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LBP's copyright system explained News

PlayStation 3 News by Ellie Gibson

26 August, 2008

Media Molecule's Alex Evans has explained how you'll be able to control the distribution of content you create in LittleBigPlanet.

"We have a very simple system that we call "copyright" in the game, which isn't copyright in the legal sense," he told Eurogamer.

"You can basically dictate the distribution rights on any object you create. If you put something in your level as a collectable item, people can collect it. People can control who comes into the level, both by how hard it is and by giving away keys, but you can also choose whether to copyright that object."

Once you've collected a copyright item, you'll be able to use it in your own game levels. However, you won't be share it with anyone else.

If an item isn't copyright, you'll be able to change it and share it as much as you like. "It's a really simple way to allow people to share or maintain ownership," explained Evans.

For more from Evans, including plans for Home, read the full interview.

LittleBigPlanet is out on 29th October.

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Comments: 1-6 of 6 in total

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Triggerhappytel
26/08/08 @ 11:12
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If this game lives up to all its level creation and online promise it will be magnificent. I really hope Sony gives it the marketing it deserves.
DFawkes
26/08/08 @ 11:29
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This bit of news is slow even by EG standards, considering it's from the interview posted yesterday, but it's still nice to have it cleared up. I'm trying not to get too excited about LBP though, the less I want it the less the chance of disappointment.
onezeonx
26/08/08 @ 13:12
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sounds like a good idea imo!

good way of maiking sure if you spend alot of time making something you will get credit for it if you want


good job!
light&shadow
26/08/08 @ 20:41
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Hope you will be able to import your own textures and models. At some point it would be great if you could sell your items/levels for a small fee. Could be great if the most creative around were able to make some extra cash at the end of the month while having some good fun (hopefully).
Moz
26/08/08 @ 23:21
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it's not really going to be worth copyrighting anything unless it's really complicated. As I'm sure in most cases you'll just be able to look at an object and recreate it yourself without too much hassle.
smelly
27/08/08 @ 03:10
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I cant wait to pirate something a game pirate has created...

Comments: 1-6 of 6 in total

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