LBP is "going to be a hardware seller"
Sony says "target audience is everyone".
Sony believes LittleBigPlanet "is going to be a hardware seller" when it's released exclusively on PS3 this October.
"Our target audience is everyone," Eric Fong, associate producer for the game, told GamesIndustry.biz.
"It's got enough complexity that people can play it and enjoy it for many hours. At the same time, if you're just a casual user you can run through and play the game and have fun with it. Everything you see in the developer levels, you can create as the player."
"It's going to be a hardware seller. Not only do you have the platforming experience that a lot of other games will have, you have this creativity that really is exclusive to LittleBigPlanet," said Fong.
The greatest challenge, Fong feels, is getting across what LittleBigPlanet is without the luxury of letting people play the game.
Head over to our E3 hands-on preview of LittleBigPlanet to find out more.
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Comments (120) Latest comment 4 years ago
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Let's hope so...
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Hardware seller tho? Don't see it happening.
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but then my mate brought around his ps3 last weekend and it is a shockingly bad system after using the 360 for several years. no way i am buying one now.
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No...
Hardcore gamers will have bought it already due to Game X or Y, and normal guy on the street won't be sold by a cutesy platformer, just like the Wii sells on games for mum and dad not for Mario Sunshine.
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..except 30 something gamers who'd much rather like to shoot the shit out of stuff. Like me
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But every game is one, and I'm willing to bet that this has at least the potential to sell systems.
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I'm sure all the 16 year old chavs will rush out and buy it...
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So when's the In The Night Garden FPS coming?
I'm 30 and can't wait for this, generic space shooter 3 does nowt for me. I like my games to be fun (Ok I like them dark and brooding too but mostly fun), and this looks like it'll have it in buckets. Buckets that I've stuck sparkly rainbows on just because I can.
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hahahahahaahahahahah
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NO STOP ME...
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The answer is 'Yes'.
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I've sent for the men in white coats. They should be with you shortly.
@Hendo
If this is seriously the game making you buy the PS3 (yes I know I own one already) then you need to seriously look at what you spend your money on mate. Unless you expect to be making levels with this game, then it's going to be relegated to the dusty shelf sooner than you realise. I've played this at two GDC's now and it's not as amazing as the hype would have you believe. I still haven't a clue what the goal of the game is aside from level creating. Even after two years!
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i honestly can't see what the attraction is. it looks like a competent browser flash game, nothing more, nothing less. certainly not a full price title.
i can see the sack boy graphic gimmick wearing a bit thin after the first hour or so, when all the animation frames have been seen.
put it in the drawer with lair, heavenly sword and killzone1 and all the other titles that failed to live up to the hype.
when release schedules are barren of real block busters, polished turds get much more media exposure than they rightly should.
"hardware seller" ? never, certainly not at the mass market unfriendly price point that the ps3 still sits at.
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Sony please STFU and release the bloody thing and let US GAMERS try it and decide how good the game is. Like LA with Force Unleashed you're constant babbling for what seems like years is making me sick of the game before it's even released TBH. I am so fed up hearing "LBP is the bestest, honest"
Tip for ALL PR twats LET THE ACTUAL GAMES DO THE TALKING AS YOU LOT DO MORE DAMAGE THAN GOOD!
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Same here, Biscuit.
Dunno really, maybe I'm just getting jaded. I can't muster up any enthusiasm for LBP, Spore, or whatever. Eee by 'eck, I remember when I were a wee nipper and the concept of user-created content in games was quite possibly the most awesome thing ever. I'd remember discussing with my mates about how we could design better Super Mario Kart tracks and the like. I remember spending an almost unhealthy amount of time building StarCraft and Quake maps.
Nowadays, having spent x hours mapping and modding and realising that my y hours gaming was less than the value of x, I've pretty much zero interest in creating my own content, and after spending z amount of hours (Greater than x and y) downloading and playing pretty poor community-generated content I kinda wish that 90% of mappers out there would stop too. Y'know, let the professionals and the really good community modders do their thing rather than subjecting us with the crap you spent so much time on and uploaded to Infoce- er, some website run by idiots who can't see crap when presented to them.
Anyway, rambling a little; what I'd really want is for the damned devs to, y'know, make good games rather than firing off something half-cocked with a cutesy editor that's a million miles away from the sheer deskbanging frustration of earlier editors and relying on the players to supply 95% of the content. Still, it'll be interesting to see how quickly Sturgeon's Law drags these games down.
- Damned tags.
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So when's the In The Night Garden FPS coming?
I'm 30 and can't wait for this, generic space shooter 3 does nowt for me. I like my games to be fun (Ok I like them dark and brooding too but mostly fun), and this looks like it'll have it in buckets. Buckets that I've stuck sparkly rainbows on just because I can. "
So, you're 30, you want to pay £40 for a jumped up kids game and you're making fun of my name?
...I'm spotting a pattern...
Look, all I'm saying is, compared to my best gaming moments (PGR2 on Platinumn, Halo on Legendary - or better still Legendary with Mythic and Thunderstorm Skulls on) this just looks a bit wishy washy meh meh pants bab.
So no, it's not 'for everyone' Sony, is all I was saying.
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It's not just an editor.
It's not an excuse for the developers to do no work.
It's only been shown for a year and a half, about the same as most games.
The game spoke for itself since it's very first showing, where they showed, shock, horror: gameplay.
Anyone who doesn't know what the game is about by now, is trolling, because they haven't looked any where near hard enough. Don't comment on things you clearly know too little about.
And the whole, is one game worth £300 argument is SO fucking retarded, it needs to stop.
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But yet, no-one seems to be particularly bothered about showing us the ACTUAL GAME!
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Actually, this game is quite likely to sell me a PS3. Not by itself, no, but I've been waiting until there were a handful of exclusives that I really wanted before I bought the console since I really like my 360 and would continue to buy multiplatform games on that.
LBP might well be the tipping point for me, depending on whether Sony have bundled a DS3 in with the console yet. Apart from anything else, I have a few friends with PS3s who all plan to buy this game at release, so could have great fun playing/creating with them online if I grabbed a PS3 when it comes out.
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I agree with you somewhat, but in some ways I don't. Like you, I've seen plenty of the game, but like others, I'm not quite sure what the point is. Ok, it's a platformer that you can play against your friends with. Ok, you can create your own levels and objects. What have I missed? Is there a story? A plot? Are the levels there for a purpose? Is it just supposed to be a huge sandbox to do with what you will? What's the point of it all, just to have a laugh and a few hours of fun? If that's the case, what's going to make me want to play more than a few times - because some amateur made a new car? Is that going to make the game more fun?
I don't know that any of those questions have been answered and that can't be a good thing. Call me an idiot or whatever, but that's my take on it. I certainly like the look of LBP and it seems like it could be some fun, but beyond the levels they provide and the ability to create your own, I don't know how much depth there is here. It's like Halo's Forge, but without the single player or purpose.
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We all know that one game doesn't sell systems anymore. A well rounded collection of games do, as does a price drop.
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Ironically. Calling people who don't agree with your own view small minded is itself proof of someone who extremely small minded.
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It's true that the creation part of the game has been heavily marketed, it's because it's the most innovative feature of the game, a very easy to use creation tool, as well as an easy way to share creations. We've seen on the PC and in games like Forza 2 how well user created content can be. Even though it's likely that the majority of content will be probably rubbish, at least there will be a percentage, however small, of really excellent content, it's like this with virtually all user created content really. With enough people buying the game, the amount of people making actually good levels should keep you busy for a while.
The game comes with about 60 pre-created levels by the developers, with a story mode narrated by Stephen Fry.
I don't know why people find this so difficult to grasp. Is it too much to comprehend a game with a good amount of content when purchased, as well as an excellent level creation tool for future content?!
Think about any other 2d platformer you've played in the past, and ask yourself the same questions you're asking about this, it doesn't make a lot of sense.
Does Mario have a story? Sure. Does it matter? Does it fuck.
If you can't get excited about the creation part of the game, look at some of the excellent pre-made levels they've shown in videos. And vice versa.
People are acting as if 2d side-scrolling platformers are some new and unexplored part of gaming too difficult to understand.
"What's the point of the game?" indeed!
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@ ronuds : What have I missed? Is there a story? A plot? Are the levels there for a purpose?
There are 50 levels that follow a vague story. Is it MGS / Bioshock calibre plotting? Nope. But then the typical cause for a character to bounce around platforms is to rescue a princess or something else equally trivial. Did Tetris need a good story or purpose for people to play it? What about football? The fun of the experience itself is reason to play a lot of games.
Is it just supposed to be a huge sandbox to do with what you will?
In addition to being a fantastic platformer puzzler in its own right, yes. There's a BRD's worth of content that people seem to forget about.
What's the point of it all, just to have a laugh and a few hours of fun?
Isn't that the point of any game?! What's the point of Mario Galaxies? You just fly around collecting stars. LBP has exactly the same point. It's fun to face challenges of collecting stuff, avoiding hazards, and solving puzzles.
If that's the case, what's going to make me want to play more than a few times - because some amateur made a new car? Is that going to make the game more fun?
You'll have 50 levels on the BRD to play, a Mario Galaxies' worth of game to play. If at the end of that that's all you want, you've still had a superb game experience that plays extremely well (according to Edge mag anyways), looks incredible, and offers four player cooperative play, something sadly lacking in a lot of games. It's gonna be fun! You'll also have further levels to challenge you created by other folk, including rubbish levels for sure, clones of old classics like Mario and Sonic, and great original content. Then you also have the joy of building stuff. If you like Lego, this'll be way more fun! Creation isn't such a big, scary thing as some seem to think. When people have the option to customise cars or characters in games, the tend on the whole to love it. LBP takes it a huge step further, that you can customise the character, the scenery, and the game experience. If you want to play with a friend at a daft little Crash the Castle game, both building your own castles and siege catapults and then seeing who can waste each other's castle fastest, that's an option. Or build levels to challenge each other, not caring about sharing with the rest of the world. And if that's not your thing, and the platforming game isn't your thing either, than LBP isn't your thing
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Though i'm sure at least 1 person'll buy a PS3 with LBP...
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I would also like it to do well because it might be a turning point where Sony (and MS) realise that there is a market with the PS360 for gamers who want to do stuff other than shoot shit.
And so long as the online component is up to standard, this could be both extremely fun to play and have months of replay value.
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I'm reminded of all the music software I've got that'll let me spend the rest of my life, quite easily, designing amplifiers, synthesizers et al... such that there is no hope of my ever writing another song.
That said, I think LBP looks really cool and I have considered buying a PS3 to play it. I'll wait on the reviews and hopefully another price drop in the meantime. I was hoping my wife would take to it and help me justify another console, but when I showed her a gameplay video she just said "those things are creepy looking!" and was done with it. LOL. One person's "cute" is another person's boogeyman I guess.
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They said it will take a whole weekend to build a decent-sized level. Holy @#$%!!
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You keep mentioning Super Mario, which is a fair comparison, but I think the problem I'm having being convinced is that I'm not into Super Mario. I keep wanting to like this game a lot, and to be convinced it's worth the price of admission, but it's just not happening.
Thanks for at least trying to explain more to me instead of just calling me a moron.
Edit: Another problem I have is time. No way I have an entire weekend to devote to making a game. I barely have time to play them! lol
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At the moment it's hard to pin down exactly what the gameplay experience will be as it's clearly not tied to one mechanic. The only known quantity is that gameplay will involve 1 to 4 characters who can jump and push/pull things working through levels, whether it's testing the players timing and coordination in traditional platforming, or something more like The Crystal Maze gameshow of yesteryear with a mix of Physical, Mental, Skill and Mystery games (an idea I entertained creating, but I've worked up my Grand Plan and it's something different
Perhaps the most important thing here is that, whatever comes on the disc, the potential for the broadest possible game experience exists because everyone gets access to the same tools the developers had. If an RPG doesn't exist, someone will make it. Just look at the diversity within far more constrictive modding tools like UE3 or NWN! Oh, and four player on the same console coop. Nothing beats getting together with mates and having a fun evening, just messing about. LBP looks perfect for that, from helping each other overcome tough obstacles to slapping each other into fiery pits. So few games support in-the-same-room multiplayer, it's just another layer of icing on LBP's cakes
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"It's like Halo's Forge, but without the single player or purpose"
Word bro! Sorry to extract but a segment of your sensible post, but this sentence sums it up
@Jedi
Why the fuck SHOULD I have to research more to 'get' LBP? I've seen the movies and read the previews and it leaves me cold. And...WHAT? What else am I supposed to do but give a big, fat 'meh'.
And get off the high horse dude. Just 'cos some of us like tried and tested formulae done to a high standard doesn't mean we're, y'know, not 'hip'.
Emperor's new clothes.
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Now THERE'S a man talking SENSE!
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OK, you've moved me a bit more round to LBP's way of thinknig, but I still think it's going to be a damp squib.
FACT: Pop music and fast food sells
MY FACT: People (who want to chill for a few hours) prefer creative-linearity over a creative-sandbox
Those close to and passionate about things like LBP will be more visionary than that, but Joe Blogs (the dude required to make this 2D platformer into a '4D' system seller) disagrees.
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May not appeal to everyone, but it appeals to me, not sure if it would be worth the price of a PS3, but for £40 it will be worth the cash, and if the idea doesn't work and it turns out as terrible as some people say on internetz forums, oh well, at least they tried something reasonably new
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There's a massive difference between a simple "meh" in not liking the game, and what your doing in spreading misinformation and falsities about the game. You have said some things, and agreed with some things about this game which are clearly false.
Like Halo forge without SP or purpose? Except it has a SP, perhaps it's story is not as complex or detailed as Halos, but it has one. There's your SP and purpose. But sure, keep spreading clear lies, and then get offended when someone corrects you.
You guys are saying meh to the creation part of the game, fine, I get that. You don't want to make levels. But that's only one part of the game, which is what I've been saying all along. Or can't you read?
The reason you should fucking find out more about the game is so that you don't look like a fucking retard saying shit which is simply not true. Same goes for anyone who thinks the game has no SP content.
And I wasn't saying all games which stick to the formula are bad, not at all. What I was saying was that not all experimental or innovative games need to, for some inexplicable reason, be at a lower price point.
Someone needs to learn to read and comprehend.
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they don't know what sells systems, do they?
not a clue
why will "casuals" (who don't really like videogames, remember) buy a PS3 to design their own 2d platformers (a genre they have no experience of - to the wii sports types, 2d platformers are not familiar)?
unclear
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Go wank yourself, fag. This is a full game with a hell full of potential. GotY, okay? Single player with story (50 levels), 4 players on same PS3, 4 players online, level editor (you can make all the levels and stuff that is shown in the single player levels), a whole LittleBigPlanet community where to share, download, comment and rate levels, items and stuff.
YOU, who don't believe, that this game is gonna rock or "it's just a $10 Store game", go fuck yourself. WATCH THE VIDEOS AND GET YEALEOUS, XBOTS!
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I think alot of you underestimate how this game can appeal to females and families for that matter. I for one hope for the game to catch my wifes interest and my kids too. Want to teach the kids about physics in a fun and entertaining way? This game really has educational potential.
The game has trophy support, both for playing through the 50 or so levels, and for creating and sharing levels. Home integration as well.
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"someone running a little store is our new expert? "
No but you're our new ignorant twat.
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Well yeah I am a fool for spending money.
But as I own a 360 there's very little reason to buy a PS3 to go with it as the games are largely multi-format, but there is a growing list of exclusives on the system, and the PSN games are looking superb, so LBP will be the icing on the cake.
I asked the GTM community what was on the system and they gave me good answers.
No, I'm not likely to sit there making my own levels all day, but I will sit there playing other people's levels all day. In much the same way that I have a youtube account but I watch other people's videos.
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I really worry for the sanity of some PS3 owners
OK I have a question for all you guys claiming system seller, GOTY etc. How do you know, have you actually PLAYED IT, or is it the normal PS3 is da bestest crap?
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I can never tell whether people are being honest angry fanboys, ready to fight over a machine - or is everyone here just taking the piss and laughing behind their keyboards at how much they can make people believe they are fanboys?
Seriously, I don't know.
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thats about it. I can see myself playing for 1/2 hour or so and then saying
Next!
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Seriously people, at least re-read your post and count to 10 before hitting that button.
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I'd rather have your mother do it.
See? I can stoop to your level too.
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Its a side on platformer where you can build your own (innevitably shit) levels...
erm.. where's the originality?
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@Confounder
We've heard your Sony-biased spiel (over and over).
It's pretty incredulous (as usual).
And we're sure to read your nonsense again in the future (unfortunately).
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On the behalf of those who are still sane: STFU
If this game was a Wii-exclusive called "Mario's Physics-based World" you be creaming yourself over it for ages.
It looks good, it looks fun, and is a good push towards console online gaming for everyone.
So stop spamming the thread with your "AAHAHAHAHA" shit and your arrogant "nothing new about it" talk.
Please, STFU
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"If this game was a Wii-exclusive called "Mario's Physics-based World" you be creaming yourself over it for ages"
But would Nintendo claim it is a system seller? Sony are their own biggest fanboys.
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Not saying this won't live up to the hype but Sony should shut up a lot of the time
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"what your doing in spreading misinformation and falsities about the game"
Fuck me, are you a lawyer for Sony or something?!
Maybe I am a bit off the mark (but on the grand scheme of things, big fat fucking hairy deal) and maybe I don't quite 'get' the game, but factor in:
a) I'm a 1st degree educated professional
b) I've been gaming for nearly 30 yrs
b) I've read most of the previews and looked at most of the videos of LBP
c) I own a PS3
d) I still don't 'get' it
...I think Sony are fair game for a bit of trolling when they spout trite about what should be a cheap PSN game.
End of.
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Why the FUCK should it be a cheap PSN game? Explain it to me? Give me a single good fucking reason for it.
If you think the game is rubbish, fine, but I'm not the only one who thinks it's something special. Nor is Sony the only one. The game has won loads of awards at games shows and has had glowing previews from anywhere that's talked about it.
Anyone arguing that Sony should not be hyping this game is full of shit, if anything they should be hyping it more.
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Meh.
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Finally, something me agree upon. In fact, going a bit further, they're dull as fuck and 20 yrs old. Is THIS the true next-gen? Is THIS the 4D platform seller?
"Why the FUCK should it be a cheap PSN game?"
See above, and the fact that they're hoping WE will spin it's life out further still. Level design is usually something for the uber-geek/talented, yet Sony are expecting us to all play along to make this into the high-concept game they reckon it is? Whatever. Give me blood, sweat and tears from a dev and a crafted journey, not a promise that I'LL make the ends meet when the dusts settles.
"The game has won loads of awards at games shows"
And? I've seen many Oscar, Golden Globe, Sundance, Palm D'or films that leave me cold.
Critics Schmitics.
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Shock. Horror. Not everyone dislikes platformers.
You seem to, YET AGAIN, be missing the fact that the game comes with pre-made levels, by the devs. They've put effort into creating the game AND the tools. The creation is only a single facet to the game. It's like me taking a game like Halo 3 and saying it'll be shit because I don't want to make my own maps. Not that I'd do that, because I'm not an idiot.
You're also underestimating the community that forms around these games, if you think there aren't going to be lots of levels of quality to play, then I think you're massively mistaken.
Shooters are decades old now too, should we stop playing those? What the fuck kind of argument is that? Jesus Christ.
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Yes.. I'm creaming myself over the thought of playing warioland shake, as i like 2d platformers (as im sure li'd like this)
Are either system sellers? No
Is this game the most original game ever to come out ever (as the post i was replying to) - you're fucking kidding me. BTW as I said i was replying to the following post:
"There is more originality in LBP than the entire Xbox360 library put together. "
And neither is warioland shake.. both are merely 2d platformers, they are NOT the 2nd coming, they are not hugely original. This is JUST a 2d platfomer with physics and a world builder.. Nothing more, nothing less.
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See? This is a much better way to summarize your opinion on it.
Because I don't see too many games like this on both the PS3 and 360, I welcome the concept. The World Builder is seamlessly integrated into the gameplay. I think you can count the number of existing games on any console that work that way with the fingers of one hand. Maybe TIM had a SNES version?
The hype followed the spontaneously positive press reaction of the GDC where it was presented, so it's not like a complete marketing fabrication either (although obviously it's been exploited).
So, yes, I think it deserves some excitement. I like platformers too.
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To me they are pure gameplay... They are the definition of what a game is. They dont need to have some shitty story to hold the game together or some cliever tech to hide the fact that there is no gameplay there. They are just that. GAMEPLAY.
And for that I applaud 2d platformers and will ALWAYS be first in the queue to buy one..
Which is why i'lll be first in line to buy not just this but warioland, etc etc etc...
HOWEVER.. the other 99% of gamers like shooters, they like stuff with a plot, they like stuff which makes them feel "mature" they'll queue up to buy gta and will buy the latest machine to play it on.. They want to blow someones head off, etc etc etc.
Are the other 99% of the world (who arent the minority gaming nerds like you and me) going to buy a console to play this game? No. In EXACTLY the same way that those same people arent gonna rush out and buy a wii when "warioland shake" comes out
Thus the laughter.
And as for trying to claim that this game is in ANY way original .. yeah.. i laugh at that too.. As I said.. it's a 2d platformer with physics and a level editor.. There are MANY MANY MANY MANY free games like this already online....
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I've probably read 99% of all the previews, and I've not once read about someone who thought the editor was difficult to use. On the contrary the interface has been called simple, intuitive and easy to get to grips with. The devs have been very focused on making the controls easy to use, and every single level in the game has been created using nothing but the in-game editor. The level designers weren't allowed to cheat, because Media Molecule wants the players to be able to recreate anything they see in the game themselves.
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No.
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If the game doesn't appeal to you, fine. But it seems a bit insulting to the devs to suggest their work is worth so little. I'm not big on Gears of War 2, but I wouldn't suggest it should be a £7 download game because of that. I appreciate the incredible effort required to make games and, ignoring the size issue of downloads, I appreciate £40 or whatever for those who like such titles to play the game is good value. Likewise for those who like LBP, £40 is great value.
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I know I'm not paying 40 quid for it
EDIT - bloody spelling, had a beer this afternoon!
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I get the feeling people are still confused over early representations of the game, and don't appreciate how it has developed and how much you get for your money. In the early days, talk was of it being a download title with the disc version having a load of the best user-created content on it. That's no longer the case. It's a disc of the best content the professional Media Molecule game developers have created. It's no less a game in terms of gameplay and content than any other AAA DVD/BRD game, with loads of textures, models, design and forethought.
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Well in all our defenses it was originally to be a PSN title (if I remember correctly) and Sony decided it was good enough for a full release. I suppose for many we didn't see the need to do that, of course when it does arrive and all the speculation is over it may well turn out worth the full price.
But for me I still can't help but think of PSN title when looking at it, sorry. Then again it is growing on me I do think this will be a cheap, maybe 2nd hand, purchase for me but I may be proved wrong with a demo.
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@SAH1977
There is no hostile reception to LBP but there is a disagreement on whether it is a system seller.
I think you forgot that the 360's 'plethora of generic shooters' are on the PS3 too
As trebell said, i'll be playing IU, Fable 2 and Banjo and i'll add to that...Too Human, ToV, Viva 2 in the coming months.
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LBP seems more like a "love it or meh" kind of game rather than 'love it or hate it'
Any comment thread for it will mostly have people who:
a)are really looking forward to it (sometimes a bit too much)
b)are ''not really interested' (but need to comment on it anyway)
and somethimes the exception:
c)'it looks like a tiger lcd game, and they expect us to make the levels for it because they are too lazy and so put none on the disc'
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Ditto, Smelly.
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"You're saying Sony shouldn't try hype up their own games? Are you a complete idiot? "
Hey kid where the fuck did I say that?
Sony are industry liars, they are their own biggest fanboys.My reply was to the comparisons with Nintendo who dont overhype their hardware, scoot along now.
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"Ladies and gentlemen, we present the Revolution controller..."
No, they never overhype anything.
PS: I'm not criticising Nintendo for hype. It's just something that companies always do. Nintendo included.
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How many times have a read in this thread that LBP is some amazingly unique and innovative game?
Uh?
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That's hype for you.
Either way, I ask you again: How many console games have the game editor so seamlessly integrated into the game engine as LBP?
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@GrantM
I somewhat agree though I think it's alot of people but not most.
On the flip side, is it me or do alot of people here deep down want the 360 to fail because it's an MS console and play down Banjo: N&B and GeoW2 because of that
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^^^ You were right
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@SeesThroughAll
lol!
And Arbiter's comments doesn't fuel the silliness as much as EG, huh?
Oops, I forgot...he's exempt
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I have nothing more to add
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There probably is some that applies to but to say most is a far to easy way to dimiss people's views. You could label the people who sing the praise for a game they haven't even played as fanboys also, it's a dismissive logic which can go both ways.
Anyway, are you a fanboy for merely "not getting" a particular game or indeed criticizing a particular console.
There is a fine line an of course sometimes it's hard to tell, but not all criticism comes from XBots
(360 rulez, PS3LOL)
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The fanboy complaint would be caused entirely by that latter factor, ownership creating preference and biased perception, but it's definitely unfair to say all people are so biased by their console choice, and to assume someone not getting a title is doing so only because of platform bias. Unless research shows that's actually the only deciding factor
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"There is more originality in LBP than the entire Xbox360 library put together. Outside the Eurogamer bubble, people actually play somethng other than military shooters and FPS."
This is a pretty bogus way to get yourself started, but moving on...
"The Xbox platforms have never and will never deliver games like Ico, SOTC, LBP, Okami and so on. That is what is going to make PS3 great. You cannot play those games on the PC. You can play every FPS on a PC... The PS2 was worth buying for SOTC alone. The PS3 will be worth buying for either LBP or Team Icos next game."
Again with the blinders re: what's available on 360, but that's not my fight... As for the quality of the old Sony games you mention, I agree 100%, and I hope you're right about Team Ico's next game, but it's all counting unhatched chickens for the moment. In fact, it's pretty ironic to look at the PS3 catalog and see less of the wonderful variety and charm of the PS2 catalog and instead a lot of games that look they'd like to be AAA 360 titles but couldn't cut it (eg. Haze, etc.) I guess my point is that it's a little arbitrary to assume that the PS3 will host great software just because the PS2 once did. Software is software. Hardware will run it. That's it.
So with Team Ico, so with LBP: the jury is still out. We'll try it when it exists and then we'll know for sure. And with luck a PS3 won't cost a small fortune by then.
A small aside: love for SoTC, etc is exactly why folks got so ticked about the backwards compatibility issue, which Sony enthusiasts are so quick to talk down. Point again being that a PS2 win does not equate to a PS3 win.