Live Fallout 3 interview Tuesday 4pm
Pete Hines to answer questions.
Bethesda Softworks' Pete Hines will be live on Eurogamer.net tomorrow afternoon at 4pm GMT to answer your questions about Fallout 3.
As with all our live interviews, you will be able to submit questions through a moderator, and Hines' responses will be posted to the site as soon as they're done. You don't even need to refresh the page.
Fallout 3, which came out in the UK on Friday, has done very well in reviews and later tonight we'll get our first chance to gauge its impact on the charts, so tomorrow will be an interesting time to speak to Hines.
Perhaps we can also get him to drop hints about the upcoming, Xbox 360-exclusive downloadable content, although we doubt it.
"I'm really looking forward to talking to Fallout 3 fans and finding out what questions they have following the game's release in the UK," was what Hines said when we asked for a quote for our silly story. Thanks Pete!
Check out our Fallout 3 review for more on the game, and remember, 4pm GMT tomorrow.
You may also like...
-
Why Can't Games Do Sex?
-
Dear Esther Review
-
UFC Undisputed 3 Review
-
Eurogamer.net Podcast #100: Ellie returns! And we filmed it!
-
Girl Vader stars in Kinect Star Wars trailer
-
Remedy discusses Alan Wake 2
-
Will there be a PS3 version of The Witcher 2?
-
Darksiders 2 release date announced
-
Mojang won't sue FortressCraft dev, "bored" by Minecraft clones
-
Assassin's Creed 3, Splinter Cell: Retribution coming this year?
-
Mass Effect 3 teaser trailer invades Earth
-
Metal Gear Online to be switched off in June
-
Only Modern Warfare 3 made more money than Skyrim in 2011
-
If I Were in a Sealed Room With a Girl, I'd Probably XXX trailer
-
Total War: Shogun 2: Fall of the Samurai gameplay
-
App of the Day: Candy Train
-
PlayStation Vita trailer launches new Sony campaign
-
Motorola Xoom 2 Tablet Reviews
-
Happy Action Theater Review
-
Dead Island dev's Haste becomes Mad Riders
-
Who Killed Rare?
-
Why Devs Owe You Nothing
-
Skullgirls trailer features Nurse Valentine
-
Wii RPG Pandora's Tower release date
-
Resistance: Burning Skies PS Vita release date









Comments (21) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Like, "when are you going to hire writers?"
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
]http://www .chart-track.co.uk/?i=600&s=1111
[/link]
Turned out nicely!
Comment below viewing threshold Show
Comment below viewing threshold Show
That's for PC too, the platform that still has a section on EG if I am correct.
Anyway, I'd love to hear about patches that would fix the illogical and unwanted story advancements (when you just try to explore the world first). And the mod tools of course, there is a lot to fix/expand upon on PC...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm interested to know what information is available on this as my Blu-Ray drive went while playing the game just 45minutes in (after repeated freezes and XMB related stuttering). £200 to replace the units effected...I'm not looking to blame anyone but if the game has some effect on hardware performance, then avoiding using the game would save me another round of wallet-ache - others too.
In view of this, any information on PS3 stability from the Fallout 3 developers, would be greatly appreciated - even acknowledging that the game seems to have had less time spent on the graphics texturing and abilities. It feels as though there was a missing trip on the games production, i.e going to QA to check the minor but very constant XMB issues.
My question: Will there be a patch for the game - console specific - as the PS3 version needs to be more stable with regards to the XMB?
Comment below viewing threshold Show
Comment below viewing threshold Show
"Would you consider yourselves to be lazy developers?"
Comment below viewing threshold Show
Comment below viewing threshold Show
However, if I have one niggle it's the excessive and sometimes downright ugly screen tearing (360 version) so would it be possible to patch the game like Volition did Saints Row to include a v-sync option so that those of us who prefer to suffer some minor slowdown from time to time can do so? I find the tearing terribly distracting to the point where the illusion of being in a real place is totally shattered. Oblivion didn't tear so it seems odd that Fallout 3 does considering it doesn't look that much better and is two years newer. Thank you!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Perhaps somebody could ask whether all the retro-future technology, such as the cars in the garages and strewn around the streets, and the future-boxcar trains on display in the Fallout 3 environment was firstly created so that it was shiny and new, and then trashed before being presented to the player, or whether the artwork was done initially so that the objects were drawn destroyed from the outset?
If that makes sense?
I'd appreciate it if someone could pop the question, because I'm having to unexpectedly leave the internet for a while.
Comment below viewing threshold Show