Mad Tracks Review

We prefer "Emotionally Disturbed Tracks".

Version tested: Xbox 360

Let me tell you the story about the time I did the final race of Adventure mode in Mad Tracks. It was a single lap race, taking place on an "Oh God I so desperately want to be Micro Machines, why can't I be Micro Machines?" track in a bedroom, littered with dominos and toy soldiers.

First go: I was far in the lead from the very start, mashing my l33t skills in their stupid AI faces. The track broadens out into a more open area on the bedroom floor, with a ramp ahead and arrows pointing to the left. Up the ramp I go, and head toward the archway in the distance. "Lost?" the screen asks me. "Uh, no, I'm fine thanks." The Lost query appears when you've left the track as a warning you'll be reset to the last checkpoint any moment. But the track was ahead of me, and there were bonus pick-ups littered all over it. So being reset to the last checkpoint, and indeed last place, was a wincy bit annoying.

Second go: It turns out you're not meant to go up the ramp with the big yellow arrows next to it. Silly me! You're meant to meander across the floor, dodging balls and so on, and enter the archway by this route. In I go, in a strong first place, and then hit a wall. You see, the walls, floors and ceiling are all the same blue, and there's no obvious direction to go in. Since the cars steer like dragging a dustbin bag full of semolina through a swimming pool of thick custard, manoeuvring my way to stumble into the correct direction put me back in last place.

'Mad Tracks' Screenshot 1

Play with your friends. See if they really love you.

Third go: This time I'm through the tunnel successfully, and then crash into the giant metal door that blocks the way, breaking it so all the other cars can sail past and beat me.

Fourth go: I fall off a high ramp very early on. My fault entirely. I'm likely to lose now, so try to find the "restart" button. I can't find it. (Apparently it's on the 'back' button). I finish the race for the sake of practice.

Fifth go: The AI has remarkable reflexes. Not for driving - that's more like the racing skills of a drunken walrus with his flippers tied together - but for its recognition of a power-up and the speed with which it's dispensed. In the same microsecond that it's collected, it's fired off. So on the first bend I'm flung off the track and put far into last place. I then screw it up, and I'm further behind. Sigh, I think, and decide to muck around. I play with the trillions of pick-ups it gives, firing rockets into the air, and trying to work out what the wheel thing on the roof does. And then I was back at that false ramp bit. I thought I'd stop and see if the arrows were as confusing as I'd thought. They kind of are, and the ramp is totally inviting. And there were pick-ups up there! That looked at, I dawdled through the tunnels, again annoyed at the lack of direction, then saw in front of me the other four cars. Um, hello! That stupid door explodes splattering all four of them toward the walls, letting me slide straight through and win gold! So that's how you do it!

Hello please game today yes?

I'd been trying to finish this race so I could move on from stage 1 of the Adventure mode. So, well, yes. Bit disappointing to find that was the Adventure mode. That took an exciting twenty minutes of my life. The obligation to go back and get gold on the few tracks I'd not managed it with wasn't strong enough to overcome the dismal nature of it all. Or I could crank it up to Hard from Medium. Or I could do another Slitherlink. (Additional tracks are to be released, but currently all you can get for your extra 150 points are some crappy pictures or themes.) What an adventure!

The shoddy tone is all-encompassing. Reading the hastily compiled instructions, I was fascinated to learn, "When you start challenges and power ups are locked." I was also reassured to, um, read that, "If you can't read, there is usually a couple of pictures that are often self explanatory."

(By the way readers, if you can't speak Russian, Пожалуйста пойдите к ветрянке).

Your cars, for no discernable reason, are spring-driven. This means if you hold down accelerate for too long, the, um, spring tightens too much and you slow down. So you have to not accelerate for a bit. There's no middle position between on or off, so it's drift, or 'overheat'. That's racing!

The various courses mix it up to the Mad max. (In fact, surely the game should have been called "Mad Tr4xx"? This is a gross oversight.) There's a golf-like game where you must nudge a ball with your car around a single green and into a hole. There's a football game, with two cars on each side, bonneting the ball through the opposing goal. There's even a game that's "just like darts", where you, um, drive your car up a ramp and try to get it to land near the centre of a target on the ground below. Although, come to think of it, if that was just like darts, I'd sure as hell tune in. See, it's not exactly like Micro Machines! Each is as frustratingly sludgy, especially with the potentially fun football game ruined by the pudding-based cars. It makes the mini-games in the Wii's Monkey Ball look positively inspired.

'Mad Tracks' Screenshot 2

Is that bar open?

Of course, there's also the requisite power-ups, including rockets, and freezing rays, and so on, each as uninspired and out of Micro Machines as the last. Oh, and there's one that reverses the controls of your opponents' cars - a feature which when included in a game ensures it can never score more than 5/10.

Wheelie bad (NB: there are no wheelies)

The Arcade mode then? It's an awful lot like the Adventure mode, except you can play the fifteen tracks in any order, rather than taking the epic twenty minutes Adventure requires to unlock them. And that's it.

So does multiplayer rescue it? Well, at least the challenge is more even. Everyone is struggling with the controls as much as each other. During one game of the foosball level, I think between the four of us we managed to touch the ball at least twice! And in sweet vindication, I totally thrashed someone on the toy race track, meaning I got to watch my stationary car for a good minute while my hidden opponent trundled his way toward the finish line.

Worse, if you want to play with chums, you're going to have to reselect your gang for every two-minute game, as the interface will dump you all back in the wild as soon as it's over. Easier is jumping in with strangers, but none of the tracks/games hold enough allure to inspire much of this.

I went back for a go on a three-lap race on perhaps the only decent track - a big, twisting, crossing over track with a proper loop-the-loop. Versus three AI players I found myself quickly in the lead, and by lap three was doing splendidly. Hurrah! Until I noticed two of the AI cars parked at the bottom of the loop, just sat there, watching. OR MAYBE DOGGING? We will never know.

3 / 10

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Comments (17) Latest comment 5 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • BBIAJ #1 5 years ago

    There isn't a "restart" button. You either quit out back to the main menu, or you finish the race. Nice. I finish the race for the sake of practice.

    Wrong!

    The Back button is the restart button!
  • yagisencho #2 5 years ago

    After playing another 2hr round of the brilliant Test Drive Unlimited, I gave the Mad Tracks demo a spin.

    Crushing disappointment.
  • RichardAM #3 5 years ago

    The title was more than enough to deter me from looking into this.
  • botherer #4 5 years ago

    Thanks BBIAJ - review fixed!
  • Tiel #5 5 years ago

    I bought this game before the review because I so wanted some new xbla action.
    Big mistake.
    Eurogamer reviews almost always chime with my opinion. ThoughI'd have given gears a 7.
    Edited by 1 at 02/06/07 @ 11:27
  • BBIAJ #6 5 years ago

    No probs botherer, you're welcome! :o)
  • menage #7 5 years ago

    I played this for like 2 minutes then deleted it. Why would I play or buy this with all the greta racers on the system??
  • menage #8 5 years ago

    Some lame ass racer on Live is definitely not the reason why "next gen ain't doing so well". PS2 library is flooded with this kind of crap.
  • numptyboymatt #9 5 years ago

    Well, I'm going to put myself in the minority and say that I liked it - I find it cheap and cheerful and a refreshing change to the over-seriousness and realism of the recent and upcoming spate of driving games like Forza and "Colin McRae" Dirt etc
  • mike_mgoblue #10 5 years ago

    I think this is a cool game...I just don't think it is worth the 800 points which is valued at $10.

    If this game cost 400 points, or $5, I would probably have been happy to buy it, because I think it's not bad.
  • mike_mgoblue #11 5 years ago

    One thing I can tell you is that the new Colin McRae Racing game firs the Xbox 360 was reviewed in this months Official Xbox Magazine, with Unreal Tournament 3 on the cover, and it received a 9 out of 10!!!!!!!!!

    Another game I just bought was Forza Motorsport 2. Forza is AWESOME!!! Forza Motorsport 2 received the Editors Choice Award from Gamespot with a rating of 9.2!!!

    I have SEVEN racing games that I absolutely LOVE on the Xbox 360, and they keep getting better and better!!!
  • Number1Laing #12 5 years ago

    This game is terrible. Dreamcast graphics, lame control, the list goes on. I'll give MS a pass, though, because the XBL output has been very good the past few months!
  • trousers #13 5 years ago

    It's utterly rubbish and unfair which makes it the ideal game for multiplayer between myself, the wife and an 8 year old.

    My finely honed gaming skills are useless in the face of such field levelling controls and dodgy physics so although I regret buying it on impulse there is something to be salvaged if you want to make other people in the house feel good about their own gaming skills.

  • #14 5 years ago

    Oh lordy, it's MS rep extraordinaire mike_mgoblue.
  • Dr.Mott #15 5 years ago

    "seems like his opinion is entirely worthless!!!! "

    Fixed.
  • LukehMuse #16 5 years ago

    What a stupid review.

    Cars parked? Yes thats because they were ELIMINATED in and ELIMINATION game.

    No restart button? How about the Back button

    I Just geta lot of unfair bias being placed on the game because it;s short when in shortsight it's damn fun to play over live with friends as well as future expansion packs. Silly Eurogamer. Worst review I've read on here yet.
  • Monkey_Puncher #17 5 years ago

    I thought the demo was quite fun, I have no points on my account though so I haven't bought the dfull version. Sure it's no Mario Kart, but it certainly didn't seem anywhere near as bad as you guys are making out.
  • Snooz #18 5 years ago

    Sounds like a bad version of Re-volt for PC, now THAT was fun online (or was it LAN?)