LBP is "going to be a hardware seller"

Sony says "target audience is everyone".

Sony believes LittleBigPlanet "is going to be a hardware seller" when it's released exclusively on PS3 this October.

"Our target audience is everyone," Eric Fong, associate producer for the game, told GamesIndustry.biz.

"It's got enough complexity that people can play it and enjoy it for many hours. At the same time, if you're just a casual user you can run through and play the game and have fun with it. Everything you see in the developer levels, you can create as the player."

"It's going to be a hardware seller. Not only do you have the platforming experience that a lot of other games will have, you have this creativity that really is exclusive to LittleBigPlanet," said Fong.

The greatest challenge, Fong feels, is getting across what LittleBigPlanet is without the luxury of letting people play the game.

Head over to our E3 hands-on preview of LittleBigPlanet to find out more.

Comments (120) Latest comment 4 years ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • LenH #1 4 years ago

    Just release it soon...had enuff looking at it, let's have a play and see if it's everthing it's cracked up to be.

    Let's hope so...
    Edited by LenH at 08/08/08 @ 17:17
  • Shrui #2 4 years ago

    I love the look of it, I can't wait to play it.

    Hardware seller tho? Don't see it happening.
  • TheDudesRug #3 4 years ago

    Defining your target audience as everyone doesn't seem very focused. I could probably name five products in history to which this demographic actually applies. This won't be number six.
  • Steroyd #4 4 years ago

    The PR... the ship can't take no more!
  • adcworks #5 4 years ago

    i would have agreed because i love the look of this game and have been toying with the idea of getting a ps3 for it.

    but then my mate brought around his ps3 last weekend and it is a shockingly bad system after using the 360 for several years. no way i am buying one now.
  • Turambar #6 4 years ago

    LBP bundle in the works?
  • MrChuckles #7 4 years ago

    Oh ffs, yes, LBP is a very nice looking little platformer. Some people will make levels for it, it is technically proficient. Will it make people buy PS3s?

    No...

    Hardcore gamers will have bought it already due to Game X or Y, and normal guy on the street won't be sold by a cutesy platformer, just like the Wii sells on games for mum and dad not for Mario Sunshine.
  • BiscuitBase #8 4 years ago

    "target audience is everyone" except me apparently
    Edited by BiscuitBase at 08/08/08 @ 18:08
  • ronuds #9 4 years ago

    If it has to be said...
  • TheNinkyNonk #10 4 years ago

    "Our target audience is everyone"

    ..except 30 something gamers who'd much rather like to shoot the shit out of stuff. Like me :)
  • Arwin #11 4 years ago

    Well, one thing is for sure ... PS3 will need a few good games like this as well as a little more off the price before it'll start to properly compete with Nintendo / pull over PS2 owners to the PS3 platform.

    But every game is one, and I'm willing to bet that this has at least the potential to sell systems.
  • reddevil93 #12 4 years ago

    "Our target audience is everyone"

    I'm sure all the 16 year old chavs will rush out and buy it...
  • charliemouse #13 4 years ago

    ..except 30 something gamers who'd much rather like to shoot the shit out of stuff. Like me :)


    So when's the In The Night Garden FPS coming?

    I'm 30 and can't wait for this, generic space shooter 3 does nowt for me. I like my games to be fun (Ok I like them dark and brooding too but mostly fun), and this looks like it'll have it in buckets. Buckets that I've stuck sparkly rainbows on just because I can.
  • Wellytopp #14 4 years ago

    they can't even get the LBP website running on the PS3 browser,...
  • JediMasterMalik #15 4 years ago

    I know it's a system seller for some people, but to how many is the question. The biggest factor imo is the marketting, if it's marketted very well it could be a frankly massive success, for both the system and the game itself.
  • smelly #16 4 years ago

    > LBP is "going to be a hardware seller"

    hahahahahaahahahahah

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  • Hendo #17 4 years ago

    I haven't bought a PS3 yet and LBP will be the game that makes me buy one, so yeah, he's right actually.
  • dr_faulk #18 4 years ago

    Is it true that I bought a PS3 in anticipation of this game, but brought the console back the next day after scanning through my 360 games library?

    The answer is 'Yes'.
  • penhalion #19 4 years ago

    @Smelly

    I've sent for the men in white coats. They should be with you shortly.

    @Hendo

    If this is seriously the game making you buy the PS3 (yes I know I own one already) then you need to seriously look at what you spend your money on mate. Unless you expect to be making levels with this game, then it's going to be relegated to the dusty shelf sooner than you realise. I've played this at two GDC's now and it's not as amazing as the hype would have you believe. I still haven't a clue what the goal of the game is aside from level creating. Even after two years!
  • barrylyndon #20 4 years ago

    Shelling out £300 even for a brilliant game like this is looking? Nah.
  • VMerken #21 4 years ago

    It's good to see that this creativity can apparently be owned.
  • JediMasterMalik #22 4 years ago

    I hope someone bans smelly for that.
  • seasidebaz #23 4 years ago

    Well, chalk up an extra sale... I will buy another PS3 for work, so I can make presentations look a lot better than Powerpoint ever could.
  • chris_ace #24 4 years ago

    Post deleted at 11:55:13 13-12-2011
  • ThreeOutsideDown #25 4 years ago

    LBP is "going to be the emperor's new clothes" is more like it.

    i honestly can't see what the attraction is. it looks like a competent browser flash game, nothing more, nothing less. certainly not a full price title.

    i can see the sack boy graphic gimmick wearing a bit thin after the first hour or so, when all the animation frames have been seen.

    put it in the drawer with lair, heavenly sword and killzone1 and all the other titles that failed to live up to the hype.

    when release schedules are barren of real block busters, polished turds get much more media exposure than they rightly should.

    "hardware seller" ? never, certainly not at the mass market unfriendly price point that the ps3 still sits at.
  • bad09 #26 4 years ago

    That was funny smelly!

    Sony please STFU and release the bloody thing and let US GAMERS try it and decide how good the game is. Like LA with Force Unleashed you're constant babbling for what seems like years is making me sick of the game before it's even released TBH. I am so fed up hearing "LBP is the bestest, honest"

    Tip for ALL PR twats LET THE ACTUAL GAMES DO THE TALKING AS YOU LOT DO MORE DAMAGE THAN GOOD!
  • Execta #27 4 years ago

    LittleBigPlanet will sell a lot of PS3 systems because it's going to be a fucking Game of the Year, believe me.
  • Slamhound #28 4 years ago

    "target audience is everyone" except me apparently

    Same here, Biscuit.

    Dunno really, maybe I'm just getting jaded. I can't muster up any enthusiasm for LBP, Spore, or whatever. Eee by 'eck, I remember when I were a wee nipper and the concept of user-created content in games was quite possibly the most awesome thing ever. I'd remember discussing with my mates about how we could design better Super Mario Kart tracks and the like. I remember spending an almost unhealthy amount of time building StarCraft and Quake maps.

    Nowadays, having spent x hours mapping and modding and realising that my y hours gaming was less than the value of x, I've pretty much zero interest in creating my own content, and after spending z amount of hours (Greater than x and y) downloading and playing pretty poor community-generated content I kinda wish that 90% of mappers out there would stop too. Y'know, let the professionals and the really good community modders do their thing rather than subjecting us with the crap you spent so much time on and uploaded to Infoce- er, some website run by idiots who can't see crap when presented to them.

    Anyway, rambling a little; what I'd really want is for the damned devs to, y'know, make good games rather than firing off something half-cocked with a cutesy editor that's a million miles away from the sheer deskbanging frustration of earlier editors and relying on the players to supply 95% of the content. Still, it'll be interesting to see how quickly Sturgeon's Law drags these games down.

    - Damned tags.
    Edited by Slamhound at 08/08/08 @ 19:41
  • zoidberg #29 4 years ago

    i'm not buying a PS3 because of LBP
  • TheNinkyNonk #30 4 years ago

    "..except 30 something gamers who'd much rather like to shoot the shit out of stuff. Like me :)


    So when's the In The Night Garden FPS coming?

    I'm 30 and can't wait for this, generic space shooter 3 does nowt for me. I like my games to be fun (Ok I like them dark and brooding too but mostly fun), and this looks like it'll have it in buckets. Buckets that I've stuck sparkly rainbows on just because I can. "

    So, you're 30, you want to pay £40 for a jumped up kids game and you're making fun of my name?

    ...I'm spotting a pattern...

    Look, all I'm saying is, compared to my best gaming moments (PGR2 on Platinumn, Halo on Legendary - or better still Legendary with Mythic and Thunderstorm Skulls on) this just looks a bit wishy washy meh meh pants bab.

    So no, it's not 'for everyone' Sony, is all I was saying.
    Edited by TheNinkyNonk at 08/08/08 @ 19:54
  • dominalien #31 4 years ago

  • JediMasterMalik #32 4 years ago

    It's not a kids game.

    It's not just an editor.

    It's not an excuse for the developers to do no work.

    It's only been shown for a year and a half, about the same as most games.

    The game spoke for itself since it's very first showing, where they showed, shock, horror: gameplay.

    Anyone who doesn't know what the game is about by now, is trolling, because they haven't looked any where near hard enough. Don't comment on things you clearly know too little about.

    And the whole, is one game worth £300 argument is SO fucking retarded, it needs to stop.
  • smelly #33 4 years ago

    >It's not just an editor.

    But yet, no-one seems to be particularly bothered about showing us the ACTUAL GAME!
  • JediMasterMalik #34 4 years ago

    They've shown it plenty of fucking times, you're an idiot. In fact the idiocy here is astounding.
  • Kazzahdrane #35 4 years ago

    Well, lots of people here seem to think the idea is hilarious, so screw all of you and your small minded opinions.

    Actually, this game is quite likely to sell me a PS3. Not by itself, no, but I've been waiting until there were a handful of exclusives that I really wanted before I bought the console since I really like my 360 and would continue to buy multiplatform games on that.

    LBP might well be the tipping point for me, depending on whether Sony have bundled a DS3 in with the console yet. Apart from anything else, I have a few friends with PS3s who all plan to buy this game at release, so could have great fun playing/creating with them online if I grabbed a PS3 when it comes out.
  • ronuds #36 4 years ago

    @Jedi

    I agree with you somewhat, but in some ways I don't. Like you, I've seen plenty of the game, but like others, I'm not quite sure what the point is. Ok, it's a platformer that you can play against your friends with. Ok, you can create your own levels and objects. What have I missed? Is there a story? A plot? Are the levels there for a purpose? Is it just supposed to be a huge sandbox to do with what you will? What's the point of it all, just to have a laugh and a few hours of fun? If that's the case, what's going to make me want to play more than a few times - because some amateur made a new car? Is that going to make the game more fun?

    I don't know that any of those questions have been answered and that can't be a good thing. Call me an idiot or whatever, but that's my take on it. I certainly like the look of LBP and it seems like it could be some fun, but beyond the levels they provide and the ability to create your own, I don't know how much depth there is here. It's like Halo's Forge, but without the single player or purpose.
  • DjFlex52 #37 4 years ago

    hmmm....i wonder why Arbiter & evilfoxhound aren't in here whining about how Sony is such a blowhard company as they do when MS' PR shit talk is a headline thread :)

    We all know that one game doesn't sell systems anymore. A well rounded collection of games do, as does a price drop.
  • bad09 #38 4 years ago

    @Kazzahdrane

    Ironically. Calling people who don't agree with your own view small minded is itself proof of someone who extremely small minded. ;)
  • Nithron #39 4 years ago

    Is it just me, or is this Garry's Mod with fabric textures on everything?
  • theindustrialone #40 4 years ago

    Team Ico's next game will be (WRT me at least) a system seller. This? No fucking way.
  • JediMasterMalik #41 4 years ago

    All those questions have been answered, in almost every decent size discussion about the damn game, people either have very short memories, or can't be bothered to look up information about the game, because the information is definitely out there. Read some previews, watch some videos.

    It's true that the creation part of the game has been heavily marketed, it's because it's the most innovative feature of the game, a very easy to use creation tool, as well as an easy way to share creations. We've seen on the PC and in games like Forza 2 how well user created content can be. Even though it's likely that the majority of content will be probably rubbish, at least there will be a percentage, however small, of really excellent content, it's like this with virtually all user created content really. With enough people buying the game, the amount of people making actually good levels should keep you busy for a while.

    The game comes with about 60 pre-created levels by the developers, with a story mode narrated by Stephen Fry.

    I don't know why people find this so difficult to grasp. Is it too much to comprehend a game with a good amount of content when purchased, as well as an excellent level creation tool for future content?!

    Think about any other 2d platformer you've played in the past, and ask yourself the same questions you're asking about this, it doesn't make a lot of sense.

    Does Mario have a story? Sure. Does it matter? Does it fuck.

    If you can't get excited about the creation part of the game, look at some of the excellent pre-made levels they've shown in videos. And vice versa.

    People are acting as if 2d side-scrolling platformers are some new and unexplored part of gaming too difficult to understand.

    "What's the point of the game?" indeed!
  • ShiftyGeezer #42 4 years ago

    @TheNinkyNonk : "So no, it's not 'for everyone' Sony, is all I was saying." The statement wasn't literal. No creation can ever be for absolutely everyone, as tastes are so varied. What he means is it has appeal for every demographic. Hardcore gamers can enjoy this (not all of them, just as not every hardcore gamer enjoys Mario, and not every hardcore gamer enjoys shooters), kids can enjoy it, mum can, girlfriends can. Whether someone does or not is down to person preference, but the concept itself isn't strongly tied to one demographic like other titles often are, such as shooters being for young(ish!) males.

    @ ronuds : What have I missed? Is there a story? A plot? Are the levels there for a purpose?
    There are 50 levels that follow a vague story. Is it MGS / Bioshock calibre plotting? Nope. But then the typical cause for a character to bounce around platforms is to rescue a princess or something else equally trivial. Did Tetris need a good story or purpose for people to play it? What about football? The fun of the experience itself is reason to play a lot of games.

    Is it just supposed to be a huge sandbox to do with what you will?
    In addition to being a fantastic platformer puzzler in its own right, yes. There's a BRD's worth of content that people seem to forget about.

    What's the point of it all, just to have a laugh and a few hours of fun?
    Isn't that the point of any game?! What's the point of Mario Galaxies? You just fly around collecting stars. LBP has exactly the same point. It's fun to face challenges of collecting stuff, avoiding hazards, and solving puzzles.

    If that's the case, what's going to make me want to play more than a few times - because some amateur made a new car? Is that going to make the game more fun?
    You'll have 50 levels on the BRD to play, a Mario Galaxies' worth of game to play. If at the end of that that's all you want, you've still had a superb game experience that plays extremely well (according to Edge mag anyways), looks incredible, and offers four player cooperative play, something sadly lacking in a lot of games. It's gonna be fun! You'll also have further levels to challenge you created by other folk, including rubbish levels for sure, clones of old classics like Mario and Sonic, and great original content. Then you also have the joy of building stuff. If you like Lego, this'll be way more fun! Creation isn't such a big, scary thing as some seem to think. When people have the option to customise cars or characters in games, the tend on the whole to love it. LBP takes it a huge step further, that you can customise the character, the scenery, and the game experience. If you want to play with a friend at a daft little Crash the Castle game, both building your own castles and siege catapults and then seeing who can waste each other's castle fastest, that's an option. Or build levels to challenge each other, not caring about sharing with the rest of the world. And if that's not your thing, and the platforming game isn't your thing either, than LBP isn't your thing ;)
    Edited by ShiftyGeezer at 08/08/08 @ 21:08
  • Landmaster #43 4 years ago

    Lol@smelly

    Though i'm sure at least 1 person'll buy a PS3 with LBP...
  • Triggerhappytel #44 4 years ago

    I agree with Arbiter and chris_ace. I see no reason why LBP couldn't do very well, so long as Sony market it sufficiently; I'm thinking the level of marketing we saw with something like Assassin's Creed or Mario Kart Wii is what this game should need/deserve.

    I would also like it to do well because it might be a turning point where Sony (and MS) realise that there is a market with the PS360 for gamers who want to do stuff other than shoot shit.

    And so long as the online component is up to standard, this could be both extremely fun to play and have months of replay value.
  • betahoven #45 4 years ago

    Post deleted at 09:36:16 17-12-2011
  • pac666 #46 4 years ago

    Do not underestimate the draw of Wipeout HD Sony. They should advertise Wipeout HD to the nuts. It's the reason I'm buying the PS3. Not really interested in this though,we'll see.
  • darc #47 4 years ago

    @slamhound - I totally hear ya. The roll-your-own features that used to appeal to me now just sound like so much work without a paycheck. I barely have time to play games, let alone tweak with them for hours/days/weeks beforehand. And do we really need a game to last forever by way of new content when we'll most certainly be wanting to play something else within a matter of months?

    I'm reminded of all the music software I've got that'll let me spend the rest of my life, quite easily, designing amplifiers, synthesizers et al... such that there is no hope of my ever writing another song. :p

    That said, I think LBP looks really cool and I have considered buying a PS3 to play it. I'll wait on the reviews and hopefully another price drop in the meantime. I was hoping my wife would take to it and help me justify another console, but when I showed her a gameplay video she just said "those things are creepy looking!" and was done with it. LOL. One person's "cute" is another person's boogeyman I guess.
    Edited by darc at 08/08/08 @ 21:56
  • funkyd #48 4 years ago

    This game will probably be amazing. System seller though? Not so sure.
  • Execta #49 4 years ago

    By the way, I bought my PS3 just for LittleBigPlanet. There were many other reasons like MGS4, Uncharted, and all that cool stuff, but LBP was the thing why I really wanted to have PS3. Even if there only would be LBP for PS3, I would buy a PS3, immeadetely. This game WILL ROCK THE WORLD!!!
  • ronuds #50 4 years ago

    I liked the Edge article, but it told me basically what I already knew and little more.

    They said it will take a whole weekend to build a decent-sized level. Holy @#$%!!
  • Waldo #51 4 years ago

    This is a $10 PSN game, right? Because that's what it looks like.
  • JediMasterMalik #52 4 years ago

    It's a full priced game. Why does it look like it's worse any less than any other game? Because it's not the norm?
  • ShiftyGeezer #53 4 years ago

    They said it will take a whole weekend to build a decent-sized level. Holy @#$%!! Well sure, for a high quality level. And for people who enjoy creating stuff, who like exercising their brain in creating things rather than consuming other people's creations, it'll be a fun and rewarding weekend. For all those who would love to do game design and would be good at it, but haven't found their way into the industry because it's hard, they'll be able to satisfy their interest and offer creations for everyone else to enjoy. As long as the sharing system enables the good stuff to float to the top of the list and get people's attention, what is there at all bad about this system? It's no different to UT3 mods, only with a far, far easier interface that anyone can have a go at and have fun at the same time. LBP is no different to Super Mario Whatever with the developers own level creation tools included, and those tools being intuitive, in-game WYSIWYG.
  • ronuds #54 4 years ago

    @Shifty

    You keep mentioning Super Mario, which is a fair comparison, but I think the problem I'm having being convinced is that I'm not into Super Mario. I keep wanting to like this game a lot, and to be convinced it's worth the price of admission, but it's just not happening.

    Thanks for at least trying to explain more to me instead of just calling me a moron. :)

    Edit: Another problem I have is time. No way I have an entire weekend to devote to making a game. I barely have time to play them! lol
    Edited by ronuds at 08/08/08 @ 22:43
  • ShiftyGeezer #55 4 years ago

    If you don't like platformers, you don't like platformers. But there is variety in them, and LBP has apparently got this. There's jumping around gameplay, but also problem solving gameplay (I guess more akin to Braid than Mario), and racing type gameplay, maybe more like Sonic than Mario. There's mention in one recent article (can't remember which) of someone at Media Molecule creating an RPG in LBP, and it's clear something almost Zelda-esque (thinking original) could be created. There are bound to be classics remade like Donky Kong, alluded to in the E3 demo, or Manic Minor. for what it's worth I've never liked Super Mario myself, but I have enjoyed various platformers over the years and LBP appeals to me with the jumping gameplay shown so far.

    At the moment it's hard to pin down exactly what the gameplay experience will be as it's clearly not tied to one mechanic. The only known quantity is that gameplay will involve 1 to 4 characters who can jump and push/pull things working through levels, whether it's testing the players timing and coordination in traditional platforming, or something more like The Crystal Maze gameshow of yesteryear with a mix of Physical, Mental, Skill and Mystery games (an idea I entertained creating, but I've worked up my Grand Plan and it's something different ;))

    Perhaps the most important thing here is that, whatever comes on the disc, the potential for the broadest possible game experience exists because everyone gets access to the same tools the developers had. If an RPG doesn't exist, someone will make it. Just look at the diversity within far more constrictive modding tools like UE3 or NWN! Oh, and four player on the same console coop. Nothing beats getting together with mates and having a fun evening, just messing about. LBP looks perfect for that, from helping each other overcome tough obstacles to slapping each other into fiery pits. So few games support in-the-same-room multiplayer, it's just another layer of icing on LBP's cakes :D
  • TheNinkyNonk #56 4 years ago

    @ronuds

    "It's like Halo's Forge, but without the single player or purpose"

    Word bro! Sorry to extract but a segment of your sensible post, but this sentence sums it up

    @Jedi

    Why the fuck SHOULD I have to research more to 'get' LBP? I've seen the movies and read the previews and it leaves me cold. And...WHAT? What else am I supposed to do but give a big, fat 'meh'.

    And get off the high horse dude. Just 'cos some of us like tried and tested formulae done to a high standard doesn't mean we're, y'know, not 'hip'.

    Emperor's new clothes.
  • TheNinkyNonk #57 4 years ago

    "Do not underestimate the draw of Wipeout HD Sony"

    Now THERE'S a man talking SENSE!
  • TheNinkyNonk #58 4 years ago

    @Geezer

    OK, you've moved me a bit more round to LBP's way of thinknig, but I still think it's going to be a damp squib.

    FACT: Pop music and fast food sells

    MY FACT: People (who want to chill for a few hours) prefer creative-linearity over a creative-sandbox

    Those close to and passionate about things like LBP will be more visionary than that, but Joe Blogs (the dude required to make this 2D platformer into a '4D' system seller) disagrees.
  • the_dudefather #59 4 years ago

    The game may not be a massive system seller (but who knows), but its still looking to be a great game if the previews are anything to go by.

    May not appeal to everyone, but it appeals to me, not sure if it would be worth the price of a PS3, but for £40 it will be worth the cash, and if the idea doesn't work and it turns out as terrible as some people say on internetz forums, oh well, at least they tried something reasonably new
  • JediMasterMalik #60 4 years ago

    @TheNinkyNonk

    There's a massive difference between a simple "meh" in not liking the game, and what your doing in spreading misinformation and falsities about the game. You have said some things, and agreed with some things about this game which are clearly false.

    Like Halo forge without SP or purpose? Except it has a SP, perhaps it's story is not as complex or detailed as Halos, but it has one. There's your SP and purpose. But sure, keep spreading clear lies, and then get offended when someone corrects you.

    You guys are saying meh to the creation part of the game, fine, I get that. You don't want to make levels. But that's only one part of the game, which is what I've been saying all along. Or can't you read?

    The reason you should fucking find out more about the game is so that you don't look like a fucking retard saying shit which is simply not true. Same goes for anyone who thinks the game has no SP content.

    And I wasn't saying all games which stick to the formula are bad, not at all. What I was saying was that not all experimental or innovative games need to, for some inexplicable reason, be at a lower price point.

    Someone needs to learn to read and comprehend.
  • Schwabing #61 4 years ago

    big chat from Sony.

    they don't know what sells systems, do they?

    not a clue

    why will "casuals" (who don't really like videogames, remember) buy a PS3 to design their own 2d platformers (a genre they have no experience of - to the wii sports types, 2d platformers are not familiar)?

    unclear
  • davisorle #62 4 years ago

    Post deleted at 20:44:35 16-04-2012
  • Slipstream #63 4 years ago

  • David_Snakes #64 4 years ago

    This won't sell to casuals without some crazy marketing push. No one knows what this game is. I'm not even sure I know what it really is.
  • Execta #65 4 years ago

    Waldo: "This is a $10 PSN game, right? Because that's what it looks like."

    Go wank yourself, fag. This is a full game with a hell full of potential. GotY, okay? Single player with story (50 levels), 4 players on same PS3, 4 players online, level editor (you can make all the levels and stuff that is shown in the single player levels), a whole LittleBigPlanet community where to share, download, comment and rate levels, items and stuff.

    YOU, who don't believe, that this game is gonna rock or "it's just a $10 Store game", go fuck yourself. WATCH THE VIDEOS AND GET YEALEOUS, XBOTS!
  • Deucalion #66 4 years ago

    I've never bothered to use a level creator in my life, but LBP really appeals to me, and has from day one (I'm 32). The thing is that you can create stuff in-game and instantaneously play through your creations to see if they work as intended. You can do that together with 3 friends too, either locally, online or a mix of the two. How can that not mean hours of fun?

    I think alot of you underestimate how this game can appeal to females and families for that matter. I for one hope for the game to catch my wifes interest and my kids too. Want to teach the kids about physics in a fun and entertaining way? This game really has educational potential.

    The game has trophy support, both for playing through the 50 or so levels, and for creating and sharing levels. Home integration as well.
  • Julie1364 #67 4 years ago

    Well I’m waiting for the 80Gb version of the PS3 to come out at then end of this month then I intend to buy one ready for playing LBP and yes I’m female and over 40, so maybe I’m the demographic it appeals to, though I do intend to pick up Ratchet and Clank Tools of destruction and maybe Uncharted.
  • scar #68 4 years ago

    Your all assuming by hardware they just mean PS3's. But since they announced on the PLAYSTATION blog a few days ago that you will only be able to import images using the PS Eye. It looks like they will be useing LBP to drive sales of that aswell.
  • canIdoyabombsforya #69 4 years ago

    @noface

    "someone running a little store is our new expert? "

    No but you're our new ignorant twat.
  • Hendo #70 4 years ago

    @penhalion "If this is seriously the game making you buy the PS3 (yes I know I own one already) then you need to seriously look at what you spend your money on mate. Unless you expect to be making levels with this game, then it's going to be relegated to the dusty shelf sooner than you realise."

    Well yeah I am a fool for spending money. :)
    But as I own a 360 there's very little reason to buy a PS3 to go with it as the games are largely multi-format, but there is a growing list of exclusives on the system, and the PSN games are looking superb, so LBP will be the icing on the cake.
    I asked the GTM community what was on the system and they gave me good answers.

    No, I'm not likely to sit there making my own levels all day, but I will sit there playing other people's levels all day. In much the same way that I have a youtube account but I watch other people's videos.
  • captaineurogamer #71 4 years ago

  • JediMasterMalik #72 4 years ago

    Can't you just talk about LBP without bringing fanboy idiocy into it? Morons.
  • bad09 #73 4 years ago

    "There is more originality in LBP than the entire Xbox360 library put together."

    I really worry for the sanity of some PS3 owners :)

    OK I have a question for all you guys claiming system seller, GOTY etc. How do you know, have you actually PLAYED IT, or is it the normal PS3 is da bestest crap?
  • Hendo #74 4 years ago

    Wow, this comments thread is going right downhill.
    I can never tell whether people are being honest angry fanboys, ready to fight over a machine - or is everyone here just taking the piss and laughing behind their keyboards at how much they can make people believe they are fanboys?
    Seriously, I don't know.
  • JediMasterMalik #75 4 years ago

    There's an excellent discussion ahout this game on the latest 1upyours podcast, great podcast aswell. Recommended listen if you want to know more about the game.
  • wowami #76 4 years ago

    nice look.
    thats about it. I can see myself playing for 1/2 hour or so and then saying
    Next!
  • Xerx3s #77 4 years ago

    It never ceases to amaze me how many people on this site are even more ignorant and stupid than me. Makes me feel all warm and fuzzy inside.

    Seriously people, at least re-read your post and count to 10 before hitting that button.
  • Waldo #78 4 years ago

    Go wank yourself, fag.

    I'd rather have your mother do it.

    See? I can stoop to your level too.
  • smelly #79 4 years ago

    "There is more originality in LBP than the entire Xbox360 library put together. "


    Its a side on platformer where you can build your own (innevitably shit) levels...


    erm.. where's the originality?
  • DjFlex52 #80 4 years ago

    There is more originality in LBP than the entire Xbox360 library put together. Outside the Eurogamer bubble, people actually play somethng other than military shooters and FPS.

    @Confounder

    We've heard your Sony-biased spiel (over and over).
    It's pretty incredulous (as usual).
    And we're sure to read your nonsense again in the future (unfortunately).
  • SeesThroughAll #81 4 years ago

    @smelly:

    On the behalf of those who are still sane: STFU

    If this game was a Wii-exclusive called "Mario's Physics-based World" you be creaming yourself over it for ages.

    It looks good, it looks fun, and is a good push towards console online gaming for everyone.

    So stop spamming the thread with your "AAHAHAHAHA" shit and your arrogant "nothing new about it" talk.

    Please, STFU
  • canIdoyabombsforya #82 4 years ago

    @SeesThroughAll
    "If this game was a Wii-exclusive called "Mario's Physics-based World" you be creaming yourself over it for ages"

    But would Nintendo claim it is a system seller? Sony are their own biggest fanboys.
  • JediMasterMalik #83 4 years ago

    You're saying Sony shouldn't try hype up their own games? Are you a complete idiot?
  • bad09 #84 4 years ago

    Come on JMM Sony are their own worst enemy when it comes to the hype machine. MS can be just as bad.

    Not saying this won't live up to the hype but Sony should shut up a lot of the time
    Edited by bad09 at 09/08/08 @ 21:28
  • TheNinkyNonk #85 4 years ago

    @Jedi

    "what your doing in spreading misinformation and falsities about the game"

    Fuck me, are you a lawyer for Sony or something?!

    Maybe I am a bit off the mark (but on the grand scheme of things, big fat fucking hairy deal) and maybe I don't quite 'get' the game, but factor in:

    a) I'm a 1st degree educated professional
    b) I've been gaming for nearly 30 yrs
    b) I've read most of the previews and looked at most of the videos of LBP
    c) I own a PS3
    d) I still don't 'get' it

    ...I think Sony are fair game for a bit of trolling when they spout trite about what should be a cheap PSN game.

    End of.

  • JediMasterMalik #86 4 years ago

    How can you still not get it? What's not to get? You must be seriously thick if you don't get a platformer, they're not incredibly complex games.

    Why the FUCK should it be a cheap PSN game? Explain it to me? Give me a single good fucking reason for it.

    If you think the game is rubbish, fine, but I'm not the only one who thinks it's something special. Nor is Sony the only one. The game has won loads of awards at games shows and has had glowing previews from anywhere that's talked about it.

    Anyone arguing that Sony should not be hyping this game is full of shit, if anything they should be hyping it more.
  • berelain #87 4 years ago

    Yeah... i don't think this'll be a system seller somehow. it may look kinda quirky and have a lot of fun user-created elements to it, but I just don' get the appeal. Don't get me wrong, I'm sure it'll be a good game. But everything I've seen of it just makes me go 'meh' with disinterest. plus, I think Sackboy's appeal may be a little limited; he reminds me a lot of the Vauxhall corsa "come ON" characters, only they've been around for years now and divided people even when they first appeared.

    Meh.
  • TheNinkyNonk #88 4 years ago

    "platformer, they're not incredibly complex games"

    Finally, something me agree upon. In fact, going a bit further, they're dull as fuck and 20 yrs old. Is THIS the true next-gen? Is THIS the 4D platform seller?

    "Why the FUCK should it be a cheap PSN game?"

    See above, and the fact that they're hoping WE will spin it's life out further still. Level design is usually something for the uber-geek/talented, yet Sony are expecting us to all play along to make this into the high-concept game they reckon it is? Whatever. Give me blood, sweat and tears from a dev and a crafted journey, not a promise that I'LL make the ends meet when the dusts settles.

    "The game has won loads of awards at games shows"

    And? I've seen many Oscar, Golden Globe, Sundance, Palm D'or films that leave me cold.

    Critics Schmitics.
  • JediMasterMalik #89 4 years ago

    Well if you'd just said in the first place your argument was that you didn't like platformers you could have saved this thread about 20 posts.

    Shock. Horror. Not everyone dislikes platformers.

    You seem to, YET AGAIN, be missing the fact that the game comes with pre-made levels, by the devs. They've put effort into creating the game AND the tools. The creation is only a single facet to the game. It's like me taking a game like Halo 3 and saying it'll be shit because I don't want to make my own maps. Not that I'd do that, because I'm not an idiot.

    You're also underestimating the community that forms around these games, if you think there aren't going to be lots of levels of quality to play, then I think you're massively mistaken.

    Shooters are decades old now too, should we stop playing those? What the fuck kind of argument is that? Jesus Christ.
  • smelly #90 4 years ago

    @SeesThroughAll: "If this game was a Wii-exclusive called "Mario's Physics-based World" you be creaming yourself over it for ages. "


    Yes.. I'm creaming myself over the thought of playing warioland shake, as i like 2d platformers (as im sure li'd like this)

    Are either system sellers? No

    Is this game the most original game ever to come out ever (as the post i was replying to) - you're fucking kidding me. BTW as I said i was replying to the following post:

    "There is more originality in LBP than the entire Xbox360 library put together. "

    And neither is warioland shake.. both are merely 2d platformers, they are NOT the 2nd coming, they are not hugely original. This is JUST a 2d platfomer with physics and a world builder.. Nothing more, nothing less.

  • SeesThroughAll #91 4 years ago

    "This is JUST a 2d platfomer with physics and a world builder.. Nothing more, nothing less."
    See? This is a much better way to summarize your opinion on it.

    Because I don't see too many games like this on both the PS3 and 360, I welcome the concept. The World Builder is seamlessly integrated into the gameplay. I think you can count the number of existing games on any console that work that way with the fingers of one hand. Maybe TIM had a SNES version?

    The hype followed the spontaneously positive press reaction of the GDC where it was presented, so it's not like a complete marketing fabrication either (although obviously it's been exploited).

    So, yes, I think it deserves some excitement. I like platformers too.
  • smelly #92 4 years ago

    I like platformers..

    To me they are pure gameplay... They are the definition of what a game is. They dont need to have some shitty story to hold the game together or some cliever tech to hide the fact that there is no gameplay there. They are just that. GAMEPLAY.

    And for that I applaud 2d platformers and will ALWAYS be first in the queue to buy one..

    Which is why i'lll be first in line to buy not just this but warioland, etc etc etc...

    HOWEVER.. the other 99% of gamers like shooters, they like stuff with a plot, they like stuff which makes them feel "mature" they'll queue up to buy gta and will buy the latest machine to play it on.. They want to blow someones head off, etc etc etc.

    Are the other 99% of the world (who arent the minority gaming nerds like you and me) going to buy a console to play this game? No. In EXACTLY the same way that those same people arent gonna rush out and buy a wii when "warioland shake" comes out

    Thus the laughter.

    And as for trying to claim that this game is in ANY way original .. yeah.. i laugh at that too.. As I said.. it's a 2d platformer with physics and a level editor.. There are MANY MANY MANY MANY free games like this already online....
  • Transcendent #93 4 years ago

    I don't see what's so great about the editor for this game. It obviously won't compare to editors like the ones in SC, WC3 or SC2, and it might be trickier to use too because of the console interface and controller.
  • Deucalion #94 4 years ago

    "I don't see what's so great about the editor for this game. It obviously won't compare to editors like the ones in SC, WC3 or SC2, and it might be trickier to use too because of the console interface and controller."

    I've probably read 99% of all the previews, and I've not once read about someone who thought the editor was difficult to use. On the contrary the interface has been called simple, intuitive and easy to get to grips with. The devs have been very focused on making the controls easy to use, and every single level in the game has been created using nothing but the in-game editor. The level designers weren't allowed to cheat, because Media Molecule wants the players to be able to recreate anything they see in the game themselves.
  • mkreku #95 4 years ago

    It won't sell me a PS3 (better price and BC again would) but it sure is the game that's looking most interesting out of Sony's entire line-up.
  • Rash' #96 4 years ago

    mkreku, Again this bullshit about BC. The console is has exclusive next gen games so why don't consider that as a buying critiria or shut the fuck up about it. Nobody cares whether you buy it or not. Prick.
    Edited by Rash' at 10/08/08 @ 10:46
  • Rash' #97 4 years ago

    TheNinkyNonk, Clearly your personnal opinion is just that... A personnal opinion. :o)
  • SAH1977 #98 4 years ago

    I take it theres such a hostile reception to LBP due to it being one of those unique PS3 exclusives that will distinguish the console from the 360, and it's plethora of generic shooters, that appeal to your typical gamer?
  • Retroid #99 4 years ago

    Perhaps if this had been a PSN game still, with it installed for free (probably as a demo).... but not as a retail disk. I haven't been able to see this being a blockbuster for quite a while, but a hardware seller?

    No.
  • ShiftyGeezer #100 4 years ago

    For those saying this should be a PSN title, what's the reasoning? How is 20+ hours (guestimate) of prime-quality solo and coop gameplay in one of the best looking games every created (technically; the technology being applied in LBP in advanced lighting model, fluid dynamics, etc. are all top draw. Artistry is of course subjective), excluding download content and content creation activities, worth only a download? How many gigabytes of content are you willing to download, as there's a lot of content on the BRD?

    If the game doesn't appeal to you, fine. But it seems a bit insulting to the devs to suggest their work is worth so little. I'm not big on Gears of War 2, but I wouldn't suggest it should be a £7 download game because of that. I appreciate the incredible effort required to make games and, ignoring the size issue of downloads, I appreciate £40 or whatever for those who like such titles to play the game is good value. Likewise for those who like LBP, £40 is great value.
  • bad09 #101 4 years ago

    I'll be honest I was surprised LBP was full price. It's not about insulting devs, Siren is a fantastic game on PSN and still cheap, Warhawk, GTp5 both at a budget price on disk and PSN. I may be proven wrong but I really thought LBP would be a PSN title of the same ilk.

    I know I'm not paying 40 quid for it :)

    EDIT - bloody spelling, had a beer this afternoon!
    Edited by bad09 at 10/08/08 @ 16:18
  • ShiftyGeezer #102 4 years ago

    But why?! What's your measure of whether something is worth full price or not? GT5P is a preview of a full game, with much less content than games in the same genre, so it makes sense for that to be reduced. Warhawk is a 700 MB title with very little content, made up entirely by online gameplay. £40 would be unreasonable for that. Why would LBP be a download title? If it was just an editor and you had to make all the content yourself, then I'd agree. But it comes with a disk full of premade levels, story narrated by Stephen Fry, and tutorials. Alex Evans said in an interview there's 60 big levels, 60 mini levels and 60 tutorials. I think the figures aren't accurate, but his point is there's a disc full of content here. How many levels did Kameo have, or SMG, Paper Mario, etc.? How long was Gears of War and how much content was there on disc?

    I get the feeling people are still confused over early representations of the game, and don't appreciate how it has developed and how much you get for your money. In the early days, talk was of it being a download title with the disc version having a load of the best user-created content on it. That's no longer the case. It's a disc of the best content the professional Media Molecule game developers have created. It's no less a game in terms of gameplay and content than any other AAA DVD/BRD game, with loads of textures, models, design and forethought.
  • bad09 #103 4 years ago

    @ShiftyGeezer

    Well in all our defenses it was originally to be a PSN title (if I remember correctly) and Sony decided it was good enough for a full release. I suppose for many we didn't see the need to do that, of course when it does arrive and all the speculation is over it may well turn out worth the full price.

    But for me I still can't help but think of PSN title when looking at it, sorry. Then again it is growing on me I do think this will be a cheap, maybe 2nd hand, purchase for me but I may be proved wrong with a demo.

  • DjFlex52 #104 4 years ago

    I take it theres such a hostile reception to LBP due to it being one of those unique PS3 exclusives that will distinguish the console from the 360, and it's plethora of generic shooters, that appeal to your typical gamer?

    @SAH1977

    There is no hostile reception to LBP but there is a disagreement on whether it is a system seller.
    I think you forgot that the 360's 'plethora of generic shooters' are on the PS3 too ;)
    As trebell said, i'll be playing IU, Fable 2 and Banjo and i'll add to that...Too Human, ToV, Viva 2 in the coming months.
  • the_dudefather #105 4 years ago

    @DjFlex52

    LBP seems more like a "love it or meh" kind of game rather than 'love it or hate it'

    Any comment thread for it will mostly have people who:
    a)are really looking forward to it (sometimes a bit too much)
    b)are ''not really interested' (but need to comment on it anyway)

    and somethimes the exception:
    c)'it looks like a tiger lcd game, and they expect us to make the levels for it because they are too lazy and so put none on the disc'
  • ShiftyGeezer #106 4 years ago

    @bad09. I can see your point. The early release of LBP info has had a downside too, setting people's preconceptions way too early. Now Sony have an uphill struggle to re-educate everyone they impressed back in GDC '07. A lot of people speculated scope would be pretty limited, with no hostile characters shown. Since then the 'chip' scripting system has been added, and we see such things as motion paths and object spawning, way, way more than the first showing. We have vehicles now, and they can kill run Sackboys over - that allows both Indiana Jones style mining-cart races and competitive multiplayer combat titles (one ComicCon vid had the demo guy saying 'imagine you took that weapon from the beginning of the level and stuck it on the vehicle, suggesting you could build combat vehicles). But the first-impression, that inconveniently-lasting first-impression, is of far less of a game than it really it is. That's always a problem with early showings of any creation.
  • bionutz #107 4 years ago

    LOL@Smelly.
    Ditto, Smelly.
  • canIdoyabombsforya #108 4 years ago

    @Jedi twat
    "You're saying Sony shouldn't try hype up their own games? Are you a complete idiot? "

    Hey kid where the fuck did I say that?
    Sony are industry liars, they are their own biggest fanboys.My reply was to the comparisons with Nintendo who dont overhype their hardware, scoot along now.
  • JediMasterMalik #109 4 years ago

    Yeah, Nintendo never overhype anything. You got me there. Good job.
  • SeesThroughAll #110 4 years ago

    "Nintendo who dont overhype their hardware"

    "Ladies and gentlemen, we present the Revolution controller..."

    No, they never overhype anything.

    PS: I'm not criticising Nintendo for hype. It's just something that companies always do. Nintendo included.
    Edited by SeesThroughAll at 10/08/08 @ 22:43
  • smelly #111 4 years ago

    But some fans on here are starting to believe the hype!

    How many times have a read in this thread that LBP is some amazingly unique and innovative game?

    Uh?
  • SeesThroughAll #112 4 years ago

    Probably as many as those who believe that Lips will be an entirely unique take on the Karaoke genre.

    That's hype for you.

    Either way, I ask you again: How many console games have the game editor so seamlessly integrated into the game engine as LBP?
  • DjFlex52 #113 4 years ago

    I have to ask, is it me or do most people here deep down want the PS3 to fail and play down LBP because of that

    @GrantM

    I somewhat agree though I think it's alot of people but not most.
    On the flip side, is it me or do alot of people here deep down want the 360 to fail because it's an MS console and play down Banjo: N&B and GeoW2 because of that
  • SeesThroughAll #114 4 years ago

    @Arbiter

    ^^^ You were right ;)
    Edited by SeesThroughAll at 11/08/08 @ 04:59
  • DjFlex52 #115 4 years ago

    ^^^ You were right ;)

    @SeesThroughAll

    lol!

    And Arbiter's comments doesn't fuel the silliness as much as EG, huh?
    Oops, I forgot...he's exempt ;)

  • Rodney #116 4 years ago

    I dont have a PS3. This makes me want one.

    I have nothing more to add
  • bad09 #117 4 years ago

    "I have to ask, is it me or do most people here deep down want the PS3 to fail and play down LBP because of that"

    There probably is some that applies to but to say most is a far to easy way to dimiss people's views. You could label the people who sing the praise for a game they haven't even played as fanboys also, it's a dismissive logic which can go both ways.

    Anyway, are you a fanboy for merely "not getting" a particular game or indeed criticizing a particular console.

    There is a fine line an of course sometimes it's hard to tell, but not all criticism comes from XBots :)

    (360 rulez, PS3LOL)

    Edited by bad09 at 11/08/08 @ 08:53
  • ShiftyGeezer #118 4 years ago

    What would make for an interesting study is how man people are impressed by an upcoming game and how that's distributed across platform holders? In a survey of 1200 console owners, 400 from each XB360, PS3 and Wii, if you were to show them a selection of titles and ask whether they think each is good or not, how will console ownership skew the results? And will the result be because different taste buy different consoles? That is, are the sorts of people who are going to like LBP also going to prefer PS3 over XB360 for some reason? Or does the fact a game is coming out on their console instantly make it a bit better, so more XB360 owners will prefer the look of XB360 games because it's coming out on XB360?

    The fanboy complaint would be caused entirely by that latter factor, ownership creating preference and biased perception, but it's definitely unfair to say all people are so biased by their console choice, and to assume someone not getting a title is doing so only because of platform bias. Unless research shows that's actually the only deciding factor ;)
  • stepneg #119 4 years ago

    I want a PS3 but I'm not getting one to play this, looks alright but not a system seller, reducing the price would interest me more.
  • darc #120 4 years ago

    @Confounder:

    "There is more originality in LBP than the entire Xbox360 library put together. Outside the Eurogamer bubble, people actually play somethng other than military shooters and FPS."

    This is a pretty bogus way to get yourself started, but moving on...

    "The Xbox platforms have never and will never deliver games like Ico, SOTC, LBP, Okami and so on. That is what is going to make PS3 great. You cannot play those games on the PC. You can play every FPS on a PC... The PS2 was worth buying for SOTC alone. The PS3 will be worth buying for either LBP or Team Icos next game."

    Again with the blinders re: what's available on 360, but that's not my fight... As for the quality of the old Sony games you mention, I agree 100%, and I hope you're right about Team Ico's next game, but it's all counting unhatched chickens for the moment. In fact, it's pretty ironic to look at the PS3 catalog and see less of the wonderful variety and charm of the PS2 catalog and instead a lot of games that look they'd like to be AAA 360 titles but couldn't cut it (eg. Haze, etc.) I guess my point is that it's a little arbitrary to assume that the PS3 will host great software just because the PS2 once did. Software is software. Hardware will run it. That's it.

    So with Team Ico, so with LBP: the jury is still out. We'll try it when it exists and then we'll know for sure. And with luck a PS3 won't cost a small fortune by then.

    A small aside: love for SoTC, etc is exactly why folks got so ticked about the backwards compatibility issue, which Sony enthusiasts are so quick to talk down. Point again being that a PS2 win does not equate to a PS3 win.
    Edited by darc at 11/08/08 @ 16:24