Macs to get Spore, Call of Duty 4
This could be the year, Lifestylers.
Handsome Apple computer Mac will be given some big games to play this year. Good grief.
Among them will be scintillating shooter Call of Duty 4 and hurry up and release it Spore.
Aspyr Media will be responsible for the former, and has already chalked-up a meaty 61 Mac conversions to its name, including Guitar Hero III, Quake Wars and Civilization IV.
Doing Spore honours is TransGaming Technologies, which will work day and night to launch its version alongside the PC offering this year.
It has done other work for EA previously, manipulating Command & Conquer 3 and Battlefield 2142 for Macs.
Rather exciting for those of you with fancy white stylish monitor computers then, even if you are one of those who bought it and then installed Windows because it was more complicated than you had hoped, Kristan.
Those new laptops are nice, though. You might also like to know about the Macworld show taking place this week in San Francisco. But we know nothing about it.
How many of you use Macs, Eurogamers? Oh, we have removed it as a platform.
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Comments (44) Latest comment 4 years ago
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lol!
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]http://www.apple.com /macbookair/
[/link]
C&C plays sweet on a mac - emulation works fine and dandy
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This is the reason I used Bootcamp to install XP on my Mac, if only they'd given us a decent conversion...
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So I'm more interested will they be ported on Linux as well.
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I agree it will be much cheaper, but faster? The new Intel Macs are like lightning! I use a lot of Photoshop / Dreamweaver and i would say its a good 25/30% quicker than a higher spec PC. Thats from a design point of view though, Macs are far superior for that, but gaming? Other than a passive game like FM which i play, I would have no intention of playing something like COD4 on a mac. It seems a bit silly to me. PC's have far better hardware for games than macs do.
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It comes down to spending an insane amount of cash on an already out of date system, oh dnt worry though it looks great and oh are you a designer? Well mac is the way to go, photoshop works so much better then on a pc, no really it really does..
Look, Macs look shit hot, you pay 700quid -> 1000 extra for that style. Go figure. Go and spend the equal cash on a pc equivalent and i promise you you will either get something Nearly as portable... ok Mac Air looks thin.. but Viao wank all over macs in style anyway.. and one thing you will get is far more powerful components probably built in the same factory as the mac parts.
Rant over.
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Designing on MACS is no different, and im osrry no faster then PC... PHOTOSHOP WORKS THE SAME ON EACH! Unless you trying to run cs3 on a pentium 2 and on the mac its a macbook pro.. come on! Stop with the MAcs dominate design Bullshit... Hook Line and Sinker i say
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My iMac was actually around the same cost, if not cheaper, than a PC when I bought, for two reasons. Apple gear is cheaper in Japan and Microsoft's decision to separate the languages for their OSs meant that an English version of XP where I was living would cost an arm and a leg. The latter is THE reason I have a Mac. Now that I have one, not going back.
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So it comes down to if you have the cash, why not?
Do i hate macs? no i just dont understand what all the fuss is about.. and until i buy one i dont think i ever will.
In my line of work (CGI) macs are laughable, Mainly becuase of a lack of support for nice gfx cards and very powerful processors. And really they keep breaking!!!
There are macs in the studio and no one uses them for the 'design' work... they are a waste of space and they will be thrown out.
We use HP workstation and Xeon processors... and they are great for 'Design'.
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More games on the Mac is, believe it or not, a good thing. Not just for Mac users, but for PC gamers too. Why? Well, currently a lot of cross-platform development is focusing on consoles and taking the focus away from the PC. It's hard to deny that the PC game market is shrinking back to its primaeval state of hardcore games for hardcore gamers, but a lot of that is down to the fact that Joe Public isn't really all that interested in all the hassle that goes along with running a gaming PC. "Continual expensive upgrades? Worrying about keeping Windows secure and stable? No thanks, I'll get an Xbox 360 instead." - it's easy to see this damaging PC gaming in the longrun.
And yet here with the Mac there's a stablemate. Macs and PCs are far more like brother and sister than PCs and consoles; they're both played with a screen inches instead of feet away (you can use more, smaller text) primarily using a keyboard and mouse. In this day and age of wireless, motion-sensing joypads and wiimotes, the ways which gamers interact with their games have changed dramatically, and yet the Mac and PC still both have these old-fashioned devices available to them.
Then there's the lessons to be drawn from the Mac 'experience' (if you will). Obviously some individuals allow themselves to get all riled about how it's simply a pretty case on the outside, but clearly the user experience plays a massive part too. The refined, occasionally simplistic, but no-nonsense approach that Mac OS X takes has been picked up on by hundreds of independent software developers who make eye-catching, easy-to-use software for the Mac. It's easy to look at the PC and see a less fertile environment for inspiration (why else in this day and age would a modern game use un-antialiased Arial as a font for menu items and mission text?). If PC game developers immerse themselves in the 'other' side, they may pick up a few ideas which benefit PC games too.
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]http://www.ap ple.com/macpro/technology/
[/link]
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"Look, Macs look shit hot, you pay 700quid -> 1000 extra for that style. Go figure. Go and spend the equal cash on a pc equivalent and i promise you you will either get something Nearly as portable... ok Mac Air looks thin.. but Viao wank all over macs in style anyway.. and one thing you will get is far more powerful components probably built in the same factory as the mac parts."
I won't deny a big part of the appeal of the Mac is its looks. People like to be surrounded by beautiful things (as well as people) I honestly can't understand that other PC manufactureres still don't get that.
But the biggest selling point of the Mac is that it just works. Sure, you can get a better specced PC for the same amount of money (or the same specs for less) but that's not the point. OS X is light years ahead of Windows when it comes to code efficiency. OS X is smooth even on a medium specced 3-4 year old machine. Vista won't even run properly on a high specced brand new machine. Furthermore, you can only keep a Windows PC running smoothly if you're interested in computers. Most people are not and they're right, they shouldn't need to be. A PC is a tool and should just work. With Windows, if you don't know your firewalls, registry protectors, addware scanners, virusscanners and spyware removers (along with all the cryptic messages they show you regularly), your PC won't last three months.
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http://youtube .com/watch?v=FxPXFptzQRY
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I'm not going to hurl abuse at the Mac or indeed people who use them but right now I don't regard them as a viable alternative to a gaming PC. Myabe some day that will change, who knows...
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edit: not aimed at you, kropotkin, just unfortunate timing on the submit button. And I wouldn't argue that any type of Mac is a replacement for a gaming rig.
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I moved to use a Mac laptop just over 5 years ago to do development work as it is much closer to Linux that I deploy to. I then bought an XBox 360 in addition to my home-built gaming PC, I hardly touch my PC now at all. I occasionally use it to stream videos to my XBox but even then using a big external hard drive and my Mac is simpler.
There is just no reason to have a PC - somebody else mentioned that it is so much simpler to use a Mac in comparison. I too didn't get the install as it was just too simple. There is no way I am ever going back to a PC now!
Having said that Spore is interesting me for the Mac as I can play that on the train
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Mac user, but not drinking the Kool-Aid so realise how shit mac gaming is.
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Mac games are more expensive than the same games on Windows because of the lower volumes and less titles available. Pure supply and demand. Though agmes written in Java, Flash and other cross-platform technologies run well on it.
With "endless" games like Civ IV, WoW, The Sims 2 and Spore - how many do you really need anyway?
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You just destroyed your argument right there.
The 360 is a sack of shit.
Personally, I don't think the 360 is a substitute for a 'decent' gaming PC but then again it depends on what games you are playing and how old you are.
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Hurrah!
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If that’s your thing, that’s cool - but don’t pretend there is any difference (superior or inferior) between the two systems.
& don’t forget OSX itself is just a flashy GUI built on top of FreeBSD - an OS written for IBM PC's.
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Troll, you fail.
1) IBM no longer make PCs so it doesn't make sense to talk about IBM PCs. An "IBM PC" was an 8086-based machine with one or two double-density floppy drives, up to 1 MB of RAM and a CGA graphics adapter. Later specs like PC-99 were developed by a consortium of manufacturers.
2) I prefer having hardware with the nice maglock power cord, motion detector that instantly parks the disks thus avoiding HD crashes if my MBP falls, 802.11n wireless and a very good screen than the run-of-the-mill PC hardware thank you. Since you probably have never actually used a Mac and just seen one on the outside I guess you can only talk about "designer case" - which of course the PC world is full of, witness AlienWare, Asus Ferrari and Dell XPS.
3) The "flashy GUI" is Aqua, OS X is a Mach-based microkernel OS that has a BSD 4.4 (not FreeBSD) component and a shedload of other stuff, mostly from the NeXT company Jobs founded when he was booted years ago.
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Dude - IBM PC refers to the component structure of the machine - Since the term PC (Personal Computer) is generic to all (desktop, laptop, etc.) computer systems, IBM PC is used to specify the models of machines that are based on/developed from IBM's original designs.
This can be seen on pretty much any IBM PC software sold until around the mid nineties where software was tagged as being for IBM PC & compatibles (often they also mentioned Tandy PC's the first popular clones)
IBM were making their own PC's up until very recently - since 8086 chips were out of date by the mid-eighties - and IBM started making their boxes around, what? 1982? I doubt they would have kept using 8086 processor until they sold off their PC arm a few years back?
2) I prefer having hardware with the nice maglock power cord, motion detector that instantly parks the disks thus avoiding HD crashes if my MBP falls, 802.11n wireless and a very good screen than the run-of-the-mill PC hardware thank you. Since you probably have never actually used a Mac and just seen one on the outside I guess you can only talk about "designer case" - which of course the PC world is full of, witness AlienWare, Asus Ferrari and Dell XPS.
Actually, I've developed software for Macs in the past (currently working on SUN boxes) - I can tell you ALL these features are available for the IBM PC - The internal hardware is the same off the shelf hardware used for IBM PC systems - no one denies this, when Apple switched from Motorola to Intel they even used it as one of the reasons for the change over.
3) The "flashy GUI" is Aqua, OS X is a Mach-based microkernel OS that has a BSD 4.4 (not FreeBSD) component and a shed load of other stuff, mostly from the NeXT company Jobs founded when he was booted years ago.
If you look at a legacy chart you can clearly see (as well as it being generally known) that OSX is built on top of FreeBSD - It's a good choice of OS (my personal favorite being a big fan of Berkley Unix - The name FreeBSD ran under prior to being released as an open source OS) but doesnt stop my previous assertation from being correct.
[link url=http://en.w ikipedia.org/wiki/Apple_Darwin
]http://en.w ikipedia.org/wiki/Apple_Darwin
[/link]
Also I have a Next workstation sitting in my shed at home - They were great systems and definitely ahead of their time (desktop Unix OS, 17" screen, 1024x768 res in the early nineties - when IBM PC games were still touting a 640x480 hi-res experince)
& also trolling? - Only a zealot would consider my previous post trolling.
I’ve no interested in knocking systems, as a professional I believe in using the relevant system for the job at hand (be it a OSX, Linux or Windows box) since it’s important in my role to fit the resolution to the requirements. At the end of the day thats all that matters.