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Comments (18) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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If they had not put in that level cap, I might not have held out for it so long that I stopped caring. My points went on Monkey Island, and my new lot are going on BF:1943.
Lesson learned I hope Bethesda. Believe me, nobody is more disappointed than me.
Roll on Mass Effect 2 for my next RPG fix.
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Ooh, looks a bit like Gothic. Good call dude.
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I think sometimes it looks like you post hasn't been made, but if you hit post again it ends up appearing twice.
If it looks like your post hasn't made it onto the site, copy everything into the cop'n'paste buffer (just in case) and hit refresh. Usually your post will appear.
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/hopes it doesn't suck
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Oh, and I just posted another comment on a Risen video and got FOUR messages from ONE click! Luckily they were erasable this time! :/
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Did you not get Broken Steel (lvl cap is 30) and Point Lookout? I'm currently exploring the swamplands of PO and really enjoying the change in setting. Its pure FO but with a hillbilly twist :)
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Often the level of a game's entertainment depends on HOW you play the game.
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Hehe, this is compeltely true.
Back in the good ole days I used to play the originals with a rl friend on weekends where we hooked our computers up next to each other, and, playing Fallout 3, sharing stories with him on msn and irc (since we now live in opposite ends of the country) sure has been a blast. ^^
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I may have to upgrade after all...
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In FO, character progress part of the deal. So when that progress is stopped in a contrived way, part of the gameplay has been "switched off".
BF1943 isn't about character progress, its about tactics and shooting. And I guess if anything, it is about my own progress as I get better at the game. That progress can't be capped as I continue to improve through experience.
Now if 1943 did have a character progression system, on which it relied in order to maintain the fun, and which suddenly stopped working part way through the game... I might have a different view.
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It was a great game.. But i wasnt playing to "level up" I was playing to follow the story and get acheivements from doing side missions, etc.
Most of the level upgrade perks i didnt really use. All the stats i had in things i found useful were 100%. So progressing past 20 wouldnt have made the game any better or worse for me really.
If anything allowing people to hit (say) level 100 would just mean that people would grind around looking for bad guys, levelling up - and then the game becomes super easy super fast (see also fable 2). So the developers would've had to made everything harder to cope with people levelling up that much - which would've made it fustrating for people like me who dont like to grind and just follow the set missions...
The whole "levelling up" argument is stupid - if you're not playing for that reason - you're missing out on the best game of recent years.
I've bought broken Steel - not played it much - just played it past seing how they got around the end game problem.
But I finished the game at level 18, with fawkes - and i was pretty much unstoppable at that point!
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I might try going back to it one day
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I agree. But there has to be a point where you have to either stop people levelling - or the game will become too easy surely?
unless you go the oblivion route (yuck!)