Last Remnant coming to PC in spring
Still no release date for PS3 version.
Square Enix has announced that The Last Remnant is coming to PC next year - but there's still no word on the PS3 version.
The RPG was released for Xbox 360 last month. It was a bit disappointing but worth a look if you like that sort of thing, as you'll know if you read our review.
Now, according to Square Enix, a Games for Windows version will be released across PAL territories in spring 2009.
The press release makes no mention of the PS3 game, however. Looks like we'll just have to wait and see.
Check out the Last Remnant gamepage for all the business.
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Comments (16) Latest comment 3 years ago
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How's the game itself, technical hiccups aside?
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utter shit...... read EG review and -5.
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But then that's to be expected since a typical PC has more memory and a faster hard drive than any console. For example, both Mass Effect and Unreal Tournament 3 run at higher resolutions, with more detail and smoother framerates even on my ageing setup (2 GB, Athlon64 X2 4200+ dual-core CPU, RADEON HD 3850 graphics, Windows XP SP3 @ 1680x1050) than it does on the 360 and, thus, both are more enjoyable to play.
Just don't mention GTA IV...
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As for the game itself, I seem to be in the vast minority that enjoys the game - the story is no worse than the usual RPG fare (certainly far less yawn inducing for me than FFXII, but I guess thats all a matter of personal opinion). They have (for me - personal enjoyment may vary) nailed the best combination for battles by showing encounters on the screen yet switching to turn based combat once they are encountered. They have given the player a deep tactical system with the use of Unions (groups of units that act as one entity, just in case you don't know, that can be tailored into different formations and groups to suit different needs). There is a basis but useful crafting system in place in the game, with different skills to learn from different weapons (and the ability to 'level up' a weapon several times via crafting, plus the ability to reclaim some components from a weapon/item once it is no longer of use). There are plenty of side quests (the majority of which fast travel the player to their location, and then back to town once they are completed - cutting out lots of backtracking that people always seem to moan about in games, but that does admittedly make the game feel a little disjointed at times).
Hmm, thats a bit of a wall of text right there, sorry! I guess either its a bit of a Marmite game (I hate Marmite, just for the record), I'm totally wrong and in the minority in thinking its good, the majority are totally wrong in thinking that its shit, or the game falls somewhere between the two... Personally, were I to rate it (something that I hate doing anyway), I'd say for me its pushing an 8/10 - but I'm a bit of an RPG whore and so some things that annoy other people may very well be things I accept as part of the game. Also (in an attempt to justify a little of where I think some of the hatred for this game is coming from - not explicitly from people here mind, but from some quarters) I might point out that I don't think the Final Fantasy games are the best RPGs ever made, and so don't want to cry wank when a game comes from Square that isn't another FF game!
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I'll definitely keep an eye on it, I like the sound of the battle system, and it's not like I am drowning in JRPGs on the PC, anyhow.
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/Scarred by the fact the rest of the family loved it to bits and the smells of marmite on warm toasts drives me up the wall!
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I'm with you on this one. Been playing for well over 20 hours and am really enjoying the game. Lost Odyssey, i felt was also a great addition to my slim JRPG collection.
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@Les - I totally agree. I'm not quite sure why RPG games keep popping up using it (bar Mass Effect, where it kinda made sense). Sooner everyone goes back to using Bioware's Infinity engine (for PC RPGs at least) the better!