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LEGO Universe Preview

MMO PC Preview by Oli Welsh

3 April, 2009

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"What is life like as a minifigure?" It's not a question many of us will have posed ourselves. Little plastic men with interchangeable body parts are normally our subjects, there to be manipulated and puppeteered by the all-too-visible hand of the play-god. Even in Traveller's Tales' phenomenally successful LEGO Star Wars, Batman and Indiana Jones, the minifigures exist only as a comedic vehicle for someone else's characters and stories. We don't generally try and empathise with them.

But that's just the question that NetDevil's Ryan Seabury asks himself every day. It's the question he's trying to answer with LEGO Universe, the studio's ambitious project in collaboration with the Danish toymaker; nothing less than a full-scale adventure MMO set in the unlicensed, unrestricted world of LEGO itself.

To make his point, Seabury's done something we didn't expect him to do. He's brought an actual, working build of LEGO Universe along to our meeting at the Game Developers Conference. We know that the game's not out this year, and that LEGO is keeping gameplay details substantially under wraps for now, so our eyebrows rise.

Unsurprisingly perhaps, it turns out that the only things he wants to show us are the login screen and the character creator. But this being an MMO, this being LEGO - and Seabury's mission being what it is - these are worth paying attention to all the same.

The bright white background, the liveliness and colour and polish of it take you aback. Minifigures scamper and gesticulate and frolic in the background behind the proud red logo, while another looms in the foreground, beckoning you into the game. In this and the in-game footage and screens we're shown (but can't show you yet), they are tremendously expressive, with more elastic and fluid bodies than in the TT adventures.

'LEGO Universe' Screenshot 1

This in-game model is the closest we can currently show you to an actual screenshot.

Perhaps too much so, since they seem just that little bit less like the tiny, socket-footed playthings of your childhood; they have a little bit too much... attitude. But you can't blame NetDevil's animators for getting carried away - having realised that they only needed to animate one body type for the entire game, they've gone to town, and Seabury promises the widest range of emote animations in any MMO to date.

In the character selector, we flick between three character slots - two occupied by bold, posing characters, one (empty) by a ghostly figure with a glowing core. This is his "creative spark", best described as the "soul" of a minifigure in the game's universe. A LEGO character can't die, but can be smashed apart and rebuilt quite differently from how it was before.

Then we're into an extremely swift and slick character-creation screen, Seabury using the mousewheel to spin through rotating racks of outfit-printed body parts, facial customisations and shiny modular hair. He's piecing me together - it's kind of him to pretend that I have hair, but I let him off the hook and tell him I think the naked yellow nubbin would be most appropriate. It's a surprisingly unmistakeable likeness, in the end.

You don't have to be yourself in the game, of course - but the idea is that your base starting character will be a fairly normal, contemporary type of miniature plastic person. But if that sounds dull, don't worry. LEGO Universe uses the "you are what you wear" philosophy adopted by its close competitor, Sony Online Entertainment's Free Realms, as well as that same company's spy MMO The Agency. Your abilities are determined by your kit.

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kestral
03/04/09 @ 14:09
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kaching, struck gold.
AphoticCosmos
03/04/09 @ 14:17
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"Dress up as a pirate or a ninja and you'll acquire the appropriate skills, but also effectively remake your modular avatar into a new character. (LEGO and NetDevil clearly know their tween-to-teen-to-thirtysomething-geek target market well - our presentation is awash with pirates, ninjas and spacemen). Unlocking all this stuff is an obvious and powerful motivation for play."


Jeeeeeezus Fucking Christ! O_O
Floppy
03/04/09 @ 14:21
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If they allow the Star Wars character parts, I reckon you'll see a gazillion minifig Boba Fett's in the MMO from day one.
Pirotic
03/04/09 @ 14:33
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Love the concept, will no doubt give it a shot on release based on that alone.
mingster
03/04/09 @ 14:41
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omg i want one of those lego ninjas.. can you buy them?
Pac-man ate my wife
03/04/09 @ 14:43
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Sunyavadin
03/04/09 @ 15:13
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This is a licence to print money of WoW or Wii proportions.
Edited 1 times, most recently on 03/04/09 @ 16:13
mingster
03/04/09 @ 21:06
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sweeeet... i'm off to gamleys tomorrow to get me a lego ninja.
Mr_Dodger
03/04/09 @ 21:22
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If they allow the Star Wars character parts, I reckon you'll see a gazillion minifig Boba Fett's in the MMO from day one.

VERY much doubt they'll allow flagship titles like SW, Indy or Batman to be made. Which is a shame, cos I really like some of the custom characters I made in Lego Star Wars.
evilbert
03/04/09 @ 22:03
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"If they build it, you will come." Fnaaar! :)
Nikanoru
04/04/09 @ 05:43
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I want it. ;____;


Fuck the franchise lego though, I hope they leave it out.
Trafford
04/04/09 @ 12:50
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Digital crack for all ages.
Grayvern
05/04/09 @ 12:43
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Words don't cover how cool I think this is, although then tinged with guilt that im too old for this.
notmyrealname
05/04/09 @ 18:10
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If you can build your own buildings and plant them in the MMO landscape this will be the first (and probably only) mmo I'll play. Probably won't be that, but still... if it would be some kind of second life with the accesibility of lego inside.. wuaaahhh
Crovax20
07/04/09 @ 08:43
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I must say, this sounds rather promising. If only because Lego can go from Indiana jones like adventure, to pirates, to modern day settings, to spaceships, to medieval settings. Too bad it will probably not involve any kind of PvP, because its probably mainly aimed at kids.

Although it would be awesome being able to control land in different timezones of history. One day you defend your castle, the other day you defend your interstellar spacestation xD

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