Mabinogi Review

When Korean MMO and Welsh mythology meet.

Saying that Mabinogi looks like a Korean free-to-play MMORPG from 2004 isn't an elaborate insult, just a statement of fact. It was originally released in its homeland six years ago. The Americans have had it for two years. On the plus side, though, we're theoretically getting an MMORPG already a half-decade into its life, with all that early tweaking and refinement well behind it.

You wouldn't know it from first impressions. Aside from looking ropey, which you can mostly forgive because it's free and designed to run on PCs powered by potatoes with electrodes in them, basic things like path-finding are practically non-existent. It also has an enduring and fairly severe issue with Windows 7 at the moment that requires you to dive in and delete registry entries in order to make it work more than once. It's not unusual for free-to-play games to be a little rough around the edges, but anyone used to good-looking and technically sound MMOs will have to lower their standards from the off.

Mabinogi is loosely - extremely loosely - based on the Mabinogion, or medieval Welsh mythology, an influence that can be seen chiefly in difficult-to-pronounce place names (Tir Chonaill, Taillteann, Sliab Cuilin). It has no classes, employing instead a system that lets players improve the skills they want with practice, levelling them up gradually with AP points.

What makes Mabinogi different is that these skills span a much wider range than magic, melee and ranged combat. There are skills for blacksmithing, tailoring, weaving, wheat-harvesting, music performance and composition, camp-fire-building, cooking, fishing and more. It's possible to level up by chopping wood and shearing sheep around the village rather than by grinding your way through dungeons, and to make money by making and selling your own food, weapons and clothing.

In theory, then, you can have a character that barely lays hands on a weapon, doing part-time jobs for people instead, but in reality you'll end up with a balance of life and combat talents. After creating your anime-styled character (first-time players get to create a human, but elves and giants become available much later on in the game), Mabinogi drops you into a friendly town and teaches you the basics, giving you a long sequence of quests that yield experience for playing lutes, making flour and collecting firewood before sending you into a few beginner dungeons.

Story quests are delivered automatically by owls that swoop over your player's head and drop a scroll, and you can buy further generic quests from NPCs; go to the restaurateur and she'll sell you cooking quests, whereas the town guard will probably want you to kill ten of something. You can't really fault Mabinogi for lack of content. There's always plenty to do.

There's a part-time job system that works well as an alternative to doing basic hunting quests. Asking NPCs for a job during recruiting hours - between 7 and 9AM in-game time, usually - will give you a timed task to do, like protecting their sheep or gathering eggs from their chickens. You can only do them once a day, and only a certain number of players are allowed to take part, but overcrowding isn't a problem at the moment - Mabinogi's European servers are quite sparsely populated.

You learn about different skills by simply asking about them. Talking to NPCs adds different keywords to your conversational repertoire, letting you ask for specific information about what you need to be a blacksmith, or where you can buy a bait box for fishing, or whom to talk to about tailoring. Skill-hunting by following a trail of suggestions from NPCs is weirdly addictive, and feels a lot more natural than acquiring them from a menu in a level-up screen. Once you've found out that a skill exists, the challenge is finding someone who can teach it to you, after which you can start improving it on your own.

Improving it on your own, though, is a slow and boring process, involving huge repetition and vast amounts of materials that aren't always easy to obtain. You'll be making absolutely no money from your crafting efforts for many, many hours.

As an illustration, to improve your Weaving skill so that you can make materials to use for clothing, you need to collect wool and cobwebs to turn into thread. You'll need five for each attempt, and the skill only improves with successful attempts - and you start off with a 20 to 40 per cent success rate. Consequently you'll have to spend 20 minutes shearing sheep in order to collect enough wool for just two or three successfully-crafted spools of thread, which is actually less enjoyable than squashing low-level spiders.

Happily, combat is one of Mabinogi's strengths. It's more skilled than is usual for an MMO, and though you'll certainly face the usual problem of being killed in one shot by the first coyote that sniffs you outside of the starting areas, fighting is about more than just strength in numbers. The basic combat skills all interact with each other in a complex rock-paper-scissors system, and rather than clicking continuously on wolves until they expire, the idea is to use the correct skills with precise timing to avoid getting hit at all.

The combat's always fair, allowing both you and your opponents time to get up and recover after being knocked back rather than allowing continuous attacks.

Getting the timing right requires a lot of practice and trial-and-error experimentation with different enemies, which sadly isn't encouraged by the nasty experience penalties and item losses that Mabinogi punishes you with if you die. The combat's reliance on player skill is likely to turn off a lot of more casual players who'd rather just click their way through dungeons, but it does mean that Mabinogi is practically invulnerable to the bots that plague other games of its sort, particularly MapleStory.

Despite that, you can't ever shake the feeling that the balancing isn't quite right. The main problem is that armour, weapons and almost everything else is vastly expensive: most players, and all beginning ones, have to go without. Even spending hours on part-time jobs doesn't earn you enough to buy decent armour, and making it yourself with the Blacksmithing skill is far beyond any beginning player's abilities. It's not the sweet, cute, accessible game that it first appears to be.

Your chances are vastly improved, of course, if you get some help. Player population appears to be a bit of a problem at the moment. The US servers are full of young Americans prancing about with fishing rods, discussing anime and, unfortunately, role-playing out loud in the chat channel, but although the European servers are mercifully bereft of eleven-year-olds pretending to actually be their cutesy cartoon avatars, there's not all that much else going on at the moment.

Partying up - which is absolutely necessary for most of the dungeon quests that comprise the story threads - is rather difficult to do spontaneously; your best bet is to join a friendly-looking guild, advertised by keystones placed around the inter-town roads, and use its chat-channel to find willing companions. The normal chat channels are full of spam; being free-to-play, the game's largely unmoderated

There's no obligation to pay for anything in Mabinogi - you can't buy in-game currency with real money, nor good items. What you can buy is a Premium Pack that gives you a variety of benefits, removing the experience penalty for dying, giving you extra inventory space on your person and at the in-game banks (which is pretty essential if you want to play seriously) and endowing your character with a 10 per cent experience boost. You also get presents on your character's birthday every Saturday, which sometimes come in the form of enchanted weapons. It also lets you create your own guild and open a shop to sell your own items.

You can pay real money for character cards to make new avatars, or to Rebirth your current one. Mabinogi characters age at the rate of one year a week, and after the ever-so-ancient age of 20 they barely receive any new AP points from ageing to spend on skills. New or rebirthed characters can start from anywhere between age 10 and 17, and Mabinogi's deification of youth dictates that younger is better. Younger characters gain bigger stat bonuses and more AP, so if you don't want your rate of improvement to drop off dramatically, paying for a Rebirth is pretty much necessary.

Pets also cost money - as usual, they can fight with you, or get you around faster. Mabinogi's only other form of fast travel is the Moon Gates, which appear at night and will transport you to somewhere specific. You get no say in where they go, though, so you might have to wait around for a few nights if you want to get to a particular town. It's rather like getting a bus in Eastern Europe.

Mabinogi has novelty on its side, and variety, but it's neither a beautiful game nor a particularly compelling one. Its unusual combat deserves praise for relying more on player intuition and skill than invisible dice rolls, but at heart it's all about the grind, whether you're milking cows, trying to make yourself a hat or just chipping away at the story quests. It's worth remembering that it's essentially free, though, and doesn't cripple players for declining its premium services - a fact that its very young and enthusiastic base of dedicated players seems to really appreciate.

6 / 10

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Comments (18) Latest comment 2 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Mox #1 2 years ago

    A very British kind of comment there - "role-playing out loud"? A gentleman does his role-playing internally! I guess the "RPG" part of "MMORPG" has finally been discarded in this genre, then?
  • karstux #2 2 years ago

    Saying that this is not a beautiful game seems wrong to me. Sure, it's very low poly, and the effects somewhat crude, but - based on the screenshots - the art style and direction seems superb. Looks like an interactive anime, and that's not bad at all if you're into that sort of thing.

    Also, what's wrong with a bit of role-playing? Grind and combat isn't everything, you know...
  • swissorc #3 2 years ago

    Feeling a little SHEEPish about this mmo
  • uknortherner2000 #4 2 years ago

    I played this for a few days when the European servers first went live and it was a fun distraction, albeit a very tough, and at times, frustrating game to get into. Back then, the fledgling community were helpful and forming groups was easy. Then the bastard gold spammers moved in and the atmosphere took a nosedive. Unlike Runes of Magic where you can click on a spammer's name in chat and bock and report in a single click, here you have to manually enter their names into a block list and there's no real way to report a spammer in-game.

    Another thing to note is that the Korean version of the game is currently at Generation 12, whilst the US and UK/EU versions are at 9 and 3 respectively. This means that for those of us on the European servers, we're lagging six updates behind the US, which means a lot of the bugs long since fixed in the US and Korean versions are still there on the European version.

    Having said that, I think I might get back into Mabinogi again.
    Edited by 2 at 12/07/10 @ 11:46
  • pinebear #5 2 years ago

    The last thing Mabinogi needs is a memory leek.
  • tachometer #6 2 years ago

    This game is stuck in the uncanny valleys
  • tomkuryakin #7 2 years ago

    I also played this a little when the European servers went live. Good review though the tone is rather snide, which I don't think is necessary.
  • toy_brain #8 2 years ago

    I'm just waiting for Nexon to bring Dungeon Fighter to Europe.
    I've been playing the Japanese version (which is the only one not to IP-block you if you are outside the target area) and its great fun. Would be even more fun if I could understand what the heck is going on!

    As for this game? Meh. I'll pass.
  • sneetch #9 2 years ago

    Just a correction Keza: Tir Chonaill (Donegal), Taillteann ("Telltown" Meath) and Sliab Cuilin (Mount Cuilin) are Irish not Welsh. In fact just browsing the Mabinogi Wikipedia entry I see countless instances of Irish folklore (and some Scottish) but very little from Wales apart from Mabinogi itself.

    Edit: http://en .wikipedia.org/wiki/Book_of_Inv... the game seems to be based on the Book of Invasions rather than the Mabinogion. The world is even called Erinn fer fecks sake!!!!!!11!!!111!!!one!!! ;)
    Edited by 1 at 12/07/10 @ 12:31
  • BigJonno #10 2 years ago

    OMG, don't tell me that people are actually role-playing in a role-playing game! It is truly a sign of the end times.
  • cymro #11 2 years ago

    does it have a nose/island invasion scenario ?
  • Keza #12 2 years ago

    @sneetch: Apologies for the Celtic mix-up. I'm just an insular Scot. If it helps, Mabinogi doesn't really appear to have *anything* to do with any of the mythology beyond the naming!
  • sneetch #13 2 years ago

    @Keza

    Nonetheless I am outraged! Outraged! I assure you I shall not let this matter rest and I will be writing a strongly worded letter to... someone!

    Naw, it's no big deal, I just like exclamation marks. As they're Korean I wouldn't be surprised (or offended) if NEXON think of Celtic mythology as a great big bucket of intertwined legends. I certainly don't recognise much from their storyline apart from the names.
  • Dexter2015 #14 2 years ago

    I take world of Warcraft any day over this junk!
  • Zelos64 #15 2 years ago

    Seems this review is of the European version. You'll have to review this later. It's in G3 currently, 10 more "generations" to come. Plus this review is horribly made without actually looking into things. :)
    This game is amazing, I started a week after open beta started in Europe. I've been playing daily ever since. I didn't even realize it's been 6 months. No other game has had me hooked like this, and I've tried so many free MMORPGs that I just can't handle any more of them, since they're all so unoriginal and identical copies of each other, with one or two exceptions. It's all the same pattern: Grind -> Max LVL -> PVP. And then you have nothing else to do, besides chat with friends, which you can do in MSN.
    Mabinogi has soo much more stuff to do, and you won't even reach a max lvl, because there is no limit! The leveling gets easier the stronger you get, too. That's just one of the many unique features the game has ready for us. Also, I've noticed something interesting, the "there are no real girls on the internet" turns into a lie and a joke, when you step into the world of Mabinogi.
    Edited by 5 at 14/07/10 @ 18:43
  • Zelos64 #16 2 years ago

    Just a little reply to the review's content itself:


    Doing life-skills for experience is silly. Sure, they give exp, just as part-time jobs do, but it hardly is an effective way of leveling up.

    Doing part-time jobs for money is also silly. They barely give any gold. Sure, it might do for a fresh beginner, but later you'll want to make 30k-100k instead of 400 gold.

    Armour really is only for fashion in this game. Like the reviewer said, battle is more player-skill orientated. Comparing heavy armour, or "decent armour" as the reviewer called it, to clothes, the damage difference is incredibly small, you will only receive 4 points of less damage when wearing heavy armour. That's NOT a lot. Going naked is perfectly fine too, or if you feel embarrassed, you can grab a robe which costs only 500 gold. No need to worry about your clothes dropping anymore. But, if you do feel that you should use your clothes/armour, you can do some church part-time jobs and bless your items. That way they won't drop when you die.

    Rebirthing is possible for free when you reach the age of 20. Therefore, you can rebirth every 3 weeks if you decide to rebirth to age 17. Doing it this way does not "drop your rate of improvement" at all. Only absolute elitists pay for a rebirth so they can do it every week.

    Paying for premium service really isn't essential at all, not for the bank space anyway. You can just make some alternative characters and use them as storage. You can also use pets, since they have inventory space, too.

    The only chat that is "full of spam" is the beginner channel because the goldseller spambots decided to move there. It's actually a good thing, because now they're not spamming in normal chat in Tir Square, like they used to do. The Beginner channel can be turned off easily from the Options.

    Finding a few random people to help you with the storyline dungeons is very easy. You don't need to join a guild just for that. Later on though, when you get to the final part of the story, joining a guild is recommended as some above average players can come in handy there.

    Though I have yet to see anyone who is only eleven years old, the European server is populated by a very friendly community.
  • Sayochant #17 2 years ago

    Is this a joke?You do not have to buy rebirth anymore, you can rebirth for free at the char age of 20 wich is every 3 weeks if you rebirth to age 17. that was in mabinogi EU from the VERY BEGINNING!
    there is no skill for wheat-harvesting as was stated.the fact that all skills give various kinds of stat bonuses wich you keep even at rebirth and let you gain considerable extra strength is completly left out."sure a partime job can only be done a few times per category (normal intermediate and advanced) but there are several channels that all have their own count so even on stronger populated servers thats hardly an issue!(especially since the same category of job is available more then once trough the different towns) IF you don't like the game thats one thing but if your review leaves out details and states things like premium rebirth is a must wich stoped being the case since g4 in the US version your not really helping your case.


    ALSO! after clicking the name in kezas comment it showed location nagoya, japan if thats true it would explain why it feels like you didn't even play it at all... you simply couldn't atleast not without doing something prohibit like using a proxy since the european version is blocking outside IP's too like the american version
    Edited by 1 at 15/07/10 @ 09:55
  • uknortherner2000 #18 2 years ago

    @Zelos64:
    "Paying for premium service really isn't essential at all, not for the bank space anyway. You can just make some alternative characters and use them as storage. You can also use pets, since they have inventory space, too."

    However, you only get a single character slot per account. The rest you have to pay for although I did get a pet early on in one of the events (don't know if that event's still running or not - it was related to collecting different coloured stones).

    "The only chat that is "full of spam" is the beginner channel because the goldseller spambots decided to move there. It's actually a good thing, because now they're not spamming in normal chat in Tir Square, like they used to do. The Beginner channel can be turned off easily from the Options."

    Ah, never thought to check the chat options. A few MMOs I play don't allow the player to shut off general chat channels, so I have to block individual spammers instead. I'll have another look once I get this damned game to get over the fact I'm running Windoze 7. It will run most of the time, but occasionally I'll get the compatibility mode message despite having cleaned out the registry already.

    Incidentally, I noticed on Mabinogi's home page there's a link linking back to this review and a promise by the Mabinogi staff to look into problems. May I suggest (seeing as they are probably reading this) that they start by actually having moderators in-world to take out the spammers?
    Edited by 1 at 16/07/10 @ 00:48