LostWinds Reader Review
It is Kirbys Paintbrush (or whatever that DS game was named) meets Wind Waker.
It is lazy days in a hammock, sugar, spice and anything nice. Raindrops on roses and whiskers on kittens. Bright copper kettles and warm woolen mittens. Brown paper packages tied up with strings. Cream colored ponies and crisp apple streudels Doorbells and sleigh bells and schnitzel with noodles Wild geese that fly with the moon on their wings. Girls in white dresses with blue satin sashes. Snowflakes that stay on my nose and eyelashes. Silver white winters that melt into springs.
(Got a bit carried away there)
It is a game that makes the act of playing more enjoyable than the story that unfolds. It is like sticking your hand out a car window and experiencing aerodynamics whilst listening to "Just like heaven".
(Stop it you emo hippie)
It makes your brain tingle comfortably when it has to split in two to keep track of the little guy in a funny hat and the wind god (both with generic fantasy names of course) at the same time. After a while you end up focusing not on where you are but rather where you want to be. And then you go there. Without really thinking much.
It could do with some more textures and that is my one and only complaint.
It even has a boss battle in it. So incredibly laid back that you might mistake it for a walk in the park. It's short and all the better for it. It's condensed spatially as well and all the cozier for that.
10 / 10