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Lost Planet: Extreme Condition Comments by Kristan Reed

10 January, 2007

Fountains of Wayne.

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space ace
11/01/07 @ 07:51
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xtrmntr, great lp
Goodfella
11/01/07 @ 08:53
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Don't know if anyone has mentioned this but the reviewer makes a pretty big error regarding the reticule. There is an option in the aiming section under 'speed' (yes it's a bit misleading) and in there you can choose between 8 variations on each of the 3 aiming types, which are; Accelerate (default), Cruise (not sure what that is) and Fixed. Which is what I used.

Not a great game though, I'm pretty much in agreement with everything else the reviewer mentions.
Edited 2 times, most recently on 11/01/07 @ 08:56
krudster [mod]
11/01/07 @ 09:34
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Wow, really? At no stage does the game explain that. Doesn't make much difference, though.
pretence
11/01/07 @ 10:31
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/one potential game of interest for the Xbox gone... oh well... drums fingers... contemplates PC upgrade with Direct X 10 graphics card...
SomaticSense
11/01/07 @ 11:09
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Downloaded the demo again to see what the fuss was about and the see if my opinion has changed, as I never got it the first time.

Nope, no change. It felt a lot of fun for the first 10 or so minutes though, and I was actually thinking "maybe I'll buy this, it's quite fun". Until I got into the Akrid cave, at which point I was bored as fuck and was playing without a care and with a glazed look over my eyes.
It's not a good sign when I'm already bored of the game after only halfway through a demo, so I seriously doubt I could get any decent enjoyment for any length of time out of the full game. I just don't see the fuss.

I suppose it's just not for me then....
Edited 1 times, most recently on 11/01/07 @ 11:11
SBfistfun
11/01/07 @ 11:20
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No surprise, the demo was shite
mash the x button
11/01/07 @ 11:40
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"Giving the player little more to do than 'shoot stuff' level after linear level"
Hardly surprising, as it's a game developed for the xbox, aimed at the US market.
platinum
11/01/07 @ 16:59
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»it had the potential to be a pared-down shooter classic«
I actually think it still going to be an absolut classic cause people will still be going out buying and enjoying Lost Planet a whole lot dispise the "low" scores it's recieving.
And maby along all that buying and enjoying, some internet-rantboys will come to realize that "7" isn't actaully a low score at all if you like the genre of that particular game … cause that's what a "7" is all about: it's good, if you like that kind of game!
warzin
12/01/07 @ 00:03
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It's a good game with amazing level bosses. AI is just like the demo ie present but not dangerous. But it fits the style of gameplay quite well. For me it's similar to Saints Row, bad v-sync and dodgy AI but the game is certainly fun though you wouldn't call it an all-time classic. Multiplayer is pretty good too, little lag, interesting level layouts and some good game modes, certainly more variation than GoW.

The controls are different, especially 90 degree turns, but everything is configurable so you could use the shoulder buttons for zoom if you prefered. I think when more people rent this game they'll realise people are being too harsh on LP as it delivers the goods pretty well.

Definite recommendation.
Masarin
12/01/07 @ 02:05
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Th nd b ss s r h g ! b t sh ll w b t g d f n f pl thr gh t f st.
e e o e a e u e A i a o u oo u i you ay ou i a

Hell yeah! Xtrmntr is great!
Edited 1 times, most recently on 12/01/07 @ 02:06
ZuluHero
12/01/07 @ 08:27
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well - 6 missions in and i'm enjoying it, plus its one of the nicest looking games i've seen for a while (and yes up there with GoW and Oblivion)

The bosses and effects have to be seen to be believed.

Tbh - GoW doesn't offer anything that this doesn't do - well, maybe LIVE co-op ;)
Edited 2 times, most recently on 12/01/07 @ 14:00
greggywocky
12/01/07 @ 13:45
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Regardless of what anyone says, it can't be as bad as the Star Trek game, which I just traded in for this.
dryden555
12/01/07 @ 14:41
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its a darned shame the enemy AI isn't better/more crafty. really is a bit of a gamebreaker in a shooter style game.
Amazing Bryan
13/01/07 @ 03:19
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When will people realise, that it doesn't matter how good a game looks, but how it plays?
Knew this was going to be shit from the demo.
Dr.Mott
13/01/07 @ 16:07
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I bought it today after loving the demo, and it's great. Some of the enemies are a bit cheap though, knocking you over again before you can get up, but apart from that, great.

Plus, I think Capcom made a very smart move releasing it when they did. All the kids with new 360's and money, they'll buy this.
greggywocky
13/01/07 @ 22:39
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Well, I didn't like this either - unchallenging shooter with nice graphics, so I guess the kids will love it.

I'll be swapping it tomorrow for snooker. Yes, snooker. :-)
muters
13/01/07 @ 22:44
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I really enjoyed the demo, but the game in its entirety didn't seem to offer a whole lot more. Brainless cannon fodder just doesn't feel enough anymore, the only enemies that felt a threat were the Akrid and enemy VSs that could knock you off your feet and cause arbitrary amounts of damage before you could get near their weak spots. And the plot... just, no.

Isn't necessarily a bad game by any means, I'd agree with the 7. A decent run-and-gunner, but hardly a landmark title (though, to be fair, perhaps I wouldn't be so critical if I didn't expect it to be one)

Online's pretty great, though. Finding a match is nice and efficient - bar the odd lost connection - and there's usually a decent mix of players to scrap with. A bit imbalanced maybe (I haven't seen any team on the Pirate Fortress map win from the bottom of the map, all that's needed is a Tom Hanks voicemask for the full Omaha Beach atmos) but yeah, it's all good fun.

Another case of the Annoying Shotgun though. If I floor someone with a blast, I don't expect to be at a disadvantage, having to guess when their invincibility period's up. Grr!
captainrentboy
14/01/07 @ 19:07
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On Chapter 4,and I'm loving it so far.Like the review said,it's nothing too revolutionary just your run of the mill Run and Gun game.But the looks and presentation of it is top notch,the animation is worthy of praise too,both Wayne and the various Akrid have a next gen lovliness to their movement.(I especially like it when the rolling bastards topple over onto their backs and stuggle for a while to get back up)
To be honest it's gripped me more than G.O.W did in it's first few levels :/
Going from this and Dead Rising Microsoft could be onto a winner if the persistant rumours are true in that they're buying ole Capcom.
Going to give MP a whirl now.
Rambaldi
14/01/07 @ 19:13
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What's all this talk of v-sync issues? It's perfect! I'm running on a 1080p set with VGA cable - is it a component issue?
Huntcjna
16/01/07 @ 10:03
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Amazing Bryan

"When will people realise, that it doesn't matter how good a game looks, but how it plays?
Knew this was going to be shit from the demo."



How is a 7/10 game suddenly shit? Seriously if your going to be a mindless troll use some better logic.
db3
20/01/07 @ 23:47
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After mixed reviews I was pleased to find this game is awesome :)
Took a little while to get going but now I'm enjoying it far more than gears.
Glitch
23/01/07 @ 12:06
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Did you do the review on Normal difficulty? I agree it can seem way too easy, stick it on Hard and prepare for death. My mates reckon its better than GoW, visuals and gameplay rock for me. 7/10 is fair tho i think
Mordum
25/01/07 @ 21:09
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@Goodfella
I noticed that too, quite a big mistake aswell considering how important controls are to a game. Played through the first mission, and thought there must be some way to sort the aiming out, so I had a fiddle around with the options for aiming, and presto... "fixed 6", much, much better (fixed in place like it should be). The original aiming settings definately affected my enjoyment of the game, but now I'm having much more fun with it. You would have thought a Eurogamer staff member would figure something as simple as that out.
Edited 1 times, most recently on 26/01/07 @ 09:49

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