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Lara Croft Tomb Raider: Anniversary Comments by Dave McCarthy

2 February, 2007

Happy birthday Lara.

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first 50 | Comments: 51-71 of 71 in total

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Frogger
02/02/07 @ 16:51
#51
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I'm really disappointed. I just wanted the ORIGINAL one with updated graphics. Not this revisited-inspired thing.

Well, I'll just not buy it then...

Lionheart
02/02/07 @ 17:12
#52
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@ Frogger
Why would you want it exactly the same? =S
I see your point but if you've played the "original" as many times as I have (alot) then you'd walk through that game in about 2 hours. You'd know exactly where everything is and where to go and once the "better graphics" shock had warn off you'd be pretty bored
Well i think so anyway
Der_tolle_Emil
02/02/07 @ 17:42
#53
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I played the original, not to death, but at least a bit. I would not want an original one. I am used to the legends controls now (and Lara's agility plus her abilities to grab ledges etc) and using the original control scheme again would be a major step back. Probably way too much back to appeal to anyone who not truly loved the original. And it could possibly ruin the game for fans of the original too. Besides I look forward to sections that are new and only work because of the new controls. So personally I am very glad that it's not a true port but a revision.
zozart
02/02/07 @ 18:27
#54
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I really hope there is a 360 version; Legends was easily the most engrossing game I've played on my 360 so far, _and_ I'd already completed it on PC!
Edited 1 times, most recently on 02/02/07 @ 18:27
dirigiblebill
02/02/07 @ 18:35
#55
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I hope they make the gunplay fun this time round.
Owen-B
02/02/07 @ 19:24
#56
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I'm sorry, but justifying only releasing it on the practically ex-gen PS2, the PSP and the PC just because it's an 'Anniversary' edition is totally fucking stupid.
the_dudefather
02/02/07 @ 22:51
#57
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tomb raider 1 vs tomb raider legend

tomb raider has:
+bears
+raptors
+t-rex
+crocodiles
+etc


tomb raider legend has:
-armed goons
-one or two leopards
-giant propane tanks left on train tracks


hopefully the lovely TRL engine and control plus TR1's settings and enemies should make for a great game

HelloWorld
03/02/07 @ 00:45
#58
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Admittedly i have only played demos of both the original and the new legend one, but i get the feeling that the controls/mechanics/animation have lost something. The old one felt more physical and you felt more in control, although it took some learning, and the new one felt a bit loose and unrealistic. Kind of like a car with too much traction control. Maybe i'm just seeing the old one through rose tinted glasses.
squeakyg
03/02/07 @ 03:12
#59
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Bah, I can't bear to see 640x480 resolution games running on my LCD. That's the irony of hi-def... it makes standard-def look hideous. An Xbox 360 version is essential.
krudster [mod]
03/02/07 @ 08:53
#60
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Ok, stop worrying about the lack of 360 version. This is a tried and tested Eidos tactic to get sites like us to re-report on games already announced.

Hitman Blood Money belatedly announced on 360:

http://www.eurogamer.net/article.php?art...

Tomb Raider Legend belatedly announced on 360 at X05
http://www.gamesindustry.biz/content_pag...

Just Cause belatedly announced on 360
http://www.gamesindustry.biz/content_pag...

Do you see a pattern forming here....?
Dirtbox
03/02/07 @ 09:21
#61
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Prince of Persia with tits.
Der_tolle_Emil
03/02/07 @ 10:25
#62
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Prince of Persia with tits.

That is exactly the reason why I bought Legends. More for the Prince of Persia part though.
ctrl-k
03/02/07 @ 11:14
#63
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Dirtbox:
Prince of Persia with tits

Funny, but true. It could have been the other way round - tomb raider with swordfights. They never did nail hand-to-hand combat i the TR games (in fact some of them were maybe the worst implementation of melee I have ever experienced. Remember AoD?) In fact - a whip would have been the ultimate tribute to at least what I felt was the the true inspiration. AND it could have doubled as a grapple.
Dazed_and_Confused
03/02/07 @ 11:58
#64
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I'm new to gaming and recently bought a 360 so I hope what you say is true krudster. It'd give me the chance to see what all the Lara Croft fuss has been about all these years!
erp
03/02/07 @ 17:29
#65
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he said "going forward".

burn him.
ctrl-k
03/02/07 @ 23:20
#66
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Prince of Persia / Tomb Raider hybrid:
http://www.ctrl-k.co.uk/storage/temporar... - NSFW
Somebody call EA - I smell $$$

/bans self
Edited 1 times, most recently on 03/02/07 @ 23:21
ecureuil
04/02/07 @ 04:10
#67
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Admittedly i have only played demos of both the original and the new legend one, but i get the feeling that the controls/mechanics/animation have lost something. The old one felt more physical and you felt more in control, although it took some learning, and the new one felt a bit loose and unrealistic. Kind of like a car with too much traction control. Maybe i'm just seeing the old one through rose tinted glasses.

Yeah, you are, the originals control like a dog these days. Lara turns like a tank.

I enjoyed the square-by-square jumping system, but it feels rather cumbersome these days.
Nikanoru
04/02/07 @ 09:11
#68
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I think for many people, liking the controls in the old games depends how you look at them. Are they all about the rock climbing and acrobatics and stuff? Or is it about the combat? If it's the latter for you then, well, great, but I kinda feel you've missed the point of (early games in) the series.

"HelloWorld" is right about feeling more in control with the old, uhh, controls. The newer ones are like Prince of Persia; because the camera-relative controls make you unable to direct your jumps precisely at all, they built in this very large error margin, sorta pulling your character into the correct path. Basically, taking control away from you to make up for the lack of precise handling. PoP is an especially obvious example of this.

This is not just something I made up. This is not an opinion, or a rose-tinted-glasses effect. Ask the game designers themselves, they created the system, they had to make the compromises.


"ecureuil", I think this would be the reason why you feel the old jumping system was "cumbersome". Flying a plane feels cumbersome when you're used to sitting back and letting the autopilot take care of things. Which I guess is a problem with many games today, heh. Too much autopilot.
Xerx3s
04/02/07 @ 10:56
#69
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Gimme a break, anyway - it's been... what? Eight years since I played it? Eight years?! Shit!

It's been 10-13 years since doom and I still know every secret and such.

/cries
deepspacefox
04/02/07 @ 13:57
#70
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Pissed off about no 360 version?
Maybe you all shouldn't have abandoned the Playstation just cos Sony delays its console.

/Waves small "Sony Rules" flag while backing away nervously/

Edited for typos
Edited 1 times, most recently on 04/02/07 @ 13:58
jimbob101
05/02/07 @ 09:51
#71
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Without the motorbike section and human enemies that take a 30 bullets to die, it's got to be better than TR:L

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