LittleBigPlanet to run at 30fps, 720p
HD install likely to be "around a gig".
Media Molecule co-founder David Smith has revealed LittleBigPlanet will run at 30fps in 720p.
Speaking in a Eurogamer live text interview, he said, "The game uses a lot filmic techniques like depth of field and motion blur, so this fits the game pretty well."
When asked about the game's HD install Smith replied, "We haven't finalised the details on this."
However, he did go on to add, "The game is designed to be fairly lightweight, to make the sharing of new content easier. Our levels squidge down into really tiny files, which means that when the community makes new ones, they'll download quickly.
"The HD install is perhaps around a gig. Perhaps more or less. It's not finalised yet."
LittleBigPlanet is out this October. Read the full live text interview for all the latest news.
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Comments (58) Latest comment 3 years ago
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Come on Sony. Help me out here.
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But I really want to punch the guy who said true HD begins with us.
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Meh, 720p looks fine anyway."
Yes it does but I would have been pissed if i could afford a 1080p TV and i had nothing to play it on (to its fullest).
Considering it looks like a slightly snazzy wii game i am a bit disappointed with that. 30fps... No biggie.
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Regardless the game looks great and I'd rather the memory was available for textures and objects than a 1080p frame buffer. 1Gb install is fine for a game which obviously benefits and is made possible by a hard drive.
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Are they just COMPLETE morons??
:/
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"Considering it looks like a slightly snazzy wii game"
Erm, yeah right, course it does...
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GT5 doesn't even run at "proper" 720p on the PS3.
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The best really? Not baiting or anything but I though GTp was quite ugly at times, admittedly it is great in replays but in-game it is quite messy at time IMO (42" 1080p)
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I'm not the only one to say that on here either, I seem to recall Darren saying the same thing.
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Another thing about frame rate is that it is largely irrelevant over about 20Fps. Our eyes perceive movement in strange ways and we can be tricked into seeing smoothness with clever use of blurring. Crysis is a good example of this. There were points where my PC really couldn't take it and dropped down to 15 Fps but from my point of view it never stuttered once because it used blurring. Too much sometimes, but it did work.
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Touchy, touchy!
Ok maybe not THAT bad but its hardly pushing the system really. Lots of physics, but the CELL can surely handle that.
Oh and its not like i said it was going to be shite. I am looking forward to it, but I am also waiting for the PS3 to show off all its power instead of getting shoddy ports and lower than expected performance. Developers have surely had enough time to bring their tool sets up to the same level as the 360's. I mean I don't want more "xbots" telling us how 360 rulez!
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And no, at no point did I ever expect a game like LBP to require an install. It begs the question.... was the PS3 hardware balance properly thought out?
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I assume that's irony?
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Your the ones getting Ignored, not the Fart.
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Your the ones getting Ignored, not the Fart. "
sorry, you are????
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Still a proof that PS3 is not that uber super nova powerful that Ken would have us believe it is, if it will not either do 1080p or 60 fps.
Think about it, 1080p would not be appreicated by as many people as 60 fps would have been (SD/HD720 or HD1080 owners), even so the movements in game are not always going to be that fast, most of the time would likely be messing around with the menu/objects, so the power would perhaps be wasted in maintaining a constant 60 fps.
So at the end I think it more about husbanding the best out of the hardware for the most optimal usage, the objects, physics and the interactions, still looking forward to LBP.
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Not this nonsense again. There's a big difference between a game locked at 30 FPS and one locked at 60.
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well, no MEGASTAR, thats fer sure.
Cant believe you took that bait, kiddo.
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- I am not so sure. Is it that its not powerful or just to hard to get the most out of. 9 cores must be pretty hard to get working efficiently and as we have seen with cross platform games (i know this isn't one) the PS3 normally gets a raw deal. Drakes fortune should be the bench mark for ps3 developers in my opinion. Well done Naughty Dog! I wonder if the God of War guys will do the PS3 proud, they showed us a trick or two on the PS2...
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But what about the power and immense storage capacity of BluRay!
Sorry, couldn't help it.
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No, you shouldn't have to install games to begin with. It's just one example of how the whole design of the PS3 was designed by commitee and not as a dedicated games console.
As for your framerate "fact", well it's not a fact at all. By just making shit like that up, you're making yourself look stupid.
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I just..
A: Had coffee.
B: Took a shower.
C: Had a wank.
Please point out the lies. There are 2.
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A lot of people can tell the difference between 30 and 60fps. So, by all means speak for yourself, but don't speak for others. You have the 24fps FACT slightly confused.
2) Saying you can go out and buy a bigger drive for X amount is not good enough. You shouldn't have to - end of. Try and be as objective as possible and realise that this is not ideal. This will always be a negative point no matter how many posts say "just install a larger drive". It's worth noting that allowing you to upgrade your drive IS a good thing. Mandatory installs are not.
3) Every person I know that has bought a PS3 bought it based on the brand and how powerful it is. Very similar to the PS2. I had about 5 friends who refused to buy a DC because in a years time the PS2 would be released and "...it has an Emotion Engine!!"
Sony blow hot air out of their ass much more than Sega or MS did/do. You can disagree if you like, but where did all this negative stuff come from following on from the biggest console ever? It came from people that are tired of the lies that Sony spun while waiting for their console to be released to halt sales of the DC and then the 360. It didn't work as well this time. You have to accept that people are going to make flippant and sarcastic comments regarding 1080p, 120fps, blu-ray. Stop defending Sony like they're your sister and just ignore the people that make the comments.
Finally it doesn't make them fanboys if they point this stuff out. I know 3 friends who own a PS3. They all owned a PS1 and then a PS2. I have 5 friends that own 360's. They owned a range of consoles before such as the DC, GC, PS2 and Xbox. I can only speak for myself, but I've clearly seen that PS owners I know buy into the system purely because they were happy with the previous gen PS. Other systems don't get a look in. That is the definition of a fanboy in my book.
P.S I never owned an Xbox. I have a DC, GC, PS2, PSP, DS & 360. So if anyone wants to call me a xbot they can come to my house and say it
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Well when do Dizzy and farticusmaximus NOT like to bitch about a PS3 game?
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Seriously why would you expect 1080p in a game like this where more available memory = more freedom to do what you want. That got to be a big consideration as to why it is 720p. Using big 1080p frame buffers = big restrictions, something this game wants to avoid. I'd take that over a resolution only 5% of the market has.
As for the install, if you were looking forward to this but aren't now because of the install - what are you crazy? Of course it's going to have an install. Think of the nature of the game ffs. If it was on 360 it would be HD required. Games which let you use a load of random little objects are not going to work well off DVD or Bluray.
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"Touchy, touchy"
I think it looks like a great game with character and a lot going on in terms of texture quality and flexibility in what it will show on screen. It might not be traditionaly "Wow!" but there is a lot going on.
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On an unrelated note, 25fps is not the eye's biological limit. Credibility minus 1 for the person who said that (unless he comes through and admits his genuine wrong statement).
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Oh really?
Somehow, I kinda doubt that. You're the worst kind of fanboy.
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There are very few proper PS3 games above 720p, and more fall bellow that standard. Lair is actually a sub-720p title for example.
A list of unusual resolutions for PS3 (and 360) titles is kept up to date here: [link url=http ://forum.beyond3d.com/showthread.php?t=46241
]http://fo rum.beyond3d.com/showthread.php...[/link]
It’s clear that LBP has much more complicated lighting (global HDR), shadowing and physics than GT5. Plus the real-time level editing aspect will no doubt consume loads of memory. PS3 is just not well suited for 1080p games.
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Realistically neither is the 360 - unless you count simply upscaling to 1080p. Neither have enough grunt or memory to do it across the majority of game genres. 720p is the sweet spot this generation of consoles. I'd prefer devs spent the resource (both dev time and machine resource) on supporting and optimising for the resolution the vast majority of people have at a satisfactory frame rate.
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You are right though. Neither does have the grunt to do this kind of thing in big titles.
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Film runs at 24Fps because that the minimum framerate that our eyes can perseve smoothness. If a film ran at 15fps you'd notice it.
Our eyes can detect frames into the Thousends of FPS range. Now go to university and study Audio Visual, maybe you'll learn a thing or two. Idiot.
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In the context of the general discussion it was a perfectly valid comment I thought, particularly considering some of the earlier comments which were obvious flamebait. I've got both machines and don't want devs to waste time trying to push either to do something they are clearly not meant to do.
The stupid marketing comments by Sony at the begining were them panicing about some very serious competition from MS. It's been clear for quite some time this was bullshit so people bringing it up in every single thread about framerates and resolution on the PS3 is getting more than long in the tooth now.
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It's not just reduced resolution though. You've still got to get the rest of your game engine, physics and AI etc, to get running in a single frame to hang it all together. Though obviously you can comprimise in some areas by having your physics run at a lower rate for example.
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I agree, but I suspect that as long as people continue to go on about how much better the PS3 will be in X years time, you'll always get the other lot pointing out that it can't even do what they promised from the start.
I do slightly disagree that the Sony bullshit was reactionary to a strong contender from MS. It's just what they seem do anyway. As I mentioned in my last post they did exactly the same thing with the PS2 hence some Sony backlash this gen.
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