MadWorld Preview

The Hurting.

It's difficult to understand why there's so much controversy surrounding MadWorld when the violence is so very Tom and Jerry. It's mostly prop-based, slapstick comedy; giant spikes, falling objects, tyres being jammed over characters' heads, enemies getting thrown into the path of subway trains. If it weren't for the copious red splashes spattering the black and white gameworld and the vicious, limb-ripping finishing moves, it would be hard to imagine it sparking much debate - even on the family-friendly Wii.

MadWorld is a violent comedy, reminiscent of No More Heroes in attitude as well as visual style. There's a smidgen of God Hand in there somewhere, too - the game doesn't take itself remotely seriously, as the over-the-top, foul-mouthed, American-accented voice-overs and tongue-in-cheek mini-games attest. It's a high-score playground, essentially, where the object is to chain attacks and inventively violent environmental effects together for maximum comedy effect, and maximum violent fun.

The game has progressed since we last saw it. The AI still isn't fully in place, so the game's enemies were mostly placid, unfortunate playthings for Platinum Games' Atsushi Inaba during our demonstration. In the final release they'll put up more of a fight - against each other, as well as you. MadWorld's rather well-worn gameshow premise pits everybody against everybody else in a massive fight to the death, so main character Jack won't be hogging all the limb-detaching limelight for himself. Mini-bosses appear throughout the levels; we saw Jack engage in a chainsaw duel with a mask-wearing hulk of a man in a warehouse, before cutting him up into tiny bits and throwing his friends' detached torsos into a dumpster.

The demo also offered more of an insight into how the scoring system works. MadWorld encourages you to pile up the violence, taking advantage of the environment to cause maximum pain. Killing an enemy with a decapitating finishing move will rack up points, but trap them in an abandoned tyre, then beat them up a bit, then rip up a nearby 'No Swimming' signpost and impale their head with it, then throw them into a river, and you'll get a lot more of them - and have a lot more fun, if such gratuitous violence strikes you as funny rather than disgusting.

'MadWorld' Screenshot 1

There's some blood!

It really is hard to be offended by MadWorld's violence, though, because it's just so ridiculous. The black-and-white, comic-inspired art style makes everything less gory and more amusing. MadWorld is one of the best-looking Wii games we've seen; like Okami, it compensates for a lack of technical power with a lot of stylistic flair. You can definitely see elements of Clover Studios - where many of the Platinum Games team worked before Capcom shut it down - in MadWorld, but the art style is unique.

MadWorld breaks up its levels with occasional mini-game challenges, which take you briefly out of the level and into a separate high-score challenge. A new Blood Bath Challenge called Death Press was showcased during our demonstration, replete with the sweary, gratuitous, American-accented commentary voice-overs that we met the last time we saw the game. A massive, spike-adorned block hovered above a small pit, dropping down at about twenty-second intervals; naturally, the idea was to chuck enemies into the pit with good enough timing to ensure that they got smooshed into a bloody mess.

Motorbike sections provide a short break from all the killing. They turn up between levels or on the way to boss fights - you select your destination and embark upon an old-school, obstacle-dodging few minutes of high-speed action. This hasn't been fully implemented yet, but in the finished game there will be other bikers to fight on the road, no doubt resulting in some pretty extreme high-velocity deaths. MadWorld is really quite traditional at heart; there are charmingly old-fashioned twitch-gaming sensibilities lurking behind its slick, modern exterior.

SEGA also gave us a first glimpse at MadWorld's boss battles, although our demo was sadly curtailed before Atsushi Inaba got into the fight proper. After arriving at a desolate street and hopping off the motorbike Inaba spent a few minutes dodging past tornadoes, which sent bits of buildings, furniture and the obligatory few cows spinning overhead, before coming face-to-face with the massive monster that was causing them. It's all quite platformy; getting caught up in a tornado sent Jack spinning back to the level, which brought back some nostalgic memories.

Visually, MadWorld looks really impressive, but it's difficult to make any further judgment when we have no idea how subtle the controls are. They certainly look satisfying - stabbing, impaling, punching, kicking and decapitating all seem to be performed with appropriately violent Wii remote movements - but we don't know how big the move-set is going to be, or how much variation there will be for more dedicated players. As hilarious and spectacularly violent as it is, MadWorld won't get by on visual spectacle alone.

'MadWorld' Screenshot 2

He's throwing him into a turbine! Children and families and mini-game enthusiasts might see that!

There are also times, usually when the American announcers are throwing around swear words and breast jokes like Sid James reading a copy of Nuts, when MadWorld comes across more like a puerile, parent-baiting teenager than a dark, disturbingly violent adult. Somehow, though, the game gets away with it - it's all so comic and so tongue-in-cheek, and probably intentionally stupid. You never get the impression that MadWorld is trying to be big and clever. It just is what it is.

MadWorld won't be released in Germany - evidently it's just too violent, although frankly we've seen worse things in 15-rated films than we have in this consciously OTT, cartoony third-person action game. It's still on track for 2009 in the rest of Europe, America and Japan, though, despite various campaigners voicing their concerns over how at odds MadWorld is with the Wii's family-friendly image.

As far as we're concerned, it's genuinely refreshing to see something inventive and adult-themed on the console. Although 'mature' is not a word we'd use to describe this kind of gleefully blood-spattered, über-destructive fun, MadWorld is interesting, and that's what really matters.

Comments (41) Latest comment 3 years ago

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  • bad09 #1 3 years ago

    Graphical style looks cool, Madworld's not enough on it's own for me to dive in with the Wii again tho, shame this might be a laugh....
  • MORZTAN #2 3 years ago

    You have already used that tagline...
  • coastal #3 3 years ago

    Looks amazing and the age rating will do the wii some adult kudos for once. The video packs in the violence. Could be too frantic for my tastes. I still long for a tea-room pack for GT4.
  • MENTAL1ST Verified Senior Software Engineer, Picsel UK Ltd. #4 3 years ago

    It sounds to me like this preview is forgiving a great deal on acount of the developers protests that it's unfinished. I can't shake the feeling I have that this is going to be a crushing disappointment to all the people who are holding this up as the Great White Hope for 'core' games on the Wii this year.

    Actually, my even more cynical viewpoint is that the eventual quality of this game will be inversely proportional to its sales (i.e if it's great, it'll sink like Okami, but if it's crap it'll top-10 like all the other minigame dross).
  • dr_faulk #5 3 years ago

    No More Heroes is one of the best games ever. I can't wait for this.
  • morriss #6 3 years ago

    Last sentece is too long. Needs a full stop before Mad World.

    Anyway. Sounds good.
  • ciril #7 3 years ago

    It looks good, if Wii gets few decent games like that (providing it doesn't happen to be a dud like so many Wii games these days) I might actually buy the console :).
  • Darren #8 3 years ago

    I'll be keeping my eye on this one... by the developers of Okami you say? That's a solid recommendation as far as I'm concerned! Visually the game looks stunning... especially for a Wii game. :o
  • jack_klugman #9 3 years ago

    What a stupid article. How can you be so flippant about graphic, adult content, no matter how childishly its portrayed?
  • MORZTAN #10 3 years ago

    For people thinking this is the Great White Hope, it's NOT!

    The Great White Hope, is yet to be announced....
  • 3william56 #11 3 years ago

    I'm curious - does the black and white make it difficult to pick out enemies and objects on screen - it certainly makes it tough on stills.
  • PlugMonkey #12 3 years ago

    As hilarious and spectacularly violent as it is, MadWorld won't get by on visual spectacle alone.

    It might do.

    How can you be so flippant about graphic, adult content, no matter how childishly its portrayed?

    Because it's really cartoony and silly. Do you write a letter to your MP everytime Kenny gets killed in South Park?
  • Telepathic.Geometry #13 3 years ago

  • mrpsb #14 3 years ago

    Because it's really cartoony and silly. Do you write a letter to your MP everytime Kenny gets killed in South Park?

    You probably don't want to know the answer to that.

  • andywilkie35 #15 3 years ago

    from the videos i've seen I'm not too impressed with this.

    but who knows, might turn out alright and my Wii might get a dust off
  • Daymare #16 3 years ago

    The only game (right now) that might make me sorry I sold my Wii:/
  • Quint2020 #17 3 years ago

    Looks awesome, I love the graphical style, as other people have said though it's not enough to push me to buy a Wii.
  • nickthegun #18 3 years ago

    This kind of game really undermines the Wii's family friendly image.
  • siro #19 3 years ago

    Wii is so naughty! Better get Gears of War for your kids.
  • Nodebug #20 3 years ago

    Betrays the Wii image. You've got to laugh.

    I picture a housewife going into Woolies to pick up little Timmy a new game for his Wii, does she buy Minigame Moneysponge Collection 4 with rabbits, squirrels and sparkly things on the cover or does she buy an 18 rated black and white hyper violent comic styled beat em up with a blood soaked cover, hmmmmmm.

    Its hard to think of the general populace as having a conscious mind that's able to decipher between the two but maybe its good that someone is campaigning for them, just in case.
  • udat #21 3 years ago

    Nodebug is forgetting that people are morons :)
  • secombe #22 3 years ago

    What the hell is going on with EGs image viewer? Logical thing to expect when reading a review and seeing a picture, is for you to click on it and a nice lightbox to appear over the text (which you can then close and return to the article)

    Instead...

    1) Click on Picture
    2) Bye bye article you were reading, hello blank screen
    3) Scroll down
    4) See picture

    It's the most illogical system I've ever seen.
  • Zebula77 #23 3 years ago

    This game looks like fun. Wish it would come out on PS3.
  • J.C #24 3 years ago

    Europe will either get no blood, different coloured blood or something else. just not red blood!
  • Rash' #25 3 years ago

    No More Heroes was a sorely under appreciated game. If it wasn't for Treasure and Bangai-O, it'd be my current game of the year. Shame they censored the crap out of it, which is what will happen to this game if it isn't banned. Democracy can be stupid...
    Edited by 1 at 19/09/08 @ 11:11
  • Meho #26 3 years ago

    This actually may be the game that manages to sell me the Wii (that I've been wanting to get for Mario/ Zelda/ Metroid unholy trinity anyway). The preview sounds optimistic and the Leipzig trailer confirms a lot of it:

    [link url=http://www .youtube.com/watch?v=BKtkGOrYiWw
    ]http://www .youtube.com/watch?v=BKtkGOrYiWw
    [/link]

    Yes, cartoony, irreverent and looks like mad fun. If it has at least half of God Hand's depth I am totally sold on it.
  • 4thVariety #27 3 years ago

    Another game catering to teens while trying to be conceived as adult by displaying violence. Gaming has never been more immature.
  • PlugMonkey #28 3 years ago

    Another game catering to teens while trying to be conceived as adult by displaying violence. Gaming has never been more immature.

    You know what? Sometimes I want my gaming to be immature.

    It's exactly the same as movies. Sometimes I want to watch something worthy and improving and subtitled that nobody else I know has even heard of, and sometimes I just want to watch Running Man.

    Sue me.
  • BobsUncle #29 3 years ago

  • kangarootoo #30 3 years ago

    "What the hell is going on with EGs image viewer?"

    Seconded. Its trying too hard to be clever, and ends up making what should be a simple task more complex than it needs to be.

    How about a link at the top of each article page, that takes the reader to the associated full gallery should they (and should there be a gallery)?

    Then you can just present large versions of the embedded images directly as secombe suggests, the same way everyone else (successfully, if unoriginally) does.
  • bad09 #31 3 years ago

    Don't forget Total Recall guys (my blu turned up today!)

    See you at the party Richter!
  • mrtrevelyan #32 3 years ago

    I agree with J.C's comments - I'm concerned that, like No More Heroes, the blood in MadWorld will be censored.

    Unlike No More Heroes, however, the game's graphical style will suffer heavily for it.
  • Pac-man-ate-my-wife #33 3 years ago

    The blood wasn't censored by any authority in the UK but was a decision taken by the publisher.
  • Oh-Bollox #34 3 years ago

    The blood wasn't censored by any authority in the UK but was a decision taken by the publisher.

    Aye, I hope (who is it again, Sega?) the publisher similarly doesn't go all light in the loafers on us.
  • Atropos #35 3 years ago

    If this is half as brilliant as No More Heroes, I'm there.
  • MattyD #36 3 years ago

    I've said it before and I'll say it again. A new action game from the producers of Viewtiful Joe and FREAKIN' GOD HAND!!/?!1

    PRE-ORDER GET!
  • Nikanoru #37 3 years ago

    Haha oh man, why is it that each time there's a new (p)review of an interesting Wii game, people go "Too bad I sold my Wii", "Finally something for my dust collecting Wii" or "I won't buy a Wii just for this"? And I mean, each time, again and again.

    It's just so fucking funny. It's like watching some kid count to "1" ten times over.
  • smelly #38 3 years ago

    It could be worse.. Imagine the "hilarious" comments if a game like this got an average review...
  • darc #39 3 years ago

    No More Heroes bored me to death. Although I think a compilation of all the cut-scenes would make a great short film. It's a game I'd just as soon watch on Youtube as play myself. Let somebody else waggle the wii-mote.
  • darc #40 3 years ago

    I do love the look of this game, though - very Sin City.

    And yes, the image viewer is a POS. It really doesn't need to be so complicated - link the thumbnails to full-size JPGs or whatever, and let the browser do the work. All the flash content on this site is dragging it down. "Progress", meh.
  • Z101 #41 3 years ago

    This game along with some other new games (de Blob, Disaster: Day of Crisis, Dead Rising, Mushroom Men, Cursed Mountain, The Conduit, Sam&Max etc. and of course the already known games like MP3 oder Mario Galaxy) are the reason that many core-gamers I know that until now only owned a PS3/360 are going to get a Wii.
    Edited by 1 at 25/09/08 @ 12:14