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Legendary Review

Xbox 360 Review by Dan Whitehead

31 October, 2008

Page 2 of 2. <- Page 1

Such clumsy construction is found in abundance throughout, with Spark's fondness for lazy and linear design on shameless display. Is there a bit where you have to make your way down a train track, dodging trains? Of course. Sewer levels? You betcha. Inexplicable jets of flame that switch on and off so you can pass? Yes, yes, a thousand times yes. Even potentially good ideas get dragged down to the most basic level. The vast open space of Times Square, a fantastic location for a pitched FPS battle, is predictably transformed into something more manageable by some remarkably precise destruction which shapes the rubble and debris into a series of narrow, winding corridors. Interactive objects glow bright green, rendering the occasional puzzles completely redundant, while the game constantly reminds you which buttons to hold down to perform basic tasks.

The poor decisions don't end there. Your interaction with Pandora's Box has left you with a supernatural brand on your left arm. This allows you to absorb Animus Vitae, the life force of defeated creatures, which you can then use to unleash a pulse attack, top up your health or charge up essential mission objectives. So your most valuable game resource is dropped by every single monster but must serve multiple functions, often at the same time. In a better designed game, this dichotomy could lead to some interesting tactical problems.

Here, it's simply annoying. The game spams you with respawning creatures and uncannily accurate evil soldiers, but because they exhibit absolutely no evidence of AI, there's never any breathing space to fight tactically. Werewolves, for instance, can only be killed by decapitation. They scamper and claw at you, but once they're down you can switch to your axe and frantically swing away at their neck, dozens of times, until the game decides you've hit the exact spot required and the creature dies. Absorbing Animus means standing still and holding a button, and topping up your health is the same. Neither is realistically possible in the middle of a fight, since enemies just come lurching towards you constantly, taking off huge chunks of health with each hit.

'Legendary' Screenshot 2

Look at the neon sign. These are the jokes, people.

Graphically, it's every bit as bad as Turning Point, with character models that are consistently and horribly outdated. I actually made a note that the inclusion of creepy mannequins was a rip-off from Condemned, until I realised that these pale, featureless automatons were supposed to be civilians. There's a character who I assume is supposed to be your sexy female companion, but she looks like Mr Punch and sounds like Margaret Thatcher and I couldn't wait to get far away from her freakish hooked nose and flat, painted, staring eyes.

Glitches are frequent, with objects getting stuck through walls and NPCs jittering around like marionettes. Needless to say, the frame rate is nothing to write home about. Once again, Spark has managed to take Unreal engine 3 and make it look like a 1997 Half-Life mod. Try to slurp up some Animus while the game simultaneously tries to render flames and smoke, and you'll get a lovely psychedelic slideshow. What makes it all the more galling is the occasional moment where the game actually looks pretty good. There's a giant golem made from cars and rubble in the third chapter that is genuinely impressive - though the manner of its defeat is typically pedestrian - and there are enough moments of subtle lighting sprinkled throughout to suggest that there were at least some people involved who knew what they were doing.

Legendary is the gaming equivalent of cheap supermarket own-brand beans, but instead of costing eleven pence it costs the same as a prime steak cooked by a top chef. It's a bad, bad game. One of the worst I've played on this generation of consoles, in fact. In that regard, at least, the title is surprisingly accurate.

2/10

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Comments: 1-50 of 99 in total | next 50 »

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Cider-X
31/10/08 @ 06:59
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Yet another Atari failure...
3william56
31/10/08 @ 07:01
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Pow! Ouch! 2 points just for the trash golem, huh?

And they release this at the same time as Fable, Fallout, LBP and the rest of the 9+ joy currently screaming for my credit card's lovin?

Bye!

SuperBas
31/10/08 @ 07:06
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Wow, wasn't expecting this. It looked like a 9 from the first trailer, than a 6. But a 2???
clockworkzombie
31/10/08 @ 07:07
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Damn, thought that review was written by Ellie for a moment and on that note why wasn't it? I thought it was written in her contract that she got the bad games.
the_dudefather
31/10/08 @ 07:11
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'Howl inn'

Genius
ArchiRag
31/10/08 @ 07:11
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releasing bad games at this time of year is a terrrible idea
Scimarad
31/10/08 @ 07:18
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Such a shame! It sounded like such a fun idea...
keyboardmonkey
31/10/08 @ 07:22
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Eurogamer showing their Xbox bias again ;-)

After the total glut of good games over the last couple of months, plus what is coming up, it's about time we had some low scores.
bad09
31/10/08 @ 07:25
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Now that is a shame but I did suspect it was poo after watching someone play it at the expo. I liked the sound of this one to.

dr_faulk
31/10/08 @ 07:41
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I feel sorry for the developers and anyone who buys this.... I'm thinking of innocent kids who don't know any better, or thoughtful parents hoping to "Wow!" their kids at Christmas.

Boy, does the world suck sometimes...
Gnort
31/10/08 @ 07:49
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Wow, sounds awful. Which staffer wrote the preview which said that it was almost ready, and was feeling like a 7 or 8 for its fast paced, back to basics FPS fun? Clearly wasn't Dan.

Edit: Turns out it was Rob (Shinji), who wrote the following in the comments thread: "It's probably not a 9 or 10 out of ten kind of game, unless multiplayer is really stunning, but from what I played (about two and a half hours of the game), it's one of those 7 or 8 out of ten games that you develop a real fondness for while acknowledging that it's not doing anything particularly special."
Edited 1 times, most recently on 31/10/08 @ 08:17
Steroyd
31/10/08 @ 07:53
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Ouch!

That's all I can say.

twas a joy to read.
Der_tolle_Emil
31/10/08 @ 07:54
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You have to admit that some of the screens do look nice though. At least it's not another horde of generic aliens that you have to shoot.
muscleblade
31/10/08 @ 08:03
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I bought Quantum of Solace special edition yesterday because of the fantastic metalbox. Hoping for a review today to decide if im going to start playing it or not.
siro
31/10/08 @ 08:09
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A low score was coming a long way imo. Never saw this anything but a turd.
UncleLou
31/10/08 @ 08:11
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Oh dear.

This got a 7 over at eurogamer.de. Now I am almost curious. :-)
Darren
31/10/08 @ 08:18
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Until I saw this review I'd never even heard of this game. And judging by that review I don't want to know about it either! LOL
defdaz
31/10/08 @ 08:22
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Guess this publisher doesn't buy any advertising on eurogamer eh? ;)
Pirotic
31/10/08 @ 08:27
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Didn't they only give an interview to one of the magazines (Edge or GamesTM) a month ago saying about how they had learnt from their mistakes with the last game?
Edited 1 times, most recently on 31/10/08 @ 08:27
drumbaby
31/10/08 @ 08:35
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So, only 6 worse than Gears then?
Daikon
31/10/08 @ 08:39
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2/10? And here I was thinking such scores were reserved for video games starring Aerosmith...
farticusmaximus
31/10/08 @ 08:39
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Although I feel for the developers and hope they go on to have successful careers elsewhere, I really really hope Spark Unlimited disband as they do not deserve to produce games.

I thought nothing could be worse than Turning Point. Trust them to prove me wrong! xD
magicpocket
31/10/08 @ 08:40
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Dan, Dan, Dan, you really sound like an incredibly hard man to please. I've played Legendary through to all but the end and i loved it. Of course i saw the same glitches you mention, but i had fun. More fun than i had with Fallout3 tbh.

This review stinks of someone deliberately setting out with a bad impression in mind.
Daikon
31/10/08 @ 08:40
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Oh and I see the game is published by Gamecock Media? Hmmmm...
DoctorZoidberg
31/10/08 @ 08:48
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Two sounds a bit harsh.

I notice your slating things that EVERY fps since the dawn of time had... Sure repetition is bad etc, I thought Fallout 3 had levels in the sewers and "train lines"?

I've no intention of picking this up what so ever though.
Quint2020
31/10/08 @ 08:49
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Jesus, 2!?

I thought it looked like a good old fashioned dumb ass shooter.

Oh well, Fallout 3 it is then.
sailesh
31/10/08 @ 08:53
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lol ouch lol.

i dunno why journos were even interested in this AT ALL. Looked shit from day one.
Xerx3s
31/10/08 @ 09:01
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"Deckard is apparently a very lethargic man, since he's completely incapable of jumping more than one foot off the ground, or pulling himself up onto waist-high objects."

You will find that most people are so out of shape that this applies. ¬_¬
Jigglybean
31/10/08 @ 09:07
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After the spore review, reviews on Eurogamer mean nothing to me. However, given Sparks track record, this will be crap
shadaik
31/10/08 @ 09:11
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You gotta admire the meta-ness of incorporating the opening of Pandora's Box as the game's beginning, though.
Aloominum_man
31/10/08 @ 09:15
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Two paragraphs of that review would work well in the Far Cry 2 review.
thesombrerokid
31/10/08 @ 09:17
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actually this is the best time to release a bad game, it's like when the government releases scandals and bad news when they know no one's paying any attention, this is the same slip it past the reviewers and we'll get sales based on hype!
SparkyDD
31/10/08 @ 09:22
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Glowing green items to help the player....Fable 2 does similar things. That got a 10. Probably is a bad game, but review did smell of someone who wanted to late the game regardless.
SparkyDD
31/10/08 @ 09:22
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Glowing green items to help the player....Fable 2 does similar things. That got a 10. Probably is a bad game, but review did smell of someone who wanted to late the game regardless.
burns
31/10/08 @ 09:23
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Ouch But I could see this coming a mile off.
miiiguel
31/10/08 @ 09:28
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You ppl should be ashamed to bring Fallout into this thread. And deserve a public imolation the ones who are comparing the two.

Or... you can just keep on going and look silly.
BillyBrush
31/10/08 @ 09:29
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He he...i recall the preview which said it was great and was going to be about 8/10 ...it looked just as ponderous and mehsome then
seasidebaz
31/10/08 @ 09:30
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/awaits "i jus bort this an its wurth at leest a 7" comments to appear...
nickthegun
31/10/08 @ 09:30
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Haha! See Pete, I told you this was shit!
Krelle
31/10/08 @ 09:34
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This was obvious since I saw the GiantBomb video-playthru a while back.
TruWari3r
31/10/08 @ 09:34
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Nice, next time give it a 1 will you?

I especially enjoyed the gazillion developer specials, where the showed a mediocre build and tried to talk it up as being the shiznit. Nice that's it's actually worse then expected.
Krelle
31/10/08 @ 09:36
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Shinji, the guy writing the preview, said:
"I wouldn't say I've got an excessively sunny disposition over this one (I hauled myself across rush-hour London with a grotty head-cold to see it - sunny I was not! :) ), rather that I don't see the problem with simply taking traditional FPS play and doing it really well. It's probably not a 9 or 10 out of ten kind of game, unless multiplayer is really stunning, but from what I played (about two and a half hours of the game), it's one of those 7 or 8 out of ten games that you develop a real fondness for while acknowledging that it's not doing anything particularly special."

http://www.eurogamer.net/article_discuss...

Like, wtf?
smoothpete
31/10/08 @ 09:39
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Yes Nick you were absolutely correct (I suspected you might be...). Shame, could have been fun.

EG you cruel people, inviting this game to the expo then slating it just a couple of days afterwards!
DoctorZoidberg
31/10/08 @ 09:40
#44
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You ppl should be ashamed to bring Fallout into this thread. And deserve a public immolation the ones who are comparing the two.


Fallout 3 is Fallout only by name, lets not get that confused, and they are far more similar than one would realise.

I'm still going to pick it up (F3), as it looks fun (in a very different way) but as soon as I'm past the title, it's a whole new franchise.


asphaltcowboy
31/10/08 @ 10:01
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I really like the idea behind the game, but they just can't make good games!
Gearskin
31/10/08 @ 10:20
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From FUN preview... to hate filled review?
Xerx3s
31/10/08 @ 10:25
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"Glowing green items to help the player....Fable 2 does similar things. That got a 10. Probably is a bad game, but review did smell of someone who wanted to late the game regardless."

Ah but in F2 it's a gameplay mechanic (did you actually read WHY the reviewer thought that it was a bad thing in this game?). In fable 2 you can soak up the experience orbs but you are defenceless against enemies when you do so. If you don't on the other hand, it might fade away.
Duckula
31/10/08 @ 10:38
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Worst game I've played this gen.
Fleisch
31/10/08 @ 10:49
#49
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Played this at the eurogamer expo, it was utter utter guff, no queues all night! spot on review!
Eighthours
31/10/08 @ 10:57
#50
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Ouch. A cathartic piece of writing, Dan? :)

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