LucasArts' new game Lucidity revealed

Puzzle platformer for XBLA this month.

The latest episode of Gametrailers TV has lifted the lid on a new, original game from LucasArts' internal studios called Lucidity. The game will be released on Xbox Live Arcade "later this month".

A PC version of Lucidity has previously been rumoured, but no mention was made of it in the Gametrailers show.

Lucidity is a 2D, side-scrolling "puzzle platform game" with in which the heroine, a young girl called Sophie, moves of her own accord and the player places pieces in front of her to create safe passage through an abstract dream-world. It will have 30 levels in its main story, and 15 unlockable bonus levels.

"We're super-inspired by games like Braid, or any of the games that are coming out there in the indie scene," said project lead David Nottingham. The art style was influenced by the cut-paper look of children's pop-up books and classical hand-drawn feature animation, he said.

Also in the Gametrailers special, LucasArts president Darrell Rodriguez revealed that the company was working on "a number of" internal Star Wars projects. He also hinted that the company had been talking to some of the creators of its golden-age adventures games - such as Ron Gilbert and Tim Schafer - about new projects.

Comments (22) Latest comment 2 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • JohnnyWashnGo #1 2 years ago

    Hmmm, I was never a fan of games that don't let you directly control the avatar. Lemmings and Mario Minis immediately spring to mind when I think of this type of game and I wasn't a big fan of either. Its frustrating to now have direct control and lose as a result of that same lack of control.
  • crwoody #2 2 years ago

    I loved Lemmings, this sounds a bit like it. So could be good.
  • Shinetop #3 2 years ago

    He also hinted that the company had been talking to some of the creators of its golden-age adventures games - such as Ron Gilbert and Tim Schafer - about new projects.

    Oh. My. God.
  • beastmaster #4 2 years ago

    Are Lucasarts on a roll (crap Star Wars games aside?). I hope so.
  • VicViper #5 2 years ago

    Sounds interesting, given it will be hitting XBLA no reason not to try the trial at least. Also possible Ron Gilbert and Tim Schafer projects could not be anything other than good
  • Shinetop #6 2 years ago

    Really like that art style. The cutesy style is a bit overdone (especially in Indie games) but this looks great.
  • Malek86 #7 2 years ago

    Cool, I'll probably get it. I have a soft spot for hand-drawn visuals.

    And... wow, Schafer and Gilbert are actually talking to Lucasarts again? This might be the start of something good.
  • hiddenranbir #8 2 years ago

    Quite the build up for announcing an XBLA game.
  • Dizzy #9 2 years ago

    Sounds intriguing. And the girl has a picture of a giant one eyed robot in here room... how good is that!
  • Shinetop #10 2 years ago

    Since you're already talking to Gilbert and Schafer, why not throw some money Jane Jensen's way as well? After all, Sierra is no more.

    True, but Vivendi will never sell the Gabriel Knight license to LucasArts, and frankly that's the only Jane Jensen series worth reviving. As long as there are no make-a-moustache-so-you-look-like-a-guy-who-doesn't-have-a-m oustache puzzles.
    Edited by 1 at 11/09/09 @ 10:01
  • CreepinJesus #11 2 years ago

    I want Star Wars Battlefront 3 already :(
  • kangarootoo #12 2 years ago

    Reminded me of Sleepwalker too.

    When you realising you are dreaming and control the dream, it is known as having a "lucid dream". Does this perhaps suggest Sleepwalker was no small influence?
  • swissorc #13 2 years ago

    wow only games I care less about on my 360 are ODST, ghostbollocks and dj hero!
  • kangarootoo #14 2 years ago

  • TopKatt #15 2 years ago

    How does one become "super inspired"???
  • Solvalou #16 2 years ago

    Why Lucasarts isn't on PSN as well?
  • kangarootoo #17 2 years ago

    First you get inspired, then you raise slowly into the air whilst lots of little lights flood into you. Then you flex your shoulders and chest in a manly way and there is a big flash, and then you are hovering there all kind of glowing... wearing a small eye mask.
  • mazk #18 2 years ago

    What's going on with Lucasarts? Have they got some new, better, awesome execs in or something? Never in a million years did I dream they'd go back to the way they were.

    It's like Rittecello at EA. "OH, were making craploads of cash anyway! We might as well give the consumers a good product."

    Absolute madness.
  • the_dudefather #19 2 years ago

    @hiddenranbir
    what? saying 'we are making a new game' on twitter is a big build up?
  • schnide #20 2 years ago

    "We're super-inspired by.. like, totally everything! Hello Kitty! Lindsay Lohan! Fairies!

    I have to say though, this might finally be the time LucasArts say they're sorting themselves out but then actually do.

    Now SEGA, you're still on our watch list..
  • OrgasmicMutton #21 2 years ago

    This new LucasArts president is great. it's like thy've finally got someone in charge again who knows what used to make the company so great.

    Obviously we've yet to play any new internal material come out of this as yet but the early signs, such as Lucidity, are promising. i have to say I'm rather optimistic about the immediate future of Lucas arts.
  • persus-9 #22 2 years ago

    There isn't any verbal mention of the PC version but it at exactly 5 minutes in they do put up a graphic saying it's coming to PC and XBLA.

    Also more officially in the press release here http://ww w.lucasarts.com/company/release... it says XBLA and PC on October 7th.
    Edited by 1 at 11/09/09 @ 21:47