However... I got the new PC gamer and interestiingly it shows that over its 200 issues, which im assuming is about 17 years(ish), the average review score has actually gone down. Maybe it's cos i'm a poor student though!
Harmonica
21/04/09 @ 00:49
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Yeah, and it makes me feel very old, I still have the first one with the cover-floppies kicking around somewhere.
muttler
23/04/09 @ 08:31
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Looking really good. I particularly like the sound of the direction and quality of the cut scenes. I just hope the console version is close to the PC version.
BillGaitas
23/04/09 @ 22:20
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mafia 10/10
Fact!

eurogamer Mafia review 4/10
;)
konnsky
25/04/09 @ 10:29
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That screenshot in winter with snow falling down looks fucking amazing!

Comments: 1-24 of 24 in total

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