L4D Crash Course released on Live
Update: 800 MSP price is wrong.
Left 4 Dead add-on Crash Course has been released on Steam and Xbox Live Marketplace, as Valve said it would be.
Valve didn't tell us the Xbox 360 version would cost 800 MS Points (£6.80/€9.60), however - 560 MSP (£4.76 / €6.72) was the previously announced price. It's not clear whether this is intended or simply an error. Tom's downloading the add-on for Xbox 360 now.
Update: Xbox Live's Larry "Major Nelson" Hryb has Tweeted that the higher price-point is an error, and the content should cost 560 MSP. He suggests holding off until Xbox Live admins rectify the mistake.
PC owners needn't pay anything for Crash Course from Steam, although the DLC doesn't appear to be available just yet.
Crash Course bridges the gap between the No Mercy and Death Toll campaigns in the original game, and has been designed for shorter, 30-minute Versus mode games, as matches using the existing campaigns can take around two hours to complete.
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Comments (93) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Bobby Kotick has already said it - a $50 game is now potentially a $500 game, what with all the peripherals, avatar clothing, game content and other shit they sell us.
This isn't even a whole new campaign - In fact, it's only 2 maps, so it's less than half the size of the other four campaigns, which each include 5 maps.
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fpsonconsoleslol
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edit: obviously, it could just be an error. Has happened on more than a few occasions.
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It's not about the fact that it's only a 'round of pints', it's that comparative to the price of a full game it's a lot of money for two new maps, especially when they're giving it away for free on PC.
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Why would this comment get blackballed? Its absolutely true!
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No, it's not. Hence the blackballing.
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So there aren't companies out there that release free DLC for games then? Gears Of War didn't get free maps? Call Of Duty: WAW didn't get free maps? Halo 3 doesn't have free maps? Batman: Arkham Asylum doesn't have free maps?
Yeah thought so.
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Personally I'm going to continue with my policy of not paying for any downloads as this encourages Microsoft/games industry to move quicker towards an ultimately more expensive, download-only, gaming environment and kill off the second-hand market for good.
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it's not that it's 800 points, it's that it was supposed to be 560 points which in itself was the olive branch to xbox because the pc dlc is free.
that it's now currently 800 is a bit bollocks
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[link url=http://marketplace. xbox.com/en-GB/games/offers/0ccf0003-0000-4000-8000-00004156 081c?cid=SLink
]http://ma rketplace.xbox.com/en-GB/games/...[/link]
There's a free map for COD:WAW right there.
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I think it's more down to the fact that these games DO charge for most of their new maps. The odd free map is fine by Microsoft because at least they get a return on the larger packs. With L4D, we've had one large free update (survival mode) and I believe Microsoft objected to another completely free update. Kind of understandable - that's all space on their servers and no money for them.
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pretty awful really.
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So irrelevant it's not even true haha
It's still map that's being hosted on XBL for free, regardless of it's content.
Feel free to counteract the free Halo 3, Gears Of War, and Batman map packs that're on Live too though?
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Not really. All of the free maps he mentions either have some sort of advertising tie-in, or a rare special dispensation from Microsoft (which Valve got for the Survival Pack, remember?). All of Halo's maps, for instance, originally cost money but later became free, or in the case of Cold Storage received special dispensation (in this case for Bungie Day), but still had strings attached (you could only play it in Matchmaking playlists which also required the paid Legendary maps).
It is likely the Batman has free DLC only because it will later have paid DLC.
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Again though, that's not really relevant unless Microsoft or any developers come forward and say "This is free, but you'll be making up for that with later paid-for map packs".
Until then, there's still free content on Live, yet Valve continue to spin this story about Microsoft making them charge. Don't get me wrong, i ADORE Valve, they're great, Orange Box is one of my favourite releases ever...but it's hardly the first time Valve will have spun 360 owners a load of bull...namely the big TF2 update that never happened!
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You're a cretin. Stop talking and just listen.
Microsoft only allow approximately 1 in 3 game DLC to be free. So, for example, Halo get around this by charging for their maps for 'x' period of time, then make them free, whereas others will release 2 packs at a price, and then a third for free (I don't think the order of paid for/free is important).
Left 4 Dead, as you should know, has already had a FREE DLC update, and as this will be the second pack Valve are releasing, they HAVE to charge for it.
Oh, and World at War charge 800 points for almost all their map packs. Go and look on xbox.com
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So the price of 4 Big Macs then, an they only last 3 minutes when I have em for my breakfast.
So 1000th of the price I payed for the girlfriends engagement ring which doesn't even do anything, so cracking value etc etc
Who gives a fuck what the price can be divided by.
People are pissed off as MS are very heavy handedly enforcing popular games charge for things that are free on the PC.
"It will destabilise the Live economy" well why not revalue it then because it is certainly becoming one of my deciding factors when choosing to update next gen, when added with the annual live fee's.
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"Left 4 Dead, as you should know, has already had a FREE DLC update, and as this will be the second pack Valve are releasing, they HAVE to charge for it."
ha, so you're told! You think my examples are the ONLY free in-game content on XBL? Get a grip.
"Oh, and World at War charge 800 points for almost all their map packs. Go and look on xbox.com "
Yeah. Having purchased them, i'm aware of this? It's the free one i'm drawing attention to.
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Yay Capitalism!
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So we'll ignore the title update that came last week that fixed a ton of things then shall we?
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No, so I know. It doesn't matter how, what matters is that you're wrong.
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So stop ya bitching!
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Good news. The price increase didn't bother me at all, but i'll hopefully get it put back on.
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Er you may want to get your facts right. Burnout Paradise got about 3 or 4 free updates because they (Criterion) had said from day one that they were not going to charge for the packs. Some were minor and two were major. EG has a tonne of articles about the paradise content.
Basically, unless Microsoft have two totally conflicting rules about the same content, then they aren't forcing anyone to charge for it. I suspect that it comes down to Microsoft charging the software house for the storage of the content and then the software house is passing that cost on to the players plus a bit extra.
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In this instance, Valve were told "you've had your lot" with the Survival Pack. They did manage to argue it down to a weird figure not seen before for DLC. Now, we are not privy to what goes on behind the scenes in XBLM pricing meetings, but there is no reason to think Valve wants to charge 360 owners, and many reasons, including direct quotes from Valve employees, to suggest that they really, really don't want to charge 360 owners.
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edit: Spoke to soon, just hope this cock up is fixed by tonight.
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OK, it wouldn't be entirely free, but it would effectively be for the people who buy the magazines regardless, and they may well end up passing on the disc to friends.
The fact is Valve, like every other developer in the industry, want to make as much money as they possibly can and console owners are treated as with a little more contempt than PC owners. Using Microsoft as an excuse for charging is downright insulting to gamers. I will only buy their games second-hand to ensure they never make money from me, as a little token of my appreciation of their dishonesty!
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Maybe quite a few people agree with him, I still don't see why this couldn't have been free, other games have free content yet Valve who insist they didn't want to charge are charging, I don't see what MS has to do with it. Unless MS comes out and says we are making Valve charge for this map pack and they are making nothing out of it I won't believe it.
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Actually the Burnout Paradise update that added the bikes and extra island to the game wasn't free - it costs 1000MS points. I downloaded it the other day.
EDIT: And not only that, it isn't included in the so-called "Ultimate Box", which is a bit misleading really.
EDIT2: Actually the bikes were free. It was Big Surf Island that cost 1000MS Points.
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And Big Surf came out AFTER Ultimate Box...what do you expect?
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Left 4 Dead FTW!!!!
haters be gone!!!
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Ah, I was under the impression it came out a week or two before. Still seems odd that they would release an "ultimate edition" knowing full well that they would be releasing substantial new content. Not really "ultimate" if it doesn't include all the DLC is it?
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EDIT: nvm yet. I saw it for 560 on xbox.com, but at the confirmation screen it's still 800 points.
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What you overlook is that whilst MS may not force publishers to charge for their content, they almost certainly charge the publishers themselves to host and deliver the content.
Some publishers will be willing or able to absorb that cost themselves, others will not. Valve are pretty flush though, so it would be a shame if they decided to pass on the cost instead of covering it themselves (though they are abusiness, so who can say).
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Hope so.
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Having said that, with Valve having strongly implied it many times and MS never denying it (as far as I know), I know which theory I tend to believe.
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And how the frak is the FREE pc version nowhere in sight!
@hiddenranbir
So hang on, Valve couldn't get it on Steam, their own platform, before MS untapped it for Live?!
It's not that they couldn't it's that they didn't: MS update the store in each of their regions during the morning in that region, Valve tend to update Steam about 6 pm their time which is PST which is... oh... let's see, the next day over here. They've always done this to my knowledge and it always leads to hordes of pee'd off Europeans ravaging their forums demanding their updates (it would be a good idea if Valve stressed that the game would be released at a given time but so far they don't seem to feel the need).
It's 2:30 pm, IST/BST my time, and according to the Steam site "Official Steam time: Tuesday, September 29, 2009 - 6:30 am". Try tomorrow lads.
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Poor form. D-, must try harder.
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Silly sods.
I don't mind it when it's of benefit to us (/Strokes 800msp Lode Runner from when it originally launched) but things like this are always going to ruffle some feathers.
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That really is pretty narrow minded from Valve. Don't they realise they have a global market? PST is about as far behind the rest of the world as you can get. 1800 on the 29th of September PST essentially means the 30th of Sepetember for the entire rest of the fucking world!
Oh believe me, I agree 100%, I wouldn't mind at all if they explained it better but they don't. They consistently release their updates the next day everywhere outside of North and South America and yet they still announce updates based on "Official Steam Time" (last I check OST was not a time zone option on my PC).
You'd imagine that dispelling the general notion that they're incompetent and consistently miss their deadlines would be enough incentive for them to clarify the release dates, but apparently not.
Edit: It's already the 30th in Oceania and east Asia so the "Where's Crash Course?" threads are filling the front page.
http://fo rums.steampowered.com/forums/fo...
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i paid 800pts but its only about 3 quid more i,ll get over it
roll on L4D 2
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Gabe Newell has always been pretty vocal about the PC being his prefered platform and I get the feeling he seems a bit resentfull at having to put his titles on a console at all. He soon dropped the PS3 with much contempt, and the after sales support of the titles on the 360 hasn't exactly been stellar. TF2 being a case in point. Whilst the PC version has recieved numerous updates and has grown from strength to strength, the console versions were dumped in the canal like a sack full of unwanted puppies.
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Gabe Newell has always been pretty vocal about the PC being his prefered platform and I get the feeling he seems a bit resentfull at having to put his titles on a console at all. He soon dropped the PS3 with much contempt, and the after sales support of the titles on the 360 hasn't exactly been stellar. TF2 being a case in point. Whilst the PC version has recieved numerous updates and has grown from strength to strength, the console versions were dumped in the canal like a sack full of unwanted puppies."
Once again, a comment getting blackballed when it's absolutely the truth! Not sure how anyone can deny it either.
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Of course PC is his preferred platform. His company owns the #1 digital distribution system on it.
I'm sure there's no resentment, just pure business sense. You might as well say all the console focussed developers 'resent' the PC and that's why the games come out later on it. It's just not their main line of business.
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I'm not sure I follow your logic, why would anyone resent making games avaialble on a games console that was invented purely for playing games on?
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Learn the facts before you post bullshit. You actually dont have an option to buy 800 points from the marketplace. I had 60 points left so i bought 500. Now im back to 0 points on my account. No problemo.
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I'm sure there's no resentment, just pure business sense. "
OK perhaps resentment was too strong a word, but like you say the console versions are just business to Valve, the bare minumum of effort is being extended to it's console customers in comparison to its PC base. This latest DLC obviously costs Valve something to produce and to host, even on their own Steam service, and yet PC owners get it free whilst 360 owners pay. To me personally, that makes me feel like Valve are treating their console customers like second class citizens and are milking them for all the cash they can get. This DLC isn't the only example from Valve, as I've already pointed out, the differnce in support between the console versions of TF2 is like night and day.
I'm sure PC gamers (of which I am also one I might add), will say that's the sort of treatment they have been receiving for many years now anyway with shoddy console ports. However I can't remember a single incident where by something that's been free on the consoles has been chargable on PC.
Don't get me wrong I think Valve are a fantastic company, the Half Life games are probably my most favourite games of all time. However I'm not so blinkered and overawed by them, that I'm going to brown tongue them even when I think they're acting wrongly.
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Not only do THEY make us pay for DLC, but THEY force us to buy Live Gold subscriptions in order to use it. It's an evil double-whammy from the pits of HELL.
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Pricing issues? Don't care.
Charging for DLC? Don't care.
Having a good time playing a no-doubt quality product made by individuals who are earning a living entertaining me? Definately. Cheers.
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Maybe you and the rest should read the whole or at least half article to realise it is a mistake and that ti will be fixxed down to 560MS points... Not so hard. And the rest seriously. Stop crying. If you dont want it and dont think its worth the 560MSP just dont pay for it. Noone is forcing you.
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OK, it wouldn't be entirely free, but it would effectively be for the people who buy the magazines regardless, and they may well end up passing on the disc to friends.
The fact is Valve, like every other developer in the industry, want to make as much money as they possibly can and console owners are treated with a little more contempt than PC owners. Using Microsoft as an excuse for charging is downright insulting to gamers. I will only buy their games second-hand to ensure they never make money from me, as a little token of my appreciation of their dishonesty!
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Maybe you and the rest should read the whole or at least half article to realise it is a mistake and that ti will be fixxed down to 560MS points... Not so hard. And the rest seriously. Stop crying. If you dont want it and dont think its worth the 560MSP just dont pay for it. Noone is forcing you.
Maybe you should read the whole article to realise that the part about the mistake with the price was added as an update AFTER those comments were made? Look up the word update if you have to.
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"Thank you for contacting Xbox Support. We apologise for any inconvenience caused. Kindly note that the points will be automatically refunded to your points balance". So that's that sorted then.
Our versus games are taking about 45 minutes, which is a nice time. Now we just need them to patch the weird weapon & health pack spawns that have been occurring since the last update.